Process Improvement Through Learning About Build Size Model Cooperative Stad And Quiz In Class Vi Sdn 33 Desert Long District Of Koto Xi Tarusan In Subjects Mathematics Academic Year 2016/2017

2018 ◽  
Vol 1 (2) ◽  
pp. 43-51
Author(s):  
Afriyenti Afriyenti

Learning Mathematics presented with lectures and exercises individually often disliked by the students. As a result of learning outcomes is always to the bottom than the other subjects. Though the science of mathematics has a very strategic role in many lives. To create a learning process a fun, exciting and can improve learning outcomes, it is necessary to change an interesting learning that implement cooperative learning model of STAD and quizzes. The formulation of the problem posed: (1) How STAD cooperative learning models to encourage students to learn about the broad wake up more excited? (2) How to play a quiz to encourage students to learn about the broad wake become more vibrant?. To answer the formulation of the problem, then do research on the subject of 26 students of SD Negeri 33 Desert Long District of Koto XI Tarusan in the academic year 2016/2017 in the sixth grade. Retrieving data using observations, questionnaires, written tests and deeds, as well as documentation. The study was conducted by three cycles. Each cycle is done planning, action, observation, and reflection. Implementation of the action in a sequence as follows: classical learning, group learning to create questions and answers STAD model, and quizzes. Each cycle consists of two meetings. The first meeting of classical learning, group work, and the performance of the group in the form of a quiz. Meeting II continued performance of the group in the activities of the quiz and evaluation of learning outcomes. The results of the study in the first cycle, classical learning activities only reached 54.22%. It has not reached the expected improvement of the learning process that is 60-70%. But in the learning process the group has reached 91.66% with a target of 70-80%, and quizzes reached 74.82% with a target of 70-80%. While the study results only reached 66.66% of students achieving a score of 60 -> 60 with a mean value of 65 while the specified target 100% completion reached a value of 60 -> 60. To improve learning classical at the second cycle each student is given some props Flat to be formed into a variety of joint-downs in making matter. In the second cycle an increase in the learning process to 66.15% classical because it started there were 4 students and 20 students ask recorded, in which the first cycle no student who asks questions and take notes. Learning Process group increased to 92.85%. Learning quiz and increased to 86.16%. While the learning outcomes reached an average 72.3%, with 76.92% of students reached 60 -> 60. In the process of delivering a matter of quiz show questions raised student is quite complicated, because of the form of various combinations of Flat are manifold. In Cycle III in addition there are props for each student,to be able to find comprehensive formula geometrical Flat broad based formula that has been dominated student, also coupled with the provision of a homework assignment in the form of exercises. This is due to the competencies to be mastered more difficult. An increase in the third cycle of classical learning process that is high enough into 84.61%. This is due to the increasing number of students who ask questions as many as 10 students and recorded as many as 26 students. Learning Process group increased become 97.61%, and the quiz activity increased to 92.77%.An increase in the third cycle of classical learning process that is high enough into 84.61%. This is due to the increasing number of students who ask questions as many as 10 students and recorded as many as 26 students. Learning Process group increased become 97.61%, and the quiz activity increased to 92.77%.An increase in the third cycle of classical learning process that is high enough into 84.61%. This is due to the increasing number of students who ask questions as many as 10 students and recorded as many as 26 students. Learning Process group increased become 97.61%, and the quiz activity increased to 92.77%. While learning outcomes reached an average 79.61% to 100% of students achieving a score of 60 -> 60. Thus all of the target has been reached. Based on the results of this study concluded (1) STAD cooperative learning models to encourage students to learn about the broad wake up excited, improve learning, and learning outcomes. (2) play a quiz to encourage students to learn about the broad wake become more vibrant, improve learning, and learning outcomes. Therefore advised that (1) To the teachers, to enhance the learning process and learning outcomes of mathematics, can use the cooperative model STAD as an option to overcome the problems of mathematics. (2) The learning strategy quizzes like in this study can also be applied in the study of mathematics, but necessary preparation, especially when the votes needed help answering group of students who are good to help teachers do the questions made by his friend. (3) For researchers who want to conduct further research in accordance with the study also suggested that making a more perfect preparation, especially in preparing the instruments and their observation rubrics clear at the time of the quiz activities. Also suggested that the observer team of at least two people,because according to the experience of the observer team of researchers are very busy in assessing the current activities of the quiz.    

