UPAYA MENINGKATKAN MOTORIK HALUS ANAK MELALUI KEGIATAN ORIGAMI VARIATIF PADA KELOMPOK A USIA 4-5 TAHUN DI KB-TK DAQU SCHOOL SEMARANG

Author(s):  
Ikho Elista Liana ◽  
M. Kristanto ◽  
Ismatul Khasanah

AbstrakLatar belakang yang mendorong penelitian ini adalah kemampuan motorik halus anak yang masih kurang, terlihat dari cara anak menyusun balok yang belum sesuai dengan presisi yang tepat, selain itu ada beberapa anak yang masih kesulitan membuat garis melengkung, serta pada saat anak mewarnai gambar terlihat belum rapi. Tujuan yang hendak dicapai dalam penelitian ini yaitu untuk meningkatkan motorik halus anak kelompok A KB-TK DaQu School Semarang melalui kegiatan origamivariatif menggunakan media kertas origami.Jenis penelitian ini adalah Penelitian Tindakan Kelas (PTK) dengan subjek penelitian kelompok A di KB-TK DaQu School Semarang Tahun Pelajaran 2017/2018 yaitu 8 anak. Data dalam Penelitian Tindakan Kelas ini diperoleh melalui observasi dan dokumentasi.Berdasarkan hasil penelitian setelah melakukan kegiatan origami variatif menggunakan media kertas origami, menunjukkan adanya peningkatan terhadap motorik halus pada anak kelompok A KB-TK DaQu School Semarang tahun pelajaran 2017/2018. Penelitian ini dilaksanakan dengan tindakan yang terdiri dari 2 siklus dan diperoleh hasil yaitu siklus I 50% dan siklus II sebesar 87,5%. Prosentase siklus I ke Siklus II megalami peningkatan sebesar 37,5% Oleh karena itu, dapat simpulkan bahwa motorik halus anak dapat ditingkatkan melalui kegiatan origami variatif menggunakan media kertas origami.Saran yang dapat disampaikan dari hasil penelitian ini adalah supaya kegiatan origami variatif menggunakan media kertas origami dapat digunakan sebagai salah satu alternatif guru dalam mengajar.  AbstractThe encouraging background of this study is the subtle motor skills of children who are still lacking, seen from the way children make blocks that have not been in accordance with the precise precision, in addition there are some children who are still difficult to make curved lines, as well as when the child coloring the image is visible it's not tidy yet. The objectives to be achieved in this research is to improve the fine motor of the children of group A-Kindergarten DaQu School Semarang through varied origami activities using paper origami media. The type of this research is Classroom Action Research (PTK) with research subject of group A in KB-TK DaQu School Semarang Lesson 2017/2018 which is 8 children. Data in Action Research This class is obtained through observation and documentation. Based on the results of research after performing varied origami activities using origami paper media, showed an increase of fine motor in children group A-Kindergarten DaQu School Semarang academic year 2017/2018. This research was conducted with action consist of 2 cycles and obtained the result that is cycle I 50% and cycle II equal to 87,5%. Percentage of cycle I to Cycle II megalami increased by 37.5% Therefore, it can be concluded that the fine motor of children can be improved through varied origami activities using origami paper media. Suggestions that can be submitted from the results of this research is that varied origami activities using paper origami media can be used as an alternative teacher in teaching. 

2021 ◽  
Vol 1 (2) ◽  
pp. 101-112
Author(s):  
Sri Ayu Laali

The purpose of this study was to describe the development of fine motor skills through 3 M activities (coloring, cutting and sticking) on students in the B2 kindergarten group Al-Ittihad. This study is a Classroom Action Research (CAR). The procedure for implementing classroom action research consists of two cycles. Each cycle is carried out in accordance with the changes to be achieved as what has been designed in the factors to be investigated. The subjects in this study were as many as 20 people consisting of 10 male children and 10 female students in Musdalifah Poasia Kindergarten 2010/2011 Academic Year. From the results of the evaluation of observations, it can be concluded that through 3M activities (coloring, cutting and sticking) that are carried out optimally can develop the fine motoric abilities of students in the kindergarten Al-Ittihad B2 group. Recommendations for further research in order to re-raise the same problems but with other methods, techniques and strategies as well as different actions in order to provide input or new findings in optimally developing the potential of students in kindergarten Keywords: Fine motor skills, early childhood, activities (coloring, cutting and sticking)


