Jurnal Nasional Ilmu Komputer
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Published By Training & Research Institute Jeramba Ilmu Sukses

2746-1343

2021 ◽  
Vol 2 (4) ◽  
pp. 233-248
Author(s):  
Zaid Romegar Mair ◽  
Helen Yunita Sari

Computers as human aids have advantages including speed, accuracy, and efficiency in data processing compared to manual systems. Computers have spread in various fields, both in the world of education and the world of work, including in the field of sales. Adibah Boutique has problems in terms of, among others, the irregularity of the management system, especially profit and loss, sales calculations (transaction activities), data collection of goods and preparation of sales reports still using manuals, cashier operators still use worksheet applications to complete each work activity, thus providing the impression of an impact that is less effective and efficient in terms of time and energy generated every day. Another problem in terms of the goods coding system and the absence of evidence between the seller and the buyer after the transaction raises a very basic problem, one solution is to use a desktop-based application that can manage sales information systems more easily thereby reducing the problems that occur in The Adibah Boutique. This application can be used as a commercial medium by the owner or staff of Adibah Boutique to make it easier to make sales transactions to consumers.


2021 ◽  
Vol 2 (4) ◽  
pp. 268-283
Author(s):  
Gilang Ramanda Purba

The advancement of a more sophisticated period forces us to keep up with the times, especially as we approach the fourth industrial revolution, in which practically all activities rely on technological systems to assist and facilitate people in their daily lives. In the same way, an educational institution must stay up with contemporary events. Blockchain is one of the various technical systems that have arisen in recent years. Blockchain is a technology system for recording digital transaction data that is connected by cryptography and managed by a collection of computers.


2021 ◽  
Vol 2 (4) ◽  
pp. 257-267
Author(s):  
Dwi Puji Rahmat ◽  
Darius Antoni ◽  
Heri Suroyo

The result of this research is a web-based WebGIS or Geographic Information System design using ArcGIS software, then input into ArcGIS online and system development using the Unified Process (UP). Geographic information system for mapping the area using Arcgis (Case Study of the Location of Religious Community Organizations in Palembang City) in its use, this Web-based GIS aims to facilitate various parties, especially KESBANGPOL Palembang City and KEMENAG Palembang in mapping the distribution of CSOs, especially in this case is Religious categories that have been registered and types    the information. With the geographical information system mapping the location of religious organizations, it is hoped that it will be useful and assist in knowing the layout of the location and information for these organizations so that the delivery of information becomes more effective.


2021 ◽  
Vol 2 (4) ◽  
pp. 249-256
Author(s):  
Amru Setio Wibowo ◽  
Andri Andri

This study aims to create a business intelligence dashboard to support school accreditation at SMP Negeri 1 Sembawa in the form of data visualization. In this study, several business intelligence dashboards were produced with the aim of providing convenience for schools in supporting the school accreditation process. Business intelligence is a tool to manage data and perform data analysis that can support school accreditation which will be collected into a data mart and the analysis process is carried out in the form of a cube. For the ETL process using the help of SQL Server Management Studio and SQL Server Development software and as a design for the dashboard creation using the Power BI software. This research has several dashboards including student achievement dashboard based on achievement level, student achievement dashboard based on year of achievement, and student achievement based on graduation which can be seen by year and gender of students.


2021 ◽  
Vol 2 (4) ◽  
pp. 284-300
Author(s):  
Luna Adhani Putri ◽  
Darius Antoni

This study aims to help the people's stalls in improving the people's warung system into smart stalls using a technology system that is now growing rapidly, it is necessary to have a technology-based smart warung concept by managing the stalls using 4 indicators in management, namely planning, organizing, implementing. , and supervision. The research method that the author uses in this study is a qualitative method, with a case study approach. Techniques for determining the data in this study include: Observation, interviews, and documentation. Based on the results of the research obtained, the system designed for smart stalls is the POS (Point Of Sale) application system, and the internet network smart shop. The design of the technology system in the smart shop contains several simple design features to manage small businesses to medium retail businesses. The system is designed and designed for use on smartphones and tablets based on android. The system for smart stalls is designed as a cash register software to help business owners easily manage various types of businesses and shops.