2020 ◽  
Vol 10 (1) ◽  
pp. 27-39
Author(s):  
Ni Made Aryawati

This class action research aimed at finding out whether cooperative learning models Think-Pair-Share assisted with the assignment and recitation methods with news clippings is successful to improve the students achievement in writing skills. This research took a subject in class VII-6 SMP N 4 Denpasar at semester 2 academic year 2017/2018. The researcher has strived diligently so that the learning process can be carried out accordance with expectations, using the right strategies and adequate learning techniques.The result of the study were collected by learning achievement tests while the analysis used descriptive analysis. After all data is analyzed, it obtained an increase in learning outcomes from the beginning 67,11 with mastery learning 36,11%, increase in the first cycle to be 71,97 with mastery learning 72,22%. The result of the second cycle is 80,58 with the percentage of mastery learning has reached 100% and it has exceeded the criteria set for the research indicators. Based on the data obtained, the researcher concluded that cooperative leaning Think- Pair-Share through assignment and recitation methods with news clipping can improve the students writing skills in this school.


2018 ◽  
Vol 2 (1) ◽  
pp. 83-91
Author(s):  
Hindun Hindun

Elementary school level, basic skills, reading, writing and arithmetic are given on the subjects of mathematics and Indonesian language.Math and Indonesian lessons are very useful and fundamental lessons.But the condition of learning in class III SDN 07 Pinang Sebatang Barat these two subjects have not achieved maximum results.This is evident from the results of mathematics and Indonesian replication given only 10 students (42%) of 32 students the total number of students in class III SDN 07 pinang a western trunk that get the value in accordance with KKM.Berarti than 50% of students' mathematics learning results are still below minimum completeness criteria (KKM), which has been determined by the school.The KKM has been determined by the school for mathematics ≥ 60, while the Indonesian language is ≥ 65 Based on the identification and analysis of the above problems found many problems: 1) is giving task method can improve learning outcomes of mathematics to the subject of simple fractions in Class III SD Negeri 07 Pinang Sebatang Barat Kecamatan Tualang in Academic Year 2015/2016? 2) Does the process skills approach can improve learning outcomes Indonesian Listen to the story on the subject of the third grade students of SDN 07 Pinang Sebatang Barat Kecamatan Tualang in academic year 2015/2016? As subject in this Classroom Action research is a third grade students of SD Negeri 0 7Pinang SebatangKecamatan Tualang Siak in the academic year 201 5/201 6 with the total number of students 32 people consisting of 18 male students - male and 18 female students with ability to understand the different subjects.This study uses learning tools consisting of: syllabus, learning implementation plan (RPP), Student Worksheet (LKS), and further training. The conclusion that: 1) Application of the method of assignment in the learning process can improve the results of teaching and learning mathematics at third grade students of SD Negeri 07 Pinang Sebatang Barat Kecamatan Tualang in academic Year 201 5/201 6, with the average results of students in cycle 1 reaches 63, 78 and in cycle 2 reaches 70.78. 2) Implementation other Method in the learning process can improve student Indonesian learning outcomes at third grade students in SD Negeri 07 Pinang Sebatang Barat Kecamatan Tualang in academic year 2015/2016, with the average student learning outcomes in cycle 1 reached 64.06 and in cycle 2 reaches 71.71.


Author(s):  
Hastuti Diah Ikawati ◽  
Ilham Abdul Majid ◽  
Zul Anwar

Student activeness in class is one of the important factors that influence student learning outcomes. This activity can be influenced by several factors one of the learning models used by lecturers. The lack of variations in the learning model has an impact on the monotonous learning process so that students are easily bored and bored with the learning process. Therefore, lecturers are always required to create an interesting learning condition process, including by applying a varied learning model. There are several learning models that can be used by lecturers to improve student learning outcomes, one of which is to implement super-learning learning models. The purpose of this study was to determine the effect of super-learning models on student learning outcomes in the course of the Diffusion of Educational Innovation. The population of this study is all Education Technology students who have programmed the Education Innovation Diffusion course in the even semester of the 2018/2019 academic year. Data collection techniques used tests to determine the differences in student learning outcomes before and after the super-learning learning model was used — data analysis using t-test formula. Based on the results of the study it is known that the results of the t-test show the value of t-count greater than t-table at a significance level of 5% with db = 30-1 = 29 (12,963> 2,045). Based on the results of the calculation it can be concluded that it can be concluded, there is the influence of the Superitem learning model on student learning outcomes in the educational innovation diffusion course in Education Technology Study Program Mataram IKIP academic year 2018/2019.


