scholarly journals The Effectiveness of Collaborative Learning with Gift Envelope Game Media on Statistics Learning Outcomes

2019 ◽  
Vol 8 (2) ◽  
Author(s):  
Selly Minalasari ◽  
Hobri Hobri ◽  
Susi Setiawani

This study aims to know the effectiveness of collaborative learning with gift envelope game media on statistic learning outcomes. Student learning outcomes are measured only on the subject of collection and presentation data. This research is pure experimental research with a posttest only control group design. The population of this study were students of class VII SMP Negeri 12 Jember and the sample was class VII B as the experimental class and class VII D as the control class. The hypothesis testing method used is T-Test (Independent Sample T-test). Based on the results of data analysis, the value of tcount = 5.993 ≥ ttable = 2.00665 or ρ-value = 0,000 < 0.025 at the first meeting, while at the second meeting tcount = 5.069  ≥ ttable =2.00324 or ρ-value = 0,000 < 0.025. Based on the results of these calculations it can be concluded that H0 is rejected and H1 is accepted which means collaborative learning with gift envelope game media is effective for student’s learning outcomes

2020 ◽  
Vol 4 (2) ◽  
Author(s):  
Siti Nurhidayah ◽  
Didik Aribowo ◽  
Desmira Desmira

ABSTRACT:The purpose of this research was to determine student learning outcomes after the application of EWB software learning media during the learning process in the subject of applying electronic circuits; knowing student learning outcomes after the application of proteus software learning media during the learning process in the subject of applying electronic circuits; knowing the difference in student learning outcomes after the application of EWB and proteus software learning media in the subject of implementing electronic circuits. This type of research is an experiment with experimental research method (experimental) and pretest-posttest control group design. The population in this study were students of class XI SMKN 1 Cikande majoring in Industrial Electronics Engineering which consisting of 38 students. The research sample consisted of 2 classes with a total of 21 students and 17 students. The sampling technique used in this research is saturated sampling technique. Data collection instruments used were is pretest and posttest and psychomotor observation sheets. Data analysis technique used the Mann Withney test (U-test) to test the hypothesis with SPSS version 21.0. The results of this study suggests that (1) there are differences in learning outcomes in cognitive aspects between students treated with EWB and proteus. The average student learning outcomes in the cognitive aspects of the proteus were 73.23, greater than the average student learning outcomes in the cognitive aspects of the EWB, which was 68.1. Uji-U calculations obtained sig. (2-tailed) of 0,000. If the value is sig. (2-tailed) is less than alpha 0.05, then the H0 statement is rejected and H1 is accepted. (2) there are differences in psychomotor learning outcomes between students treated with proteus and EWB. The average student learning outcomes of the psychomotor aspects treated with the proteus were 82.06, greater than the average learning outcomes of students in the psychomotor aspects treated with the EWB, namely 75.48. Uji-U calculations obtained sig. (2-tailed) of 0,000. If the value is sig. (2-tailed) less than alpha 0.05, then the H0 statement is rejected and H1 is accepted.ABSTRAK:Tujuan penelitian ini adalah mengetahui hasil belajar siswa setelah diterapkan media pembelajaran software EWB dalam mata pelajaran penerapan rangkaian elektronika; mengetahui hasil belajar siswa setelah diterapkan media pembelajaran software proteus dalam mata pelajaran penerapan rangkaian elektronika; mengetahui perbedaan hasil belajar siswa setelah diterapkan media pembelajaran software EWB dan proteus dalam mata pelajaran penerapan rangkaian elektronika. Jenis penelitian yang digunakan yaitu eksperimen dengan metode penelitian eksperimen (eksperimental) dan desain pretest-posttest control group design. Populasi dalam penelitian ini adalah siswa kelas XI SMKN 1 Cikande jurusan Teknik Elektronika Industri yang terdiri dari 38 siswa. Sampel penelitian terdiri dari 2 kelas dengan total 21 siswa dan 17 siswa. Teknik pengambilan sampel yang digunakan dalam penelitian ini teknik sampling jenuh. Instrumen pengumpulan data yang digunakan adalah pretest, posttest dan lembar observasi psikomotor. Teknik analisis data menggunakan uji Mann Withney (Uji-U) untuk menguji hipotesis dengan SPSS versi 21.0. Hasil penelitian ini menunjukkan bahwa (1) ada perbedaan dalam hasil belajar aspek kognitif antara siswa yang diperlakukan dengan EWB dan proteus. Rata-rata hasil belajar siswa aspek kognitif proteus sebesar 73,23 lebih besar dibandingkan rata-rata hasil belajar siswa pada aspek kognitif EWB yaitu sebesar 68,1. Perhitungan Uji-U diperoleh hasil sig. (2-tailed) sebesar 0,000. Jika nilai sig. (2-tailed) kurang dari alpha 0,05, maka pernyataan H0 ditolak dan H1 diterima. (2) ada perbedaan hasil belajar ranah psikomotor antara siswa yang diberi perlakuan dengan proteus dan EWB. Rata-rata hasil belajar siswa aspek psikomotor yang diberi perlakuan proteus sebesar 82,06 lebih besar dibanding dengan rata-rata hasil belajar siswa aspek psikomotor yang diberi perlakuan EWB yaitu sebesar 75,48. Perhitungan Uji-U diperoleh hasil sig. (2-tailed) sebesar 0,000. Jika nilai sig. (2-tailed) kurang dari alpha 0,05, maka pernyataan H0 ditolak dan H1 diterima.


