scholarly journals Meningkatkan Kreativitas Menggambar Menggunakan Media Finger Painting Pada Anak Kelompok B Paud Gentaralia Desa Jambat Akar Kecamatan Semidang Alas Maras Kabupaten Seluma

2020 ◽  
Vol 1 (3) ◽  
pp. 21-30
Author(s):  
Mimpira Haryono ◽  
Yuni Harlina

Abstract: The purpose of this research is to know the Children’s drawing creativity by use Finger painting media in group B paud Gentaralia village Jambat akar Kec. Semidang Alas Maras. Seluma, to know the increase in children’s drawing creativity of finger painting media in PAUD GENTARALIA village Jambat akar kec. Semidang Alas Maras. Seluma. Class action Research ocused on the classroom situation, or commonly known as the Classroom Action research procedure used in cycle-shaped cycles. The main subject in this study is the children paud Gentaralia Desa jambar akar Kec. Semidang Alas Maras. Group B Seluma numbered 15 persons. Data collection techniques using observation methods and documentation. Data analysis is done in a qualitatively qualitative – quantitatively with its use to determine the improvement of processes expressed in a predicate, whereas quantitative data analysis is used to determine the increase in results by using a percentage   Abstrak: Tujuan penelitian ini adalah untuk mengetahui kreativitas menggambar  anak dengan menggunakan media finger painting kelompok B di PAUD GENTARALIA Desa Jambat Akar Kec. Semidang Alas Maras Kab. Seluma, untuk mengetahui peningkatan kreativitas menggambar anak kelompok B dengan penggunaan  media finger painting di PAUD GENTARALIA Desa Jambat Akar Kec. Semidang Alas Maras Kab. Seluma. Penelitian Tindakan Kelas (PTK) yang difokuskan pada situasi kelas, atau lazim dikenal dengan classroom action research prosedur yang digunakan berbentuk siklus (cycle). Subjek utama dalam penelitian ini adalah anak PAUD GENTARALIA Desa Jambat Akar Kec. Semidang Alas Maras Kab. Seluma kelompok B berjumlah 15 Orang. Teknik pengumpulan data menggunakan metode observasi dan dokumentasi. Analisis data dilakukan secara deskriptif kualitatif-kuantitatif dengan penekananya digunakan untuk menentukan peningkatan proses yang dinyatakan dalam sebuah predikat, sedangkan analisis data kuantitatif digunakan untuk menentukan peningkatan hasil dengan menggunakan persentase.

2020 ◽  
Vol 1 (01) ◽  
pp. 28-33
Author(s):  
Gusniarti Gusniarti ◽  
Dwi Nomi Pura ◽  
Mimpira Haryono

The purpose of this study was to determine the improvement of children's cognitive development through the media of cardboard number cards in PAUD CERIA, Pagar Agung Village, Seluma Barat District, Seluma Regency, to find out whether the use of used cardboard number card media can improve children's cognitive development in PAUD CERIA, Pagar Agung Village. Seluma Barat District, Seluma Regency. Classroom Action Research (CAR), which focuses on classroom situations, or commonly known as classroom action research, the procedure used is in the form of a cycle. The main subjects in this study were children of PAUD CERIA Desa Pagar Agung Kec. West Seluma Kab. Seluma group B numbered 16 people. Data collection techniques using observation and documentation methods. Data analysis was carried out in a descriptive qualitative-quantitative manner with the emphasis being used to determine the improvement in the process expressed in a predicate, while quantitative data analysis was used to determine the increase in yield using a percentage. The research concludes that the cognitive development of children through the media of card numbers from used cardboard in PAUD Ceria Pagar Agung Village, Seluma Barat District, Seluma Regency is well developed.


