Definitions, Key Characteristics, and Generations of Mobile Games

2009 ◽  
pp. 289-295 ◽  
Author(s):  
Eui Jun Jeong ◽  
Dan J. Kim

In the emerging wireless environment of digital media communications represented as ubiquitous and convergence, rapid distribution of handheld mobile devices has brought the explosive growth of the mobile content market. Along with the development of the mobile content industry, mobile games supported by mobile features such as portability (mobility), accessibility (generality), and convenience (simplicity) have shown the highest growth rate in the world game market these days. In-Stat/MDR (2004) and Ovum (2004) expect that the mobile games’ annual growth rate between 2005 and 2009 will be around 50% in the United States and 30% in the world. According to KGDI (2005) and CESA (2005), compared to the rate of the whole game market (5%) of the world, it is about six times higher, and it exceeds the rate of video console (10%) and online games (25%). Mobile games thus are predicted to be one of the leading platforms in the world game market in 10 years’ time. In addition, as the competition among game companies has been enhanced with the convergence of game platforms, mobile games are being regarded as a breakthrough for the presently stagnant game market, which has focused on heavy users. However, due to the relative novelty of mobile games, there are a few visible barriers in the mobile game industry. First, definitions and terminologies and key characteristics related to mobile games are not clearly arranged as yet. Second, there is little research on the classification and development trends of mobile games. Therefore, this article is designed to contribute insights into these barriers in three ways. Firstly, the article provides narrow and broad definitions of mobile games. Secondly, key characteristics, platforms, and service types of mobile games are discussed. Finally, following the broad definition of mobile games, this article classifies mobile games as one to fourth generations and one pre-generation. Characteristics and examples of each generation are also presented.

Halalpshere ◽  
2021 ◽  
Vol 1 (1) ◽  
pp. 11-31
Author(s):  
Md Siddique E Azam ◽  
Moha Asri Abdullah

The global Muslim community, with its fastest-growing size, has made the global halal industry to become one of the fastest-growing markets in the world. The industry, as of 2018, with its significant annual growth rate, has a global market value of US$2.2 trillion. However, a number of inhibitors have slowed down the growth rate of the industry. One of the pressing issues within the halal industry is the lack of a universal halal standard. There are many halal standards that exist globally, and they vary from country to country. For example, Malaysian Standard, Halal standards by Standards and Metrology Institute for Islamic Countries (SMIIC), Halal Standard of Indonesia, United Arab Emirate (UAE), Brunei, Singapore, Pakistan, and others. Some of these standards are widely recognised and acknowledged by many countries across the world. Hundreds of Halal Certification Bodies (HCBs) of many countries are using these standards as reference for halal certification after getting recognised by the respective organization. Additionally, the number of applications by HCBs is increasing globally due to the rising demand for halal products and services. Most of these HCBs have received recognition from more than one accrediting bodies. This is because of the consumer trust and reliability on different standards. A lot of commonalities are observable amongst these standards because of the same primary source of Islamic law, i.e. Al-Quran and Al-Hadith. On the other hand, a significant gap or diversity is found in the implementation of the definition of halal and halal standards globally. Such diversity and differences in these standards have become a major obstacle of market entry by the industry players and Small and Medium Enterprises (SMEs) to expand their business. In this regard, a universal halal standard is crucial as the global halal industry targets the same consumers (Muslim population) to meet their faith-based needs. To address this issue, the foremost important step to be taken is to identify and realize the commonalities and differences among these halal standards globally. Simultaneously, it is also needed to know the factors of creating similarities and diversities. Such realization will enable the policymakers and Islamic scholars to come forward and work together to develop a universal halal standard globally. The objective of this paper is to critically analyse this matter by investigating the four most popular halal standards, which are the standards of SMIIC, Malaysia, Indonesia, and Singapore. To achieve the objective, this paper adopts the methodology of content analysis by reviewing the literature on halal standards globally. Additionally, the four most popular halal standards were investigated to realize the commonalities and differences. This study will be the first to compare the halal standard of SMIIC with other well-established halal standards globally. Interviewing Islamic scholars from different countries for respective standards was beyond the scope of the study because of time and other constraints.


2014 ◽  
Vol 22 (4) ◽  
pp. 21-33 ◽  
Author(s):  
SeonJun Kang ◽  
Sang-Yong Tom Lee

While the growth of total game market size slowed down and the arcade game industry started to shrink, the online game market keeps increasing, attaining 26.5% annual growth rate for the early 2010's. Korea's online game business is especially popular, so that the size is about US$ 4 billion, which is 64.2% of Korea's total game industry. In 2013, Game market size and online game market size were estimated to be about US$ 9 billion and US$ 7 billion, respectively. From a standpoint of sales, the game market in Korea (US$ 4.95 billion) accounts for 5.8% of the world game market and almost one third of the world online game market. Its growth rate is higher than that of the world game market. The online game markets in Korea and China have common characteristics that can be distinguished from other countries: two-sided market with very low switching costs. This paper is to study the important factors that affect Korean online game's platform competition. The authors empirically investigate network externalities by using various variables in online game industry in Korea. The authors found the number of games available in a platform positively affects its market share, while the diversity of games and generality of game rating had no significant impacts. The authors also found that multi-homing (or overlap of games) increases an online platform's market share when the platform is relatively new. However, multi-homing decreases market share when it becomes mature. Having done our empirical and academic analyses, the authors draw practical implications that may help decision makers in Korea's online game businesses.


