scholarly journals Peningkatan Kualitas Pembelajaran Matematika Melalui Penerapan Metode Tutor Sebaya Pada Murid Kelas Iv Sdn Topa Baubau

2018 ◽  
Vol 3 (2) ◽  
pp. 558
Author(s):  
Irsan Irsan

Improving the Quality of Mathematics Learning through the Application of Peer Tutor Method on Student IV of SDN Topa Baubau. Irsan. Primary teacher education. Faculty of Teacher Training and Education. University of Muhammadiyah Buton.This research is a classroom action research that aims to improve the quality of Mathematics learning through the application of Peer Tutor method to fourth grade students of SDN Topa Baubau in the even semester of academic year 2017/2018 with a total of 30 students. This research was conducted in two cycles. Each cycle has several stages: planning, execution, observation / observation, and reflection. Each cycle is held in 4 meetings. Data retrieval is done by using learning result test and observation. The collected learning result data was analyzed by using quantitative analysis and observation data was analyzed qualitatively. The results showed that the average score of students in the first cycle was 60.66, while in cycle II obtained an average score of 78. KKM standard used in schools is 65, it indicates that has been achieved student learning outcomes in class. From the results of this study can be concluded that by applying the Tutor Sebaya method of learning quality of Mathematics in fourth grade students of SDN Topa Baubau can increase. Keywords: Peer Tutor Method. Quality of Mathematics Learning. Peningkatan Kualitas Pembelajaran Matematika melalui Penerapan Metode Tutor Sebaya pada Murid Kelas IV SDN Topa Baubau. Irsan. Pendidikan Guru Sekolah Dasar. Fakultas Keguruan dan Ilmu Pendidikan. Universitas Muhammadiyah Buton. Penelitian ini adalah penelitian tindakan kelas  (classroom action research) yang bertujuan untuk meningkatkan kualitas pembelajaran Matematika melalui penerapan metode Tutor Sebaya pada murid kelas IV SDN Topa Baubau semester genap tahun ajaran 2017/2018 dengan jumlah murid 30 orang. Penelitian ini dilaksanakan sebanyak dua siklus. Tiap siklus memiliki beberapa tahapan yaitu perencanaaan, pelaksanaan, pengamatan/observasi, dan refleksi. Masing-masing di siklus dilaksanakan 4 kali pertemuan. Pengambilan data dilakukan dengan menggunakan tes hasil belajar dan observasi. Data hasil belajar yang terkumpul dianalisis dengan menggunakan analisis kuantitatif dan data hasil observasi dianalisis secara kualitatif. Hasil penelitian menunjukkan bahwa skor rata-rata murid pada siklus I adalah 60,66, sedangkan pada siklus II diperoleh skor rata-rata  78. Standar KKM yang digunakan di sekolah adalah 65, hal ini menunjukkan bahwa telah tercapai hasil belajar murid secara klasikal. Dari hasil penelitian ini dapat disimpulkan bahwa dengan menerapkan metode Tutor Sebaya kualitas pembelajaran Matematika pada murid kelas IV SDN Topa Baubau dapat meningkat. Kata kunci: Metode Tutor Sebaya. Kualitas Pembelajaran Matematika.

2018 ◽  
Vol 1 (1) ◽  
pp. 65
Author(s):  
Kustiarini - Kustiarini ◽  
Pedi - Prasetyo

Abstrak. Tujuan Penelitian Ini adalah untuk meningkatkan hasil belajar matematika siswa kelas IV SD materi lambang bilangan romawi bagi siswa kelas IV semester 2 SDN Sumur 03 tahun 2016/2017 melalui model pembelajaran Role Playing. Penelitian ini merupakan penelitian tindakan kelas (PTK) yang terdiri dari 3 siklus.  Tiap siklus terdiri dari empat tahapan yaitu (1) Perencanaan (2) Tindakan, (3) Observasi  (4) Refleksi. Penelitian ini dilaksanakan selama 4 bulan yaitu Februari  sampai dengan Mei 2017 yang bertempat di SDN Sumur 03, Kecamatan Cluwak, Kabupaten Pati. Subyek penelitian ini  adalah siswa kelas IV semester 2 tahun  2016/2017 yang terdiri dari 13 siswa. Metode pengumpulan data melalui metode observasi, dokumentasi dan tes. Teknik analisis data yang digunakan adalah deskriptif komparatif yaitu dengan membandingkan hasil belajar matematika pra siklus dengan hasil belajar matematika setelah siklus. Kesimpulah hasil penelitian ialah setelah dilakukan penelitian tindakan kelas melalui model pembelajaran Role Playing, hasil belajar mata pelajaran Matematika materi lambang bilangan romawi bagi siswa kelas IV semester 2 SDN Sumur 03 mengalami peningkatan baik secara teoritik maupun empirik. Kata Kunci: Hasil Belajar Matematika, Bilangan Romawi, Role Playing  Abstract. The purpose of this research is to improve the mathematics learning outcomes of the fourth grade elementary school students the material of the Roman numerals for the fourth grade students of semester 2 of SDN Sumur 03 of 2016/2017 through the Role Playing learning model. This research is a classroom action research (CAR) which consists of 3 cycles. Each cycle consists of four stages, namely (1) Planning (2) Action, (3) Observation (4) Reflection. This research was conducted for 4 months, from February to May 2017 which was held at Sumur 03 Elementary School, Cluwak District, Pati Regency. The subjects of this study were fourth grade students in semester 2 of 2016/2017 consisting of 13 students. Data collection method through observation, documentation and test methods. The data analysis technique used was descriptive comparative by comparing the results of pre-cycle mathematics learning with the results of mathematics learning after the cycle. Conclusion the results of the study are after conducting classroom action research through the Role Playing learning model, the learning outcomes of Mathematics subject matter Roman numerals for fourth grade students in semester 2 of SDN Sumur 03 experienced an increase both theoretically and empirically. Keywords: Learning Outcomes of Mathematics, Roman Numbers, Role Playing   


