scholarly journals SYNTHETIC VISION SYSTEM CALIBRATION FOR CONFORM PROJECTION ON THE PILOT’S HEAD-UP DISPLAY

Author(s):  
S. Danilov ◽  
M. Kozyrev ◽  
M. Grechanichenko ◽  
L. Grodzitskiy ◽  
V. Mizginov ◽  
...  

Abstract. Situational awareness of the crew is critical for the safety of the air flight. Head-up display allows providing all required flight information in front of the pilot over the cockpit view visible through the cockpit’s front window. This device has been created for solving the problem of informational overload during piloting of an aircraft. While computer graphics such as scales and digital terrain model can be easily presented on the such display, errors in the Head-up display alignment for correct presenting of sensor data pose challenges. The main problem arises from the parallax between the pilot’s eyes and the position of the camera. This paper is focused on the development of an online calibration algorithm for conform projection of the 3D terrain and runway models on the pilot’s head-up display. The aim of our algorithm is to align the objects visible through the cockpit glass with their projections on the Head-up display. To improve the projection accuracy, we use an additional optical sensor installed on the aircraft. We combine classical photogrammetric techniques with modern deep learning approaches. Specifically, we use an object detection neural network model to find the runway area and align runway projection with its actual location. Secondly, we re-project the sensor’s image onto the 3D model of the terrain to eliminate errors caused by the parallax. We developed an environment simulator to evaluate our algorithm. Using the simulator we prepared a large training dataset. The dataset includes 2000 images of video sequences representing aircraft’s motion during takeoff, landing and taxi. The results of the evaluation are encouraging and demonstrate both qualitatively and quantitatively that the proposed algorithm is capable of precise alignment of the 3D models projected on a Head-up display.

2018 ◽  
Vol 50 ◽  
pp. 01064
Author(s):  
Marina Grickevich ◽  
Irina Andreeva ◽  
Alexander Belitskii ◽  
Alexander Khoperskov

Modern information technologies provide unique opportunities of cultural heritage preservation and creation of new software tools analyzing archaeological data. In the current article, we discuss the features of designing services of the system supplying work with spatially distributed archaeological data by example of the specialized geoportal implementation at Volgograd State University. The design of the database with geospatial reference supported by the geoinformation system has been considered as well. A set of services for creation, visualization and publishing of 3D models is described. Our approach allows combining a digital terrain model with a 3D model of the archaeological excavation.


Author(s):  
A. El Saer ◽  
C. Stentoumis ◽  
I. Kalisperakis ◽  
P. Nomikou

Abstract. In this work, we present a methodology for precise 3D modelling and multi-source geospatial data blending for the purposes of Virtual Reality immersive and interactive experiences. We evaluate it on the volcanic island of Santorini due to its formidable geological terrain and the interest it poses for scientific and touristic purposes. The methodology developed here consists of three main steps. Initially, bathymetric and SRTM data are scaled down to match the smallest resolution of our dataset (LIDAR). Afterwards, the resulted elevations are combined based on the slope of the relief, while considering a buffer area to enforce a smoother terrain. As a final step, the orthophotos are combined with the estimated Digital Terrain Model, via applying a nearest neighbour matching schema leading to the final terrain background. In addition to this, both onshore and offshore points-of-interest were modelled via image-based 3D reconstruction and added to the virtual scene. The overall geospatial data that need to be visualized in applications demanding photo-textured hyper-realistic models pose a significant challenge. The 3D models are treated via a mesh optimization workflow, suitable for efficient and fast visualization in virtual reality engines, through mesh simplification, physically based rendering texture maps baking, and level-of-details.