2021 ◽  
Vol 2 (1) ◽  
pp. 15-22
Author(s):  
Erna Olua ◽  
Diana Setyaningsih ◽  
Yohana B. Pabendan

The purpose of this study was to describe the increase in numeracy skills of 0-10 through the Abacus Media for Group B children in Integrated PAUD Nagallo Marannu, Puncak Jaya Regency, Academic Year 2017/2018. This research was conducted on group B children, amounting to 16 people. This research is an action research with the method of Kemmis and Taggart which consists of 4 stages, namely (plan, act, observe and reflect). This study consisted of 2 cycles, each of which consisted of 3 meetings. Data collection techniques using observation, field notes, and documentation. Data analysis using quantitative and qualitative. Quantitative data analysis was performed with statistical descriptions to compare pre-cycle to cycle II. Qualitative analysis is carried out by analyzing data from observations, field notes and verified documentation. The results showed that there was an increase in the ability to count numbers 0-10 through the abacus media with a score in the pre-cycle of 46.35% increasing to 66.66% in the first cycle and an increase of 82.29 in the second cycle with the very well developed category.


EDUPEDIA ◽  
2020 ◽  
Vol 4 (1) ◽  
pp. 47
Author(s):  
Devi Nur Utami

The objectives of this classroom action research is to describe and explain the process of learning to begin with through picture stories in BA ‘Aisyiyah Sidoharjo. This type of research is collaborative classroom action research. The research model used is Kemmis and Mc. Taggart. The subjects of this class action research were group B students in BA ‘Aisyiyah sidoharjo, amounting to 17 children consisting of 10 boys and 7 girls. The object of this research is the skill of beginning reading in children through pictorial story media The data analysis technique was carried out with qualitative and quantitative descriptive. The results of research on the beginning of reading activities showed an increase, it can be seen from the results of the initial activity before the action showed 5.89%, an increase of 17.63% in Cycle I to 23.52%, and an increase of 65% so that it reached 88 , 23% in Cycle II. Based on the results of this study, it can be concluded that the activity of learning to begin reading with picture stories can improve the skills of beginning reading in children.  Keywords: Early Ready, Picture story, Early Childhood


2018 ◽  
Vol 4 (1) ◽  
pp. 17-30
Author(s):  
Dwi Puji Lestari

The purpose of this research was to determinate the proccess of implementation of story telling metode to increase behavior of anti-corruption in Group B Az Zahra Kebayoran Baru South of Jakarta. This research is an action research which refers to the model of a classroom Action Research Kemmis and Mc. Taggart. The subject of this research are children in Group B Az Zahra Kebayoran Baru South of Jakarta there are 16 children, who consist of  6 girls and 10 boys.  The steps of this research : 1) Planing (2) Action (3) Observation (4) Reflection. Data analysis used quantitative and qualitative. Data analysis qualitative used  Miles and  Hubberman model. This research do in two cycles, there are cycle I and II. The end result of the overall analysis of the data is the percentage in 88,05% cycles II which showed from pre-cycle is 41,23% up to cycles I 72,32%  


2018 ◽  
Vol 1 (2) ◽  
pp. 32-44
Author(s):  
Rika - Mardiah ◽  
Hanita Hanita ◽  
Farny Sutriany Jafar

The researcher observed that students in Group B at TK Tunas Bangsa Kerta Buana Tenggarong Seberang had problems in replicating shapes. Therefore, to solve the problem, the researcher conducted a classroom action research, with purpose, to find out whether the implementation of gradation learning strategy by utilizing plasticine as the media of learning is able to enhance students’ ability in making shape replication. Moreover, the researcher involved 12 students; 7 males and 5 females, as the research subjects. To collect the data, the researcher employed observation and documentation technique during two cycles. It is important to note that each cycle consists of planning, implementation, observation and reflection. Meanwhile, for data analysis, the researcher applied percentages. Students’ ability in replicating shapes is measured based on five aspects; 1) ability in replicating the determined shape, 2) tidiness, 3) speed, 4) creation, and 5) accomplishing task without teacher’s help. At the first cycle, 27.77% were able to replicate the determined pattern. In the same way, 34.72% students were able to perform the task tidily. Regarding to speed aspect, 27.77% managed to finish the task fast. 38.88% students showed creativity in replicating various shapes, and 29.16% managed to accomplish the task independently. In brief, the percentage of success at Cycle 1 reached 63,31%, which means, the students were developed as expected. Furthermore, at Cycle 2, students experienced progress in each aspect. 44.44% students were able to reproduce shape which had been determined. 43% students managed to show the aspect of tidiness in replication. 37.49% managed to do the task fast. 37.49% students affirmed creativity in creating various shapes, and 37.49% were able to replicate the shapes without help from the teacher. Concisely, in Cycle 2, students’ ability in replicating shapes increased and reached 81%. It can be said that the students were developed very well in terms of replicating shapes.In conclusion, gradation learning strategy is effective for improving students’ ability in replicating shapes. Therefore, it is suggested for teachers to use this strategy later on.