Academia Open ◽  
2021 ◽  
Vol 3 ◽  
Author(s):  
Ferizca Tyas Wijayanti

The Capability to recognize number symbols plays an important role in children's lives because with the ability to recognize number symbols we can calculate something. The activity of recognizing number symbols is an activity to count which is carried out using various media such as, Spining Whells. The purpose of this study is to improve the ability to recognize early childhood number symbols in group A at TK DHARMA WANITA SUGIHWARAS CANDI. This type of research is classroom action research. Based on the data analysis carried out, it was concluded that the children's fine motor skills in the pre-cycle obtained an average value of 54.70% while the first cycle obtained a percentage of 66.66% which meanthat it was not optimal. Then give action in the second cycle, the percentage of the average value of the child becomes 82.05%, so that from the average gain in the first cycle and second cycle there is an increase of 15.39%. The conclusion of this study is that through spinning whells can improve the ability to recognize the symbols of numbers.


2016 ◽  
Vol 3 (2) ◽  
pp. 197
Author(s):  
Suryameng Suryameng

Penelitian ini bertujuan untuk meningkatkan keterampilan motorik halus anak melalui bermain playdough di TK Tunas Gading Yogyakarta. Keterampilan motorik halus anak terlihat dalam keterampilan jari-jemari membuat bentuk dari playdough, kemiripan bentuk playdough dengan obyek aslinya, dan ketepatan waktu dalam penyelesaian bentuk yang dibuat dari playdough. Penelitian ini adalah penelitian tindakan kelas kolaboratif yang menggunakan model Kemmis dan Mc Taggart. Penelitian ini terdiri dari tiga siklus dan setiap siklus terdiri dari tiga pertemuan. Hasil penelitian menunjukkan bahwa kegiatan bermain playdough dapat meningkatkan keterampilan motorik halus pada anak usia dini 4-5 tahun di TK Tunas Gading. Proses peningkatan keterampilan motorik halus melalui Kegiatan bermain playdough dilakukan selama tiga siklus. Perubahan atau modifikasi bermain playdough yaitu menyusun aktivitas bermain playdough sesuai dengan tema yang sedang berlangsung di TK Tunas Gading, variasi bentuk dan warna bahan dari playdough, dan pembelajaran secara kelompok. Peserta didik lebih aktif dan antusias selama mengikuti proses pembelajaran, mandiri dalam menyelesaikan tugas, dan pelaksanakan pembelajaran lebih menarik. Bermain playdough sebagai ide kreatif yang tepat digunakan untuk meningkatkan keterampilan motorik halus anak, dan peningkatan keterampilan diri dalam mengelola kelas dengan membuat anak-anak lebih fokus dan aktif melakukan latihan-latihan koordinasi antara mata dan tangan ketika membuat berbagai bentuk dari bahan playdough.Kata Kunci: peningkatan keterampilan, motorik halus, bermain playdough                                                       The Improvement of Fine Motor Skills Group A through Playing Playdough in Tunas Gading Kindergarten AbstractThis research aims to improve fine motor skills through playing playdough in Tunas Gading kindergarten Yogyakarta. The skills will be seen in the fingers skills in shaping the playdough.The similarity of the object with the genuine object,and the timing when they shape the playdough. This research is a collaborative classroom action research by using Kemmis and Mc Taggart models. This research consisted of  3 cycles each of, which cycle of 3 meetings. The results showed that the activity of playdough playing can improve fine motor skills in early childhood 4-5 years in Tunas Gading kindergarten. The process of improving fine motor skills through play playdough activities conducted during three cycles. Changes or modifications to play playdough which is preparing to play playdough activity in accordance with the ongoing theme in Tunas Gading kindergarten, variations in shape and color of the material from playdough, and learning in groups. Learners are more active and enthusiastic during the learning process, independent in completing tasks, and implement learning more interesting. Playing playdough as appropriate creative ideas used to improve fine motor skills, and increasing skills in managing the classroom by making children more focused and active exercises coordination between eye and hand when making shapes out of playdough materials.Keywords: improving skills, fine motor skills, playing playdough


2019 ◽  
Vol 8 (2) ◽  
pp. 435
Author(s):  
Lystia Nurhaliza Hasibuan ◽  
R. Triyanto ◽  
Raden Burhan ◽  
Mangatas Mangatas

