scholarly journals PENGEMBANGAN PERANGKAT PEMBELAJARAN MENGGUNAKAN MODEL PEMBELAJARAN COURSE REVIEW HORAY (CRH) UNTUK MENINGKATKAN PRESTASI BELAJAR SISWA MATA PELAJARAN AKUNTANSI DASAR

2021 ◽  
Vol 4 (1) ◽  
pp. 38-47
Author(s):  
Nely Hartika

This study aims to determine the Course Review Horay (CRH) learning model in basic accounting subjects and to find out the development of the Course Review Horay (CRH) learning model can improve student achievement in basic accounting subjects. This study uses R&D (Research and Development) with reference to Sugiyono's theory which consists of six steps, namely potential and problems, data collection, product design, design validation, design revision, and product testing. The population in this study were all students of class X Accounting at SMK Negeri 3  Serang City. The results of this study indicate that the assessment given by the material/content expert by lecturers and teachers. The results of the teacher's expert assessment of the material aspects and the truth of the content get a score of 3,3 in the valid category. The results of the lecturer's expert assessment of the material aspects and the truth of the content got a score of 3,3 in the valid category. The results of product trials in students get a score of 3,2 in the valid category. As for student achievement in the learning process with an average pretest score of 53 and a postest score of 85, there was an increase of 32.

Author(s):  
Siti Samsiyah ◽  
Akhmad Arif Musadad ◽  
Musa Pelu

<p><em>This study aims to describe the importance of a project based learning model in social studies learning to improve student achievement. This research is a descriptive qualitative study with a naturalistic approach. This research was conducted at SMP IT MTA Karanganyar. Data collection was carried out through in-depth interviews, observation and document analysis. The research instrument is the author himself as a data collector. The data validation was done by using triangulation techniques, double checking, and peer question and answer. Data analysis was performed using interactive analysis techniques which included data collection, data reduction, data display, and verification of conclusion. From the research results it can be concluded that the project based learning model is very important in social studies learning to improve student achievement. The increase in student learning achievement can be seen in the increase in student learning outcomes in material relics of the Hindu and Buddhist kingdoms in Indonesia. Project Based Learning assists teachers in developing student skills in making products that have benefits for students in participating in classroom learning. This condition is the main asset used in implementing the 2013 curriculum to create a generation that is superior, intelligent, creative, has quranic morals and environmentally friendly characters.</em></p>


2020 ◽  
Vol 7 (2) ◽  
pp. 28-33
Author(s):  
Vindi Putri Ardiyana

ABSTRAK Penelitian ini bertujuan untuk (1) mendeskripsikan karakteristik kebutuhan guru dan siswa terhadap buku cerita bergambar berbasis Serat Wulangreh Pupuh Pangkur untuk pembelajaran bahasa Jawa di SMP Kota Semarang,  (2) membuat prototipe buku cerita bergambar berbasis Serat Wulangreh Pupuh Pangkur, dan (3) mendeskripsikan hasil validasi ahli mengenai prototipe buku cerita bergambar berbasis Serat Wulangreh Pupuh Pangkur. Penelitian ini menggunakan metode penelitian pengembangan (Research and Development) dengan tahapan yaitu (1) potensi dan masalah, (2) pengumpulan data, (3) desain produk, (4) validasi desain, dan (5) revisi desain. Data pada penelitian ini adalah amanat dari Serat Wulangreh Pupuh Pangkur dan kebutuhan terhadap buku cerita bergambar berbasis Serat Wulangreh Pupuh Pangkur. Sumber data dari penelitian ini adalah Serat Wulangreh Pupuh Pangkur, guru dan siswa. Teknik pengumpulan data menggunakan wawancara dan penyebaran angket. Analisis data pada penelitian ini adalah deskriptif kualitatif. Penelitian ini menghasilkan buku cerita bergambar berjudul Sinau Wulangreh Pupuh Pangkur. Setelah buku tersebut disusun, selanjutnya dilakukan uji validasi oleh ahli materi dan ahli media untuk mendapatkan saran dan perbaikan buku. Saran dan perbaikan dari ahli mencakup aspek materi, penyajian dan kegrafikaan.  Kata Kunci : buku cerita bergambar, Serat Wulangreh Pupuh Pangkur, pengembangan.   ABSTRACK The aims of this research are to (1) describe the characteristics of teachers and students’ need to a picture book with Serat Wulangreh Pupuh Pangkur base for Javanese Language learning process in SMP Kota Semarang, (2) to make a picture book prototype with Serat Wulangreh Pupuh base, and (3) describe the expert validation outcome about a picture book prototype with Serat Wulangreh Pupuh Pangkur base. This research uses research and development. The research stages were potential and problems, data collection, product design, design validation and design revisions. The data in this study are mandated by Serat Wulangreh Pupuh Pangkur and the need for a picture book based on Serat Wulangreh Pupuh Pangkur. Sources of data from this study are Serat Wulangreh Pupuh Pangkur, teachers and students. The technique of collecting data uses interviews and questionnaires. Data analysis in this study is descriptive qualitative. This research produces a picture book entitled Sinau Wulangreh Pupuh Pangkur as teachers and students’ need. After this book is created, there would be a validity test by the material and media experts to have suggestion and revision. The scope of suggestion and revision by the experts are material, serving, and graphics. Keywords: a picture book, Serat Wulangreh Pupuh Pangkur, development.


