scholarly journals Pengembangan Sistem Pembelajaran Berbasis Multimedia

2020 ◽  
Vol 1 (1) ◽  
Author(s):  
Suryanto Suryanto ◽  
Sunda Ariana ◽  
Syahril Rizal

Currently the development of information technology has an important influence in the development of learning systems, one of which is technology in the multimedia field. Multimedia technology is an indispensable tool for the learning process. The use of text, images, audio, video, and animation in learning helps students to quickly understand learning material. Multimedia also provides opportunities for educators to develop learning methods so that they get maximum results. AMIK AKMI Baturaja is a computer college that has not fully utilized information technology in its learning, especially in the field of Multimedia. For this reason, researchers conducted this research for the development of learning at the Campus AMIK AKMI Baturaja. This study aims to produce a multimedia-based learning media at AMIK AKMI Baturaja which can be a driving force for student learning achievement. In this study using a research method of literature study, observation, questionnaires, and interviews. The media development method uses MDLC (Multimedia Development Life Cycle) which consists of six stages, namely concept (needs analysis), design (design), material collecting, assembly, testing, and distribution. . The result of this research is a multimedia-based learning system presented in the form of e-learning. This media is expected to have a positive influence in increasing student achievement and learning independence.

2020 ◽  
Vol 1 (1) ◽  
Author(s):  
Suryanto Suryanto ◽  
Sunda Ariana ◽  
Syahril Rizal

Currently the development of information technology has an important influence in the development of learning systems, one of which is technology in the multimedia field. Multimedia technology is an indispensable tool for the learning process. The use of text, images, audio, video, and animation in learning helps students to quickly understand learning material. Multimedia also provides opportunities for educators to develop learning methods so that they get maximum results. AMIK AKMI Baturaja is a computer college that has not fully utilized information technology in its learning, especially in the field of Multimedia. For this reason, researchers conducted this research for the development of learning at the Campus AMIK AKMI Baturaja. This study aims to produce a multimedia-based learning media at AMIK AKMI Baturaja which can be a driving force for student learning achievement. In this study using a research method of literature study, observation, questionnaires, and interviews. The media development method uses MDLC (Multimedia Development Life Cycle) which consists of six stages, namely concept (needs analysis), design (design), material collecting, assembly, testing, and distribution. . The result of this research is a multimedia-based learning system presented in the form of e-learning. This media is expected to have a positive influence in increasing student achievement and learning independence.


2020 ◽  
Vol 13 (1) ◽  
pp. 10-15
Author(s):  
Elsy Zuriyani

Peningkatan kualitas  pembelajaran terus ditingkatkan dan dipertahakan dengan mengikuti perkembangan zaman. Berhubung zaman sekarang ini penggunaan internet bukan lagi barang baru maka peningkatan kualitas pembelajaran juga dapat dilakukan dengan memanfaatkan internet sehingga proses pembelajaran disebut juga dengan pembelajaran berbasis e-learning. Merupakan sebuah terobosan baru dibidang pengajaran dan pembelajaran, karena mampu meminimalkan perbedaan cara mengajar dan materi, sehingga memberikan standar kulitas pembelajaran yang lebih konsisten. Sistem e-Learning adalah mutlak diperlukan untuk mengantisipasi perkembangan jaman dengan dukungan teknologi informasi dimana semua menuju ke era digital, baik mekanisme maupun konten. The development of information technology in recent years has developed at a very high rate, giving a significant impact on the field of education, thus sparking the birth of the idea of e-learning. To be able to obtain maximum results it is necessary to design an e-learning learning process. The purpose of this writing is the use of the e-learning model in improving the learning process so that it can improve adult learning outcomes. The research method used in the discussion of this paper is the literature study method. The learning model with e-learning is a new breakthrough in the field of teaching and learning, because it is able to minimize differences in teaching methods and materials, thus providing a more consistent quality standard of learning. The e-Learning system is absolutely necessary to anticipate the changing times with the support of information technology where everything is leading to the digital era, both mechanism and content. To be able to produce e-learning that is attractive and desirable in improving the quality of learning, there are three conditions that must be fulfilled in designing e-learning, namely: Simple, simple systems that will make it easier for students to take advantage of existing technology and menus. Personally, teachers can interact well with students, such as communicating in front of the class. Fast, fast, fast response services to the complaints and needs of students, so that learning improvements can be carried out as quickly as possible by the teacher or manager.


