scholarly journals THE EFFECT OF USING BLOG TOWARD STUDENTS’ MOTIVATION TO WRITE ANALYTICAL EXPOSITION TEXT

2020 ◽  
Vol 5 (1) ◽  
pp. 48-60
Author(s):  
Ratna Dewi ◽  
Syahrul Syahrul ◽  
Hilma Pami Putri

        This study was done due to the lack of motivation of students in SMKN Baso to write. One of the media used to increase students’ motivation is blogging. The design of this research was experimental research. The data was obtained through a questionnaire. The populations of this research were the second-grade students at SMKN 1Baso academic years 2019/2020 consisting of 174 students. To determine the sample, the researcher used purposive sampling by choosing two classes, they were XI Perkantoran 1 and XI Perkantoran 2. XI Perkantoran 1 was treated as a control class that applies with conventional media in writing while XI Perkantoran 2 was treated as an experimental class that applies blog in writing. To analyze the data collected, the researcher used the t-test formula to test the hypothesis and consult the result into t-table with level significance α = 0,05. Based on the result of the research, the mean score of the questionnaire after giving the treatment of the experimental class was 72,28 was higher than the mean score of the control class was 65,85. Then it was analyzed by using t-test and the result of t-obtained was 4,47 with the degree of freedom 39 and the level significance α = 0,05. Through comparing the t-obtained (4,47) to t-table (2,042) on the same degree of freedom and level significance, it was found that the value of t-obtained was higher than the value of t-table. Thus the hypothesis (Ha) is accepted which stated using a blog gives a better effect on students’ motivation to write analytical exposition text.

2018 ◽  
Vol 4 (1) ◽  
pp. 42
Author(s):  
Ujang Supriadi

This research is aimed to find out whether or not using Fantasy Stories Technique  Toward Students’ Creativity in Writing is effective. The research was experimental research and the design used was used one group pre-test  post-test design. The population of the study was the second grade students of SMA Negeri 1 Praya Timur which consisted of only one class with 25 students’. So, the researcher took all the number of population as the sample. The data were collected by using pre-test and post-test. The instrument of this research used was writing test. The technique that was used to analyse the data was t-test formula. From the data analysis, it was found that the result of t-test (2,296) was higher than t-table (1,711) at the significant level = 0,05 and the number of degree of freedom (df) = 24. Therefore. Based on the result of the analysis. It can be concluded that Fantasy Stories Technique  Towards Students’ Creativity in Writing at the Second Grade Students’of  SMAN 1 Praya Timur in academic year 2017/ 2018 is effective.


2018 ◽  
Vol 5 (2) ◽  
pp. 71
Author(s):  
Muhammad Helmi

This research is aimed to find out whether or not vocab acrostic effective in teaching Vocabulary at MTs. Islam Selaparang Putra Kediri Lombok Barat. This research is experimental research. The design used was one group pre-test post-test design. The sample was all population of the second grade students that consisted of 28 students. The Instrument was valid andreliable. The findings shows that t-test is (4,59) > t-table (2,057) at the significant level = 0,05 (95%) and N = 28 students. It means that, Alternative hypothesis (Ha) is accepted and Null hypothesis (Ho) is rejected. The mean score of post-test score is 76,71and pre-test score is 54,5. It can be concluded that Vocab Acrostic is  effective in teaching Vocabulary at MTs. Islam Selaparang Putra Kediri Lombok Barat in academic year2016/2017.


2018 ◽  
Vol 5 (1) ◽  
pp. 12
Author(s):  
Baiq Deni Kurniati

This research was aimed to find out the effectiveness of Obstacle Race Game toward students’ motivation in learning grammar and to find out the correlation between students’ motivation and grammar at MA Darul Husaini Sanggeng. The kind of this research is experimental research (quantitative approach). This research design was applied pretest-posttest design. The population of this research was all of the second grade students of MA Darul Husaini Sanggeng. The sample of this research was consist of two classes namely XI-A as experimental class consist of 17 students and XI-B as control class consist of 17 students. The sample technique used in this research was saturated sampling technique. The technique which was used to analysis the data was t-test and r-test formula. From the research data found that the t-test score is higher than t-table (2,635>2, 021). Based on the result of this research, it can be conclude that the Obstacle Race Game has positive effect towards students’ motivation in learning grammar. From the research data found that r-test is higher than r-table (0,990>0,482). It can be conclude that there is correlation between students’ motivation and grammar.