Author(s):  
Krispita Evalia

<p><em>Science learning outcomes for grade V SD Negeri 02 Kebagusan are still low. This is due to the less interesting teaching and learning process. So that the students do not understand the material in science material about the life cycle of animals. Efforts that can be made by the teacher so that the teaching and learning process is fun is that the teacher must use various learning models that attract students.These low learning outcomes cause problems that must be solved by using cooperative learning models to improve student learning outcomes. To improve student learning outcomes it is used to improve the learning process through research using planning, implementation, observation, and reflection steps. From that reflection, the repair process was carried out. From the results of the improvement of the learning process for 2 cycles, it turns out that the use of the cooperative learning model can improve the learning outcomes of class V SD Negeri 02 Kebagusan. It can be seen that the learning outcomes in cycle 1 increased 71% and cycle II increased to 83%.To improve teacher learning outcomes can use cooperative learning models in science learning in class V</em></p>


2021 ◽  
Vol 1 (2) ◽  
pp. 131-137
Author(s):  
Sundari Sundari ◽  
Ningrum Ningrum ◽  
Tiara Anggia Dewi

As for the problem in the research conducted by researchers, “ there are still many students who have not experienced learning completeness in the learning outcomes of the XI SMA Negeri 1 Sekampung in the academic year 2018/2019”. Based on these problems, the problem statement is, Is there a positive influence on the use of cooperative learning model type example non example on learning outcomes in economic subjects in class XI SMA Negeri 1 Sekampung in the academic yaer 2018/2019 ?The purpose of this study was “ to find out the effect of using cooperative learning models  for example non example types on learning outcomes in economic subjects in class XI of SMA Negeri 1 Sekampung in the academic year 2018/2019. Based on the results of the research conducted, the hypothesis is accepted, because the value of tcount> t table can be seen in the appendix list G, at a significance level of 5%, namely 9,50> 1.70. Students who are declared complete with KKM are (72) after being given treatment with the inside outside circle model which is as many as 25 students or with a percentage of 83,33% and those that are not complete are 5 students with a percentage of 16,67%. Thus it shows that the Cooperative Learning Model Type Example Non Example has a positive influence on the economic learning outcomes of class XI students of State High School 1 Sekampung Academic Year 2018/2019.


Author(s):  
Neny Suharni Sofyan

This research is a research on the development of moral-based cooperative learning models in the application of the 2013 curriculum in elementary schools. The purpose of this study was to determine the level of validity and feasibility of the developed model. This research is a research and development (R&D and R&D) at SDN Dumai City. This development is carried out on the moral-based cooperative learning model in the application of the 2013 Curriculum at SDN Dumai City. The results showed the Graphic Design indicator got a validation score of 79.00 in the good category, the language effect received a validation score of 78.00 in the good category, and the content content effect received a validation value of 83.00 in the good category. While the results of the implementation, the results showed in SDN 002 Big Chart the results of the first trial got a score of 78 with a percentage of 46.33%, after the second trial the results of the study increased to 101 with a percentage of 59.83%, and again increased in the third trial to 134 with a percentage of 79.33%. While the implementation in SDN 004 Bagan the first tryout got a score of 61 with a percentage of 48.4% and increased in the second trial to 80 with a percentage of 63.4%, while in the third trial again increased to 91 with a percentage of 72%. From the results of the study it can be concluded that the development of a moral-based cooperative learning model in the implementation of 2013 curriculum produced a valid and reliable moral-based cooperative manual (KBA) and was able to increase student interaction and learning outcomes.


2018 ◽  
Vol 7 (2) ◽  
pp. 305
Author(s):  
Syarifah Syarifah

This research is motivated by the low student learning outcomes in learning natural sciences at SD Negeri 21 Balai MakamKecamatan Mandau. The purpose of this study is to improve the learning process and improve student learning outcomes byapplying cooperative learning models Type Two Stay Two Stray (TSTS). The study was conducted in two cycles. The subjects ofthis study were 33 grade V students. This research was conducted in the odd semester of the 2016/2017 school year in August2017. Student learning outcomes in cycle 1 obtained an average of 74.53 and in cycle 2 it was obtained an average of 82.25 withan average increase in student learning outcomes of 25.83%. So it can be concluded that with the application of the Cooperativelearning model Type TSTS can improve the learning outcomes of Natural Sciences grade V students of SD Negeri 21 BalaiMakam Kecamatan Mandau.


