Feedback System Design of Architectural Planning Based on Diversified Hot Mining Algorithm

2014 ◽  
Vol 513-517 ◽  
pp. 2334-2338
Author(s):  
Hai Jing Lv ◽  
Zhen Kun Han

Under the background of information era, we use WEB2.0, which has rich feedback system of users, to analyze the diversification of information transfer mode. It will make the performance results of the system more intelligent and systematization. Therefore, we use the manifestation of architecture planning art as an example, in the WEB2.0 environment, presents a multi hot spot mining algorithm, to analyze the diversification and individuation. We use the established transferring model to do data modeling. Then extracting and evaluating the content of text. The experimental results show that the data hot mining algorithm based on diversification can use the feedback information of users effectively, adapting to the WEB2.0 environment. Therefore, in the spreading development of internet information today, based on the internet resources, this paper presents a new algorithm to analyze diversification and individuation manifestation of architecture planning art. It provides a technical innovation and theoretical reference.

Author(s):  
Anna Kaushik

In the Internet age, most of information is available on the Internet in the different formats which known as “Internet resources” and people use Internet information for their different purposes but it is very essential for every Internet user to evaluate the retrieved Internet resources before making their uses to accomplish the tasks. This paper presents a review of selected literature found on evaluation of Internet resources available in different format in LIS domain with the following objectivities (i) To know the literature available on the need of evaluation of Internet resources; (ii) To identify the availability of literature on evaluating Internet resources; (iii) To examine the various criteria suggested for evaluating different types Internet resources by authors. This study will assist to users in framing the evaluation criteria for resources exist in various formats on the Internet.


2021 ◽  
Vol 271 ◽  
pp. 04026
Author(s):  
Xiaohan Hong

The bionic prosthesis is a more advanced research direction in the prosthesis, but there are still many shortcomings. One of them is the lack of an effective perceptual feedback system, which included the feedback of position, force, texture, roughness, temperature, and other environmental information, as well as the information perception ability of the prosthesis itself[1]. This defect limits the normal operation of the prosthesis and endanger the safety of users. By analyzing the sensory feedback mechanism of the human body, it is found in this paper, the main reason for the lack of an effective perceptual feedback system of the bionic prosthesis is that there is no structure connected with the internal nerves of the human body in the mechanical prosthesis. Therefore, the perceptual signals collected by artificial sensors cannot be transmitted to the cerebral cortex by invasive method, or lack specific in vitro devices to stimulate patients to produce specific perceptual feedback by non-invasive methods. At present, through the use of invasive and non-invasive technology, we have mastered the form of electrical stimulation, vibration stimulation, and other forms of perceptual feedback. Due to the larger amount of feedback information, shorter training time than other methods, non-invasive electrical stimulation feedback has become a promising research area in this field.


2020 ◽  
Author(s):  
Swati Pandey ◽  
G P Patel

The fifth generation (5G) cellular wireless network are alleged to conquer the central difficulties of existing cellular network, higher data rates, excellent end to-end performance and user coverage in hot spot and swarmed territories with lower latency, energy utilization and value per information transfer. to handle these difficulties, 5G systems will embrace a multi-level design comprising of macro cells, distinctive types of authorized little cells, transfers, and gadget to-gadget (D2D) systems to serve users with various nature of-benefit (QoS) prerequisites in an exceedingly spectrum and energy effective way. Beginning with the dreams and prerequisites of 5G multi-level systems, this postulation traces the difficulties of interference administration (control, cell relationship) in these systems with shared spectrum get to (when the various system levels share the identical authorised spectrum. during this specific situation, a subjective correlation of the present cell association and power control plans is given to our work to interference management in 5G systems.


Author(s):  
zhang caixia ◽  
Honglie Shen ◽  
Jun Chen ◽  
Hua LI

Abstract Partial shading is very common in photovoltaic (PV) systems. The mismatch losses and hot-spot effects caused by partial shading can not only affect the output power of a solar system, but also can bring security and reliability problems. This paper centers on the silicon crystalline PV module technology subjected to operating conditions with some cells partially or fully shaded. A comparison of the electrical and hot-pot performance results for four different connection mode PV modules without shading and with partial or full shading is presented. Bypass diode of different modules would start up in the different conditions with increasing shading area. We found that the regular half-cell module degraded about 60% than its non-shaded power, which is about 30% less than the other three modules, when the short edges of these modules were shaded. The highest hot-spot temperature of the regular half-cell module was 75.5C, which is the lowest among the four modules before diode started up.