Author(s):  
Layla Fatimatutz Zahroh

<p>This research was conducted based on the researcher’s observation that every student and teachers had facilities for using e-learning system, but they couldn’t use it effectively. The aims of this research were 1) to explain the extent to which the product development needed to teach the writing of descriptive text; 2) to explain how the media potentially developed through Moodle e-learning media to teach descriptive text writing; 3) to explain the effectiveness of Moodle e-learning media to teach descriptive text writing. The subject of this research was students at tenth grade of SMK NU Ma’arif 01 Semarang. The scientific involved 47 students. 22 students were in the control class, and 25 students were in the experimental class. The data were collected through pre-test and post-test. The result of this research described as follow: 1) the extent needed of developing Moodle e-learning media is as follow: a) the students’ need analysis mentioned in the rate 96%, that students agreed toward Moodle e-learning media because it was very helpful. b) the total of validation result from expert validation 1 and 2 was 79.1% 2) The researcher developed Moodle e-learning media was done by using seven steps R and D research adapted by Borg and Gall. 3) the effectiveness of product supported by the results of students posttest that obtained 76.04. Based on those findings, this Moodle is valid to be implemented in an English learning process.</p>


JOURNAL ASRO ◽  
2019 ◽  
Vol 10 (1) ◽  
pp. 105
Author(s):  
Bayu Wibisono ◽  
Alexander Victor Bukit ◽  
Adi Bandono ◽  
Edy Widodo

School of Communication (Sekom) is a place for educational institutions of the Indonesian Navy'sNational Army which has the duty to educate and prepare human resources in the field of communication.In providing Morse gesture learning material, the instructors still use the media in the form of a Morseknock tool manually, the news is received and recorded by other students with a sheet of paper or abook. There are ideas or ideas from the author to combine the Morse signal method using computermedia in its implementation. The design of this study was carried out to provide an overview of thesystem to be created. The flow of news delivery is news that is processed in the server and then sentusing the computer as a server automatically so that it will come out in the form of morse audio after theprocess begins and then is received by students using a computer as a client and the results of studentanswers will be automatically saved into the server, after saving the teacher can retrieve the resultsdirectly typing students who automatically have a value that is managed in the server. The assessmentsystem is automatically processed in the server by means of a comparison between the news sent by theteacher with the results typed by students.Keywords: Morse, Server and client.


2012 ◽  
Vol 10 (3) ◽  
pp. 35-52 ◽  
Author(s):  
K. Sathiyamurthy ◽  
T. V. Geetha

The effectiveness of an e-learning system for distance education to a large extent depends on the relevancy and presentation of learning content to the learner. The ability to gather documents on a particular topic from the web and adapt the contents of the document to suit the learner is an important task from the content creation perspective of e-learning. For the developer of e-learning material the provision to automatically extract, organize, and present content material would improve its effectiveness. This paper proposes to extract information from documents using language processing techniques and organizing the content into appropriate presentation slides for learning purposes using domain ontology and learning oriented pedagogy ontology.


Author(s):  
Simon Schwingel ◽  
Gottfried Vossen ◽  
Peter Westerkamp

E-learning environments and their system functionalities resemble one another to a large extent. Recent standardization efforts in e-learning concentrate on the reuse of learning material only, but not on the reuse of application or system functionalities. The LearnServe system, under development at the University of Muenster, builds on the assumption that a typical learning system is a collection of activities or processes that interact with learners and suitably chosen content, the latter in the form of learning objects. This enables us to divide the main functionality of an e-learning system into a number of stand-alone applications or services. The realization of these applications based on the emerging technical paradigm of Web services then renders a wide reuse of functionality possible, thereby giving learners a higher flexibility of choosing content and functionalities to be included in their learning environment. In such a scenario, it must be possible to maintain user identity and data across service and server boundaries. This chapter presents an architecture for implementing user authentication and the manipulation of user data across several Web services. In particular, it demonstrates how to exploit the SPML and SAML standards so that cross-domain single sign-on can be offered to the users of a service-based learning environment. The chapter also discusses how this is being integrated into LearnServe.


