scholarly journals Education 4.0 in cartography: an integrated e-learning materials portal for cartography and digital mapping course

2021 ◽  
Vol 4 ◽  
pp. 1-8
Author(s):  
Daniel Abdul Halim ◽  
Abdul Rauf Abdul Rasam

Abstract. World’s technology development is defined by the level of advancement in the current industrial sector that is called industrial revolution (IR). The evolution of the technologies may affect the learning system for educators and learners. Throughout the years, student discovering troubles to have an effective learning method for their subject. To keep up the mushroom growth of technologies, e-learning has been identified as the best learning method that suits with the current generation’s way of learning. This paper aimed at designing and developing an integrated e-learning material portal for assisting university students of Centre of Study for Surveying Science and Geomatics (PPSUG) University of MARA (UiTM) Malaysia to have a helpful learning process in Cartography subject. The study conducted in three main objectives: i. To study the user requirement, ii. To create and design the portal, iii. To test the proposed portal using WordPress platform. The finding has revealed that most of the respondents significantly agreed and willingly to have an integrated e-learning portal to assist in the subject. The proposed portal offers special functions for learning materials process in particular integrating all learning materials in one platform such online notes, assignments, lab work sheets and other benefits that are easy – free to access and user friendly knowledge transfer for the public. The portal it still needs using the university hosting for comprehensive practice among the SUG students.

2018 ◽  
pp. 671-702
Author(s):  
Mukta Goyal ◽  
Rajalakshmi Krishnamurthy

In today's scenario, e-learning has become a significant part of the academic environment as well as of the corporate training sectors. Advancement in Information and Communication Technologies (ICTS) has brought new intersection of education, teaching, and learning that defines e-learning. E-learning systems deliver information for education at any time and at any place in an efficient manner. E-learning system consists of course content or learning materials in the form of nodes. These nodes are linked such that users can traverse the other nodes in the hypermedia environment. These learning concepts are available synchronously and asynchronously in different ways of representation. This presents learning materials in a disorganized manner to the learners. Due to this, learners may decline to adapt the learning material or may deviate from their goals. This requires a user model to respond to different needs of a learner. To handle the uncertainty of learner's mind while learning the concepts an intuitionistic fuzzy approach is used.


Author(s):  
Mukta Goyal ◽  
Rajalakshmi Krishnamurthy

In today's scenario, e-learning has become a significant part of the academic environment as well as of the corporate training sectors. Advancement in Information and Communication Technologies (ICTS) has brought new intersection of education, teaching, and learning that defines e-learning. E-learning systems deliver information for education at any time and at any place in an efficient manner. E-learning system consists of course content or learning materials in the form of nodes. These nodes are linked such that users can traverse the other nodes in the hypermedia environment. These learning concepts are available synchronously and asynchronously in different ways of representation. This presents learning materials in a disorganized manner to the learners. Due to this, learners may decline to adapt the learning material or may deviate from their goals. This requires a user model to respond to different needs of a learner. To handle the uncertainty of learner's mind while learning the concepts an intuitionistic fuzzy approach is used.


2019 ◽  
Vol 6 (1) ◽  
pp. 1-7
Author(s):  
Sujatha P ◽  
Thippu Sulthan H

In the current scenario, English plays an inevitable role in all the fields. The learners and teachers of this language understood the need of it and have taken certain steps to learn/teach language effectively using different methods to meet the needs of the society. Only recently, after the outlook of ELT scholars moved towards a blend of methods to suit the unique needs of a particular class and students during the post methods era, This paper is an attempt to design classroom activities based on CLL using E-learning materials to teach listening skills.


2020 ◽  
Vol 8 (2) ◽  
pp. 476-484
Author(s):  
Agus Imam Kharomen

[TAFSEER LEARNING METHODS IN 'ULUM AL-QUR'AN BASED SCHOOL]. This paper is aimed to respond to the lack of formulation of tafsir learning methods at schools. This study shows that the learning method with the basis of Ulum al-Qur’an consists of three aspects, i.e. the foundation, learning material, and method. The foundation of tafsir learning comprises three elements; it must be based on the function of the Qur'an, gradual, and not burdensome. Then, the learning materials of tafsir can use the stories contained in the Qur'an, asbab al-nuzul (reason of revelation), and the main themes of the Qur'an. Meanwhile, the tafsir learning process uses the ijmali method. This is a library based study with data sources from books, especially ‘Ulum al-Qur'an Mabahits fi 'Ulum al-Qur'an by Manna' al-Qathan, 'Ulum al-Qur'an by Nuruddin' Itr, Kaidah Tafsir by M. Quraish Shihab, and Membumikan Ulumul Qur’an by Ahsin Sakho Muhammad as well as research results in the form of journals and others in the field of education. In the process, this study uses a descriptive-analytical method with a content analysis approach and contextual interpretation.


2020 ◽  
Vol 1 (1) ◽  
Author(s):  
Suryanto Suryanto ◽  
Sunda Ariana ◽  
Syahril Rizal

Currently the development of information technology has an important influence in the development of learning systems, one of which is technology in the multimedia field. Multimedia technology is an indispensable tool for the learning process. The use of text, images, audio, video, and animation in learning helps students to quickly understand learning material. Multimedia also provides opportunities for educators to develop learning methods so that they get maximum results. AMIK AKMI Baturaja is a computer college that has not fully utilized information technology in its learning, especially in the field of Multimedia. For this reason, researchers conducted this research for the development of learning at the Campus AMIK AKMI Baturaja. This study aims to produce a multimedia-based learning media at AMIK AKMI Baturaja which can be a driving force for student learning achievement. In this study using a research method of literature study, observation, questionnaires, and interviews. The media development method uses MDLC (Multimedia Development Life Cycle) which consists of six stages, namely concept (needs analysis), design (design), material collecting, assembly, testing, and distribution. . The result of this research is a multimedia-based learning system presented in the form of e-learning. This media is expected to have a positive influence in increasing student achievement and learning independence.