2018 ◽  
Vol 2 (1) ◽  
pp. 59
Author(s):  
Masmuria Masmuria

This research is a class action research (Action research) Aiming To: Improve Economic Learning Outcomes Through Application of Contextual Teaching and Learning CTL ". In this study researchers used qualitative research methods using descriptive analysis approach. In this research, the location that the researcher chose is the students of class XII IPS 3 SMA Negeri 2 Watampone Bone District. The method used to collect data on the implementation of contextual learning by teachers Economics in SMA 2 Watampone Bone District are: Documentation Methods, Interview Methods, and Observation Methods. This classroom action research procedure consists of 2 cycles. Each cycle is implemented in accordance with the changes to be achieved. Cycle I and cycle II are 5 times each. Teachers are expected to improve the quality of learning by providing a contextual and practical learning experience to students, meaning that learning should be meaningful and provide opportunities to train students into real citizens, so as to be able to deal with daily problems in society later.


2020 ◽  
Vol 3 (2) ◽  
pp. 178-190
Author(s):  
A Metta Apriliani ◽  
Yasbiati Yasbiati ◽  
Elan Elan

ABSTRACTThis research is based by the problems encountered in TK Negeri Pembina Tasikmalaya City associated with the improvement of locomotor child. Ideally the implementation of improved locomotor child movement skills is done through various acitivities, methods and media that can stimulate the locomotor childs movement skills but in practice in the field with media limitations and strategies. The ability of teachers in choosing a metdhod leads to a lack of learning practices related to locomotor locomotion skills. This study was designed to see the effect of using the game of obstacles against the improvement of locomotor skill of the green group B children in the TK Negeri Pembina Tasikmalaya City after the use of game of engklek obstacle. This research uses classroom action research methods (PTK) model kemmiss and taggart which is dones collaboration with teachers and principals. The object of the study is locomotor skill using the game of engklek obstacle. Data collection tool used is using a form of observation made by researchers and documented, while the data analysis techniques using descriptive qualitative dan quantitative. Based on the action done as much as 3 cycles show the user of game engklek obstacles affect the increase of locomotor childs movement skills. of the study showed that the use of the game engklek obstacles can improve the locomotor skills of children group B Green TK Negeri Pembina Tasikmalaya City. ABSTRAKPenelitian ini dilatarbelakangi oleh permasalahan yang ditemui di TK Negeri Pembina Kota Tasikmalaya berkaitan dengan peningkatan keterampilan gerak lokomotor anak. Idealnya pelaksanaan peningkatan keterampilan gerak lokomotor anak dilakukan melalui berbagai kegiatan, metode, dan media yang dapat merangsang keterampilan gerak lokomotor anak. Namun pada praktiknya di lapangan dengan keterbatasan media dan strategi, kemampuan guru dalam memilih metode menyebabkan kurangnya praktik pembelajaran yang berkaitan dengan keterampilan gerak lokomotor. Penelitian ini dirancang untuk melihat pengaruh penggunaan permainan engklek rintangan terhadap peningkatan keterampilan gerak lokomotor anak kelompok B Hijau di TK Negeri Pembina Kota Tasikmalaya, setelah penggunaan permainan engklek rintangan diberikan. Penelitian ini menggunakan metode Penelitian Tindakan Kelas (PTK) menggunakan model kemmis dan taggart yang dilakukan bekerja sama dengan guru. Objek penelitian adalah keterampilan gerak lokomotor menggunakan permainan engklek rintangan. Alat pengumpulan data yang digunakan yaitu menggunakan berupa lembar observasi yang dibuat oleh peneliti dan dokumentasi, sedangkan teknik analisis data menggunakan deskriptif kualitatif dan kuantitatif. Berdasarkan tindakan yang dilakukan sebanyak 3 siklus dengan, menunjukan penggunaan permainan engklek rintangan, berpengaruh terhadap meningkatnya keterampilan gerak lokomotor anak.). Kendala yang diperoleh selama penelitian adalah mengkondisikan anak, namun peneliti telah berhasil mengatasinya. Hasil penelitian menunjukkan bahwa penggunaan permainan engklek rintangan dapat meningkatkan keterampilan gerak lokomotor anak kelompok B Hijau TK Negeri Pembina Kota Tasikmalaya.