2019 ◽  
Vol 1 ◽  
pp. 1-1
Author(s):  
Łukasz Halik ◽  
Maciej Smaczyński ◽  
Beata Medyńska-Gulij

<p><strong>Abstract.</strong> The attempt to work out the geomatic workflow of transforming low-level aerial imagery obtained with unmanned aerial vehicles (UAV) into a digital terrain model (DTM) and implementing the 3D model into the augmented reality (AR) system constitutes the main problem discussed in this article. The authors suggest the following workflow demonstrated in Fig. 1.</p><p>The series of pictures obtained by means of UAV equipped with a HD camera was the source of data to be worked out in the final stage of the geovisualization. The series was then processed and a few point clouds were isolated from it, being later used for generating test 3D models.</p><p>The practical aim of the research conducted was to work out, on the basis of the UAV pictures, the 3D geovisualization in the AR system that would depict the heap of the natural aggregate of irregular shape. The subsequent aim was to verify the accuracy of the produced 3D model. The object of the study was a natural aggregate heap of irregular shape and denivelations up to 11 meters.</p><p>Based on the obtained photos, three point clouds (varying in the level of detail) were generated for the 20&amp;thinsp;000-meter-square area. The several-centimeter differences observed between the control points in the field and the ones from the model might corroborate the usefulness of the described algorithm for creating large-scale DTMs for engineering purposes. The method of transformation of pictures into the point cloud that was subsequently transformed into 3D models was employed in the research, resulting in the scheme depicting the technological sequence of the creation of 3D geovisualization worked out in the AR system. The geovisualization can be viewed thanks to a specially worked out mobile application for smartphones.</p>


1998 ◽  
Vol 38 (10) ◽  
pp. 207-214 ◽  
Author(s):  
Sung Ryong Ha ◽  
Dhong Il Jung ◽  
Cho Hee Yoon

Runoff loads of pollutant in agricultural watersheds were spatially analyzed by using geographic information system(GIS) technology. The topological relationship between pollution sources in the watershed was, first of all, identified by using the developed digital map of land use and then the pollutant loads generated from each source was estimated by applying a conventional unit loading factor on the obtained digital information of pollution sources. To evaluate the loads delivered from spatially distributed pollution sources to monitoring stations in down stream via surface of watershed, a renovated empirical model incorporated with the information of pollutant discharge path was developed through introducing a digital terrain model(DTM) technique. In this model, the function of degradation of pollution loads during delivery process was simplified so that each watershed could have a basin-wide self-purification capacity which would be considered to be possessed inherently in each watershed and could retard the discharge of pollutants from sources generated to stream water. Model credibility showed good consistency with comparing the simulated values with observed data. Monte Carlo optimizing technique made it possible to estimate the basin-wide self-purification coefficients.


Forests ◽  
2021 ◽  
Vol 12 (3) ◽  
pp. 265
Author(s):  
Mihnea Cățeanu ◽  
Arcadie Ciubotaru

Laser scanning via LiDAR is a powerful technique for collecting data necessary for Digital Terrain Model (DTM) generation, even in densely forested areas. LiDAR observations located at the ground level can be separated from the initial point cloud and used as input for the generation of a Digital Terrain Model (DTM) via interpolation. This paper proposes a quantitative analysis of the accuracy of DTMs (and derived slope maps) obtained from LiDAR data and is focused on conditions common to most forestry activities (rough, steep terrain with forest cover). Three interpolation algorithms were tested: Inverse Distance Weighted (IDW), Natural Neighbour (NN) and Thin-Plate Spline (TPS). Research was mainly focused on the issue of point data density. To analyze its impact on the quality of ground surface modelling, the density of the filtered data set was artificially lowered (from 0.89 to 0.09 points/m2) by randomly removing point observations in 10% increments. This provides a comprehensive method of evaluating the impact of LiDAR ground point density on DTM accuracy. While the reduction of point density leads to a less accurate DTM in all cases (as expected), the exact pattern varies by algorithm. The accuracy of the LiDAR-derived DTMs is relatively good even when LiDAR sampling density is reduced to 0.40–0.50 points/m2 (50–60 % of the initial point density), as long as a suitable interpolation algorithm is used (as IDW proved to be less resilient to density reductions below approximately 0.60 points/m2). In the case of slope estimation, the pattern is relatively similar, except the difference in accuracy between IDW and the other two algorithms is even more pronounced than in the case of DTM accuracy. Based on this research, we conclude that LiDAR is an adequate method for collecting morphological data necessary for modelling the ground surface, even when the sampling density is significantly reduced.