Author(s):  
Lindsey Kahn ◽  
Hamidreza Najafi

Abstract Lockdown measures and mobility restrictions implemented to combat the spread of the novel COVID-19 virus have impacted energy consumption patterns, particularly in the United States. A review of available data and literature on the impact of the pandemic on energy consumption is performed to understand the current knowledge on this topic. The overall decline of energy use during lockdown restrictions can best be identified through the analysis of energy consumption by source and end-user breakdown. Using monthly energy consumption data, the total 9-months use between January and September for the years 2015–2020 are calculated for each end-use. The cumulative consumption within these 9 months of the petroleum, natural gas, biomass, and electricity energy by the various end-use sectors are compared to identify a shift in use throughout time with the calculation of the percent change from 2019 to 2020. The analysis shows that the transportation sector experienced the most dramatic decline, having a subsequent impact on the primary energy it uses. A steep decline in the use of petroleum and natural gas by the transportation sector has had an inevitable impact on the emission of carbon dioxide and other air pollutants during the pandemic. Additionally, the most current data for the consumption of electricity by each state and each end-user in the times before and during the pandemic highlights the impact of specific lockdown procedures on energy use. The average total consumption for each state was found for the years 2015–2019. This result is used calculation of yearly growth rate and average annual growth rate in 2020 for each state and end-user. The total average annual growth rate for 2020 was used to find a correlation coefficient between COVID-19 case and death rates as well as population density and lockdown duration. To further examine the relationship a correlation coefficient was calculated between the 2020 average annual growth rate for all sectors and average annual growth rate for each individual end-user.


2019 ◽  
Vol 9 (S1) ◽  
pp. 25-30
Author(s):  
Jisha Antony ◽  
S. Raja ◽  
P. Dhanya

This study analysis ‘Publication output of Poultry industry’ in the Scopus database during the period 2008 to 2017. The analysis revealed that the total 4248 documents indexed in the database during the selected period of study. The highest productive year is 2017 with 610 publications (14.36%) and the lowest is 2008 with 268 publications (6.31%). 77.87% of publications are scholarly articles. The most prolific author is S.C. Ricke. With 25(0.59%) papers followed by K. Dhama with 22 (0.52 %/) papers. The most productive country is the United States with 1071 publications. The famous Journal in this field is ‘Poultry science’ with 255 publications (6%) and the journals ‘World S Poultry Science Journal’ with 115 publications (2.71%) and ‘Avian Diseases’ with 113 publications (2.66%) occupies the second and third ranks respectively. From the institutional output, the United States Department of Agriculture, Washington DC dominates the other institutions with the output of 138 articles (3.25%). The poultry industry is a multidisciplinary subject and it includes articles with different areas and the main subject areas are found to be Agricultural and Biological Sciences having 2168 documents followed by Immunology and Microbiology with 988 documents. This study also analysis Annual Growth Rate, Relative growth rate, doubling time.


2019 ◽  
Vol 9 (1) ◽  
pp. 85-89
Author(s):  
Nutan Gaud ◽  
M. P. Singh ◽  
Bhoopendra Singh

The present study aims to analysis authorship pattern and collaboration coefficient of library professional’s competency publications research from 1999-2018. The data has been downloaded by Scopus database. A total number of published articles during the period of study was 433 in the particular database on the topic of ‘professional’s competency’. The study examine various scientometric parameter such as authorship pattern, year wise distribution of publication, determine the annual growth rate and compound annual growth rate of publication, relative growth rate and doubling time of publication and so many. After the analysis, it is found that the highest 11.78% of an article published in the year 2015. The highest growth rate in 2000 and the lowest in 1999. The United States published highest 174 article and secured first place in top five countries wish distribution of the publication. Majority of the article is published by single authors is 171 articles during the period of study.


Author(s):  
Rachel Baarda

Digital media is expected to promote political participation in government. Around the world, from the United States to Europe, governments have been implementing e-government (use of of the Internet to make bureaucracy more efficient) and promising e-democracy (increased political participation by citizens). Does digital media enable citizens to participate more easily in government, or can authoritarian governments interfere with citizens' ability to speak freely and obtain information? This study of digital media in Russia will show that while digital media can be used by Russian citizens to gain information and express opinions, Kremlin ownership of print media, along with censorship laws and Internet surveillance, can stifle the growth of digital democracy. Though digital media appears to hold promise for increasing citizen participation, this study will show that greater consideration needs to be given to the power of authoritarian governments to suppress civic discourse on the Internet.


