scholarly journals Exercise Activity Analysis and Paralympian Recovery Athletics During The Covid-19

2021 ◽  
Vol 13 (2) ◽  
pp. 178
Author(s):  
Dyah Sukma Ramadhani imam ◽  
Kunjung Ashadi

The covid-19 pandemic period caused activities and the need for recovery paralysis to be disrupted, in other studies not much has analyzed training activities and athletic recovery during the covid-19 pandemic. Motion outside this research use non-experimental quantitative research methods and is written descriptively. The data was obtained by filling out the Google Form filled in by 13 Paralympian respondents. The data were analyzed by calculating the percentage. Thes results are Paralympian with sleep recovery 86% with the category always score and exercise activity reaches a percentage rate of 74,9%, the frequency of exercise gets an average of 51,3% with the occasional category, the intensity of the exercise has an average number of 63,2% with the frequent category, and the duration of exercise has an average rate of 53,8% with occasional category. The conclusions are that when the covid-19 pandemic hit, with the government’s provisions that physical distancing does not limit the paralysis to carry out activities and carry out maximum recovery. The sleep to be the highest percentage of 86% with the always the data average reaches 73 which is the value of 81%-100%, that the exercise activity or anaerobic and aerobic exercise has an average number of 74,9 with the frequent category, the intensity of light-moderate exercise has an average number the average was 63,2 with the frequent category and the exercise duration had 30-45 minutes a day the mean score was 53,8 with the occasional category. Suggestion by staying consistent in doing exercise activities gradually.

Author(s):  
Luthfi Fauziyyah Nur’aiini ◽  
Bambang Samsul Arifin

In general, performance in a group is carried out by face-to-face meetings, but for now, face-to-face meetings are not only means of communication by workgroups or organizations. In the last 20 years, information and communication technology (ICT) has shown a new communication platform, especially in working groups. So that emerging research that discusses workgroups that focus on new ways to communicate in groups. However, there are no studies to date that express communication via computers in groups over time. The researcher is interested in discussing it with quantitative research methods; data are taken from 44 participants, 22 groups working in face-to-face conditions, and 22 groups working in Zoom Meeting conditions. Participants are 11th-grade students of Madrasah Aliyah Banjaran who are enrolled in extra-curricular entrepreneurship. The mean age was 17 years old, 32 students were male (18%), and 144 were female (82%). The composition of each group has the same proportion. The results showed that virtual communication could improve group performance, and it is necessary to develop group potential in virtual teams.


2020 ◽  
Vol 5 (7) ◽  
pp. 953
Author(s):  
Yossie Setyo Wardhani ◽  
Sri Wahyuni ◽  
Ach. Rasyad

<p><strong>Abstract:</strong> This research was conducted at Dharma Wanita Persatuan 1 TK Senggreng with the purpose of describing the influence of the game of science problems on children's science process skills and describing the differences in the influence from skills of science process for children aged 5-6 years on the treatment of science problematic games and conventional learning methods. This study used a quasy experiment research design that applied the pretest posttest control group a design with quantitative research methods. The results of this research indicate that the mean posttest data score of science process proficiency in the experimental class is 16.00 and is greater than the control class which is 6.10 or 16.00&gt; 6.10. So, there are differences in the effect of science problematics games with conventional learning methods for science process skills in children aged 5 to 6 years.</p><strong>Abstrak:</strong><em> </em>Penelitian ini dilaksanakan dengan tujuan mendeskripsikan dampak permainan problematika sains pada kecakapan proses sains anak serta mendeskripsikan perbedaan pengaruh kecakapan proses sains anak usia 5-6 tahun untuk perlakuan permainan problematika sains dan metode pembelajaran konvensional. Penelitian ini menggunakan rancangan penelitian <em>quasy experiment</em> dengan metode penelitian kuantitatif. Hasil dari riset ini mengindikasikan bahwa nilai rata-rata data postes kecakapan proses sains kelas eksperimen adalah 16,00 dan lebih besar daripada kelas kontrol yang bernilai 6,10 atau 16,00 &gt; 6,10. Jadi, terdapat perbedaan pengaruh permainan problematika sains dengan pembelajaran metode pembelajaran konvensional untuk kecakapan proses sains pada anak usia 5-6 tahun.


