scholarly journals استراتيجية واللعبة في الكلام العربية

Author(s):  
Dian Ekawati

Learning is to transfer knowledge from educator to learners in a learning environment which has been deliberately created. In the process of learning, a right strategy is needed to acheve the expected goals. The same thing also goes to the process of learning Arabic which requires the right strategy tha is in accordance with the skills to be taught. Kalam learning strategy is a plan arranged to achieve the desired goals or objectives, that is the fluency of speaking Arabic of the students. The strategy is also one of the components in learning. A varied method of teaching is one of the ways to avoid boredom in learning. Kalam learning process variation can also use language games to provoke students to speak up Arabic more properly.   Key word: learning strategy, a language game in learning kalam.

2019 ◽  
Author(s):  
Abdellah Fourtassi ◽  
Yuan Bian ◽  
Michael C. Frank

Children tend to produce words earlier when they are connected to a variety of other words along the phonological and semantic dimensions. Though these semantic and phonological connectivity effects have been extensively documented, little is known about their underlying developmental mechanism. One possibility is that learning is driven by lexical network growth where highly connected words in the child's early lexicon enable learning of similar words. Another possibility is that learning is driven by highly connected words in the external learning environment, instead of highly connected words in the early internal lexicon. The present study tests both scenarios systematically in both the phonological and semantic domains across 10 languages. We show that phonological and semantic connectivity in the learning environment drives growth in both production- and comprehension-based vocabularies, even controlling for word frequency and length. This pattern of findings suggests a word learning process where children harness their statistical learning abilities to detect and learn highly connected words in the learning environment.


Author(s):  
Dini Yuliani ◽  
Mutiara Bhayangkari ◽  
Maria Ulfah

This writing aims to improve students' understanding by modifying learning models with appropriate learning strategies that are considered based on the characteristics and intellectual development of students to improve learning outcomes. The learning process in Indonesia is currently still centered on teachers which causes students' memory and understanding to be still low. This is the background for the purpose of mind mapping learning models, namely making patterned visual and graphical subject matter that can help strengthen and recall information that has been studied. The selection of the right learning strategy can improve the results that will be obtained from the application of learning models in the classroom. Forced and forced learning strategies are chosen to complement and perfect the implementation of mind mapping learning models in the classroom. This strategy aims to train students' independence and discipline in learning through assignments given with clear time limits and strict penalties if there are students not completing their assignments properly. The combination of mind mapping learning models with forced and task learning strategies can be an alternative to improve the quality of learning in schools. With the increase in thinking power accompanied by student discipline in learning, the learning process in the classroom will run well and get maximum results so that the objectives of the learning can be achieved. For educators it is recommended to implement mind mapping learning models with forced and forced learning strategies in schools, so that learning objectives can be achieved optimally.


2021 ◽  
Vol 4 (1) ◽  
pp. 1-4
Author(s):  
Afzal Sayed Munna ◽  
Md Abul Kalam

Teaching and learning process can be defined as a transformation process of knowledge from teachers to students. It is referred as the combination of various elements within the process where an educator identifies and establish the learning objectives and develop teaching resources and implement the teaching and learning strategy. On the other hand, learning is a cardinal factor that a teacher must consider while teaching students. The paper evaluated various academic journals, pedagogy and inclusive practices to assess the teaching effectiveness within the higher education setting. The objective of the research is to assess the teaching effectiveness in higher education setting. The research used experimental research methods (primarily reflection) using literary forms to analyse the theory with the reinforcement of the practice from the university experiences. The research findings suggests that, providing positive and adequate formative and developmental feedback, introduction of role play have profound positive impact on the confidence and self-esteem of the students. It was also revealed that, active learning environment promotes inclusivity and improve the faculty and student academic performances. The research findings will enable the educators to help create and implement an inclusive teaching and learning environment to improve the learner’s expectation and academic performance.