Author(s):  
Peter Baldwin

To Return To The Bulk of our material in this book, what absolute differences separate the United States from Europe? The United States is a nation where proportionately more people are murdered each year, more are jailed, and more own guns than anywhere in Europe. The death penalty is still law. Religious belief is more fervent and widespread. A smaller percentage of citizens vote. Collective bargaining covers relatively fewer workers, and the state’s tax take is lower. Inequality is somewhat more pronounced. That is about it. In almost every other respect, differences are ones of degree, rather than kind. Oft en, they do not exist, or if they do, no more so than the same disparities hold true within Western Europe itself. At the very least, this suggests that farreaching claims to radical differences across the Atlantic have been overstated. Even on violence—a salient difference that leaps unprompted from the evidence, both statistical and anecdotal—the contrast depends on how it is framed. Without question, murder rates are dramatically different across the Atlantic. And, of course, murder is the most shocking form of sudden, unexpected death, unsettling communities, leaving survivors bereaved and mourning. But consider a wider definition of unanticipated, immediate, and profoundly disrupting death. Suicide is oft en thought of as the exit option for old, sick men anticipating the inevitable, and therefore not something that changes the world around them. But, in fact, the distribution of suicide over the lifespan is broadly uniform. In Iceland, Ireland, the UK, and the United States, more young men (below forty-five) than old do themselves in. In Finland, Luxembourg, the Netherlands, and Norway, the figures are almost equal. Elsewhere, the older have a slight edge. But overall, the ratio between young and old suicides approximates 1:1. Broadly speaking, and sticking with the sex that most oft en kills itself, men do away with themselves as oft en when they are younger and possibly still husbands, fathers, and sons as they do when they are older and when their actions are perhaps fraught with less consequence for others. Suicide is as unsettling, and oft en even more so, for survivors as murder.


2016 ◽  
Vol 04 (02) ◽  
pp. 067-070 ◽  
Author(s):  
Ranabir Salam

AbstractNoncommunicable diseases (NCDs) are responsible for 68% of all deaths in 2012. Eighty-two percent of these “premature” deaths occurred in low- and middle-income countries. Most of the NCD deaths are caused by cardiovascular diseases, cancer, diabetes, chronic respiratory diseases, mental health, road traffic accidents, and violence. The World Health Organization, several governments, and nongovernmental organizations have taken up numerous programs to curb the menace of NCDs. However, the present programs do not include some common chronic medical conditions which also lead to considerable morbidity and mortality. The present review highlights three important chronic disorders: chronic kidney disease (CKD), liver disease (cirrhosis and nonalcoholic fatty liver), and thyroid diseases. CKD is an internationally recognized public health problem affecting 5–10% of the world population. CKD resulted in 956,000 deaths in 2013 and proposes them to be included in the world wide accepted definition of NCD. Cirrhosis and chronic liver disease were the tenth leading cause of death for men and the twelfth for women in the United States in 2001. Moreover, 4–10% of the global population have thyroid dysfunction. This mini-review proposes to expand the definition of NCD to include these three major illnesses.


1979 ◽  
Vol 46 (5) ◽  
pp. 211-213 ◽  
Author(s):  
Allan Michael Hoffman

As many of you are probably well aware, the concept of mandatory continuing education as a requirement for practicing health professionals is currently being debated or enacted by many licensing bodies and professional organizations. This mandatory continuing education debate is not only a heated issue here in Canada and the United States, but is also an extremely important issue in many other highly developed industrialized nations of the world. It is quite safe to assume that by the end of this century most, if not all, licensed health professionals will have a mandatory continuing education requirement. What the author intends to do in this analysis is first present a brief definition of continuing education, discuss some salient variables as they relate to continuing education, and finally discuss professionalism and professional obsolescence.


YMER Digital ◽  
2021 ◽  
Vol 20 (12) ◽  
pp. 215-229
Author(s):  
Dr. Agrim Verma ◽  

Transportation system of a country has a noteworthy role to play in the development of an economy and its sectors. Automobile sector occupies a prominent place in the fabric of Indian economy. Presently, India has already touched the threshold of a major take off in the next decade and beyond to becoming one of the largest automotive (vehicle and component makers) manufacturers in the world. The objective of study was to measure the market structure of scooter segment of two wheeler industry in India for eight financial years, i.e. from the year 2011-12 to the year 2018-19. Descriptive analysis was conducted to present a profile of the industry which included analysis of average, standard deviation, compound annual growth rate, frequency, percentage of data value for each of the variables. The results of the study revealed that overall, there is existence of oligopoly form of market structure in the scooter segment of two wheeler industry in India.


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