2019 ◽  
Vol 3 (3) ◽  
Author(s):  
Yusra Yusra

Teaching materials are one of the most important parts of the learning process and also prove that the teacher is professional or not, the nature of teaching materials is to provide convenience when conducting learning. This research is a school action research using descriptive quantitative research methods which in the results of this study are explained using numbers in the presentation. Place in SDN 005 Koto Sentajo Sentajo Raya Subdistrict Kuantan Singingi Regency with a total sample of 10 teachers. The results of this study will discuss three aspects of assessment in teaching materials, the first in the aspect of content feasibility illustrates that in the appropriate category there are 6 teachers with a percentage of 60%, and the category is very feasible with a total of 4 teachers with a percentage of 40%. in the second aspect the assessment of linguistic aspects in the feasible category with the percentage of 50%, and the very decent category 50%. in the third aspect, the evaluation of the presentation aspects in the category is feasible with a percentage of 20%, and in the very feasible category of 80%. Then it can be concluded that the teacher's ability to make teaching materials is good, and the making of teaching materials is appropriate for use in the learning process.


Author(s):  
Gary Goertz ◽  
James Mahoney

Some in the social sciences argue that the same logic applies to both qualitative and quantitative research methods. This book demonstrates that these two paradigms constitute different cultures, each internally coherent yet marked by contrasting norms, practices, and toolkits. The book identifies and discusses major differences between these two traditions that touch nearly every aspect of social science research, including design, goals, causal effects and models, concepts and measurement, data analysis, and case selection. Although focused on the differences between qualitative and quantitative research, the book also seeks to promote toleration, exchange, and learning by enabling scholars to think beyond their own culture and see an alternative scientific worldview. The book is written in an easily accessible style and features a host of real-world examples to illustrate methodological points.


2020 ◽  
Vol 3 (2) ◽  
pp. 128
Author(s):  
Lalu A. Didik ◽  
Muh. Wahyudi ◽  
Muhammad Kafrawi

This study aims to determine the misconceptions and level of understanding of physics education students on dynamic electricity. The method used is descriptive quantitative research methods. The research sample was 33 students of the tadris physics study program who are currently taking basic physics courses 2 even semester 2019/2020. Data collection used a 3-tier diagnostic test. In the concept of current and electric voltage, students who are included in the full understanding category are 26% and 29% understand partially with the low category and the level of misconception reaches 45%. In the concept of ohm law and electrical resistance, it was found that students with a full understanding level of 23% and partially understanding 14% were in the low category and the level of student misconception showed the largest percentage, namely 63% with the high category. In the concept of electrical circuits, students with a full understanding level of 29% and partially understanding 50% and included in the medium category with student misconceptions showed the smallest percentage was 21% with the low category. As a whole, it shows that the average level of students' understanding and misconceptions on dynamic electricity material is still low with a percentage of 26% and partial understanding is moderate with a percentage of 31% and a misconception of 43% with a moderate category. Keywords: Misconception, level of undertanding, 3-tier diagnostic, electricicity.ABSTRAK.Penelitian ini bertujuan untuk mengetahui miskonsepsi dan tingkat pemahaman mahasiswa tadris fisika pada materi listrik dinamis. Metode yang digunakan adalah metode penelitian deskriptif kuantitatif. Sampel penelitian adalah 33 orang mahasiswa program studi tadris fisika yang sedang menempuh mata kuliah fisika dasar 2 semester genap 2019/2020. Pengumpulan data menggunakan 3-tier diagnostic test. Pada konsep arus dan tegangan listrik, mahasiswa yang termasuk dalam kategori pemahaman penuh sebesar 26% dan paham sebagian sebesar 29% dengan kategori rendah dan tingkat miskonsepsi mencapai 45%. Pada konsep hukum ohm dan hambatan listrik didapatkan bahwa mahasiswa dengan tingkat pemahaman penuh sebesar 23% dan paham sebagian 14% dengan kategori rendah dan tingkat miskonsepsi mahasiswa menunjukkan persentase paling besar yaitu sebesar 63% dengan kategori tinggi. Pada konsep rangkaian listrik, mahasiswa dengan tingkat pemahaman penuh 29%, paham sebagian 50% dengan kategori sedang serta miskonsepsi mahasiswa menunjukkan persentase paling kecil yaitu 21% dengan kategori rendah. Secara kesuluruhan rata-rata tingkat pemahaman dan miskonsepsi mahasiswa pada materi listrik dinamis masih tergolong rendah dengan persentase sebesar 26% dan paham sebagian tergolong sedang dengan persentase 31% dan miskonsepsi sebesar 43% dengan kategori sedang.Kata kunci: miskonsepsi, tingkat pemahaman, 3-tier diagnostic, listrik dinamis