2019 ◽  
Author(s):  
Reinita

This research aims at finding out the effects of the implementation of the‘Numbered Head Together’ model, also known as a Cooperative Learning toward students learning outcomes of the Civics lesson at class V of SDN 15 Padang Sarai. This quasi experiment applied the nonequivalent control group design. The population of this research was all grade V students of SDN 15 Padang Sarai. Class VB was chosen as the experiment class while class VC was the control class by using the purposive sampling technique. Based on the data analysis using the t-test with the significant level of 0.05, it is found that tcount &gt; ttablewith the score of tcount = 2.149 while ttable =1.67. Thus, the H1 hypotesis is accepted.


AL-TA LIM ◽  
2020 ◽  
Vol 27 (2) ◽  
pp. 140-155
Author(s):  
St. Wardah Hanafie Das ◽  
Abdul Halik ◽  
Besse Tuti Herlin

This study aims to determine the significance differences by those who are taught using Quipper through a facebook account in assigning creative worksheets and those who are not taught using Quipper in the field of Islamic education studies. This research method is an experiment with Quasi Nonequivalent control group design. The population was 70 people and the sample was divided into experiment class and control class with a total of 35 people each. The research instrument was the Observation Sheet, Student Learning Outcomes Test in the form of worksheets, questionnaires, study documents, and triangulation. Quantitative data analysis with descriptive and inferential non-parametric statistical techniques Mann Whitney U-Test test. Data analysis was assisted by SPSS application version 24. The results of the study were the use of Quipper School through a Facebook account in assigning creative worksheets to improve the effectiveness of Islamic education learning in SMK Negeri 1 Sengkang meeting the KKM, and there were significant differences between use and not use Quipper School through facebook account in assigning creative worksheets, and in the mann-whitney test, it is known the value of Asymp. Sig. (2- tailed) of 0,000 is smaller than probability value of 0.05 then the hypothesis H0 is rejected H1 is accepted. The next important study is the development of Quipper School media through a Facebook account on strengthening psychomotor competence in the field of Islamic education studies.


Author(s):  
Mhd. Ihsan

The main problem of this research is how is the influence of the use of information technology media on the learning outcomes of students in Asahan's Fiqh X MAN subject. The subject matter is then broken down into a number of subproblems or research questions, namely: 1) How the learning outcomes of students in Asahan Class X Fiqh subject taught by using information technology media and, 2) How students learn in class Fiqh subjects X MAN Asahan who is not taught to use information technology media, 3) Is there any influence on student learning outcomes on subjects taught and those who are not taught using information technology media in class X MAN. This type of research is classified as quantitative (experimental quasy) which aims to determine the effect of information technology media on the class X MAN Fiqh Asahan subjects. With the research design used is Nonequivalent control group design. the sampling technique is purposive sampling. The method of data collection conducted by researchers is a test. The form of the test used is a multiple choice multiple choice objective test. The research results from the calculation of the value with the help of computer program Statistical Package for Social Sciences (SPSS) version 24.0 for windows illustrate that there are significant differences in learning outcomes between classes using Information Technology media and classes that do not use Information Technology media. With a significance value of 0,000


2018 ◽  
Vol 2 (2) ◽  
pp. 361-371
Author(s):  
Mujiyono Mujiyono ◽  
Agung Pratama Putra

