scholarly journals Comparison of E-Learning, M-Learning and Game-based Learning in Programming Education – A Gendered Analysis

Author(s):  
Sohail Iqbal Malik ◽  
Mostafa Al-Emran ◽  
Roy Mathew ◽  
Ragad M Tawafak ◽  
Ghaliya Alfarsi

Learning to code is considered as a difficult and challenging task for a significant number of novice programmers in programming education. Novice programmers have to acquire different skills such as problem solving, program design, comprehension, and debugging at the same time. On the other hand, most introductory programming courses focus more on syntax of the programming language. In this study, we developed and introduced a ‘PROBSOL’ application in three different learning systems (E-learning, M-learning and Game-based learning) to enhance the problem solving skills of novice programmers in an introductory programming (IP) course. A survey was conducted with the IP students to determine their perception about all the three applications in the IP course. Gender differences were determined by comparing both female and male students’ responses for each question in the survey. The results of comparison show that male students were more satisfied with all the three applications compared to female students. Both female and male students perceived that all the three applications are user-friendly, enabled them to accomplish tasks more quickly, and enhanced their learning productivity. Overall, both male and female students appreciated all the three applications in the teaching and learning process of the IP course. This study implies that instructors can also use all the three applications as an additional teaching tool in the teaching and learning process of programming education.

Author(s):  
Muhammad Reza Atsani

This study aims to improve the ability of passing volleyball under class XI Mekatronika EPCOS SMK Negeri 1 Batam through the playing method. This type of research uses classroom action research. The subjects of this study were 20 people consisting of 13 male students and 7 female students. The research instrument used a rubric for the assessment of the volleyball passing performance. The results showed that there was an increase in conducting this research, so it was concluded that the playing method could improve the volleyball under-passing ability of class XI Mekatronika EPCOS SMK Negeri 1 Batam. It is hoped that this research can serve as a reference for the future or a reference in the teaching and learning process.


Author(s):  
Michelle Aubrecht

Game-based learning is a dynamic and powerful way to engage students to develop evidence-based reasoning, analytical and critical thinking skills, problem-solving skills, systems thinking, and connect with peers, all of which are 21st century skills. Games can lead students to become participatory learners and producers instead of passive recipients. This chapter considers the following three approaches to using games with students: (1) an instructor makes a game for a specific learner outcome, (2) students make a game, and (3) an instructor uses a commercial or online game. The chapter emphasizes the second and third methods. Specific examples of how games are being used with students illustrate ways to teach with games.


2018 ◽  
Vol 8 (2) ◽  
pp. 142-156
Author(s):  
Andri Anugrahana

Teaching and learning process in the classroom tends to use the process of memorizing and using the concept in Bloom's taxonomy. This study developed questions that invites students to perform high-level skill process of analyzing, evaluating, and creating, according to Bloom's taxonomy, which are the indicators of HOT (Higher Order Thinking). The HOT process is derived from students experience in learning and the knowledge of each student. This qualitative descriptive research aims to obtain a description of the HOT problem-solving process in the geometry course. Subjects in this study were 50 prospective elementary school teachers. The learning process begins with the students getting the problems given by the teacher, then discussing it in groups, and providing opportunities for students to express opinions or thoughts orally. The data collection was the results of the student's thinking process, problem-solving skills test, and interviews. The data analysis was done by doing data reduction, data presentation, also drawing conclusion and verification. The result showed that students experiencing high level skill process of analyzing, evaluating and creating. In the process of analyzing, the students proved the formula of the area of two-dimensional figures. In evaluating the stages, the students in the group conducted the examination, made guesses, did the experiment, and tested the allegations of what has been done. Furthermore, students were able to create and find various answers in the form of two-dimensional figures.


2019 ◽  
Vol 3 (3) ◽  
pp. 125
Author(s):  
Nor Alfi Qalbi ◽  
Zainuddin Zainuddin ◽  
Sarah Miriam