2020 ◽  
Vol 12 (1) ◽  
pp. 1185-1199
Author(s):  
Mirosław Kamiński

AbstractThe research area is located on the boundary between two Paleozoic structural units: the Radom–Kraśnik Block and the Mazovian–Lublin Basin in the southeastern Poland. The tectonic structures are separated by the Ursynów–Kazimierz Dolny fault zone. The digital terrain model obtained by the ALS (Airborne Laser Scanning) method was used. Classification and filtration of an elevation point cloud were performed. Then, from the elevation points representing only surfaces, a digital terrain model was generated. The model was used to visually interpret the course of topolineaments and their automatic extraction from DTM. Two topolineament systems, trending NE–SW and NW–SE, were interpreted. Using the kernel density algorithm, topolineament density models were generated. Using the Empirical Bayesian Kriging, a thickness model of quaternary deposits was generated. A relationship was observed between the course of topolineaments and the distribution and thickness of Quaternary formations. The topolineaments were compared with fault directions marked on tectonic maps of the Paleozoic and Mesozoic. Data validation showed consistency between topolineaments and tectonic faults. The obtained results are encouraging for further research.


2021 ◽  
Vol 10 (2) ◽  
pp. 91
Author(s):  
Triantafyllia-Maria Perivolioti ◽  
Antonios Mouratidis ◽  
Dimitrios Terzopoulos ◽  
Panagiotis Kalaitzis ◽  
Dimitrios Ampatzidis ◽  
...  

Covering an area of approximately 97 km2 and with a maximum depth of 58 m, Lake Trichonis is the largest and one of the deepest natural lakes in Greece. As such, it constitutes an important ecosystem and freshwater reserve at the regional scale, whose qualitative and quantitative properties ought to be monitored. Depth is a crucial parameter, as it is involved in both qualitative and quantitative monitoring aspects. Thus, the availability of a bathymetric model and a reliable DTM (Digital Terrain Model) of such an inland water body is imperative for almost any systematic observation scenario or ad hoc measurement endeavor. In this context, the purpose of this study is to produce a DTM from the only official cartographic source of relevant information available (dating back approximately 70 years) and evaluate its performance against new, independent, high-accuracy hydroacoustic recordings. The validation procedure involves the use of echosoundings coupled with GPS, and is followed by the production of a bathymetric model for the assessment of the discrepancies between the DTM and the measurements, along with the relevant morphometric analysis. Both the production and validation of the DTM are conducted in a GIS environment. The results indicate substantial discrepancies between the old DTM and contemporary acoustic data. A significant overall deviation of 3.39 ± 5.26 m in absolute bottom elevation differences and 0.00 ± 7.26 m in relative difference residuals (0.00 ± 2.11 m after 2nd polynomial model corrector surface fit) of the 2019 bathymetric dataset with respect to the ~1950 lake DTM and overall morphometry appear to be associated with a combination of tectonics, subsidence and karstic phenomena in the area. These observations could prove useful for the tectonics, geodynamics and seismicity with respect to the broader Corinth Rift region, as well as for environmental management and technical interventions in and around the lake. This dictates the necessity for new, extensive bathymetric measurements in order to produce an updated DTM of Lake Trichonis, reflecting current conditions and tailored to contemporary accuracy standards and state-of-the-art research in various disciplines in and around the lake.


Sensors ◽  
2021 ◽  
Vol 21 (3) ◽  
pp. 683
Author(s):  
José L. Escalona ◽  
Pedro Urda ◽  
Sergio Muñoz

This paper describes the kinematics used for the calculation of track geometric irregularities of a new Track Geometry Measuring System (TGMS) to be installed in railway vehicles. The TGMS includes a computer for data acquisition and process, a set of sensors including an inertial measuring unit (IMU, 3D gyroscope and 3D accelerometer), two video cameras and an encoder. The kinematic description, that is borrowed from the multibody dynamics analysis of railway vehicles used in computer simulation codes, is used to calculate the relative motion between the vehicle and the track, and also for the computer vision system and its calibration. The multibody framework is thus used to find the formulas that are needed to calculate the track irregularities (gauge, cross-level, alignment and vertical profile) as a function of sensor data. The TGMS has been experimentally tested in a 1:10 scaled vehicle and track specifically designed for this investigation. The geometric irregularities of a 90 m-scale track have been measured with an alternative and accurate method and the results are compared with the results of the TGMS. Results show a good agreement between both methods of calculation of the geometric irregularities.


Sign in / Sign up

Export Citation Format

Share Document