This study was aimed at determining the effectiveness of metal casting practice equipement in improving student learning outcomes in metal casting practice from the cognitive aspects. This study used quasi-experimental method with pretest-posttest control group design. The population of this study were the students of class X Machine Engineering at vocational high school in Yogyakarta year 2016/2017. The samples were taken by random assignment method. The control group sample was class X TP 3 and the sample of the experimental group was class X TP 4. The data were collected using objective test instruments given before and after the treatment. The data analysis used in this study was descriptive statistics and parametric statistics using the T-test. The calculation of data analysis used SPSS v18 software. The results show that the media of metal casting practice tools is effective in improving student learning outcomes in the metal casting practice material from the cognitive aspects. This is indicated by the percentage of completeness of learning outcomes of students who use media casting metal casting tools by 75% while students who use the lecture method by 35.7%.PERANGKAT PRAKTIK PENGECORAN UNTUK MENINGKATKAN HASIL BELAJAR SISWAAbstrakPenelitian ini bertujuan untuk mengetahui efektivitas media perangkat praktik pengecoran logam dalam meningkatkan hasil belajar siswa pada materi praktik pengecoran logam dari aspek kognitif. Penelitian ini menggunakan metode kuasi eksperimen dengan desain pretest-posttest control group design. Populasi penelitian ini adalah siswa kelas X Teknik Pemesinan SMK di Yogyakarta Tahun Ajaran 2016/2017. Sampel diambil dengan cara random assignment. Sampel kelompok kontrol adalah kelas X TP 3 dan sampel kelompok eksperimen adalah kelas X TP 4. Data dikumpulkan menggunakan instrumen tes objektif yang diberikan sebelum dan sesudah pembelajaran.Analisis data yang digunakan adalah statistik deskriptif dan statistik parametris dengan uji-T. Perhitungan analisis data menggunakan software SPSS v18. Hasil penelitian menunjukkan bahwa media perangkat praktik pengecoran logam efektif dalam meningkatkan hasil belajar siswa pada materi praktik pengecoran logam dari aspek kognitif. Hal ini ditunjukkan dengan persentase ketuntasan hasil belajar siswa yang menggunakan media perangkat praktik pengecoran logam sebesar 75% sedangkan siswa yang menggunakan metode ceramah sebesar 35,7%.


2018 ◽  
Vol 5 (2) ◽  
pp. 57-72 ◽  
Author(s):  
Rauf Tetuko Barruansyah

Based on the writer’s preliminary study, it was found that the speaking ability of the students were still low. Some of students were not able to pronounce well, were not able to express their ideas, and were afraid of making mistakes when they were speaking. All of those problems were caused by several factors, one of them was the way of teaching was not appropriate for the students. In this research, the writer applied Impromptu Speech technique which has been proven can improve students’ speaking ability, it is one teaching technique that is very useful for teaching speaking. This technique enables students to develop their capability to think on their feet, organize ideas quickly, and speak informatively and confidently about variety of topics. The subject of this research was the fourth semester students of Sekolah Tinggi Ilmu Bahasa Asing (STIBA) PersadaBunda, and the object was the effect of applying Impromptu Speech technique. The writer used simple sampling to take the sample. The writer used Non Equivalent control group design that used one group as the experimental class and one group as control class. The writer used Independent Sample t-test to analyze the data. Based on the data analysis, Consideration Sig (2tailed) t0= 0.000 is lower than Sig (2 tailed) ttable= 0.005, it means Ha was accepted and H0 is rejected. So, it can be concluded that there is a significant effect of applying Impromptu Speech technique to improve students’ speaking ability at the fourth semester students of STIBA Persada Bunda Pekanbaru.  