Author(s):  
Aparajithan Sivanathan ◽  
Mohamed Abdel-Wahab ◽  
Frederic Bosche ◽  
Theodore Lim

Introducing serious gaming systems (SGS) has the potential to enhance trainee experience and performance across the construction industry and its supply chain, such as mechanical engineering services. SGS as an ‘enabler’ in architectural engineering has received limited research in its role to assess and enhance the performance of its workforce. In a personnel high-risk environment, improving training standards to eliminate or reduce health and safety risks, in addition to providing an understanding of workers’ ergonomics, ensures sustainability of both the project and its workforce. This paper presents an activity tracking and feedback system that captures the physical activity of a construction worker climbing a ladder. Climbing is captured with a 3D motion capture system and processed in real-time to identify potential areas of underperformance. A simple and representative scoring method was established as a reporting method (game statistics) for giving feedback about the correctness of the activity. It can nonetheless be tuned to characterise and adjust to various complexity levels in-line with the required training standards. Furthermore, the motion data and feedback information are fed into a virtual gaming environment enabling the real-time visualisation of the trainee’s motion and experiential learning of the performance through visual and audio feedback. The gaming concepts are employed here with multiple purposes, particularly for accelerating and facilitating the learning process of the trainee. In addition to the 3D motion capturing system, this paper outlines and tests a proposed serious cyber-physical gaming system that incorporates wearable technologies that has the potential to support both construction training and practice.


Lex Russica ◽  
2019 ◽  
pp. 111-120 ◽  
Author(s):  
S. V. Lipen

The Russian Federation has not adopted a law on normative legal acts, in a number of CIS countries similar laws have been in force for almost two decades, and the legal regulation of these relations is constantly being improved. This experience may well be taken into account in domestic studies, including those aimed at scientific support of legislative activity. The last quarter of the century is characterized by digitalization and informatization of the legal system, laws on normative legal acts of the CIS countries can serve as quite good indicators of these processes. They clearly demonstrate the current trends of recording the information capabilities of the Internet, information and reference systems under the law, the use of other computer technologies in legislative process. In a number of countries, there is an experience of active use of electronic document circulation in carrying out examinations, in forecasting the consequences of regulatory legal acts adoption when approving and directing them into a law-making body. The publication of draft normative legal acts on Internet sites and their public discussion using Internet resources is becoming an almost mandatory element of publicity of lawmaking activities. The comparative legal characteristics of the legislation of the CIS countries may well be in demand in the development and discussion of the draft Russian law on normative legal acts.


2019 ◽  
Vol 74 (6) ◽  
pp. 138-149
Author(s):  
Іванна Іванівна Ворона

The features of using the Internet as a learning resource are described in the research. The necessity of using new educational technologies in the educational process because of the development of information and communication technologies is substantiated. The expediency of using the Internet resources of different purpose and complexity for learning Latin language as well as the list of web-sites is presented. The Internet Information Network offers a huge number of learning and informative materials different in form and content that greatly enhances students’ interest in learning Latin and medical terminology as well as their opportunities to find, study and master the material. Much attention is paid to the use of the Internet by the rising experts in medicine during their independent study of the Latin language. The web resources of the Internet provide access to a wide range of achievements of world science and technology. This is evidenced by a large number of electronic resources of learning, reference, illustrative, game-like and literature content that can affect personal development, education and competence of the students. The access to new information materials is a powerful source of complementation of the theoretical and intellectual component of Latin learning. Using Internet information resources, wisely integrating them into the learning process, makes it possible to cope with a range of both didactic and social as well as cultural tasks more effectively: development of reading skills by using the materials of the network of different degrees of complexity; improvement of writing skills; increase of vocabulary with professional Latin terms; studying history of medical terms, their etymology. As a result of the study the conclusion has been drawn that the Internet with a variety of information and resources has a positive effect on the effectiveness of teaching the Latin language along with the development of motivation and interest of the students. The purposeful and competent use of the Internet resources in teaching Latin significantly improves the efficiency of the learning process and facilitates the study of vocabulary and grammar.


Author(s):  
Jacky Pow ◽  
Sandy C Li

<p>In Web 2.0 environments, the quality of published information can vary significantly and much of the information on the Internet is unproven. This unverified information hinders rather than facilitates student learning, especially among undergraduate students who depend heavily on Internet resources for their studies. Currently, we do not have clear understanding of how students assess information quality and how this process affects their learning. This study argues that students’ perceptions of Internet information quality influence their use of Internet information in their learning. The objectives of this research were to improve our understanding of how students evaluate Internet information by examining their perceptions of information quality and their use of information in learning, and to develop an information acceptance model that effectively measures and predicts students’ use of Internet information. The study participants were undergraduate students at a Hong Kong university (n=299). We used confirmatory factor analysis and structured equation models to develop an information acceptance model based on Klein’s (2002) 15 information quality dimensions. Our results suggested that 8 out of the 15 information quality dimensions were significant in predicting students’ use of Internet information in their academic work.</p>


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