scholarly journals PENERAPAN MODEL PEMBELAJARAN KOOPERATIF TIPE STAD UNTUK MENINGKATKAN HASIL BELAJAR PKN SISWA KELAS IV SD NEGERI 79 PEKANBARU

2018 ◽  
Vol 7 (2) ◽  
pp. 204
Author(s):  
Eddy Noviana ◽  
Muhammad Nailul Huda

This study aims to improve PKn learning outcomes of fourth grade students of SD Negeri 79 Pekanbaru with the application ofSTAD type cooperative learning model. This research is a classroom action research conducted in SD Negeri 79 Pekanbaru, thesubject of this research is the fourth grade students with a total of 40 students. The results showed that the students' learningoutcomes on the baseline score an average score of 48.61 increased by 16.95 points to 65.56 in cycle I. In the second cycle theaverage value of 71.67 increased from the first cycle of 6.11 points . Classical completeness in the basic score of 33% (18students). In the cycle I test, the completeness increased to 72.5% (27 students). In cycle II, classical completeness completes to87.5% (35 students). From the results of the study, it can be concluded that the application of cooperative learning model studentteam achievement division (STAD) can improve the learning outcomes of Civics students in grade IV SD Negeri 79 Pekanbaru

2015 ◽  
Vol 4 (1) ◽  
pp. 21
Author(s):  
Zerri Rahman Hakim

The objectives of this research were to determine: 1) Students’ learning activities in social studies after using Question Student Have (QSH) in Cooperative Learning Model, 2) Students’ learning outcomes in social studies after using Question Student Have (QSH) in Cooperative Learning Model. The method used in this research is Classroom Action Research (CAR) with Stephen Kemmis and Mc. Taggart Model which consists of four stages, namely planning, implementation, observation and reflection. This study was conducted by the researcher in two cycles. Instruments used in this research are observational sheet, interview, and test in the last cycle. From the analysis of the data, the researcher found that there is an improvement in students’ learning outcomes. On the basic value, there was only 43,33% students who achieve the learning mastery. In the first cycle, the students who achieve the learning mastery were increased, it was about 30% from the basic value, it reached 73,33%. On the second cycle, the student who achieve the learning mastery were increased about 26,70% from the first cycle, become 100%. The same thing also happened to the students' learning activities. In the first cycle, students’ learning activities is 71,42% and on the second cycle, students’ learning activities were incrased about 21,43% from the first cycle, become 92,85%. Based on the analysis of data of this study it can be concluded that the use of Question Student Have (QSH) in Cooperative Learning Model can improve students’ learning outcomes and learning activities fourth grade students of SDN Saga V in social studies.Keywords: social studies learning outcomes, cooperative learning QSH type.


Author(s):  
Wulan Triaheviana

This study aims to (1) describe the application of the picture and picture learning model on science subjects in grade IV of Swadaya Talang Pinang Elementary School in Musi Banyuasin Regency, (2) describe the activities of fourth grade students at Swadaya Talang Pinang Elementary School when applied to learning models picture and picture on learning Science, (3) describes the science learning outcomes of fourth grade students of Swadaya Talang Pinang Elementary School after the application of the picture and picture learning model. This study uses qualitative research with a class action research design (CAR). The results of the pre-action research obtained an average of 54.29 with 29% grade learning completeness, the first cycle obtained an average score of 64.99 with 42.86% grade learning completeness. While in the cycle, the average grade reached 74.29 with the completeness of learning class 85.71%. Based on the results of these studies it can be concluded that through the learning model picture and picture of the science learning outcomes of grade IV SD Swadaya Talang Pinang can be improved