Author(s):  
Anggra Lita Sandra Dewi ◽  
Lailatul Mubarokah

Abstrak: Penelitian ini bertujuan untuk mengetahui pengaruh media video pembelajaran terhadap hasil belajar IPS materi keragaman kenampakan alam dan buatan Indonesia pada siswa kelas V Sekolah Dasar. Penelitian ini dilakukan di SDN Jatijejer Trawas-Mojokerto dengan subjek penelitian adalah siswa kelas VA dan VB tahun pelajaran 2018/2019. Jenis penelitian yang dilakukan  adalah penelitian eksperimen dengan bentuk desain penelitian pretest-posttest control group design. Instrumen yang digunakan untuk mengumpulkan data adalah soal-soal hasil belajar. Butir soal variabel hasil belajar telah diuji cobakan melalui uji validitas menggunakan korelasi Product Moment dan uji reliabilitas menggunakan Alpha Cronbach’s dengan hasil yang valid dan reliabel. Uji normalitas data menggunakan Kolmogorov Smirnov, sedangkan uji homogenitas dan pengujian hipotesis menggunakan rumus Independent Sample t test dengan hasil kedua kelas berdistribusi normal dan homogen. Data-data yang telah berhasil dikumpulkan kemudian dianalisa dengan analisis Uji t dengan memanfaatkan komputer dengan sistem seri program statistik (SPSS version 17). Hasil uji hipotesis pertama menunjukkan bahwa hasil belajar siswa pada kelas eksperimen lebih tinggi dibandingkan pada kelas kontrol. Hal ini ditunjukkan oleh nilai sig. sebesar 0,000 < α 0,05 dan thitung (7,372) < ttabel (1,684) dengan nilai mean sebesar 59.8400 dibandingkan dengan hasil belajar siswa dengan menggunakan metode ceramah yaitu 48,9800. Dengan demikian dapat disimpulkan bahwa media video pembelajaran berpengaruh terhadap hasil belajar IPS materi keragaman kenampakan alam dan buatan Indonesia pada siswa kelas V Sekolah Dasar secara signifikan.Kata Kunci: Media Video, Hasil Belajar,  Keragaman Kenampakan Alam dan Buatan IndonesiaAbstract: This study aims to determine the effect of instructional video media on social studies learning outcomes in the diversity of natural and Indonesian-made material appearance in fifth grade students of elementary schools. This research was conducted at SDN Jatijejer Trawas-Mojokerto with the research subjects being VA and VB grade students in the 2018/2019 academic year. This type of research is an experimental study in the form of a pretest-posttest control group design research design. The instrument used to collect data is learning outcomes. Item learning outcomes variables have been tested through the validity test using Product Moment correlation and reliability testing using Cronbach's Alpha with valid and reliable results. Data normality test uses Kolmogorov Smirnov, while homogeneity test and hypothesis testing use the formula of Independent Sample t test with the results of both classes having normal and homogeneous distribution. The data that has been successfully collected is then analyzed by t-test analysis using a computer with a statistical program series system (SPSS version 17). The results of the first hypothesis test showed that student learning outcomes in the experimental class were higher than in the control class. This is indicated by the value of sig. of 0,000 <α 0,05 and tcount (7,372) <ttable (1,684) with a mean value of 59,8400 compared with student learning outcomes using the lecture method which is 48,9800. Thus it can be concluded that the instructional video media influences the learning outcomes of social studies material on the diversity of natural and Indonesian-made appearance in grade V students of elementary schools significantly.Keywords: Video Media, Learning Outcomes, Diversity of Nature and Made in Indonesia


2018 ◽  
Vol 7 (2) ◽  
pp. 226-236
Author(s):  
Rifda Alfiyana ◽  
Sri Sukaesih ◽  
Ning Setiati

Tujuan dari penelitian ini untuk menganalisis pengaruh model pembelajaran ARCS metode Talking stick pada materi Sistem Pencernaan Makanan terhadap motivasi, dan hasil belajar siswa. Penelitian ini dilaksanakan di MTs Negeri 1 Bobotsari pada semester gasal tahun ajaran 2017/2018. Rancangan yang digunakan dalam penelitian ini adalah nonequivalent control group design. Populasi dalam penelitian ini adalah seluruh siswa kelas VIII yang terbagi dalam 7 kelas, sedangkan sampel dalam penelitian ini adalah kelas VIII D dan VIII E yang diambil dengan teknik purposive sampling. Data penelitian berupa data hasil belajar, motivasi belajar siswa, tanggapan siswa, dan keterlaksanaan pembelajaran. Data hasil belajar siswa dianalisis menggunakan uji-t dan N-gain. Hasil penelitian menunjukkan bahwa pembelajaran dengan ARCS dengan metode Talking stick pada kelas eksperimen berbeda terhadap kelas kontrol dengan analisis hasil posttest, uji t menunjukkan thitung 8,29 > ttabel 1,67 dengan taraf signifikan 0,05. Analisis motivasi siswa kelas eksperimen dengan kriteria sangat tinggi sebesar 89,47% sedangkan pada kelas kontrol dengan kriteria  tinggi sebesar 47,22 %. Siswa memberikan tanggapan baik terhadap pembelajaran ARCS dengan metode Talking stick karena membantu siswa memahami materi sistem pencernaan makanan. Berdasarkan hasil penelitian dapat disimpulkan bahwa pembelajaran ARCS dengan metode Talking stick berpengaruh positif terhadap motivasi dan hasil belajar siswa materi sistem pencernaan makanan. The purpose of this research is to analyze the influence of learning model ARCS Talking stick method on Food Digestion System material to motivation, and student learning outcomes. This research was conducted in MTs Negeri 1 Bobotsari in the academic year of 2017/2018. The design used in this study is nonequivalent control group design. The population in this research is all students of class VIII which is divided into 7 classes, while the sample in this research is class VIII D and VIII E taken with purposive sampling technique. Research data in the form of data learning outcomes, student learning motivation, student responses, and the implementation of learning. Data on student learning outcomes were analyzed using t-test and N-gain. The results showed that learning with ARCS by Talking stick method in different experimental class to control class with posttest result analysis, t test showed tcalct 8,29> ttable 1,67 with significant level 0,05. Motivation analysis of experimental class students with very high criteria of 89.47% while in the control class with high criterion of 47.22%. Students respond well to ARCS learning with Talking stick method because it helps students understand the material of digestion system of food. Based on the results of research can be concluded that learning ARCS with Talking stick method positively affect the motivation and student learning outcomes material digestion system food.