Keterampilan pemecahan masalah penting untuk dikembangkan pada proses belajar mengajar agar peserta didik mampu memecahkan masalah yang  dihadapi secara realistis. Adapun fokus dari penelitian ini adalah untuk mendeskripsikan validitas dan kepraktisan perangkat pembelajaran dengan metode problem solving melalui model pengajaran langsung pada materi usaha energi. Validitas perangkat dapat ditinjau dari hasil lembar validasi perangkat yang dinilai oleh dua validator. Kepraktisan perangkat pembelajaran yang digunakan dapat dilihat dari lembar pengamatan keterlaksanaan RPP ketika diterapkan pada 22 peserta didik kelas X MIPA 2 di SMA Negeri 12 Banjarmasin yang diamati oleh dua orang pengamat. Data selanjutnya dianalisis secara deskriptif kuantitatif. Hasil penelitian menunjukkan bahwa perangkat pembelajaran yang dikembangkan 1) valid berdasarkan hasil penilaian validator dengan kategori baik; dan 2) praktis berdasarkan keterlaksanaan RPP dengan kategori sangat baik. Disimpulkan bahwa perangkat pembalajaran dengan metode problem solving melalui model pengajaran langsung pada topik usaha dan energi yang dikembangkan berkategori valid dan praktis untuk diimplementasikan dalam proses pembelajaran. Problem solving skills are important to be developed in the teaching and learning process so that students are able to solve problems realistically. The focus of this research is to describe the validity and practicality of learning materials with problem solving methods through direct teaching models on work and energy. The validity of the learning materials can be reviewed from the results of the learning materials validation sheets which are assessed by two validators. The practicality of the learning materials used can be seen from the observation sheet of the implementation of the lesson plan when it is applied to 22 students of Class X MIPA 2 in SMA Negeri 12 Banjarmasin observed by two observers. Data were analyzed descriptively quantitatively. The results showed that the learning materials developed 1) were valid, this was based on the results of the validator assessment in both categories; and 2) were practical, this is based on the implementation of the lesson plan in the very good category. It was concluded that the learning tools with problem solving methods through direct teaching models on the topic of work and energy were developed in valid and practical categories to be implemented in the learning process.


AKSIOMA ◽  
2019 ◽  
Vol 10 (2) ◽  
pp. 143-154
Author(s):  
Annisa Sulistyaningsih ◽  
Suparman Suparman ◽  
Ellya Rakhmawati ◽  
Surasmanto Surasmanto

The 21st century learning process requires effective and innovative teaching materials. One teaching material that can help smooth the teaching and learning process in schools is a module. This study has two objectives. The first objective is to analyze the needs of mathematics textbooks that can improve students' problem solving abilities in accordance with the Problem Based Learning (PBL) model. The second objective is to identify learning problems faced by students and analyze the suitability of textbooks with SILABUS. This study uses descriptive qualitative. The research subjects were mathematics lesson teachers and seventh-grade students of SMP Negeri 09 Yogyakarta. Data on learning resources are collected by interviewing mathematics teachers. Data on students' problem solving abilities were collected by observation on class VII students. Data analysis techniques using data reduction, data presentation, and conclusion. This study has two results. The first result is the textbook used is not in accordance with core competencies, not in accordance with basic competencies, not in accordance with indicators of achievement of competence, and the existing questions are considered difficult by students. The second result is the absence of learning models applied in textbooks. So that a textbook is needed in the form of modules that can improve problem solving skills in students with PBL models; Teachers and students state that needing textbooks in the form of mathematical modules that can be understood, motivated in learning, there are many models of questions that are real so students agree and support the creation and development of mathematical modules to improve problem solving skills.Keywords: needs analysis; mathematics module; problem solving ability; problem based learning.


2019 ◽  
Vol 24 (5) ◽  
pp. 2779-2796 ◽  
Author(s):  
Sohail Iqbal Malik ◽  
Roy Mathew ◽  
Rim Al-Nuaimi ◽  
Abir Al-Sideiri ◽  
Jo Coldwell-Neilson

Author(s):  
Min Pun

There are many benefits of using interdisciplinary approaches in teaching and learning. One of the goals of teaching and learning is helping students to develop insights, problem solving skills and self-confidence. The teachers can bring them to their classroom is interdisciplinary approaches are used in the teaching learning process. In this way, interdisciplinary approaches help students develop their cognitive abilities such as skills and mental processes, which are necessary to solve the problems.Crossing the Border: International Journal of Interdisciplinary Studies 5(2) 2017: 1-2