2021 ◽  
Vol 1 (4) ◽  
pp. 252-258
Author(s):  
ANASTASIA BARBARA SUTARTI

The aims of this study were 1) to increase students' motivation and numeracy skills, 2) to improve students' mathematics learning outcomes through the chisanbop method. This type of research is Classroom Action Research (CAR). The subjects of this study were fourth grade students of SD Negeri Paku Jaya 2, Tangerang, Banten. The object of this research is the implementation process of learning to count using the chisanbop method. This Classroom Action Research was carried out in 3 cycles. The research data was collected by using the methods of tests, observations, interviews, questionnaires and documentation. The implementation of numeracy learning using the chisanbop method which can increase students' motivation, activity and numeracy skills is carried out by the teacher demonstrating how to count with the chisanbop equipped with the use of chisanbop teaching aids. Students observe and demonstrate what is demonstrated and exemplified by the teacher. The results of this study are 1) increasing students' motivation and activity can be seen when learning mathematics. In the first cycle, 77%, the second cycle increased to 78.3% and the third cycle to 89.58%. 2) the increase in students' mathematics learning ability can be seen in the first cycle, with an average of 56.30 increasing in the second cycle to 72.29 and the third cycle, 82.63. The percentage increase in learning outcomes in cycle II was 28.4% from cycle I, and in cycle III increased by 46.76% from cycle I, increased by 14.30% from cycle II. Based on the results of these studies, it can be concluded that to determine the increase in numeracy skills and increase motivation to learn mathematics in fourth grade students of SD Negeri Paku Jaya 2, Tangerang, Banten, through the Chisanbop method. ABSTRAKTujuan dari penelitian ini adalah 1) meningkatkan motivasi, dan keterampilan berhitung siswa, 2) meningkatkan hasil pembelajaran matematika siswa melalui metode chisanbop. Jenis penelitian ini adalah Penelitian Tindakan Kelas (PTK). Subjek dari penelitian ini adalah siswa kelas IV SD Negeri Paku Jaya 2, Tangerang, Banten. Objek dari penelitian ini adalah proses pelaksanaan pembelajara berhitung menggunakan metode chisanbop. Penelitian Tindakan Kelas ini dilaksanakan dalam 3 siklus. Pengumpulan data penelitian dilakukan dengan metode tes, observasi, wawancara, angket dan dokumentasi. Pelaksanaan pembelajaran berhitung dengan menggunakan metode chisanbop yang dapat meningkatkan motivasi, aktivitas dan kemampuan berhitung siswa dilaksanakan dengan cara guru mendemonstrasikan cara berhitung dengan chisanbop dilengkapi dengan penggunaan media alat peraga chisanbop. Siswa mencermati dan memperagakan apa yang diperagakan dan dicontohkan oleh guru. Hasil dari penelitian ini adalah 1) meningkatkan motivasi dan aktivitas siswa dapat dilihat pada saat pembelajaran matematika. Pada siklus I, 77%, siklus II meningkat menjadi 81% dan siklus III menjadi 89,58%. 2) peningkatan kemampuan belajar matematika siswa dapat dilihat pada siklus I, dengan rata-rata 56,30 meningkat pada siklus II menjadi 72,29 dan siklus III, 82,63. Persentase peningkatan hasil belajar pada siklus II sebesar 28,4% dari siklus I, dan pada siklus III meningkat sebesar 46,76% dari siklus I, meningkat sebesar 14,30% dari siklus II. Berdasarkan hasil penelitian tersebut dapat disimpulkan bahwa untuk mengetahui peningkatan kemampuan berhitung dan peningkatan motivasi belajar matematika siswa kelas IV SD Negeri Paku Jaya 2, Tangerang, Banten, melalui metode Chisanbop.