2019 ◽  
Vol 8 (2) ◽  
Author(s):  
Musdizal Musdizal

The objective of thisresearch was to know the effect of using Visualization Strategy in teaching recount text on reading comprehensionability at the second grade students of SMPN 4 Kerinci. Then, the type of the researchwas quasi experimental research. Besides, the population of the research was the second grade students of SMPN 4 Kerinci, it was 75 students. Moreover, the sample of this research consisted of 50 students from two classes. There were experiment class and control class. The analysis of data used t-test. The result of the research showedthat there was significance effect of using Visualization strategy toward students’ reading comprehension of recount text. It could be seen of hypothesis was gotten the mean of control class was 60 and the standard deviation was 102 while the experimental class was 67,8 and standard deviation was 118,16. And after doing t-test, it was found that tobserve = 2,6> ttable = 1,68. It can be summarized that there was the significant effect of using visualization strategy in the students’ reading comprehension achievement of recount text. 


2020 ◽  
Vol 6 (1) ◽  
pp. 29-36
Author(s):  
Evi Kasyulita ◽  
Rivi Antoni ◽  
Nur Syafitri

The purpose of this research were to find out students reading comprehension of recount text taught through LRD strategy and taught without using LRD strategy. And to find out whether there was an effect of using LRD strategy toward students reading comprehension of recount text at the second grade of SMP MuhammadiyahRambah. This research was an experimental research, precisely a quasi experimental research. The instrument of this research was multiple choices test of reading comprehension. The participants were students at second grade of SMP Muhammadiyah Rambah. The researcher findings showed that the improvement from the score of t-test. The total score of t-test was 3.451. Based on p-value was 0.003 < 0.05. Therefore, it could be concluded that there was an effect of using LRD strategy toward students reading comprehension of recount text at the second grade students of SMP Muhammadiyah Rambah.


2019 ◽  
Vol 6 (4) ◽  
pp. 228-233
Author(s):  
BUDI ADI PRAYOGO

Tujuan penelitian ini untuk mengetahui pengembangan, kelayakan dan keefektifan media permainan monopoli mata pelajaran matematika  sebagai  media yang layak dan untuk meningkatkan hasil belajar kognitif kelas II SD. Jenis penelitian ini adalah penelitian pengembangan menggunakan metode Research and Development . Populasi penelitian ini adalah peserta didik kelas II  SDN Langensari 02. Teknik pengumpulan data menggunakan angket, wawancara, dokumentasi, observasi, dan tes. Analisis data menggunakan uji validitas, Reliabilitas, Normalitas, Homogenitas, N-gain, dan t-Test. Hasil Penelitian menunjukan bahwa, penilaian pakar ahli materi sebesar 92,64% (sangat layak) dan ahli media sebesar 91,66% (sangat layak). Media yang dikembangkan mampu meningkatkan ketuntasan klasikal 26,08% menjadi 100%. Jadi, dapat disimpulkan bahwa Media Permainan  Monopoli Mata Pelajaran  Matematika Materi Penjumlahan dan Pengurangan bilangan 1 sampai 500 di Kelas II SD layak digunakan   The purpose of this study was to know development, properness, and effectiveness of monopoly game media in Mathematics as a proper media and to improve cognitive learning outcomes of second grade of elementary school. The type of this study was research development which used Research and Development method. The population of this study was the second grade students of SDN Langensari 02. The Technique of the data collection used questionnaire, interview, documentation, observation, and test. The data analysis used validity, reliability, normality, homogeneity, N-gain, and t-test. The results of the study showed that, the expert material's assessment as many as 92,64% (very proper) and from media expert as many as 91,66% (very proper).The media which is being developed is able to increase classical mastery from 26.08% to 100%. Thus, it can be concluded that Monopoly Game Media in Mathematics especially in Addition and Substraction material of number 1 up to 500 in the second grade of elementary school was proper to be used.