2020 ◽  
Vol 7 (10) ◽  
pp. 875-894
Author(s):  
Yeni Yuliana

Abstract The internet can be made as a way to transfer knowledge from lecturers to students, while Learning that utilizes the internet is one of the E-Learning Learning media. E-learning is distance learning that utilizes computer technology or computer networks or the Internet E-learning, so that it can enable the learning process through computers in their respective places without having to physically go to attend classes or lectures in class, Systems e-learning learning is a new way of teaching and learning. E-learning as a special learning media PAI courses provide a very important role and a large function in the course because so far there are many shortcomings and weaknesses such as the limitations of space and time in the teaching and learning process through E-learning which prioritizes the efficiency of learning so students get full teaching even though they do not have to be face to face, can also be accessed anywhere, anytime, according to the assignments given by the lecturer usually scheduled with a specified deadline. The development of education towards e-learning is a must so that the quality standards of education can be improved, E-learning is one of the uses of internet technology in the delivery of learning and its broad reach. E-learning can also be an answer to a health problem that is Pandemic Corona (Covid-19) which is very influential also in every aspect of life, especially in education.Keywords: Effectiveness, Utilization, Islamic Religious Education, E-Learning, Covid 19. Abstrak Internet dapat dijadikan cara untuk mentransfer ilmu pengetahuan dari Dosen kepada mahasiswa/mahasiswi. Adapun Pembelajaran yang memanfaatkan internet salah satunya adalah media pembelajaran E-Learning. E-learning adalah pembelajaran jarak jauh (distance learning) yang memanfaatkan  teknologi komputer atau jaringan komputer atau internet E-learning, sehingga dapat  memungkinkan proses pembelajaran melalui komputer di tempat mereka  masing– masing tanpa harus secara fisik  pergi  mengikuti pelajaran atau pun  perkuliahan di kelas,  Sistem pembelajaran e-learning adalah cara baru dalam proses belajar mengajar. E-learning  sebagai   media pembelajaran khususnya mata kuliah PAI memberikan  peran   sangat   penting  dan fungsi yang besar pada mata kuliah tersebut karena selama  ini terdapat banyak  kekurangan  dan kelemahan seperti keterbatasan ruang dan waktu dalam  proses belajar  mengajar melalui E-learning yang  mengedepankan keefisienan dalam belajar sehingga  mahasiswa mendapat pengajaran yang penuh meski tidak harus bertatap muka, juga bisa di akses di mana saja, kapan saja,  sesuai dengan tugas yang diberikan oleh dosen biasanya terjadwal dengan  batas  waktu  yang  di tentukan. Pengembangan  pendidikan menuju e-learning merupakan suatu keharusan agar standar mutu pendidikan dapat ditingkatkan,  E-learning merupakan salah satu penggunaan teknologi internet dalam penyampaian  pembelajaran  serta  jangkauannya yang luas. E-learning  juga dapat menjadi jawaban dari suatu permasalahan kesehatan yaitu Pandemi Corona (Covid-19) ini yang sangat berpengaruh juga pada setiap aspek kehidupan terutama bidang pendidikan.Kata kunci  :  Keefektifitas, Pemanfaatan, Pendidikan Agama Islam,  E-Learning, Covid 19.  


2021 ◽  
Vol 6 (15) ◽  
pp. 552-562
Author(s):  
Fatma Berna BENLİ ◽  
Kübra GÜRTAŞ

In our new education curriculum, it has been seen that it is no longer sufficient for students to learn only the achievements, unlike these gains, solution strategies that the student visualizes in his mind and designed by himself are also needed. Mathematical thinking, which is the process of obtaining new information completely different from the student's old knowledge and new knowledge, using it in the solution of the problem, and transforming that knowledge into new knowledge, has become extremely important. MEB asks students for deep mathematical thinking and problem solving skills in all questions they ask in the skill-based tests and student selection exam LGS. In this study, mathematical thinking and problem solving skills of middle school 7th grade students while solving problems will be examined. The research was applied to 241 students in 7 different secondary schools in the province of Bingöl in the Eastern Anatolia Region in the 2020-2021 academic year. In the study, it was investigated by quantitative and qualitative methods whether the mathematical thinking and problem solving skills of the students on rational numbers are related to gender, whether they had pre-school education and daily reading time. In the research, the SPSS 25 package program was used in the analysis of quantitative data, and in the analysis of qualitative data by examining the process steps in the answers from the students. As a result of the research, a statistically significant difference was found between male and female students, and this difference is in favor of female students. According to the findings obtained from the research, no statistically significant difference was found between the students who had and did not have pre-school education. Secondary school 7th grade students’ mathematical thinking and problem solving skills are related to their daily reading time. According to the results, students who read for an hour a day are more successful than students who read for fifteen minutes a day.


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