2012 ◽  
Vol 10 (3) ◽  
pp. 35-52 ◽  
Author(s):  
K. Sathiyamurthy ◽  
T. V. Geetha

The effectiveness of an e-learning system for distance education to a large extent depends on the relevancy and presentation of learning content to the learner. The ability to gather documents on a particular topic from the web and adapt the contents of the document to suit the learner is an important task from the content creation perspective of e-learning. For the developer of e-learning material the provision to automatically extract, organize, and present content material would improve its effectiveness. This paper proposes to extract information from documents using language processing techniques and organizing the content into appropriate presentation slides for learning purposes using domain ontology and learning oriented pedagogy ontology.


Author(s):  
Simon Schwingel ◽  
Gottfried Vossen ◽  
Peter Westerkamp

E-learning environments and their system functionalities resemble one another to a large extent. Recent standardization efforts in e-learning concentrate on the reuse of learning material only, but not on the reuse of application or system functionalities. The LearnServe system, under development at the University of Muenster, builds on the assumption that a typical learning system is a collection of activities or processes that interact with learners and suitably chosen content, the latter in the form of learning objects. This enables us to divide the main functionality of an e-learning system into a number of stand-alone applications or services. The realization of these applications based on the emerging technical paradigm of Web services then renders a wide reuse of functionality possible, thereby giving learners a higher flexibility of choosing content and functionalities to be included in their learning environment. In such a scenario, it must be possible to maintain user identity and data across service and server boundaries. This chapter presents an architecture for implementing user authentication and the manipulation of user data across several Web services. In particular, it demonstrates how to exploit the SPML and SAML standards so that cross-domain single sign-on can be offered to the users of a service-based learning environment. The chapter also discusses how this is being integrated into LearnServe.


2015 ◽  
Vol 5 (3) ◽  
pp. 75-98 ◽  
Author(s):  
Julius T. Nganji ◽  
Mike Brayshaw

Existing virtual learning environments (VLEs) in educational institutions are not designed with the expectation that students with disabilities will use them. Consequently, retrieving relevant information by some students with disabilities is a challenging task. The focus of this study was to propose the design of VLEs to incorporate ontologies that facilitate information retrieval by students with disabilities in their learning, thus serving as a semantic web-based assistive technology in education. An Ontology-Driven Disability-Aware Personalised E-Learning System (ONTODAPS) was designed and then used to recommend specific learning materials to learners based on their learning goal and disability type. Preliminary results of the evaluation of ONTODAPS, by 30 students with disabilities, indicate that 70% of the participants found ONTODAPS to offer a better personalisation, better access to learning materials (68%) and is easier to use (63%) in retrieving learning materials than Sakai. Thus ONTODAPS serves as an assistive tool in their education through retrieval of relevant learning materials in a suitable format which is compatible with their disability.


Author(s):  
Aryani Lestari Putri ◽  
Lina Mar Lina

ABSTRACT  Education is a medium that has a major role in creating quality humans and providing various aspects of life. The development and progress of a country can be seen from how education can form quality Human Resources (HR). In this digital era, technology development is increasing rapidly. This happens because of the world of the Industrial Revolution 4.0 where technology is the fundamental thing in it. Workers in all fields in the era of the industrial revolution 4.0 are required to have digital skills, such as in the fields of development, economy and education. Various kinds of technology should be applied in preparing for classroom learning. One of the uses of technology in learning that makes this possible is the use of Information and Communication Technology (ICT). Where in reality that learning does not have difficulty in building by space and distance which is impossible if done naturally, but the expected reality can be realized through an innovation or renewal of the educational aspect through the concept of E-Learning. So that the use of existing or updated media is expected to be able to stimulate student motivation to be more interested in learning activities. This study aims to describe how the use of E-Learning-based Learning House media in increasing learning motivation for PPKn class XI TKJ students at SMK Negeri 1 Kragilan and to see what are the obstacles in using Rumah Belajar media and the efforts that can be made by teachers. in increasing student motivation. Keywords: E-Learning, Home Learning, Student Learning Motivation


2019 ◽  
Vol 3 (1) ◽  
pp. 113-127
Author(s):  
Hilmi Sahab

This study aims to determine the process of implementing Nahwu learning with al Imrithi Books in schools that are integrated with Islamic boarding schools and find out about learning problems and analysis of solutions. This research was conducted in Qosim al Hadi high school Semarang. This type of research is field qualitative research by using: Observation, Interview, Documentation and Questionnaire as the technique of collecting data. The results of this study indicate that the learning method used in Nahwu's learning with al Imrithi Books is a Deductive method that is well known among boarding schools as a Bandongan method. This method is used to convey learning material, while the Sorogan method is a form of reinforcement of the material that has been studied. The learning problems in Nahwu's learning with the book al Imrithi from several aspects: Students, Teachers, Learning Materials, Learning Time and Institutional Foundations.


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