2020 ◽  
Vol 4 (3) ◽  
Author(s):  
Tawali Tawali

This research was aimed to know The Effectiveness of SQRC Technique Towards Students’ in Reading Comprehension  at the Second grade  students of SMP Nurul Madinah . The design of this research was pre experimental research with one group pre-test post-test design. The population of this research  was second grade  students’ consist of 1 class, the class was consisted of 20 students. So, the total sample of this research was 20 students. The data were collected by using pre-test and post-test. Experimental class was treated by using SQRC learning model that used to analyze the data was t-test formula. From the data analysis, it was found that the result of t-test (4.53) was higher than t-table (1.725). The mean score of  pre-test of experimental group was (71.6), and the mean score of post-test of experimental group was (77). Based on the result above, the researcher concluded that The Effectiveness of SQRC Technique Towards Students’ in Reading Comprehension  at the Second grade  students of  SMP Nurul Madinah . It means that alternative hypothesis (Ha) is accepted and null hypothesis (H0) is rejected.


2018 ◽  
Vol 4 (2) ◽  
pp. 55
Author(s):  
Baiq Reni Agustina

This research was aimed to find out the effect of Triangle Game towards students’ motivation in learning grammar and to find out the correlation between students’ motivation and grammar at MA Darul Husaini Sanggeng. The kind of this research is experimental research (quantitative approach). This research design was applied pretest-posttest design. The population of this research was all of the second grade students of MA Darul Husaini Sanggeng. The sample of this research was consist of two classes namely XI-A as experimental class consist of 17 students and XI-B as control class consist of 17 students. The sample technique used in this research was saturated sampling technique. The technique which was used to analysis the data was t-test and r-test formula. From the research data found that the t-test score is higher than t-table (2,635>2, 021). Based on the result of this research, it can be conclude that the Triangle Game has positive effect towards students’ motivation in learning grammar. From the research data found that r-test is higher than r-table (0,990>0,482). It can be conclude that there is correlation between students’ motivation and grammar.


2018 ◽  
Vol 4 (1) ◽  
pp. 13
Author(s):  
Sulistia Wardani

This research was aimed to find out the effectiveness of using individual learning in teaching listening of song and conversation. The research was experimental research and the design that was used was the one group pre-test post-test design. The population of the study was the second grade students of MTs. NW. Lingsar which consisted of one class and this research took all population as sample, consisting of 27 students. Data of the research were primarily gathered from the pre-test and post-test of listening test, in which the result of pre-test was used as control class and the result of post-test was as the experimental class. In analyzing data of the research, the researcher used t–test formula. Based on the analysis, it was gotten that t-test score was 27.76 with the degree of freedom (df) = 26 and t-table was 2,056 at the significant level =0.05. Because t-test is higher than t-table meaning that individual learning is effective in teaching listening at the second grade students’ of MTs. NW. Lingsar in the academic year 2017/2018.


2020 ◽  
Vol 2 (1) ◽  
pp. 35
Author(s):  
Sulaeha Sulaeha

The researcher aims at finding out the effectiveness of using short storyin improving students’ verbal vocabulary mastery. The subject of the research was the second grade students of SMAN 2 Bulukumba. In collecting the data, this research used pre-test and post-test. The type of this research was quantitative with quasi-experimental design. It was applied with two group’s pre-test and post-test design. The population of this study is 215 students from the second grade students of SMAN 2 Bulukumba. This study is quantitative research with quasi experimental design by using 27 students in control class and 30 students in experimental class. This is proved by figure of means group, the standard deviation and value of t-test  which revealed that the mean score of experimental group is higher than the mean score of control group. The result in t-test of experimental class is higher than  t-table. It  showed that t-table 1, 25>t-table at significance level 2,0 and 12,89> 2.045 t-table at 0,05 (98%). It means that using short story  was more effective in improving  students’ verbal vocabulary mastery at the second grade students of SMAN 2 Bulukumba.


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