2016 ◽  
Vol 1 (1) ◽  
pp. 42
Author(s):  
Chadmelia Igga Mustika ◽  
Erviyenni ' ◽  
Maria Erna

The implementation of cooperative learning model Question Student Have been implemented in Class XI SMAN 5 Pekanbaru aims to increase the activity and student achievement on the subject of the solubility and solubility product. This study is experimental with pretest-posttest design. The research sample consisted of grade XI IPA 4 as an experiment and as a class XI IPA 6 controls were randomly selected from two classes homogeneous. Applied experimental class of cooperative learning model Question Student Have whereas the control class without the application of the cooperative model Question Student Have. Data collection techniques use the observation sheet and test Based on observations of classroom learning activities has conducted experiments during the process of learning activities in accordance with the model applied and obtained tcount > t table (2.258> 1.67) means the implementation of cooperative learning models Question Student Have can improve student achievement on the subject of solubility and product solubility in class XI SMA 5 Pekanbaru, with an increase of 6.53%.Keywords: cooperative Question Student Have, activity and Learning Achievemen


2020 ◽  
Vol 8 (2) ◽  
pp. 107-115
Author(s):  
Lestari Handayani ◽  
Mujimin Mujimin ◽  
Sucipto Hadi Purnomo

This research aims to develop story books as a means for students to learn Javanese independently. It also can be useful for teachers in instilling character values ​​through stories. This research uses research and development methods, with five stages of research consisting of identification of potential and problems, data collection, product design, design validation, design revision. Data collection using observation techniques, interviews, questionnaires, and expert assessment sheets. The results of the study are story books that were designed using Corel Draw X7, Adobe Illustrator, and Photoshop. This story book contains eight story subtitles that raise issues faced by students at school. The results of the validation showed that there were improvements and suggestions that needed to be done, namely diction, flow, background description, thematic focus and added humor. Scoring of the product also exceeds the minimum limit, so the product can be said to be feasible.


Author(s):  
Sofia Marisa ◽  
Ali Wafa ◽  
Muhammad Baihaqy

The background of this title selection is the inability of students in Arabic. Many students do not like learning Arabic because they feel boredom in learning Arabic. Most students believe that Arabic is a language such a difficult to learn. Among the difficulties faced by students are difficulties in pronounciation and writing. Therefore, researchers want to apply an ASSURE (Analyze State Select Utilize Require Evaluation) to improve student achievement in Arabic. Researchers use quantitative methods and use observation, documentation and tests in their data collection. From the results of the pre-test and post-test conducted by the researcher it can be concluded that there is a significant improvement and shows that the ASSURE (Analyze State Select Utilize Require Evaluation) learning model is effective for use in learning


2017 ◽  
Vol 8 (2) ◽  
pp. 101 ◽  
Author(s):  
Septiana Wijayanti ◽  
Joko Sungkono

This study aims to develop the valid, practical, and effective teaching instruments by using Creative Problem Solving (CPS) learning model with Somatic, Auditory, Visualization, and Intellectually (SAVI) based. This method of this study is R&D (Research and Development) which uses 4 D (Define, Design, Develop, and Development) learning model from Thiagarajan. But, this phase of the study is not spreading the developing result of the teaching instrument yet. The data collection techniques are teacher and students’ need questionnaire, observation sheet, interview, validation sheet, teacher and students’ response questionnaire, and the result test. This study produces learning instruments such as lesson plan (RPP), learning module, and students’ worksheet (LKS). The result of this study shows that 1) learning instruments by using CPS learning model with SAVI based such as lesson plan, learning module, and student’s worksheet includes in good category based on the expert judgement generally, 2) students and teacher’s response toward the learning by using CPS learning model with SAVI based show that they are interested in learning process, new learning model which is not used before, and they are also interested in the student’s worksheet and learning module, and 3) CPS learning model with SAVI based is effective to use in learning distance in space. From this result of the study, it can be concluded that the developed learning instrument is valid, practical, and effective.