2022 ◽  
Vol 2 (1) ◽  
pp. 19-26
Author(s):  
NURWEDA NURWEDA

  This research is a classroom action research (Classroom Action Research) which aims to improve the learning outcomes of history subjects through the jigsaw cooperative learning model in class X students of SMK Muhammadiyah Watansoppeng. The research was carried out in the odd semester of 2021/2022 with 17 students as research subjects consisting of 9 men and 8 women. The research procedure was carried out in 4 stages, namely planning, action, observing and reflecting. The number of cycles is 2 cycles, each cycle consists of 4 meetings. Data were collected through tests and non-tests (observation and recording) for the activities that occurred during the learning of history subjects. Data were analyzed using qualitative analysis techniques and quantitative analysis. While the data validation technique was done by saturation and triangulation. The results showed that the average score of student learning outcomes in the first cycle was 70.00 and in the second cycle there was an increase of 78.53.The percentage of students' completeness in the first cycle was 64.71% and the second cycle was 94,12 %. The results of observational research indicate that there is an increase in the quality of learning activities to cycle II both in terms of attendance, activeness in learning and active involvement in working individually and in groups with home groups and expert groups. The conclusion of the research results supports the research hypothesis that through the jigsaw type cooperative learning model can improve the learning outcomes of history subjects for class X students of SMK Muhammadiyah Watansoppeng, Soppeng Regency for the 2021/2022 academic year. ABSTRAKPenelitian ini adalah penelitian tindakan kelas ( Classroom Action Research) yang bertujuan untuk meningkatkan hasil belajar mata pelajaran sejarah melalui model pembelajaran kooperatif jigsaw pada siswa kelas X SMK Muhammadiyah Watansoppeng.Penelitian dilaksanakan pada semester ganjil tahun 2021/ 2022 dengan subyek penelitian 17 siswa yang terdiri dari 9 orang laki-laki dan 8 orang perempuan. Prosedur penelitian di lakukan dengan 4 tahap yaitu planning, action, observing dan reflecting. Jumlah siklus adalah 2 siklus yang tiap siklusnya terdiri atas 4 kali pertemuan. Data di kumpul melalui tes dan non tes (observasi dan perekaman) di maksud untuk aktivitas yang terjadi selama pembelajaran mata pelajaran sejarah berlangsung. Data dianalisis dengan mengunakan teknik analisis kualitatif dan analisis kuantitatif. Sedangkan teknik validasi data dilakukan saturasi dan triannggulasi.Hasil penelitian menunjukkan bahwa skor rata-rata hasil belajar siswa pada siklus I sebesar 70,00 dan pada siklus II mengalami peningkatan sebesar 78,53. Persentase ketuntasan siswa pada siklus I sebesar 64,71% dan siklus II sebesar 94,12% . Hasil penelitian observasi menunjukkan bahwa ada peningkatan kualitas aktivitas pembelajaran ke siklus II baik dari segi kehadiran,keaktifan dalam pembelajaran serta keterlibatan aktif dalam bekerja individu maupun berkelompok dengan kelompok asal maupun kelompok ahli. Kesimpulan hasil penelitian mendukung hipotesis penelitian yaitu melalui model pembelajaran kooperatif tipe jigsaw dapat meningkatkan hasil belajar mata pelajaran sejarah siswa kelas X SMK Muhammadiyah Watansoppeng Kabupaten Soppeng tahun pelajaran 2021/2022.


2018 ◽  
Vol 4 (1) ◽  
pp. 124-131
Author(s):  
Yulia Anita Siregar

Abstract. This study aims to improve the learning outcomes of Mathematics students in grade IV SD N 101212 Padang Bujur. This study uses Classroom Action Research (CAR) type of collaboration with steps of planning, action, observation, and reflection consisting of two cycles. Data collection techniques used are test, non-test, and documentation. Adapaun indicator of success of this study is 85% of all students got a value of ≥ 75. The results of the study were analyzed by completeness analysis. In the teaching and learning process using the cooperative type NHT learning model, in cycles 1 and 2 Mathematics learning outcomes increased. Of the students with 15 children, when the pre-cycle students were completed there were 5 (33.33%). Whereas 10 students (66.66%) did not complete. After conducting classroom action research using the NHT cooperative learning model in the first cycle the students who completed the study numbered 8 students (53.33%) while the incomplete ones in the study were 7 students with an average score of 73.66. In the second cycle, students who completed learning were 13 students (86.66%), while those who did not complete the study were 2 students (13.33%) with an average score of 81.33. The results of this study indicate that through the NHT cooperative learning model can improve Mathematics learning outcomes for students in Class IV SD N 101212 Padang Bujur.Keywords: Cooperative learning model Number Head Together (NHT) type, Mathematics Learning Outcomes