2019 ◽  
Vol 11 (1) ◽  
pp. 41
Author(s):  
ARIANTI ARIANTI

This journal discusses the urgency of a conducive learning environment in encouraging students to learn actively. A conducive school learning environment is closely related to the quality of student learning. It is realized that a conducive class can prevent students from boredom, boredom and psychological fatigue, while another conducive class conducts motivation and endurance in learning. In an active learning environment, students are not burdened individually in solving problems encountered in learning, but they can ask each other and discuss so that the burden of learning for them did not happen. With this active learning strategy is expected to grow and develop all the potential that they have so that in the end can optimize their learning results. Therefore, in the learning process of teachers play a role as mentors. Teachers should try to enliven and motivate students to create a conducive interaction process in the learning process in the classroom. In an active learning process it occurs a dialogue that interactions between students with students, students with teachers or students with other learning resources.


Author(s):  
László Bognár ◽  
Tibor Fauszt ◽  
Mariann Váraljai

In today’s modern world, the pace of technological development can be con-sidered exponential. Education must constantly adapt to this dynamic devel-opment. It must be able to innovate, to use modern tools and methods that are effectively integrated into the learning process. Education should provide an appropriate learning environment to meet changing needs, one way of which is e-learning. This environment can be an excellent support for the learning process; however, it will hardly be effective without developing the right student learning attitude. The e-learning environment gives freedom and independence to the individual, at the same time. For the learner's individual endeavor to be successfully completed as expected, control and continuous feedback are needed. One way to do this is through self-quizzing. Self-quizzes, divided into units, related to the learning material, with appropriate difficulty and amount, can help to understand and engrave the processed material, and thus improve the effectiveness of learning. Self-quizzes create the opportunity for imme-diate feedback, which is a very important feature of an e-learning environ-ment. According to many scientific research, immediate feedback can greatly help maintain interest and motivation, and quizzes are suitable tools for this purpose. In our research, we sought to answer the question of how the continuous, self-monitoring practice opportunity provided by online quizzes affects stu-dent achievement. In the case of an online course held at the University of Dunaújváros in 2019, we examined whether students who continuously per-form self-quizzes will be more effective by the end of the learning process than their peers who are less receptive to independent self-quizzing. We also addressed the effect of the nature of time spent on self-reflexive quizzing on learning success.


el-Tarbawi ◽  
2019 ◽  
Vol 12 (2) ◽  
Author(s):  
Fatkiyah Fatkiyah

The success of the teaching and learning process in the classroom is determined by the learning strategy. Without being implemented through the right strategy, the components of teaching and learning process will not have meaning in achieving goals. Therefore, each teacher will be required to implement certain strategies or methods in the implementation of learning. The aim of this study is to improve thinking skills of the student achievement after the implementation of learning strategies. This research uses action research as much as three rounds. Each round consists of four stages: design, activity and observation, reflection, and refinement. The targets of this study were grade IV students. The data obtained were in the form of test results, observational sheets of teaching and learning activities. From the results of the analyst found that student achievement has increased from cycle I to cycle III namely, cycle I (68.00%), cycle II (80.00%), cycle III (92.00%). The conclusion of this research is the smart games method and the make a match type of cooperative learning can have a positive effect on student learning motivation, and this learning model can be used as an alternative to PAI learning.


Author(s):  
Yoga Purnama

<p>The study investigated some difficulties on the implementation of learning English through online learning due to Covid-19 pandemic on students from Islamic Family Law of IAIN Surakarta in the academic year of 2020/2021. The type of this research is qualitative descriptive. The data in this study are learning problems that occur in English language online learning activities. The data collection technique was carried out by documentation techniques and observations. Data analysis used in this research is data collection, data reduction, data presentation and conclusion. The study found that there are three main difficulties which hinder English language teaching and learning process namely: (1) student’s limited skills of English, (2) lack of teacher supervision and interactions during the learning process, and (3) inadequate learning facilities and internet networks for online learning. The right implementation of learning strategy, communication, patience, and consideration on students’ condition become the key factors to overcome all the problems during online learning in pandemic era.</p>


