scholarly journals Public Works Heritage 3D Model Digitisation, Optimisation and Dissemination with Free and Open-Source Software and Platforms and Low-Cost Tools

2021 ◽  
Vol 13 (23) ◽  
pp. 13020
Author(s):  
Sara Peinado-Santana ◽  
Patricia Hernández-Lamas ◽  
Jorge Bernabéu-Larena ◽  
Beatriz Cabau-Anchuelo ◽  
José Antonio Martín-Caro

This paper describes an innovative, accessible, and sustainable method for enhancing cultural heritage. Documenting and disseminating the public works heritage have now come of age, digitally speaking, with the adoption of new technologies both to further research on and heighten the esteem attributed to the public works heritage. Nonetheless, academic discourse rarely describes procedures for the 3D digitisation of heritage works comprehensible to non-expert readers with limited resources. Taking that premise as a starting point, with special attention to the determinants of the public works heritage, this article aims to define the general, open-source methodology covering 3D model data capture, information processing and optimisation. The article also discusses model dissemination strategies using free platforms and low-cost tools. The general discussion is illustrated with the case study of Ariza Bridge in Spain. This Renaissance-style structure dates from the second half of the sixteenth century. Despite its listing as a cultural heritage asset, the monument was flooded by the Giribaile reservoir waters in 1998 and is now only wholly visible during droughts. The application, developed with open-source software and implemented with free platforms and low-cost tools, features geo-referencing and is designed to be accessible to non-expert users. The methodology proposed is intended as a suitable instrument for the sustainable study, valorisation and dissemination of the built heritage.

Infolib ◽  
2021 ◽  
Vol 26 (2) ◽  
pp. 34-37
Author(s):  
Anna Chulyan ◽  

The article touches upon the importance of long-term digital preservation of Armenian cultural heritage through creation of digital repositories using Open-Source Software in Armenian libraries. The research highlights the advantages of Open-Source Software in context of providing free access to digital materials, as well as its high level of functionality in order to empower libraries with new technologies for more efficient organization and dissemination of information.


Author(s):  
G. Vacca ◽  
G. Furfaro ◽  
A. Dessì

<p><strong>Abstract.</strong> The growing interest in recent years in Unmanned Aerial Vehicles (UAVs) by the scientific community, software developers, and geomatics professionals, has led these systems to be used more and more widely, in different fields of engineering and architecture. This is thanks, above all, to their flexibility of use and low cost compared to traditional photogrammetric flights using expensive metric digital cameras or LiDAR sensors. In recent years, UAVs have also been used in the field of monitoring and inspection of public or private buildings that are remarkable in terms of size and architecture. This is mainly due to the focus a sustainability and resource efficiency in the building and infrastructure sector, which aims to extend their lifetimes. Through the use of remote checking using UAVs, the monitoring and inspection of buildings can be brought to a new level of quality and saving.</p><p> This paper focuses on the processing and study of 3D models obtained from images captured by an UAV. In particular, the authors wanted to study the accuracy gains achieved in the building 3D model obtained with both nadir and oblique UAV flights. The images from the flights were processed using Structure-for Motion-based approach for point cloud generation using dense image-matching algorithms implemented in an open source software. We used the open source software VisualSfM, developed by Chanchang Wu in collaboration with the University of Washington and Google. The dense matching plug-in integrated in its interface, PMVS/CMVS, made by Yasutaka Furukawa, was employed to generate the dense cloud. The achieved results were compare with those gained by Photoscan software by Agisoft and with 3D model from the Terrestrial Laser Scanner (TLS) survey.</p>