2017 ◽  
Vol 5 (3) ◽  
pp. 88
Author(s):  
Siti Maryam

Classroom action research was motivated by the phenomena that show low student learningoutcomes, among which are 1) most of the students can not complete the task and Homework(PR), 2) some students can not answer the post test, 3) Average daily values pupils is low iebelow the minimum completeness criteria (KKM) is 70. Therefore, researchers appliedlearning model Think-Pair-Square (TPS), which aims to improve student learning outcomesIPS. The problems of this study is whether the learning model Think-Pair-Square (TPS) toimprove learning outcomes for Social Sciences in the material type and distribution of naturalresources in the fourth grade SDN 04 Bukit Harapan Kecamatan Kerinci Kanan KabupatenSiak?. The object of this study is the use of learning model Think-Pair-Square (TPS), whilethe subject of this study is all fourth grade students of SDN 04 Bukit Harapan KecamatanKerinci Kanan Kabupaten Siak, the academic year 2015/2016 the number of students as manyas 22 people. This research was conducted in two cycles, each cycle is done in three sessions,To study this class action work well without barriers obstructing the smooth running of thestudy, researchers compiled stages are passed in classroom action research, namely: 1)planning/ preparatory actions 2) Implementation of the action, 3) observation, and 4)reflection. Based on the results of preliminary observations, student learning outcomesobtained in classical completeness percentage is 41%, this figure has not reached the successthat has been established in this study. Then based on the results of tests on the first cycleshowed that the level of student learning outcomes achieve classical completeness percentageis 64%, this figure has not reached the success that has been established in this study is 75%,therefore the next cycle continued. While on the second cycle increased achieve learningoutcomes of students gaining the percentage of classical completeness is 100%, meaning thatthis figure has exceeded the success rate has been established in this study and theachievement of 100% value in the classical completeness, this research was successful.


2019 ◽  
Vol 2 (1) ◽  
pp. 20
Author(s):  
Nadila Aulia Vista ◽  
Neni Hermita ◽  
Zufriady Zufriady

The background of this study is caused by third-grade students’ low learning outcome in SDN 161 Pekanbaru. It is indicated by their social science test scores from 24 students. A minimum completeness criterion in this school is 75, but the number of students who score above this criterion is 8 students, and 16 students are below the criteria. The average score is 66.46. To solve this problem, the researchers apply a talking stick cooperative learning model assisted by question box media. This model is believed in supporting teachers in improving the learning activities because it can build a better classroom atmosphere that triggers students’ spirit and make students more active to express their opinions. Media use also makes students more interested in the learning process and stimulate students' emotional and intellectual involvement. This study applies the classroom action research that consists of two cycles. The subject is the third-grade students at SDN 161 Pekanbaru. After the implementation of the classroom action research, students’ learning outcomes increase from 66.46 to 75.83 in the first cycle (increase 14.10%), and 82.92 in the second cycle (increase 24.77% from the initial score). So, the implementation of the talking stick cooperative learning model assisted by question box media can increase third-grade students’ social science learning outcomes in SDN 161 Pekanbaru.    


2021 ◽  
Vol 2 (2) ◽  
pp. 68-73
Author(s):  
Runita Firdayanti ◽  
Nur Fajrie ◽  
Sumarwiyah Sumarwiyah

This study aims to describe the improvement of fourth grade students' learning outcomes at SD 2 Bae on Citizenship Education (Civics) subjects through the application of the Numbered Heads Together learning model with illustrations.This research is a classroom action research that uses Kemmis and Mc Tanggart's research design which is carried out in 2 cycles. Each cycle consists of 4 stages, namely planning, implementation, observation and reflection. The research subjects consisted of 15 students in grade IV SD 2 Bae. The independent variable in this study is the Numbered Head Together learning model assisted by illustrations, while the dependent variable is the learning outcomes of fourth grade students of SD 2 Bae. Data collection techniques in this study used observation, interviews, tests, and documentation. The data analysis technique used is quantitative data analysis which is strengthened by qualitative data.The results of classroom action research showed an increase in student learning outcomes in the cognitive domain from 71% in the first cycle to 82.33% in the second cycle. In the affective domain, it increased by a percentage of 72.67% in the first cycle to 81.83% in the second cycle. The psychomotor domain experienced an increase in the percentage from 74.33% in the first cycle to 82.5% in the second cycle. The application of the Numbered Heads Together learning model with the help of illustrations can improve Civics learning outcomes on the subject of globalization in the cognitive, affective, and psychomotor domains.