2013 ◽  
Vol 4 (2) ◽  
pp. 9-18
Author(s):  
Mohd Faiz Hilmi ◽  
Shahrier Pawanchik ◽  
Yanti Mustapha ◽  
Hafizi Muhamad Ali

The advancement of information technology has changed the education landscape. The process of teaching is no longer the same. Information technology has made e-learning possible and available on a large scale. The main component of an e-learning is a learning management system (LMS). LMS has been widely used and are accessible through the Internet. By connected and accessed to the Internet, LMS are exposed to various threats. Proper understanding of these threats combined with strategy and best practices countermeasures will ensure a safe learning environment. Therefore this study will look into the information security aspect of LMS. There are two main purpose of this study. First, this study provides a review of information security in e-learning environments and explains the important of information security. Confidentiality, integrity and availability are considered to be the primary pillars of information security. In addition to these pillars, the International Information Systems Security Certification Consortium introduced a common body of knowledge (CBK) comprised of ten domains relating to specific information security topics. These domains are the foundation of security practices for those involved in information security. In this article, each of these is explained within an e-learning context. It is recommended that institutions employing e-learning adhere to these domains. By applying the principles and practices associated with each domain, e-learning institutions should be able to provide an e-learning system with high confidentiality, integrity and availability. The second purpose of this study is to understand student perception of an information security perspective of an e-learning management system. To achieve this purpose, a survey was conducted targeted at undergraduate students in a distance learning program. 497 students responded to a survey questionnaires. Apart from demographics information, the survey asked the respondent to rate six statements related to how they perceived security of the learning management system which they are currently using. All six statements are rated using a five point Likert scale anchored at 1 (Not at all) to 5 (Very much). Frequencies analysis was conducted to show the profile of the respondent. Overall, respondent has strong positive perceptions towards security of their LMS. This study provides an overall picture of information security elements of a learning management system. It can serve as an introduction which help LMS administrator to understand the issues and possibilities related to the safety of LMS.


Author(s):  
Dana Indra Sensuse ◽  
Darmawan Baginda Napitupulu

<p>E-learning is a model of delivering learning content electronically with the help of computers and multimedia. ABC University has implemented the e-learning system for two (2) years in order to improve the quality of teaching and learning process. This study aims to determine the level of user acceptance, especially from the perspective of students. In other words, this study also wants to evaluate the implementation of e-learning systems in higher education as well as identifying any factors that encourage students to use e-learning system especially in ABC University. The research method used was survey with the approach of TAM (Technology Acceptance Model) as the technology acceptance evaluation model consisting of two main factors: perceived ease of use and perceived usefulness. The results showed perceived usefulness significantly positive influence on user acceptance, while perceived ease of use did not significantly influence on user acceptance. The perceived ease of use also significantly positive influence perceived usefulness. The variance of user acceptance could be explained by two factors about 50.5%. </p>


Author(s):  
Budiman Budiman ◽  
Muhammad Adri ◽  
Dedy Irfan

Along the development of information technology today pose a tremendous impact for the community. Advances in information technology that has many benefits have not been utilized optimally in the process of delivering information. Today information technology has achieved various forms of multimedia presentation and ways of delivering information to the public in a dynamic and interesting in multimedia form as part of the development of information technology. This final project aims to develop media presentations Company Profile Padang State University-based interactive multimedia that can add insight to the public about the general picture Padang State University. The use of this interactive presentation media will be able to provide a better experience than other media because the media used when there are two senses that act simultaneously, namely the senses of sight and sense of hearing. For organizing or designing media interactive presentations of this, the development method used is the method of multimedia development ADDIE (Analysis, Design, Develop, Implementation and Evaluation) and designed using the software Adobe Flash CS6, Adobe Photoshop CC, Corel Draw X6, Voice Changer, Sony Vegas Studio and Flash Optimizer 2.1. The results of this interactive presentation media manufacture shaped Compact Disc (CD) that can be run on a computer device. After testing against media presentations interactive CD,s, it can be concluded that all test pages can run well and according to plan for each menu and submenu.Keywords:Company Profile,CDInteractive,MediaPresentation, ADDIE.


Author(s):  
Jawaher Ahmed Mohammed AL Busaidi ◽  
Muhammad Hayat

With the advent of new technologies, companies and academic institutions are striving to keep pace with the advancement in Information and Communication Technologies and to streamline the way to manage or upgrade their IT resources. Cloud Computing provides an alternative solution to achieve these objectives within budget. A number of colleges and universities all over the world are implementing cloud infrastructure to reduce the IT operational cost and increasing the effectiveness and convenience of educational services. Cloud computing can play an important role in the education sector in providing ubiquitous access (anytime, anywhere, independent of device) to the learning material. This approach provides a new way to design and manage IT resources in an efficient manner not only by increasing the user’s productivity and hardware utilization but also decreasing infrastructure cost through virtualization. This research paper presents a smart e-learning system based on cloud platform in delivering and sharing e-learning resources. The authors also discuss the features of the smart E-Learning system over the traditional system and propose architecture of smart e-learning system for the education institutions.


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