Author(s):  
Hendrick L ◽  
Martono Martono ◽  
Indri Astuti

This study examined the use of film media on Indonesian Language. The problem revealed was how is student learning outcomes, and what is the outcomes difference between learning to analyze the intrinsic elements of literary works using film media and using conventional learning approaches in class XI students of SMA N 1 Tumbang Titi. This type of research is experimental research. The design used was Post-test Only Control Group Design. Data analysis was done by normality test, homogeneity test, and t-test (Paired Simple t-Test). Data collection techniques in the form of tests. Based on the results of data analysis, it can be concluded that student learning outcomes analysis the intrinsic elements of literary works after being given conventional learning is 54.38 while student learning outcomes analyze the intrinsic elements of literary works after using film media is 71, 67. Besides, after analyzing the data statistically, the results show that there are significant differences between the learning outcomes of the material analyzing the intrinsic elements of literary work between those who use film media and conventional learning. Indonesian language learning material becomes the intrinsic elements of literature in class XI students of SMA N 1 Tumbang Titi using film media can also improve student learning outcomes and contribute to the scale of effectiveness of 32,64. Thus, learning with film media can be used by teachers in the field of learning Indonesian in analyzing intrinsic elements of literary works.Keywords: Utilization of Film Media, Intrinsic Elements of Literary Work


2019 ◽  
Vol 2 (1) ◽  
Author(s):  
Arpina Saleha ◽  
Raden Roro Ariessanty Alicia Kusuma Wardhani ◽  
Okviyoandra Akhyar

Penelitian ini bertujuan untuk mengetahui ada atau tidaknya pengaruh media permainan ular tangga senyawa terhadap hasil belajar siswa.Penelitian ini menggunakan nonequivalentcontrolgroupdesign. Populasi dalam penelitian ini adalah seluruh siswa kelas X MIA, sedangkan sampel penelitian yang digunakan yaitu X MIA 2 dan X MIA 3.Pada penelitian ini kedua kelas diberikan perlakuan yang berbeda,kelas X MIA 2 dibelajarkan tanpa menggunakan permainan media ular tangga senyawa, sedangkan kelas X MIA 3 dibelajarkan menggunakan media permainan ular tangga senyawa.Teknik pengumpulan data yang digunakan adalah soal tes pilihan  ganda.  Data  yang diperoleh dianalisis  menggunakan  uji mann whitney u.Data hasil penelitian menunjukkan bahwa nilai rata-rata post-test kelas kontrol lebih rendah daripadanilai rata-rata kelas eksperimen.Sehingga dapat disimpulkan bahwa terdapat pengaruh media permainan ular tangga senyawa pada materi tata nama senyawa terhadap hasil belajar siswa di SMA Negeri 1 AlalakThis study aimed to determine whether or not the influence of snake and compound compound media play on student learning outcomes. This study used nonequivalent control group design. The population in this study were all students of class X MIA, while the research samples used were X MIA 2 and X MIA 3. In this study both classes were given different treatments, class X MIA 2 was taught without using snake ladder compound media games, while classes X MIA 3 was taught using the media game snake ladder compound. Data collection techniques usedwere multiple choice test questions. The data obtained were analyzed using the Mann Whitney test. The data of the research showed that the average value of the control class post-test is lower than the average value of the experimental class.  So  it  can  be  concluded  that  there  were  the influence  of  snake  ladder compound  media  on  compound  nomenclature material  on  student  learning outcomes in SMA Negeri 1 Alalak.


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