2018 ◽  
Vol 7 (2) ◽  
pp. 204
Author(s):  
Eddy Noviana ◽  
Muhammad Nailul Huda

This study aims to improve PKn learning outcomes of fourth grade students of SD Negeri 79 Pekanbaru with the application ofSTAD type cooperative learning model. This research is a classroom action research conducted in SD Negeri 79 Pekanbaru, thesubject of this research is the fourth grade students with a total of 40 students. The results showed that the students' learningoutcomes on the baseline score an average score of 48.61 increased by 16.95 points to 65.56 in cycle I. In the second cycle theaverage value of 71.67 increased from the first cycle of 6.11 points . Classical completeness in the basic score of 33% (18students). In the cycle I test, the completeness increased to 72.5% (27 students). In cycle II, classical completeness completes to87.5% (35 students). From the results of the study, it can be concluded that the application of cooperative learning model studentteam achievement division (STAD) can improve the learning outcomes of Civics students in grade IV SD Negeri 79 Pekanbaru


Author(s):  
Meidian Kusumahati

<em>The purpose</em><em> of this Classroom Action Research is to improve learning outcomes of science lessons on the theme Caring for living things in fourth grade students of SD Negeri Karangbandung 02, Keanggungan District, Brebes Regency using the CTL model assisted by audiovisual media. In this model, classroom action research is carried out through four stages, namely planning, action implementation, observation, and reflection and is carried out in three cycles. From this classroom action research, the results obtained in the first cycle that the average student score was 70.13 with a completeness percentage of 54.17%. In the second cycle it increased to 79.15 with a completeness percentage of 65.7%. In the third cycle the average score of students became 87.08 with a completeness percentage of 91.6%. Based on the data obtained, it can be concluded that the use of the CTL model with the aid of audiovisual media can improve the learning outcomes of the science theme Caring for Living Creatures in fourth grade students of SD Negeri Karangbandung 02 Ketanggungan District, Brebes Regency</em>


Author(s):  
Imron Ade Irawan

<p><em>The purpose of this classroom action research is to improve social studies learning outcomes through the Scientific Approach assisted by the Zoom Meeting Application. The subjects in this study were fourth grade students of SD Negeri Cilacap 05, with 29 children. This research was conducted in grade IV SD Negeri Cilacap 05, Korwil for Education, Cilacap Selatan, Cilacap Regency. This research was conducted in the 1st semester of the 2020/2021 school year, lasting for 3 weeks starting from the 4th week of October 2020 to the 2nd week of November 2020. The number of students who completed studying in the Pre-Cycle was only 10 children or 34% and students 19 children or 66% have not yet completed. In Cycle I student learning outcomes increased with an average score of 73.27. Students who completed learning were 21 children or 72%. Then in Cycle II there was a slight increase in student learning outcomes, namely 23 students who completed learning or 79%. Based on the description above, it is concluded that applying the Scientific Approach and assisted by the Zoom Meeting Application in the social studies learning process can improve the learning outcomes of fourth grade students of SD Negeri Cilacap 05. So, the hypothesis that the author proposes in this classroom action research is truly proven</em></p>


2015 ◽  
Vol 4 (1) ◽  
pp. 21
Author(s):  
Zerri Rahman Hakim

The objectives of this research were to determine: 1) Students’ learning activities in social studies after using Question Student Have (QSH) in Cooperative Learning Model, 2) Students’ learning outcomes in social studies after using Question Student Have (QSH) in Cooperative Learning Model. The method used in this research is Classroom Action Research (CAR) with Stephen Kemmis and Mc. Taggart Model which consists of four stages, namely planning, implementation, observation and reflection. This study was conducted by the researcher in two cycles. Instruments used in this research are observational sheet, interview, and test in the last cycle. From the analysis of the data, the researcher found that there is an improvement in students’ learning outcomes. On the basic value, there was only 43,33% students who achieve the learning mastery. In the first cycle, the students who achieve the learning mastery were increased, it was about 30% from the basic value, it reached 73,33%. On the second cycle, the student who achieve the learning mastery were increased about 26,70% from the first cycle, become 100%. The same thing also happened to the students' learning activities. In the first cycle, students’ learning activities is 71,42% and on the second cycle, students’ learning activities were incrased about 21,43% from the first cycle, become 92,85%. Based on the analysis of data of this study it can be concluded that the use of Question Student Have (QSH) in Cooperative Learning Model can improve students’ learning outcomes and learning activities fourth grade students of SDN Saga V in social studies.Keywords: social studies learning outcomes, cooperative learning QSH type.