AbstrakPenelitian ini dilaksanakan di SMK Negeri 9 Medan, Jenis penelitian yaitu Penelitian Tindakan Kelas. Subjek penelitian ini adalah siswa kelas X DKV 1 yang berjumlah 36 orang siswa terdiri dari 20 laki-laki dan 16 perempuan, Penelitian ini bertujuan untuk meningkatkan hasil belajar sketsa, melalui motode demonstrasi dan latihan. Berdasarkan hasil observasi awal yang di temukan oleh peneliti, masih rendahnya hasil belajar sketsa siswa. Peneliti melakukan pre test untuk mengetahui kondisi awal sebelum dilaksanakannya tindakan persiklus. Hasil pre test menunjukkan masih rendahnya ketuntasan belajar siswa, dari 36 orang siswa hanya 7 orang siswa (19,4%) yang tuntas dalam pembelajaran sketsa. Penelitian ini menggunakan motode pembelajaran demonstrasi dan latihan. Pada siklus I diperoleh 24 orang siswa (66,7%) yang tuntas dan 12 orang siswa (33,3%) yang tidak tuntas. Dengan begitu, peneliti melanjutkan ke siklus II dengan perolehan 35 orang siswa (97,2%) yang tuntas dan 1 orang siswa (2,8%) tidak tuntas dalam pembelajaran sketsa. Terdapat peningkatan dari siklus I ke siklus II sebesar 30,5%, maka peneliti tidak melanjutkan ke siklus berikutnya. Dengan demikian dapat disimpulkan bahwa penggunaan motode pembelajaran demonstrasi dan latihan dapat meningkatkan kemampuan belajar sketsa pada siswa kelas X DKV 1 di SMK Negeri 9 Medan Tahun Pembelajaran 2019/2020.Kata Kunci: hasil belajar, sketsa, demonstrasi, latihan.AbstractThis research was conducted at SMK Negeri 9 Medan. The research employs a classroom action research method. The research subject was the ten grade students of DKV 1 with a total of 36 students consist of 20 men and 16 women. This research aims to improve skectch learning outcomes through demonstration and training method. Based on the results of preliminary observations found by researcher, the researcher found the low student sketch learning outcomes. The researcher used a pre-test to determine the initial conditions before the pre-cycle action was carried out. The result of pre-test showed that students' learning completeness was still low. From 36 students only 7 students (19,4%) who complete in sketching learning. This research was taught by using demonstration and training learning method. In cycle I, there were 24 students (66,7%) was complete and 12 students (33,3%) was incomplete. Therefore, the researcher proceed to cycle II with the acquisition of 35 students (97,2%) was complete and 1 students (2,8%) was incomplete in sketch learning. There was increase from cycle I to cycle II of 30,5%, the researcher does not proceed to the next cycle. Thus, it can be concluded that the use of demonstration and training method can improve the ability in sketch learning of the ten grade students DKV I at SMK Negeri 9 Medan in the academic year 2019/2020. Keywords: learning outcomes, sketch, demonstration, training.