2015 ◽  
Vol 6 (12) ◽  
pp. 58 ◽  
Author(s):  
José L. Caro ◽  
Salvador Hansen

<p>Everyone knows the importance of new technologies and the growth they have had in mobile devices. Today in the field of study and dissemination of cultural heritage (including archaeological), the use of digital 3D models and associated technologies are a tool to increase the registration quality and consequently a better basis for interpretation and dissemination for cultural tourism, education and research. Within this area is gaining positions photogrammetry over other technologies due to its low cost. We can generate 3D models from forografí as through a set of algorithms that are able to obtain very approximate models and very realistic textures. In this paper we propose the use of game-engines to incorporate one element diffusion: the ability to navigate the 3D model realistically. As a case study we use a Menga dolmen that will serve as a study and demonstration of the techniques employed. </p>


Author(s):  
F. Diara ◽  
F. Rinaudo

Actual technologies are changing Cultural Heritage research, analysis, conservation and development ways, allowing new innovative approaches. The possibility of integrating Cultural Heritage data, like archaeological information, inside a three-dimensional environment system (like a Building Information Modelling) involve huge benefits for its management, monitoring and valorisation. Nowadays there are many commercial BIM solutions. However, these tools are thought and developed mostly for architecture design or technical installations. An example of better solution could be a dynamic and open platform that might consider Cultural Heritage needs as priority. Suitable solution for better and complete data usability and accessibility could be guaranteed by open source protocols. This choice would allow adapting software to Cultural Heritage needs and not the opposite, thus avoiding methodological stretches. This work will focus exactly on analysis and experimentations about specific characteristics of these kind of open source software (DBMS, CAD, Servers) applied to a Cultural Heritage example, in order to verifying their flexibility, reliability and then creating a dynamic HBIM open source prototype. Indeed, it might be a starting point for a future creation of a complete HBIM open source solution that we could adapt to others Cultural Heritage researches and analysis.


FACE ◽  
2022 ◽  
pp. 273250162110722
Author(s):  
Mikhail Pakvasa ◽  
Hannes Prescher ◽  
Bryce Hendren-Santiago ◽  
Tony Da Lomba ◽  
Nicholas McKenzie ◽  
...  

Introduction: Stereolithography, also known as 3D printing (3DP), is a versatile and useful technology with many healthcare applications. While 3DP has gained tremendous popularity, it remains a daunting and perceptibly time-consuming process for the inexperienced user, with most turning to commercially printed products. Commercial vendors are expensive. We propose that 3DP is feasible for the inexperienced user with the appropriate knowledge and tools. Methods: A 3DP protocol was created for model design and printing using open-source software and a low-cost desktop printer. It was betatested by 3 inexperienced users. The fidelity of the protocol was then tested in direct comparison to industry models made for 3 patients undergoing mandibular distraction osteogenesis, using standard cephalometric measurements. Results: All inexperienced testers were able to successfully create a 3D model using the easy-to-follow protocol without the use of any other resources. The models were created in a mean time of 170 minutes. All cephalometric measurements on the open-source printed models were equal to within 0.5 to 1.0 mm of the respective industry models. Conclusions: As the 3DP process is simplified and desktop printers and materials become more affordable, we anticipate that its implementation will become more commonplace. We describe a step-by-step, protocol using open-source software and affordable materials to create 3D models.


2021 ◽  
Vol 6 (1) ◽  
Author(s):  
Jing Wui Yeoh ◽  
Neil Swainston ◽  
Peter Vegh ◽  
Valentin Zulkower ◽  
Pablo Carbonell ◽  
...  

Abstract Advances in hardware automation in synthetic biology laboratories are not yet fully matched by those of their software counterparts. Such automated laboratories, now commonly called biofoundries, require software solutions that would help with many specialized tasks such as batch DNA design, sample and data tracking, and data analysis, among others. Typically, many of the challenges facing biofoundries are shared, yet there is frequent wheel-reinvention where many labs develop similar software solutions in parallel. In this article, we present the first attempt at creating a standardized, open-source Python package. A number of tools will be integrated and developed that we envisage will become the obvious starting point for software development projects within biofoundries globally. Specifically, we describe the current state of available software, present usage scenarios and case studies for common problems, and finally describe plans for future development. SynBiopython is publicly available at the following address: http://synbiopython.org.