2018 ◽  
Vol 1 (1) ◽  
pp. 65
Author(s):  
Kustiarini - Kustiarini ◽  
Pedi - Prasetyo

Abstrak. Tujuan Penelitian Ini adalah untuk meningkatkan hasil belajar matematika siswa kelas IV SD materi lambang bilangan romawi bagi siswa kelas IV semester 2 SDN Sumur 03 tahun 2016/2017 melalui model pembelajaran Role Playing. Penelitian ini merupakan penelitian tindakan kelas (PTK) yang terdiri dari 3 siklus.  Tiap siklus terdiri dari empat tahapan yaitu (1) Perencanaan (2) Tindakan, (3) Observasi  (4) Refleksi. Penelitian ini dilaksanakan selama 4 bulan yaitu Februari  sampai dengan Mei 2017 yang bertempat di SDN Sumur 03, Kecamatan Cluwak, Kabupaten Pati. Subyek penelitian ini  adalah siswa kelas IV semester 2 tahun  2016/2017 yang terdiri dari 13 siswa. Metode pengumpulan data melalui metode observasi, dokumentasi dan tes. Teknik analisis data yang digunakan adalah deskriptif komparatif yaitu dengan membandingkan hasil belajar matematika pra siklus dengan hasil belajar matematika setelah siklus. Kesimpulah hasil penelitian ialah setelah dilakukan penelitian tindakan kelas melalui model pembelajaran Role Playing, hasil belajar mata pelajaran Matematika materi lambang bilangan romawi bagi siswa kelas IV semester 2 SDN Sumur 03 mengalami peningkatan baik secara teoritik maupun empirik. Kata Kunci: Hasil Belajar Matematika, Bilangan Romawi, Role Playing  Abstract. The purpose of this research is to improve the mathematics learning outcomes of the fourth grade elementary school students the material of the Roman numerals for the fourth grade students of semester 2 of SDN Sumur 03 of 2016/2017 through the Role Playing learning model. This research is a classroom action research (CAR) which consists of 3 cycles. Each cycle consists of four stages, namely (1) Planning (2) Action, (3) Observation (4) Reflection. This research was conducted for 4 months, from February to May 2017 which was held at Sumur 03 Elementary School, Cluwak District, Pati Regency. The subjects of this study were fourth grade students in semester 2 of 2016/2017 consisting of 13 students. Data collection method through observation, documentation and test methods. The data analysis technique used was descriptive comparative by comparing the results of pre-cycle mathematics learning with the results of mathematics learning after the cycle. Conclusion the results of the study are after conducting classroom action research through the Role Playing learning model, the learning outcomes of Mathematics subject matter Roman numerals for fourth grade students in semester 2 of SDN Sumur 03 experienced an increase both theoretically and empirically. Keywords: Learning Outcomes of Mathematics, Roman Numbers, Role Playing   


FONDATIA ◽  
2021 ◽  
Vol 5 (2) ◽  
pp. 197-209
Author(s):  
Muhammad Kholil ◽  
Maimun Sholeh

This study aims to analyze the SAVI learning model (Somatic, Auditory, Visual, and Intellectual) to improve student learning outcomes in fiqh subjects. This research is classified as classroom action research (CAR). Data collection was carried out using tests. The design of the classroom action research model is applied in several cycles. Each cycle includes four stages, namely: planning actions, implementing actions, observation / evaluation and reflection. The subjects of this study were fourth grade students of MI Darus Salam Prasi, Gading District, Probolinggo Regency, which collected 20 students. The results showed that the SAVI learning model had a positive impact on student learning outcomes. This can be seen in student learning outcomes which have increased in cycle I. The level of completeness of 20 students reaches 65%, with an average score of 72. In cycle II, the level of completeness reaches 90% of 20 students. the average score is 81 points. The results of the study can be said that the SAVI learning model has a significant effect on improving students' fiqh learning outcomes.


2019 ◽  
Author(s):  
Reinita

This research was supported by the problems found in the field that the students' learning outcomes in Civic Education were less satisfactory and the learning process was still dominated by the teachers as a source of information. The cooperative model of Teams Games Tournament is one of the alternative models that can be applied in Civic Education class to overcome the problems. Thus, this research was undertaken as an attempt to assess the effect of cooperative learning model of Teams Games Tournament on the fourth grade students’ learning outcomes in Civic Education at SDN 33 Rawang Barat Padang. This research adopted a quasi-experimental research design with quantitative approach. The instrument for data collection was the written test. The result of the research revealed that the average score of the experimental class which applied cooperative learning model of teams games tournament compared to the control class showed better achievement. The result obtained from the data showed that there is more positive effect of using Cooperative Learning Model of Teams Games Tournament toward fourth grade students’ learning outcomes in Civic Education at SDN 33 Rawang Barat Padang.


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