Author(s):  
Kholifatur Rohmah ◽  
Usep Kustiawan ◽  
Suryadi Suryadi

Abstract: The results of observations made by researchers in group A kindergarten Plus wahidiyah Sukun. there are 12 children who get the BB and MB criteria, 3 children get BSH criteria, and 2 children get BSB criteria. Sewing activities are only done once so that the results obtained are not optimal. This research is a class action research, aims to determine the application and improvement of fine motor skills through sewing activities. The scope of this research is fine motor children aged 4-5 years, patterns in sewing are limited to the types of clothing patterns made from duplex paper, the indicators used in this study are: 1) eye and hand coordination for complex movements and 2) controlling hand movements using smooth muscles. Analysis of the data used are: Quantitative is used to look at classical and qualitative child development achievements to describe data from observations, interviews, and documentation. The research was conducted in 3 stages: pre-action, cycle I, and cycle II. The results of mastery learning in pre-action is 17.6 percent. These results are still very low so there is a need for further stimulus. Researchers prepare RPPH, assessments, and make media. The implementation of sewing activities consists of initial, core and closing activities. Observations were made during sewing activities. After the activity, a reflection is carried out. The results of mastery learning in the first cycle of the first meeting were 23.5 percent. The second meeting is 70.5 percent. Cycle II of the first meeting was 82.3 percent. The second meeting was 88.2 percent. The results of the second cycle of the second meeting had exceeded the specified criteria greater than or equal to 85 percent. Based on these data sewing activities of the types of clothing patterns can improve fine motor children in group A TK Plus Wahidiyah Sukun. Suggestions in this study the teacher can implement sewing activities to improve fine motor group A, especially when the sub-theme of clothing. Abstrak: Hasil observasi yang dilakukan peneliti pada kelompok A TK Plus wahidiyah Sukun terdapat 12 anak yang mendapatkan kriteria BB dan MB, 3 anak mendapatkan kriteria BSH dan 2 anak mendapatkan kriteria BSB. Kegiatan menjahit hanya dilakukan 1 kali sehingga hasil yang diperoleh belum maksimal. Penelitian ini merupakan penelitian tindakan kelas, bertujuan untuk mengetahui penerapan dan peningkatan motorik halus melalui kegiatan menjahit. Ruang lingkup penelitian ini yaitu motorik halus anak usia 4-5 tahun, pola dalam kegiatan menjahit dibatasi pada jenis-jenis pola baju yang terbuat dari kertas duplex, indikator yang digunakan pada penelitian ini yaitu: 1) koordinasi mata dan tangan untuk melakukan gerakan yang rumit dan 2) mengontrol Gerakan tangan yang menggunakan otot halus. Analisis data yang digunakan yaitu: kuantitatif digunakan untuk melihat capaian perkembangan anak secara klasikal dan kualitatif untuk mendeskripsikan data hasil observasi, wawancara, dan dokumentasi. Penelitian dilakukan dalam 3 tahap: pra tindakan, siklus I, dan siklus II. Hasil ketuntasan belajar pada pra tindakan yaitu 17,6 persen. Hasil tersebut masih sangat rendah sehingga perlu adanya stimulus lebih lanjut. Peneliti menyusun RPPH, penilaian, dan pembuatan media. Pelaksanaan kegiatan menjahit terdapat kegiatan awal, inti dan penutup. Observasi dilakukan saat kegiatan menjahit. Selesai kegiatan maka dilakukan refleksi.  Hasil ketuntasan belajar pada siklus I pertemuan pertama yaitu 23.5 persen. Pertemuan kedua 70.5 persen. Siklus II pertemuan pertama mendapatkan hasil 82.3 persen. Pertemuan kedua 88.2 persen. hasil pada siklus II pertemuan kedua sudah melebihi kriteria yang ditentukan sama dengan lebih dari 85 persen.  Berdasarkan data tersebut kegiatan menjahit jenis-jenis pola baju dapat meningkatkan motorik halus anak kelompok A TK Plus Wahidiyah Sukun. Saran pada penelitian ini guru dapat menerapkan kegiatan menjahit untuk meningkatkan motorik halus kelompok A, terutama pada saat sub tema pakaian.


2015 ◽  
Vol 2 (2) ◽  
Author(s):  
Nunuk Purwanti

Motivation plays an important role in learning, X-7 grade students of SMA Negeri 1 Barat shows the known to be less motivated to follow the teaching of Biology. The aim of research to increase the motivation to learn biology X - 7 grade SMA Negeri 1 Barat with the application Think Pair Share (TPS). This type of research is classroom action research with planning, action, observation, and reflection, material monera and protists conducted in two cycles. Research subject class X-7 SMA Negeri 1 Barat of academic year 2014/2015. The results showed cooperative learning Think Pair Share can help students overcome the problem for expression and enhance self-confidence of students, so as to increase the motivation of students.


2019 ◽  
Vol 4 (1) ◽  
pp. 37
Author(s):  
Isnani Sari ◽  
Rakimahwati Rakimahwati

<em>This study aims to improve children's fine motor skills through playing playdough in Qur’aniah Air Runding Pasaman Barat. The type of research is Classroom Action Research conducted in a cyclical way that is two cycles of each cycle three meetings. which was held in Qur’aniah Air Runding Child B group with 15 children consisting of 8 men and 7 women. The research procedure is done as much as II cycle. Data collection techniques used observation and documentation techniques. Based on the results of the research, it can be seen that playdough can improve the fine motor skills of children in Qur’aniah Air Runding Pasaman West, with the percentage of the average value of the category developed very well that has reached the Minimum Criterion (KKM).</em>


Author(s):  
Zahrok Noviana Wahyuningtyas ◽  
Usep Kustiawan ◽  
Rosyidamayani Twinsari Maningtyas

Abstract: This research aims to improve the fine motoric of group A children in Permata Bunda kindergarten at Malang City through the mosaic technique. The research used Kemis and Mc Taggart’s action research model. The results showed that the application of the mosaic technique can improve children’s fine motor skills as evidenced by an increase from cycle 1 as big as 44,23 percent to be 85,58 percent in cycle 2. Abstrak: Penelitian ini bertujuan untuk meningkatkan motorik halus anak kelompok A di TK Permata Bunda Kota Malang melalui teknik mozaik. Penelitian menggunakan penelitian tindakan kelas model Kemis dan Mc Taggart. Hasil penelitian menunjukkan bahwa penerapan teknik mozaik dapat meningkatkan motorik halus anak terbukti dengan adanya peningkatan dari siklus 1 sebesar 44,23 persen menjadi 85,58 persen pada siklus 2.


