scholarly journals Illustration Design Teaching Mode Based on Virtual Wall Painting Technology

Author(s):  
Lingling Zhang

With rapid development of 3D virtual scene, virtual reality (VR) technology starts to be applied in teaching practice. Because of its conception and innovation, VR technology has certain advantage in art creation learning and teaching. In traditional art course teaching, theoretical knowledge is more than design practice, and the depth of design cases is insufficient. Thus, students lack driving force of art creation. On this basis, wall painting technology and VR technology were combined and applied in the course of Illustration Design in this paper. According to the course requirement of Illustration Design – many design cases, Illustration Design teaching mode based on virtual wall painting technology was constructed. The study result showed that, students more approved the new teaching mode, their interest improved greatly and teaching efficiency boosted significantly. The teaching mode can make up for defects of traditional art design teaching mode and contributes to cultivating students’ art creation ability.

2018 ◽  
Vol 1 (2) ◽  
pp. 176
Author(s):  
Yuanbin Wang ◽  
Jianwen Zhao

<p><em>In view of the problems in circuit course, flipped classroom is introduced and new teaching mode is explored. Teaching design, teaching reform suggestion, teaching effects and results are presented. It is verified that this kind of teaching mode can enhance the enthusiasm, initiative and participation of the students, teaching efficiency is also improved. It is also a good way for comprehensive practice. </em></p>


2014 ◽  
Vol 644-650 ◽  
pp. 5821-5824
Author(s):  
Li Xue Mei

The rapid development of electronic simulation technology in modern education has improved and specified a lot the assistance teaching in the circle of traditional teaching. Electronic simulation technology plays a vital role in optimizing class teaching, increasing teaching efficiency and strengthening teaching effects, especially in electrical engineering teaching. According to teaching practice in the basic course of “Electrical Engineering Training”, the use of electronic simulation technology can not only magnify demonstration frequency, but also demonstrate from different angles, helping students quickly master the essence of skills.


Author(s):  
Yuanyuan Ji

With the rapid development of Internet technology, in consequence of the outbreak of COVID-19, colleges and universities have postponed the start of term, in order to protect the life safety of teachers and students. However, to avoid affecting students’ academic studies, colleges and universities have taken various virtual reality technologies to implement personalized online teaching on students. However, there are still some problems in actual teaching, such as the monotonous teaching mode of animation course, which results in students’ lack of practical animation operation ability; the lectures lay too much emphasis on the textbook content and the pedagogical knowledge in animation is not updated, etc. In our study, we will combine Animation Teaching mode with the educational concept of STEAM, and designs a teaching mode oriented to students’ needs. This teaching mode include five parts: analysis of students’ needs, analysis of learning goals, selection of learning strategies, design of learning activities and design of learning evaluation. At the same time, based on the American Customer Satisfaction Index (ACSI) Model, our study will also investigate student satisfaction from four dimensions: student expectations, students’ perceived quality, students’ perceived value and student loyalty, with a view to measure the effectiveness of this teaching model. Through the teaching practice, it is found that this teaching mode can significantly promote students’ grades and motivate their enthusiasm for learning. The students’ autonomic learning and mastery of professional knowledge are significantly superior to those of traditional multimedia teaching method. The proposed teaching mode offers an objective reference for the application of virtual reality technology in teaching.


2022 ◽  
Vol 5 (1) ◽  
pp. 51
Author(s):  
Zibin Huang

Plant biology, as a significant compulsory course for biological science students, is intuitive and practical, which plays a unique role in improving students' comprehensive quality and cultivating their innovation ability. Because of its strong practical characteristics, the experimental course is of great necessity in the study of this course. This paper analyzes the traditional teaching mode of plant biology experiment, as well as its shortcomings in modern teaching, and puts forward diversified reform methods based on the development of contemporary plant biology to promote the teaching mode of plant biology experiment to meet the needs of contemporary students on this subject. Based on the rapid development of modern science and technology, this paper includes the teaching contents, teaching methods, and assessment system of plant biology experiments, and discusses them respectively. This paper aims to improve the teaching efficiency of modern plant biology experiments and help to achieve the goal of efficiently improving students' innovation and scientific research ability.