2021 ◽  
Vol 13 (3) ◽  
pp. 2061-2071
Author(s):  
Evi Muafiah ◽  
Vivi V. W. Damayanti ◽  
Puji Ariyanti

Learning using the active, innovative, creative, effective, and fun participation methods is a learning process by creating an atmosphere in such a way that students actively participate in learning process. The methods facilitated students in building their process of behavior change towards a better direction while accommodating students' thoughts, ideas, creativity to achieve goals or at least achieve basic competencies set by the teacher by creating a pleasant of learning atmosphere. This method also applies to music education. Music education is a determining factor in shaping a child's personality. Doremi Home Music Course is a course and training institution engaged in music training. This research and development showed that using the learning model with life music and gathering can improve student achievement in Doremi Home Music Course. The design of the learning model for live music and gathering with the application of the active, innovative, creative, effective, and fun participation method has a high degree of permanence.


2021 ◽  
Author(s):  
Jurnal Julak

This study aims to answer the problem, first how the activities of students in following the learning process using the discovery learning, Second, how do teachers apply the cooperative learning model type discovery learning to improve student achievement. And third, whether the discovery learning model can improve student achievement in Class X TP-D of SMK Negeri 5 Banjarmasin.Discovery learning emphasizes the discovery of previously unknown concepts or principles, problems faced by students, such as problems engineered by the teacher. Whereas in inquiry the problem is not the result of engineering, so students must exert all their minds and skills to get findings in the problem through the research process.This research is Classroom Action Research (CAR) carried out in 2 cycles, each cycle consists of 3 meetings, 2 meetings are allocated for the learning process and 1 meeting for the final meeting of the cycle. The results showed that in Cycle I, the learning activity score was 36.84%. The discovery learning model had good and very good criteria. And the learning outcomes of students who have good and very good category scores are 4 people (21.05%) while from the minimum completeness criteria there are 12 people who have a value of &lt;70 (63.16%). While in Cycle 2, the score of learning activities increased to 85.2%, including very good criteria. While the learning outcomes of students who have good and very good category scores are 15 people (73.68%) while from the minimum completeness criteria there are 17 people who have a value of &gt; 70 (89.50%).


Author(s):  
Erlina Erlina Erlina

Learning innovation is a necessity that must be done in order to increase the quality of education. Learning innovation is needed in many aspects and factors of education, such as good facilities, curriculum, learning process, evaluation of education and improvement of teachers and the leraning participant quality. This article presents the idea of educational innovation in the development of teaching materials. There are three ways that can be used in developing teaching materials, namely: (1) writing itself (starting from scratch), (2) repackaging information, (3) structuring information (compilation). Teaching materials must meet the criteria: the accuracy of the content, the precision of coverage, the legibility of teaching materials, the use of language, packaging, illustrations, and completeness of the component. To produce teaching materials, need to be done through the stages of research and development, including: discover the potential and problems, data collection, product design, design validation, revision, product testing, product revision, utility testing, product revision, and mass production


2017 ◽  
Vol 6 (2) ◽  
pp. 472
Author(s):  
Aslinda Aslinda

This study aims to describe learning outcomes through the application of PAKEM learning model. The subjects of the study were the students of grade IVb SD Negeri 013 Mekarsari. Improvement of learning outcomes in terms of four categories, namely the ability to absorb, the effectiveness of learning, mastery of student learning both mastery of individual and classical completeness and mastery of learning outcomes. Instruments used for data collection are oral tests and written tests in the form of LKS conducted after the learning process. The results showed that the percentage of student completeness increased from 19.40% to 55.40% categorized well, the effectiveness of learning is categorized very effective with an average of 88.46%. While the completeness of student learning outcomes expressed. Based on the results of the study, it can be concluded that the application of PAKEM learning model can improve learning outcomes on the material of the students of class IV B grade SD Negeri 013 Mekarsari.


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