Nady Al-Adab ◽  
2019 ◽  
Vol 16 (1) ◽  
pp. 49
Author(s):  
Muhammad Ridwan

Hasanuddin University of Makassar, Indonesia, has changed its pedagogical paradigm from teaching to facilitating. The training contains strategies in managing the classroom, particularly in engaging and facilitating students in the learning process. Specifically in the Arabic language classroom, for the last 6 years. The present study outlines an action-research approach to the Gallery Walk, a practice that has proven to be successful in incorporating these strategies, to create an active-learning environment. The purpose of this classroom-based action research is to describe Gallery Walk implementation, and to analyze the effect of Gallery Walk and its modifications, in increasing students’ participation and learning. In terms of method, reflections and a questionnaire were used to collect data from 29 participating students. The questionnaire contains questions related to students’ knowledge, skills, and attitudes. The data was described and analyzed in quantitative fashion. The results show that the Gallery Walk exercise can effectively engage students in the learning process. The students can obtain knowledge effortlessly, utilize their skills in understanding the topic discussed and create a constructive attitude towards other students. The conclusion can be drawn that the four Gallery Walk sessions can significantly lead students to participate broadly in the learning process.


2019 ◽  
Vol 16 (1) ◽  
pp. 157
Author(s):  
Angeline Ranjethamoney Vijayarajoo ◽  
Kuldip Kaur Maktiar Singh ◽  
Kiat Chien Gan ◽  
Roslina Mohd Jani

Learning grammar can be difficult for learners but this can be changed through interactive activities. Language games are an excellent way to make learning grammar fun among learners. Although the use of language games is not a new tool in the teaching and learning of grammar, employing the right game for a specific grammar item is vital. Hence, this study aims to experiment, using a language game - ‘Parts of Speech’ - ‘Drop a Card’ board game, in efforts to enhance the learning of the parts of speech more effectively. This game is designed to provide practice in identifying the parts of speech in the English language. By playing this game, it is believed that learners will be able to engage and learn grammar in a fun-filled way. Methodology comprised quantitative and qualitative methods, using questionnaire and interview, with the participants, who were college students. The results of the survey demonstrate the effectiveness of the game in the identification and learning of parts of speech. The pedagogical implications are that suitable language games can enhance grammar competence.


2018 ◽  
Vol 4 (2) ◽  
pp. 208
Author(s):  
I Made Sudana ◽  
I Ketut Sudarsana ◽  
. Setyaningsih

<p><em>Selection and application of specific learning strategies to study religion. Likewise, learning with Hinduism learning strategies at </em><em>Sekolah Luar Biasa C Negeri Bangli</em><em>, with their disability from mental and weak dimensions or low IQ, the right strategy and in accordance with the student's background is one of the determining factors for achieving goals and the spirit of the learning process itself.</em></p><p><em>The results of the study show the following results: Strategy of learning Hinduism in Special Schools C Country Bangli is an individual learning strategy (individual learning) and exposition learning learning strategies. The stages of learning Hinduism in </em><em>Sekolah Luar Biasa C Negeri Bangli</em><em> are: 1) student factors, students often desire themselves and are difficult to regulate; 2) teacher factors, teachers who often have difficulty understanding students from different IQ levels of students; 3) School factors, lack of educators, facilities and planning make the teaching and learning process stunted, especially lack of learning media facilities. Efforts made in learning Hinduism in Special Schools in Bangli State C are as follows: 1) attachment of special educators to Hinduism educators; 2) Provide special educatio</em><strong> </strong><em>n to teaching staff such as for special education for </em><em>Sekolah Luar Biasa C Negeri Bangli</em><em>; 3) the teacher simplifies learning so that students have more material provided by the teacher; 4) The school strives for the appointment of classrooms, provides learning media with interesting drawings, gives more attention and prepares students from facilities in learning, and provides special learning programs for SLB C / Mentally disabled children, namely self-development and self-development.</em><strong><em></em></strong></p>


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