2021 ◽  
Vol 11 (12) ◽  
pp. 5321
Author(s):  
Marcin Barszcz ◽  
Jerzy Montusiewicz ◽  
Magdalena Paśnikowska-Łukaszuk ◽  
Anna Sałamacha

In the era of the global pandemic caused by the COVID-19 virus, 3D digitisation of selected museum artefacts is becoming more and more frequent practice, but the vast majority is performed by specialised teams. The paper presents the results of comparative studies of 3D digital models of the same museum artefacts from the Silk Road area generated by two completely different technologies: Structure from Motion (SfM)—a method belonging to the so-called low-cost technologies—and by Structured-light 3D Scanning (3D SLS). Moreover, procedural differences in data acquisition and their processing to generate three-dimensional models are presented. Models built using a point cloud were created from data collected in the Afrasiyab museum in Samarkand (Uzbekistan) during “The 1st Scientific Expedition of the Lublin University of Technology to Central Asia” in 2017. Photos for creating 3D models in SfM technology were taken during a virtual expedition carried out under the “3D Digital Silk Road” program in 2021. The obtained results show that the quality of the 3D models generated with SfM differs from the models from the technology (3D SLS), but they may be placed in the galleries of the vitrual museum. The obtained models from SfM do not have information about their size, which means that they are not fully suitable for archiving purposes of cultural heritage, unlike the models from SLS.


2016 ◽  
Vol 12 (04) ◽  
pp. 27 ◽  
Author(s):  
Caroline Porto Antonio ◽  
João Paulo Lima ◽  
João Bosco Alves ◽  
Juarez Bento Silva ◽  
José Pedro Simão

This paper presents an educational tool based on open source software and low cost hardware to supplement science teaching, merging concepts of remote experiment, virtual worlds and virtual learning environment. Using an avatar, students can move around in an enriched environment and access a remote microscope that enables visualization of plant parts and interaction with the available samples.


2021 ◽  
Vol 64 (10) ◽  
pp. 85-93
Author(s):  
Jihoon Lee ◽  
Gyuhong Lee ◽  
Jinsung Lee ◽  
Youngbin Im ◽  
Max Hollingsworth ◽  
...  

Modern cell phones are required to receive and display alerts via the Wireless Emergency Alert (WEA) program, under the mandate of the Warning, Alert, and Response Act of 2006. These alerts include AMBER alerts, severe weather alerts, and (unblockable) Presidential Alerts, intended to inform the public of imminent threats. Recently, a test Presidential Alert was sent to all capable phones in the U.S., prompting concerns about how the underlying WEA protocol could be misused or attacked. In this paper, we investigate the details of this system and develop and demonstrate the first practical spoofing attack on Presidential Alerts, using commercially available hardware and modified open source software. Our attack can be performed using a commercially available software-defined radio, and our modifications to the open source software libraries. We find that with only four malicious portable base stations of a single Watt of transmit power each, almost all of a 50,000-seat stadium can be attacked with a 90% success rate. The real impact of such an attack would, of course, depend on the density of cellphones in range; fake alerts in crowded cities or stadiums could potentially result in cascades of panic. Fixing this problem will require a large collaborative effort between carriers, government stakeholders, and cellphone manufacturers. To seed this effort, we also propose three mitigation solutions to address this threat.


Author(s):  
M. I. Rodriguez-Laiton ◽  
H. A. León-Vega ◽  
E. Upegui

Abstract. The following article describes the implementation of a methodology for the structural reconstruction of the Heroes monument and the statue on the north side of Simon Bolivar Ecuestre located between the intersection of the north highway and 80th Street in Bogota (Colombia) from the acquisition of SFM photogrammetry methods and images, using low-cost sensors for this process and making use of drones from the obtaining of frames of a video to for areas with lower altimetric reach, and thereby creating an analysis in their accuracy, sizing and quality within the framework of appropriation and documentation of the cultural assets in the public space of the city Bogotá taking this data as a starting point for future developments in the process of 3D reconstructions Colombia.


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