scholarly journals Dragos Gheorghiu, Livia Stefan, Immersing into the Past: an Augmented Reality Method to Link Tangible and Intangible Heritage

2020 ◽  
Vol 8 (2) ◽  
pp. 91-102
Author(s):  
Dragos Gheorghiu ◽  
Livia Stefan

The current IT and digital technologies such as Mobile Augmented Reality (MAR) enable the overlap of digital and real world information in relation with a topic, in an engaging and efficient manner, and therefore can be used to store intangible heritage and to study it in the context as well. The current paper refers to such an augmentation of cultural information, performed at the Kallatis site, whose ruins, at present mostly covered by the modern town, do not offer sufficient information on the complexity of the Greek civilization. The implementation of a MAR application consisted in defining several points of interest of the important local archaeologic discoveries, which can trigger, for the visitors using our application, an augmentation of the historical site with images and videos. With the current research work, the authors propose and demonstrate that a mobile MAR application can constitute a modern method for providing visitors with an immersive and holistic experience for understanding the local material and intangible heritage.

2021 ◽  
Vol 11 (8) ◽  
pp. 3711
Author(s):  
Selma Rizvić ◽  
Dušanka Bošković ◽  
Vensada Okanović ◽  
Ivona Ivković Kihić ◽  
Irfan Prazina ◽  
...  

Bosnia and Herzegovina (BH) has a very picturesque past. Founded in 11th century, it has always been a crossroads of faiths and civilizations. Extended Reality (XR) technologies can finally take us to time travel into this history, enable us to experience past events and meet historical characters. In this paper, we overview the latest applications we developed that use Virtual Reality (VR) video, Virtual and Augmented Reality (AR) for interactive digital storytelling about BH history. “Nine dissidents” is the first BH VR documentary, tackling a still tricky subject of dissidents in the Socialist Yugoslavia, artists and writers falsely accused, persecuted and still forbidden. “Virtual Museum of Old Crafts” aims to present and preserve crafts intangible heritage through Virtual Reality. “Battle on Neretva VR” is recreating a famous WWII battle offering the users to experience it and meet comrade Tito, the commander of the Yugoslav Liberation Army. “Sarajevo 5D” shows the cultural monuments from Sarajevo that do not exist anymore in physical form using Augmented Reality. Through user experience studies, we measure the user immersion and edutainment of these applications and show the potential of XR for the presentation and preservation of cultural heritage.


2021 ◽  
Author(s):  
Yalda Pashai-Fakhri

Continuous advancements in aerospace technology have led to incredible growth in the airline industry in the past three decades [1]. However, such rapid growth coupled with tighter security restrictions and stricter global travel requirements has led to a burgeoning logistical issue of handling in-transit passengers at airports. Due to security wait times, delays, cancellations and layovers, passengers are spending more time waiting and transiting at airports. This time is often considered to be “lost time” by passengers, as there is no positive or meaningful experience associated with it. This proposal utilizes augmented reality (AR) to gamify the airport environment in an attempt to reclaim this “lost time” for passengers. With the use of a personal mobile device, travelers can initiate a timed journey through the airport that guides them to points of interest where they can complete challenges to earn credits. These credits can then be used towards discount purchases at retailers and restaurants in the airport, resulting in a more positive airport experience for travelers and an increase in revenue for businesses.


2021 ◽  
Author(s):  
Yalda Pashai-Fakhri

Continuous advancements in aerospace technology have led to incredible growth in the airline industry in the past three decades [1]. However, such rapid growth coupled with tighter security restrictions and stricter global travel requirements has led to a burgeoning logistical issue of handling in-transit passengers at airports. Due to security wait times, delays, cancellations and layovers, passengers are spending more time waiting and transiting at airports. This time is often considered to be “lost time” by passengers, as there is no positive or meaningful experience associated with it. This proposal utilizes augmented reality (AR) to gamify the airport environment in an attempt to reclaim this “lost time” for passengers. With the use of a personal mobile device, travelers can initiate a timed journey through the airport that guides them to points of interest where they can complete challenges to earn credits. These credits can then be used towards discount purchases at retailers and restaurants in the airport, resulting in a more positive airport experience for travelers and an increase in revenue for businesses.


2020 ◽  
pp. 133-139
Author(s):  
Sanatan Ratna ◽  
B Kumar

In the past few decades, there has been lot of focus on the issue of sustainability. This has occurred due to the growing concerns related to climate change and the growing awareness about environmental concerns. Also, the competition at global level has led to the search for the most sustainable route in the industries. The current research work deals with the selection of green supplier in a Nickle coating industry based on certain weighted green attributes. For this purpose, a hybrid tool comprising of Fuzzy AHP (Fuzzy Analytical Hierarchy) and VIKOR (VlseKriterijumska Optimizacija I Kompromisno Resenje) is used. The Fuzzy AHP is used for assigning proper weights to the selected criteria for supplier evaluation, while VIKOR is used for final supplier selection based on the weighted criteria. The three criterions for green supplier selection are, Ecological packaging, Corporate socio-environmental responsibility and Staff Training. The outcome of the integrated model may serve as a steppingstone to other SMEs in different sectors for selecting the most suitable supplier for addressing the sustainability issue.