2020 ◽  
Vol 8 (4) ◽  
pp. 754-760
Author(s):  
Alparslan Ince ◽  

The aim of this study was to compare the relationship between physical education and sports high school students' positive thinking skill levels and attitudes of learning in terms of gender and years of doing sports. The study is a descriptive method, one of the quantitative research methods. The study group consisted of 280 (age: 20.98 ± 1.390) university students from School of Physical Education and Sports in Ordu university. As a result, it was concluded that the students' positive thinking skills were at a high level, and the nature of learning, anxiety, expectation, and openness to learning sub-dimensions of the attitude tolearning scale were at high levels. It was concluded that there is a statistically significant and positive relationship between the nature of learning, Expectation, and openness to learning, and positive thinking skill from sub-dimensions of the attitude to learning scale, but there is a negatively significant relationship between anxiety and positive thinking skills


Author(s):  
Adjeng Tiara Eltari ◽  
Hendrati Dwi Mulyaningsih

This research was conducted at the Culinary Hawkers that located on Highway Sukapura, Dayeuhkolot, Bandung. This study examines the Entrepreneurial behaviour which resulted in increased sales volumes. Almost all Culinary Hawkers on Highway Sukapura doesn’t yet have the entrepreneurial behavior in accordance with the characteristics - traits mentioned by Suryana, Confident, Own initiative, Have achievement motive, Having leadership, and Dare to take risks with the full calculation. The purpose of this study was to investigate the influence of entrepreneurial behavior to the merchant's sales volume culinary pavement on Highway Sukapura, Dayeuhkolot, Bandung.Researchers used quantitative research methods. The population in this study was 63 Merchants Culinary Street on Highway Sukapura. Samples are 63 street vendors in JalanSukapura. Data were analyzed using simple regression analysis.The results showed that entrepreneurial behavior affect the sales volume of culinary street traders in Highway Sukapura. Based on the calculation coefficient of determination (R2) can be seen the effect of entrepreneurial behavior variables (X) on sales volume (Y) is approximately 94%. While the remaining 6% are influenced by other factors such as competence, performance, and motivation.


2019 ◽  
Author(s):  
Hyung Yoon

UNSTRUCTURED This paper is a case study on the design of an educational game for the prevention of cyberbullying and an analysis of its educational effect. I selected a game titled “Angry Daddy,” which was developed based on the request of Korean government authority and analyzed the mode of development of the game and its educational effect. For this research, both qualitative and quantitative research methods were used. Moreover, advice regarding the game design was obtained from many experts belonging to various fields. Based on the analysis of the game design and its educational effect, it was confirmed that the following factors are important to design an educational game meant for the prevention of cyberbullying and to enhance its educational effect: First, cooperation between content experts and game development experts is essential to develop an educational game. Second, it should be verified whether the contents and the format of the game are appropriate by analyzing the play test results of the target audience. Third, it is essential to prepare a manual to guide teachers to apply the game to the field. Fourth, it was confirmed that educating students on sensitive topics like cyberbullying is very effective when educational games that make them feel and experience the outcomes of bullying are utilized. This research is expected to be helpful for future design of educational games and the research and development of the format of cyberbullying prevention education.


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