AKSIOMA ◽  
2017 ◽  
Vol 8 (2) ◽  
pp. 77
Author(s):  
Tri Utoyo

Tujuan penelitian pada penelitian ini adalah : Untuk mengetahui penerapan pembelajaran model Teams Games Tournaments (TGT) dapat meningkatkan motivasi dan hasil belajar peserta didik kelas XII IPS 1 SMA Negeri 3 Pati tahun pelajaran 2016/2017. Proses pembelajaran dilaksanakan dengan 2 siklus yaitu siklus I dan II. Pelaksanaan tahap-tahap ini dibagi menjadi 2 siklus dalam penelitian tindakan kelas (Action Research) yaitu siklus I dan II, masing-masing siklus meliputi : Perencanaan (Planning), Pelaksanaan (Acting), Observasi (Observing), dan Refleksi (Reflecting).Hasil penelitian ini menjelaskan bahwa dari nilai KKM 75 hasil belajar  peserta didik terlihat meningkat dibanding dengan kondisi awal yaitu hanya 11 peserta didik sebesar (32,35%) diatas KKM  telah mengalami peningkatan menjadi 24 peserta didik sebesar (70,58%) pada siklus I dan meningkat 34 peserta didik sebesar (100%) pada siklus II.Saran yang dapat diberikan peneliti antara lain : Untuk meningkatkan situasi pembelajaran yang menyenangkan maka diperlukan model pembelajaran inovasi seperti Teams Games Tournamens (TGT).Kata kunci :  Matrik, Teams Games Tournaments (TGT) AbstractThe purpose of this research is: To know the application of learning model Teams Games Tournaments (TGT) can improve the motivation and learning outcomes of students of class XII IPS 1 SMA Negeri 3 Pati academic year 2016/2017. The learning process is carried out with 2 cycles ie cycle I and II. The implementation of these stages is divided into 2 cycles in Action Research which are cycle I and II, each cycle includes: Planning, Acting, Observing, and Reflecting.The results of this study explain that the value of KKM 75 learning outcomes of students visible increase compared with the initial condition that only 11 students (32.35%) above KKM has increased to 24 students (70.58%) in cycle I and increased 34 students (100%) in cycle II. Suggestions that can be given by researchers include: To improve the learning situation is fun then needed innovative learning models such as Teams Games Tournamens (TGT). This innovative learning model can be used to improve students' learning achievement in matrix reading materials.Keywords : Matrix, Teams Games Tournaments (TGT).


LaGeografia ◽  
2021 ◽  
Vol 19 (2) ◽  
pp. 226
Author(s):  
Pratiwi Pratiwi ◽  
Sulaiman Zhiddiq ◽  
Ramli Umar ◽  
Alief Saputro

This study aims to: 1) find out how the picture of learning outcomes of students by using the Discovery Learning learning model in class X SMA Negeri 3 Luwu Utara. 2) find out the increase in geography learning outcomes by using the Discovery Learning learning model in class X SMA Negeri 3 Luwu Utara. The target in this study were students of class X IIS 2 in SMA Negeri 3 North Luwu, totaling 30 students. This type of research is Classroom Action Research (PTK). Consists of 2 cycles where each cycle consists of three meetings. The first and second meetings are material giving and the third meeting is the evaluation of the end of the cycle. The results of this study indicate 1) The average learning outcomes of students before using the discovery learning model is 40.67. Then increase after the application of discovery learning models in the first cycle of 63.267 included in the medium category, and in the second cycle of 75.33 also included in the medium category with a percentage increase of 13.79%. 2) The results of observations of students' activities in the teaching and learning process also increased, in the first cycle of the first meeting of 60.14% and then an increase in the second meeting of 68.88%. In the second cycle the first meeting amounted to 70.83% and experienced a change in the second meeting amounted to 78.47% included in the category of "very active".


2019 ◽  
Vol 3 (3) ◽  
pp. 1-7
Author(s):  
Iltavia Iltavia ◽  
Nurhasnah Nurhasnah

The problem formulation in this study is 1). How is the teacher's activity in the application of a scramble type cooperative learning model on Mathematics learning in class XI SMK Cendana Padangpanjang 2017/2018 Academic Year? 2). How is the activity of students in the application of scramble type cooperative learning models in mathematics learning in class XI SMK Cendana Padangpanjang class year 2017/2018, 3). Are students' mathematics learning outcomes using a scramble type cooperative model on effective mathematics learning to improve mathematics learning outcomes in the cognitive domain? To test the validity of the hypothesis the pretest and posttest values were analyzed using the t-test. Obtained then  rejected and  be accepted . This has the effect of increasing the percentage of good completeness as much as 75% of the mathematics learning outcomes. From the results of data analysis it can be concluded that by applying the Scramble Type Cooperative learning model has a good effect on students' mathematics learning outcomes in class XI TKJ SMK Cendana Padangpanjang


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