2018 ◽  
Vol 1 (1) ◽  
pp. 58-74
Author(s):  
D.Dedy Prasetya Kristiadi

ABSTRAKPenelitian ini bertujuan untuk meningkatkan prestasi belajar dengan metode kooperatif Students Teams Achievement Division (STAD). Penelitian ini dilakukan pada kelas XI TKJ SMK Bonavita Tangerang tahun pelajaran 2015/2016 dengan metode penelitian tindakan kelas (PTK). Subjek penelitian adalah siswa XI TKJ sebanyak 24 siswa yang diawali dengan test selanjutnya dengan penelitian tindakan kelas terdiri dari dua Siklus. Siklus pertama mengenali kerusakan pada komputer dan jaringan selanjutnya setting ulang jaringan dengan topologi bus. Sebelum diadakan penelitian tindak kelas hasil belajar siswa adalah sebagai berikut. Banyak siswa yang mengikuti ulangan adalah 24 orang, siswa yang tidak tuntas sebanyak 22 orang, siswa yang telah tuntas belajar adalah 2 orang, atau sebesar 8,3 persen. Setelah dilakukan tindakan pada Siklus 1 terdapat kenaikan 25 persen dengan rincian 6 siswa yang telah tuntas belajar. Pada Siklus 2 terdapat kenaikan menjadi 100 persen atau sebanyak 24 siswa telah tuntas belajar. Berdasarkan itu, dapat disimpulkan bahwa metode kooperatif tipe STAD pada pelajaran Diagnosa PC yang terhubung jaringan dapat menaikkan aktifitas dan prestasi belajar kelas XI TKJ 1 SMK Bonavita Tangerang. ABSTRACTThis research aimed to improve learning achievement using cooperative method of Students Teams Achievment Division (STAD). The research was done at class XI TKJ in secondary vocational school of Bonavita Tangerang, Banten academic year of 2015/2016 using classroom action research. The research subject consist of 24 students from class XI TKJ. The research began by giving a test and then followed by 2 cycles of classroom action. The first cycle was to recognize damage to the computer and network then resetting the network by bus topology. Before the action was applied, the results were as follows. Among the total number of students taking the test (24 students), 22 students failed, and 2 students passed students. Thus the percentage of fail students was 91 percent. After the action was applied in Cycle 1, there was an increase of 6 students who passed the test, and in Cycle 2 there was an increase to all of the 24 students passed the test. Based on this result, it could be concluded that Cooperative STAD is effective in improving students’ learning achievements especially in personal computer diagnose connected to network lessons at class XI TKJ of Bonavita Secondary Vocational School, Tangerang.


Author(s):  
Reni Rahkhamayani ◽  
Sari Dewi

This study is based on the suble motor of abnormal motor, the cause because the method of use of teachers in teaching less attractive and strategis. As for this research aims to improve the fine motor skiils of children with slime games. This type of research is classroom action research subjects using group be as many as fifteen children, of which nine and six girls. This research was conducted in kindergarden M. Nur Ikhlas Padang Timur in semester II of the 2018/2019 academic year. The technique used is operation and documentation, then it is processed with a percentage technique. As for this study as many 2 cycles, each held 3 meetings. In cycle 2 if the results have reached the minimum regulatory criteria. From the results of the study and discussion, conclusions can be drawn, namely: 1) Through the game slime can improve the motorcycle capability of the child’s child in TK M.Nur ikhlas east padang district. 2) The Slime game, children can squeeze the Slime well, children can form Slime, children can print Slime and children are able to form Slime with various shapes according to the wishes of the children so as to improve the child's fine motor skills. 3) Improve children's fine motor skills in the game Slime by forming can make children more creative in learning. The results of the study showed an increase in Cycle I obtained, there was an increase in fine motor abilities of children, although not yet optimal. In Cycle II the researchers made improvements, so as to obtain maximum results and achieve the Minimum Requirements Kroiteria. This proves that the game Slime, can improve the fine motor skills of children in kindergarten M. Nur Ikhlas, East Padang.Keywords: Early Childhood, Motor Fine, Slime Game


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