SD Negeri 002 Tanjung Piayu merupakan salah satu SD di pesisir Pulau Batam. Sebahagian besar pekerjaan orang tua siswa adalah nelayan. Dalam proses belajar mengajar masih bersifat teacher centerd yang bersifat kaku dan membosankan. Untuk itu dilakukan kegiatan pengabdian masyarakat bagi siswa SD Negeri 002 ini guna menciptakan suasana di sekolah menjadi menyenangkan, educatif dan dapat mengasah kreativitas berfikir siswa. Dengan menggunakan metode pemberian games edukatif yang disesuaikan dengan kelas peserta didik. Untuk siswa kelas 4 sebanyak 40 orang dan diberikan puzzle angka, mewarnai dan Happy Games. Untuk siswa kelas 5 sebanyak 38 orang dan diberikan English for Fun. Dan untuk siswa kelas 6 sebanyak 30 orang dan diberikan berupa game kartu angka penjumlahan, pengurangan, perkalian dan pembagian. Setiap game dilakukan secara berkelompok. Dari kegiatan diperoleh bahwa dengan menggunakan game dapat menjadi salah satu alternatif dalam penyampaian edukasi serta dapat meningkatkan kreativitas berfikir siswa di SD Negeri 002 Tanjung Piayu.Kata Kunci: Sekolah Dasar, Game, Edukatif, Kreativitas Berfikir SD Negeri 002 Tanjung Piayu is one of the elementary schools on the coast of Batam Island. Most of the work of parents is fishermen. In the teaching and learning process, it is still teacher centerd that is rigid and boring. For this reason, community service activities are carried out for SD Negeri 002 students in order to create an atmosphere in school to be fun, educative and able to concered students' creative thinking. By using the method of providing educational games that are tailored to the class of students. For grade 4 students as many as 40 people and given number puzzles, coloring and Happy Games. For grade 5 students as many as 38 people and given English for Fun. And for grade 6 students as many as 30 people and given in the form of addition, subtraction, multiplication and division number card games. Every game is done in groups. From the activity, it was found that using games can be an alternative in delivering education and can improve the creativity of students thinking in SD Negeri 002 Tanjung Piayu.Keywords: Elementary School, Game, Educative, Thinking Creativity