2021 ◽  
Vol 2 (2) ◽  
pp. 135-147
Author(s):  
Septy Angreini ◽  
Edi Supratman

The BPBD of South Sumatra Province is one of the non-departmental government institutions that is directly supervised by the Central BNPB, one of which is the task of the South Sumatra BPBD to have information about disasters in the Regency/City of the South Sumatra region. However, the annual disaster reporting has not been published so that the people of South Sumatra do not know the disaster-prone locations in each area of the South Sumatra region. The purpose of this study is to create a visualization in the form of dashboard information using Tableau from data on disaster-prone areas of South Sumatra Province in each Regency/City. Based on the results of the visualization, it was found that the area that often occurs in disasters is Musi Rawas Regency with the type of flood disaster, each year the areas that are often affected are OKU Regency, Muratara Regency, and East OKU Regency, while for disasters that often occur from several disasters, namely floods and flash floods with the number of victims affected is always high. 


2021 ◽  
Vol 2 (2) ◽  
pp. 77-88
Author(s):  
Bhebeind Aryanto Phubenast ◽  
Risnaini Masdalipa

Management of Primary School (SD) Exam Participant Registration (DPU) at the Pagar Alam City Education and Culture Office is currently still done manually, namely by recording it in a ledger then the operator manages the data using Microsoft word and Microsoft Excel so it takes a long time to get good results. With the new system that can later create data processing effectively and efficiently, for this success a better system of data processing software is needed as a tool to reduce the error rate in the data search process for Primary School Exam Participant Registration (DPU). (SD). The method used in this research is the waterfall method which has the following sequence of communication, planning, modeling, construction and distribution. Based on the summary above, the authors are interested in raising the Software for Assisting Exam Participant Registration (DPU) in Elementary Schools (SD). At the Department of Education and Culture of the City of Pagar Alam.


2021 ◽  
Vol 2 (3) ◽  
pp. 193-212
Author(s):  
Lingga Tiara ◽  
Hadi Syaputra ◽  
Widya Cholil ◽  
A.Haidar Mirza

The urge to obtain and transmit information is one of the reasons for current technological developments, such as the need for students to access higher education reporting forums or Forlap Dikti. Forlap Dikti is a website page developed by the Ministry of Research, Technology and Higher Education that contains data on student academic activities based on reporting data from universities in Indonesia. Therefore we need a support application to be able to facilitate and expedite the need for access to information on the Forlap Dikti website page using the android application. This study aims to: (1) Help collect student data as material for presenting the required information, (2) Design an application as a medium for finding information on student data at Bina Darma University, (3) With an efficient web scraping function it also helps in data analysis. This application uses puppeteer for scraping data from websites, App Inventor and GraphQL API to display student data.


2021 ◽  
Vol 2 (3) ◽  
pp. 180-192
Author(s):  
Ria Anggraini ◽  
Andri Andri

Toko DK Corner is a trading company that specializes in selling women's daily fashion needs. Currently, the DK Corner Store records more than thousands of sales transactions every year, thus requiring the company to be able to provide ordering services for consumers to support better sales and service transactions and of course increase sales profits. The system development method used in system development is Web Engineering. To implement this sales and ordering information system, supporting components are needed in order to work properly. These components include using the PHP programming language (Personal Homepage), Bootstrap Framework and "for data storage using a MySQL database". "The design of this system is expected to help and overcome existing problems so that it can be useful for interested parties". The purpose of this research is expected with the information system is expected to make it easier for companies to promote the products on offer and make it easier to make online sales transactions so that they can be done anytime and safely, and can increase sales.


2021 ◽  
Vol 2 (2) ◽  
pp. 103-111
Author(s):  
Raden Muhammad Mirza Prasetyo ◽  
Hadi Syaputra ◽  
Widya Cholil ◽  
Siti Sauda

Technology is growing with the times, relentlessly and constantly moving forward to make new breakthroughs in all aspects of life. The IEA report in the Study of Reading Literacy states that the ability of elementary school children in Indonesia is very low. Of the 31 countries studied, Indonesia was ranked 30th. Based on the explanation of the background above, the researchers formulated the problem in this study, namely how to design and build an Android-based educational game with unity using the Game development life cycle (GDLC). This research was conducted in August 2021 in 9/10 Ulu Village, Plaju District, Palembang with a sample of 10 children. The research method uses Action Research and application development methods use GDLC. The results of testing the game system with blackbox that can be operated smoothly and for the results of testing the feasibility of games with the results of 84.6% in the appropriate category, the results of development with Unity and GDLC succeeded in creating learning media based on android games quite well.


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