Dynamic Visual Elements in the Digital Media Design

2014 ◽  
Vol 644-650 ◽  
pp. 3081-3084
Author(s):  
Ting Sun

Until the 1990s, with the development of digital technology, planar visual communication of objects from the static prints change to dynamic multiple media, from the pure visual change for visual and auditory etc. Various senses express way, Digital media is also in various art form in the line of sight of people, affecting people psychological activity, survival needs and social experience. The paper discusses dynamic visual elements in digital media of new features.

Author(s):  
Cornelia Lund

Digital technology increasingly has offered new possibilities of combining audio and visual elements, be it in live performances, installations, or videos. The Canadian artist and musician Herman Kolgen plays the different genres like a virtuoso, exploring overarching themes in audiovisual performances as well as audiovisual installations. This chapter offers a case study that takes Kolgen’s work as an example of artistic production that pushes its investigation of audiovisual combinations in different directions by its flexible use of analog and digital media formats. The chapter first discusses the status of Kolgen’s work in terms of categories of audiovisual production such asvisual music, live cinema, andsound art. It then focuses on an analysis of his work under three aspects: exploration of media formats, use of technology, and relation to performance and performativity. At the same time, the chapter situates Kolgen’s work in the wider context of audiovisual art.


2020 ◽  
Vol 4 (1) ◽  
pp. 45-58
Author(s):  
Rob Doggett

As people who love and admire Yeats, we need to reckon with the fact that digital technology is profoundly transforming the ways that readers encounter and thus experience his poetry. I’ll begin on a mostly pessimistic note, arguing that digital media tends to encourage a mode of reading that is oriented toward the acquisition of practical knowledge and, in so doing, works to undercut the type of aesthetic experience that many of us traditionally associate with reading poetry. Next, I’ll briefly mention the lessons that we can learn from Yeats’s own efforts to use a new mass communication technology, radio, to encourage the public to see poetry as a living and communal form of art—which for him meant teaching people to appreciate those aural aesthetic qualities that are most apparent when a poem is chanted, sung, or read aloud. Finally, I’ll return to the relationship between Yeats’s poetry and digital technology in the present, offering a more hopeful take in which I’ll sketch out some of the ways that teachers can use digital tools to foster a mode of reading that, instead of fixating on practical knowledge, opens students up to the types of profound questions that this art form can evoke. Building on Marjorie Perloff’s work, this is a form of aesthetically-engaged reading that begins with the recognition “that a poem …is a made thing—contrived, constructed, chosen—and that its reading is also a construction on the part of the audience.”1


2020 ◽  
Vol 5 (1) ◽  
Author(s):  
Yudi Amboro ◽  
Adityayoga Adityayoga

Animation is one of the flagship products of creative industry which grow rapidly, under Bekraf (Indonesian Creative Economy Board) film, animation, and video sub sector. The high quantity of animation production in Indonesia can be shown through several animation projects which currently still in production stage or already circulated, whether in the form of serialization for TV or in the form of movie on silver screen. Therefore, the study of animation made in Indonesia nowadays is needed more than before. As an art form, animation is also a media that can be deconstructed for each of its aspect, historically, socially, theoretically, and critically. Animation in its visual form is using various element and technique that common in visual media design. This technique historically can be look down to past media that already used before the advent of animation. One of the important visual elements of animation film is visual character element. Visual character is an embodiment of characterization from the scenario. The embodiment done through the design of visual character that made to facilitate the movement in order to make audience understand the story. Character design and its movement in animation through the detail planning must be able to show its personality. In order to show it, the designer uses various technique and methods such as: acting and expression which achieved through character visualization of gesture, movement, voice and other form of body language. Many form of that character visual expression not only used for delivering the story but also to convey meaning to audience. One of the popular genres of animation made in Indonesia is a fairytale (dongeng) animation. Fairytale animation derives its story from folklore (cerita rakyat) of Indonesia. Though it is a misconception the folklore is considered as children friendly story therefore deemed appropriate to be used as animation story for children. One of the popular folklore or fairytale stories that often adapted for animation is Timun Mas story. This animation character gesture study hopefully can be considered as the way to enriching the study of animation as media in Indonesia and in the end can be use to further study of methods and process of character design in animation.