2021 ◽  
Vol 11 (4) ◽  
pp. 442-446
Author(s):  
Ruifang Gao

Vocabulary teaching is an important research topic in English teaching, this paper combines constructivist theory with English vocabulary teaching and proposes a new model of vocabulary teaching on the basis of qualitative analysis and modular construction, that is “The Word Parameter Contextualized Meaning Construction Mode and The Embodiment-activation Schematic Construction Mode”, the former point out that some words, in vocabulary teaching, do not appear in the vocabulary list, but teachers can hint parameters or clues in the context, such as: time, categories, comparison etc. to guide students to recognize and construct the meaning of unknown words autonomously; the latter means that the human brain systematically stores the learned knowledge and experience and divides it into several units to form a "schema" of which some incomplete places will continue to be supplemented and improved with people's cognition and practice’s development. At the same time, the accumulation of new knowledge will activate the old knowledge in the brain, which enables learners to connect messy knowledge into a systematic network. It is worth promoting in teaching practice. This study selects the college English textbook "New Vision" as the case material to analyze and prove that this new type of vocabulary teaching mode not only can broaden the teaching thinking of teachers and improve teaching efficiency, but also can help students explore the cognitive laws of vocabulary, build a vocabulary system, and effectively stimulate their potential in the short term.


Author(s):  
Na Wang

Art anatomy is a morphological science characterized with the use of many terms and descriptions that are difficult to remember. The traditional art anatomy teaching mode pays attention to explanation of theoretical knowledge in the classroom using simple teaching methods, so that the teaching is boring. Consequently, students have low interest in learning, which affects the quality of teaching. With this regard, an Art Anatomy teaching mode was proposed in this study based on digital virtual technology. It uses digital virtual technology to build 3D models and database of art anatomy teaching specimens. Due to the powerful modeling functions and production effect of 3DS MAX, MAYA software and VRML to render realistic scenes, the preservation and recording of the initial state of the anatomical specimens can save various types of data and spatial relationships of the specimens to the greatest extent. Based on the teaching practice in the course of “Art Anatomy” at Liaoning University of Science and Technology in Liaoning Province, China, the teaching mode proposed in this paper was found to be highly efficient, concrete and easy to understand, and students had a high degree of recognition for this teaching method. A new idea and method were thereby provided for the teaching reform of art anatomy.


Author(s):  
Ping Zhu ◽  
Yinan Xuan ◽  
Zhe Xu

Computer Image Processing is a foundation course of computer specialty. Due to the problem of teaching method and students’ ability problem, the teaching process is boring and students are absent-minded in class, thus leading to low teaching efficiency of Computer Image Processing and low teaching quality. As well, the learning effect and level cannot meet the requirement of market and society. On this basis, Computer Image Processing was chosen as the teaching case to construct ecological learning space mode meeting the course requirements on the basis of investigative study and under the guidance of interactive theory. Besides, the students of computer major were chosen as the objects of study for one-semester teaching practice. Questionnaire survey and interview were combined for empirical research in order to innovate for teaching mode of Computer Image Processing and provide higher-quality computer talents for the society. The investigation found that the teaching mode is well welcomed by students and greatly improves their learning initiative and learning effect.


Author(s):  
Shen Min

The arrival of the new media era has a certain impact on the teaching environment of universities in China. The rapid development of new media has also profoundly affected the thinking mode, behavior style and psychological consciousness of college students. This paper puts forward some innovative teaching modes under the background of new media information technology, including the online simulation court, the construction of interactive dynamic teaching website and so on. It realizes the deep integration between law teaching and modern new media technology, and gradually forms an open and diversified teaching mode. The research content of this paper has far-reaching significance for promoting the teaching of new media technology and enhancing the pertinence and effectiveness of College Students’ legal education.


Author(s):  
Lanlan Xu ◽  
Qiang Zhou

With the rapid development of computer and network technology, the application of mobile app has been involved in all walks of life, especially the traditional art teaching mode. Therefore, it is of great significance to design an app with art learning and education as the main content based on the concept of young people's cognitive psychology and art training. This paper first analyzes the current situation and development trend of art education app at home and abroad, then analyzes and studies the design and application needs of education app at home, clarifies the needs of students and teachers, analyzes the visual and psychological characteristics of teenagers and their impact on interface and interaction design, and finally designs an art education app that meets the domestic needs. The results show that the app can enhance the interest of young people in art learning.


Sign in / Sign up

Export Citation Format

Share Document