2018 ◽  
Vol 9 (07) ◽  
pp. 20492-20498
Author(s):  
Aborisade Olasunkanmi ◽  
Christopher Agulanna

This work interrogates federal character principle (FCP) in Nigeria. The FCP was designed to fundamentally address the striking features of Nigeria politics of intense struggles for power among the different ethnic groups in the country between the elites from the North and their Southern counterparts and the various segments, but the practice of FCP in Nigeria so far raises curiosity and doubts. Given the outcome of the interrogation, this research work discovered and conclude that federal character has not indeed achieve its objective in the Nigeria, the study finds that Ethnocentrism, Elitism, Mediocrity, Mutual suspicion amongst others accounts for some inhibiting factors of the FCP in Nigeria. Like many other provisions of the Constitution, the Federal Character principle was meant to correct some imbalances experienced in the past, but it has created more problems than it has attempted to solve. Rather than promote national unity, it has disunited Nigerians. There is an urgent need to use more of professionals and result oriented Nigerians to carry out national tasks, than to use unprogressive people due to this "Federal character" issue. Nigeria should be a place where one's track records and qualifications are far greater than just "where they come from" or their lineage if Nigerian truly want to progress.


2021 ◽  
pp. 1-11
Author(s):  
P. N. R. L. Chandra Sekhar Author ◽  
T. N. Shankar Author

In the era of digital technology, it becomes easy to share photographs and videos using smartphones and social networking sites to their loved ones. On the other hand, many photo editing tools evolved to make it effortless to alter multimedia content. It makes people accustomed to modifying their photographs or videos either for fun or extracting attention from others. This altering brings a questionable validity and integrity to the kind of multimedia content shared over the internet when used as evidence in Journalism and Court of Law. In multimedia forensics, intense research work is underway over the past two decades to bring trustworthiness to the multimedia content. This paper proposes an efficient way of identifying the manipulated region based on Noise Level inconsistencies of spliced mage. The spliced image segmented into irregular objects and extracts the noise features in both pixel and residual domains. The manipulated region is then exposed based on the cosine similarity of noise levels among pairs of individual objects. The experimental results reveal the effectiveness of the proposed method over other state-of-art methods.


Author(s):  
Khangamlung Kamei ◽  
Muhammad A. Khan

AbstractFatigue damage is a concern in the engineering applications particularly for metal structures. The design phase of a structure considers factors that can prevent or delay the fatigue and fracture failures and increase its working life. This paper compiled some of the past efforts to share the modelling challenges. It provides an overview on the existing research complexities in the area of fatigue and fracture modelling. This paper reviews the previous research work under five prominent challenges: assessing fatigue damage accurately under the vibration-based loads, complications in fatigue and fracture life estimation, intricacy in fatigue crack propagation, quantification of cracks and stochastic response of structure under thermal environment. In the conclusion, the authors have suggested new directions of work that still require comprehensive research efforts to bridge the existing gap in the current academic domain due to the highlighted challenges.


2021 ◽  
Vol 13 (5) ◽  
pp. 2911
Author(s):  
Jesús Manuel De Sancha-Navarro ◽  
Juan Lara-Rubio ◽  
María Dolores Oliver-Alfonso ◽  
Luis Palma-Martos

University students consume live music; however, almost 40% declare that they have never attended a flamenco show, an intangible heritage of humankind. Numerous studies have shown that cultural capital and socioeconomic profile, among other factors, are variables that influence cultural consumption, and therefore, cultural sustainability. Considering the relationship between several variables, this paper pursues a double objective. On the one hand, identifying the factors that influence attendance at flamenco shows, and on the other, proposing a predictive model that quantifies the likelihood of an individual attending a flamenco show. To this end, we analyse flamenco consumption by means of a survey conducted on 452 university students, using Multilayer Perceptrom (a non-parametric model), a methodology based on an artificial neural network. Our results confirm the importance of cultural capital, as well as personal and external factors, among other. The findings of this research work are of potential interest for management and planning of cultural events, as well as to promote cultural sustainability.


Drones ◽  
2021 ◽  
Vol 5 (2) ◽  
pp. 52
Author(s):  
Thomas Lee ◽  
Susan Mckeever ◽  
Jane Courtney

With the rise of Deep Learning approaches in computer vision applications, significant strides have been made towards vehicular autonomy. Research activity in autonomous drone navigation has increased rapidly in the past five years, and drones are moving fast towards the ultimate goal of near-complete autonomy. However, while much work in the area focuses on specific tasks in drone navigation, the contribution to the overall goal of autonomy is often not assessed, and a comprehensive overview is needed. In this work, a taxonomy of drone navigation autonomy is established by mapping the definitions of vehicular autonomy levels, as defined by the Society of Automotive Engineers, to specific drone tasks in order to create a clear definition of autonomy when applied to drones. A top–down examination of research work in the area is conducted, focusing on drone navigation tasks, in order to understand the extent of research activity in each area. Autonomy levels are cross-checked against the drone navigation tasks addressed in each work to provide a framework for understanding the trajectory of current research. This work serves as a guide to research in drone autonomy with a particular focus on Deep Learning-based solutions, indicating key works and areas of opportunity for development of this area in the future.


Author(s):  
Mahesh Khanolkar ◽  
Jaskirat Sodhi ◽  
I. Joga Rao

The constitutive model for the mechanics of crystallizable shape memory polymers (CSMP) has been developed in the past [1, 2]. The model was developed using the theory of multiple natural configurations and has been successful in addressing a diverse class of problems. In this research work, the efficacy of the developed CSMP model is tested by applying it to the torsion of a cylinder, which is an inhomogeneous deformation. The crystallization of the cylinder is studied under two different conditions i.e. crystallization under constant shear and crystallization under constant moment.


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