Author(s):  
Katherine Thomson-Jones

Human beings have always made images, and to do so they have developed and refined an enormous range of artistic tools and materials. With the development of digital technology, the ways of making images—whether they are still or moving, 2D or 3D—have evolved at an unprecedented rate. At every stage of image making, artists now face a choice between using analog and using digital tools. Yet a digital image need not look digital; and likewise, a handmade image or traditional photograph need not look analog. If we do not see the artist’s choice between the analog and the digital, what difference can this choice make for our appreciation of images in the digital age? Image in the Making answers this question by accounting for the fundamental distinction between the analog and the digital; by explicating the technological realization of this distinction in image-making practice; and by exploring the creative possibilities that are distinctive of the digital. The case is made for a new kind of appreciation in the digital age. In appreciating the images involved in every digital art form—from digital video installation to net art to digital cinema—there is a basic truth that we cannot ignore: the nature and technology of the digital expands both what an image can be as an image and what an image can be for us.


2019 ◽  
pp. 17-32
Author(s):  
Florence Martin ◽  
Anthony Karl Betrus

2021 ◽  
Vol 9 (03) ◽  
pp. 118-121
Author(s):  
Archana Sawshilya ◽  

The 2019 election witnessed a society that was consuming digital technology .For the first time in the history of India’s political platform the national elections were fought both on the streets and by using the smart phones and social media platforms using the digital technology .The digital media teams of the political parties in the 2019 elections played a very crucial role in trying to tip the scales in the favor of their party .The NaMo app had nearly 10 million downloads while the Shakti app of the Congress had around 70-80 lakh users. But the critics raised the question what if the party that mis-adopted the technology during 2019 is also the majority party in the house that would be responsible for designing the control mechanisms?


Religions ◽  
2021 ◽  
Vol 12 (10) ◽  
pp. 808
Author(s):  
Andok Mónika

The present study shows how Hungarian churches and religious communities responded to the physical closure and relocation to online spaces in the spring of 2020, since while physical gates became closed, digital gates became opened. In the churches, work began in two directions with particular intensity. On the one hand, they organized their online appearance. On the other hand, they began to rethink their theological reflections on the possibilities of digital technology. The study also analyses both the event- and community-based presence of the churches as well as what they broadcast to their believers. The intention was to find the answer to what the presence of the camera meant in the process of live broadcasting, with a special focus on the visual elements and procedures that differed from the visual perception of real presence during streaming: the camera movement, the different viewing angles, the location of the cameras, the cut, and the sound quality. In other words, the believers had a new visual experience, an optical representation of reality, which afforded them a new type of interactivity and participation. In addition, the study highlights the generational differences that can be explored in digital transitions.


Author(s):  
Zainul Arifin ◽  
Suci Ramadhanti Febriani ◽  
Hendri Yahya Saputra ◽  
Anasruddin Anasruddin

One alternative to learning Arabic in the digital era is through online learning using digital technology. The process of learning Arabic in Indonesia has developed rapidly in recent times. The transition from face-to-face to online classes requires adjustments in the learning approach. This research used literature review method. Sources of data were books, articles, and other relevant sources. Data were analyzed through data collection procedures, data grouping, data display, and drawing conclusion. The validity of the data was tested through source and technical triangulation. The result of the study indicated that there are three appropriate approaches for learning Arabic online in this digital era, namely the contextual approach, constructivism approach, and behaviorism approach. The choice of approach should meet the students’ needs and learning conditions. Each approach could be implemented through a variety of methods and techniques. The integration of these three approaches in learning Arabic online provides broad opportunities for students to study independently and develop language skills aspects through various available digital media platforms.


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