2020 ◽  
Vol 4 (2) ◽  
pp. 97-103
Author(s):  
Eni Rosetti

IMPROVEMENT OF LEARNING ACTIVITIES AND ACHIEVEMENTS OF SENIOR HIGH SCHOOL STUDENTS ON LESSONS OF LIMIT THROUGH VARIATION PEER-TEACHING MODELSThis research aims to improve Mathematics learning activities and improve mathematics learning achievement of the Limit material through the variation peer-teaching models model for class XI MIPA 3 students in the 2018/2019 academic year. This research was conducted at SMA Negeri 9 Bogor. This research was conducted from January 2019 to June 2019. The subjects in this Classroom Action Research were students of SMA Negeri 9 Bogor in class XI MIPA 3, totaling 35 students consisting of 13 male students and 22 female students. Data collection techniques with written tests and observations. Data analysis using comparative description analysis and qualitative description. The results of this Classroom Action Research are: students' mathematics learning activities in the initial conditions, cycle I and cycle II have increased. The average score of student learning activities in the initial conditions of 2.74 increased to 3.77 in the first cycle and increased to 4.30 in the second cycle, while the mathematics learning achievement of students in the initial conditions, cycle I and cycle II increased. The average value of student achievement in the initial conditions of 39.13 increased to 71.17 in the first cycle and increased to 88.13 in the second cycle. The percentage of students who completed also increased, in the initial condition, students who completed learning were only 17.14%, increasing to 50% in cycle I and increasing to 80% in cycle II. This increase is due to the variation peer-teaching models learning method, all students can be actively involved in learning. Students who are appointed as tutors are active in helping their group members overcome learning difficulties. Students who have difficulty learning actively ask questions and discuss with tutors who are their own friends.


2021 ◽  
Vol 5 (1) ◽  
pp. 72-79
Author(s):  
Nourma Oktaviarini

The purpose of this research is to describe the application of the talking stick learning model and the improvement of writing skills. The type of research used is Classroom Action Research (PTK). The research subjects were fourth grade students of SDN Tegalasri 4, Wlingi District, Blitar Regency. The results of the research cycle I meeting 1 an average of 66 with a percentage of 45% completeness of the 29 students, meeting 2 an average of 67 with a percentage of 52% completeness. Cycle II meeting 1 total 2218 average 76 69%, Meeting 2 average 82 with percentage completeness 83%. The conclusion is that the talking stick learning model is able to improve the writing skills of a hero character description while also motivating students to learn to write and can stimulate students' creativity in expressing ideas.


2020 ◽  
Vol 3 (2) ◽  
pp. 146
Author(s):  
Fajriah Hasanah Tri Komara ◽  
Zetra Hainul Putra ◽  
Neni Hermita

This research is motivated by the low mathematics learning outcomes of fourth grade students of SD Negeri 136 Pekanbaru, with an average score of 68.25 and only 17 of 40 reach the minimum completeness criteria (KKM). This research is a classroom action research (CAR) conducted aimed at improving the mathematics learning outcomes of fourth graders by implementing a cooperative model of picture and picture type. The subjects of this study were 40 fourth grade students of class IVB in 2019/2020 school year. Data collection instruments in this study were teacher activity sheets and student activities and learning outcomes. The results of this study indicate that student learning outcomes increased by 13.26% from an average of 68.25 to 77.3 in cycle I. In the second cycle it increased to 24.54% with an average of 85. Teacher activity also increased from 75 .00% with enough category in the first cycle of the first meeting to be 96.43% very good category in the second meeting of the second cycle. The results showed that the application of the Cooperative model type Picture and picture could improve the mathematics learning outcomes of class IVB students of SD Negeri 136 Pekanbaru.


Author(s):  
Wulan Triaheviana

This study aims to (1) describe the application of the picture and picture learning model on science subjects in grade IV of Swadaya Talang Pinang Elementary School in Musi Banyuasin Regency, (2) describe the activities of fourth grade students at Swadaya Talang Pinang Elementary School when applied to learning models picture and picture on learning Science, (3) describes the science learning outcomes of fourth grade students of Swadaya Talang Pinang Elementary School after the application of the picture and picture learning model. This study uses qualitative research with a class action research design (CAR). The results of the pre-action research obtained an average of 54.29 with 29% grade learning completeness, the first cycle obtained an average score of 64.99 with 42.86% grade learning completeness. While in the cycle, the average grade reached 74.29 with the completeness of learning class 85.71%. Based on the results of these studies it can be concluded that through the learning model picture and picture of the science learning outcomes of grade IV SD Swadaya Talang Pinang can be improved


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