Author(s):  
Dania Aptiningsari

Abstract: This study aims to improve the ability to speak through a fairy tale method with hand puppet media on group B children. This research is a classroom action research conducted in cycles. Data collection methods used observation methods with speech ability instruments, field notes and documentation. Data analysis was conducted in quantitative and qualitative descriptive with completeness criteria bigger than or equal to 75 percent. This study was conducted in 2 cycles. The results showed that children's speaking ability in the first cycle of the first meeting reached 33.33 percent, increasing to 59.25 percent in the second meeting. In the second cycle of the first meeting the child's speech ability reached 70.37 percent and increased by 14.81 percent in the second cycle of the second meeting. So the success of the class obtained in the second cycle of the second meeting was 85.18 percent. This shows that learning activities by applying fairytale methods with hand puppet media can improve children's speaking skills in accordance with the expected indicators. Abstrak: Penelitian ini bertujuan untuk meningkatkan kemampuan berbicara melalui metode dongeng dengan media boneka tangan pada pada anak kelompok B. Penelitian ini merupakan penelitian tindakan kelas yang dilaksanakan bersiklus. Metode pengumpulan data yang digunakan metode observasi dengan instrumen kemampuan berbicara, catatan lapangan dan dokumentasi. Analisis data dilakukan secara deskriptif kuantitatif dan kualitatif dengan kriteria ketuntasan lebih dari atau sama dengan 75 persen. Penelitian ini dilaksanakan 2 siklus. Hasil penelitian menunjukkan kemampuan berbicara anak pada siklus I pertemuan pertama mencapai 33,33 persen meningkat menjadi 59,25 persen pada pertemuan kedua. Pada siklus II pertemuan pertama kemampuan berbicara anak mencapai 70,37 persen dan meningkat sebesar 14,81 persen pada siklus II pertemuan kedua. sehingga keberhasilan kelas yang diperoleh pada siklus II pertemuan kedua sebesar 85,18 persen. Hal ini menunjukkan bahwa kegiatan pembelajaran dengan menerapkan metode dongeng dengan media boneka tangan dapat meningkatkan kemampuan berbicara anak sesuai dengan indikator yang diharapkan.


Author(s):  
Zubaedah Zubaedah ◽  
Dwi Puji Lestari

The purpose of this research was to determinate the proccess of implementation flasch card to increase knowledge of healty dietary habit in Group B Al Hub Kebayoran Baru South of Jakarta. This research is an action research which refers to the model of a classroom Action Research Kemmis and Mc. Taggart. The subject of this research are children in Group B Al Hub Kebayoran Baru South of Jakarta there are 10 children. The steps of this research : (1) Planing (2) Action (3) Observation (4) Reflection. Data analysis used quantitative and qualitative. Data analysis qualitative used Miles and Hubberman model. This research do in two cycles, there are cycle I and II. The end result of the overall analysis of the data is the percentage in 91,17% cycles II which showed from precycle is 29,37 % up to cycles I 61,94%.


2020 ◽  
Vol 6 (2) ◽  
pp. 106-112
Author(s):  
Sri Rahayu Rahayu

The purpose of this class action research is to improve the understanding of the concept of operating the fraction number in class 7E students of SMP Negeri 36 Surabaya by using semi-concrete media and analogies. The subjects of this class action research were 7E grade students of SMP Negeri 36 Surabaya, amounting to 40 students. The subjects implementing the action were the researchers and the subjects who helped the implementers were mathematics teachers and principals. Data is collected through tests and documentation. Descriptive qualitative data analysis with percentage of student learning outcomes. The results of this class action research are (1) Planning, (2) Implementation (action), (3) Observation (observation) and (4) Reflection. From the results of the classroom action research conducted by the researcher, the results obtained by increasing the completeness of learning outcomes are from 40% to 77.5% after the classroom action research cycle


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