scholarly journals The Impact Digitalization Has on Students’ Behavior on a High-Level Institution as the University of Namibia

2020 ◽  
pp. 6-14
Author(s):  
Johannes Ndeshihala Shikwambi ◽  
◽  
Nikodemus Angula ◽  

The overall aim of this study was to describe and understand how the impact of digitalization impacts students' behavior on a high-level institution such as the University of Namibia. In order to achieve this aim, the following research questions/and research objectives were formulated. The findings of the study were as follows: About 60% of respondents indicated had benefited from digitalization offered by the University of Namibia. Meaning that students had a positive behavior on the digitalization in their learning environment. But about 5 (25%) and 4 (20%) of the respondents showed their disagreement. 4 (20%) of the respondents were neutral as the opted in the middle of the data collection. Only 2 (10%) of the respondents were in agreement with the digital online platforms that it created a more collaborative lecture room environment at the University of Namibia. With thus, students were unsatisfied with digital online platforms in the lecture room and referred to it of being very inadequate and unreliable. With that mind it is recommended that the digitalization should be updated, restructure and improved by the University for Better Performances and the promotion of learning among the stakeholders.

2013 ◽  
Vol 29 (1) ◽  
pp. 117-147 ◽  
Author(s):  
Cynthia J. Khanlarian ◽  
Rahul Singh

ABSTRACT Web-based homework (WBH) is an increasingly important phenomenon. There is little research about its character, the nature of its impact on student performance, and how that impact evolves over an academic term. The primary research questions addressed in this study are: What relevant factors in a WBH learning environment impact students' performance? And how does the impact of these factors change over the course of an academic term? This paper examines and identifies significant factors in a WBH learning environment and how they impact student performance. We studied over 300 students using WBH extensively for their coursework, throughout a semester in an undergraduate class at a large public university. In this paper, we present factors in the WBH learning environment that were found to have a significant impact on student performance during the course of a semester. In addition to individual and technological factors, this study presents findings that demonstrate that frustration with IT use is a component of the learning environment, and as a construct, has a larger impact than usefulness on student performance at the end of a course. Our results indicate that educators may benefit from training students and engaging them in utility of co-operative learning assignments to mitigate the level of frustration with the software in the WBH learning environment and improve student performance.


2021 ◽  
Vol 8 (2) ◽  
pp. 9-52 ◽  
Author(s):  
Sergio Conti

IT In seguito allo spostamento delle attività didattiche online al fine di contenere la diffusione della malattia da nuovo Coronavirus, il Gruppo di Ricerca e azione sull’Apprendimento delle Lingue ha diffuso un questionario volto a valutare l’impatto della didattica a distanza sull’insegnamento delle lingue straniere durante. All’indagine hanno partecipato 136 docenti e 241 studenti, sia universitari che di scuola secondaria. Scopo del presente contributo è quello di descrivere la composizione del questionario e del campione dei rispondenti, e di riportare i principali risultati. In particolare, dall’indagine sono emersi: (i) una mancanza di chiare direttive da parte delle istituzioni scolastiche, sintomo del carattere emergenziale delle misure intraprese; (ii) una generale resistenza a sperimentare formati didattici inediti e più adeguati al mezzo digitale; (iii) il maggiore svantaggio nello sviluppo delle abilità interazionali e di produzione orale; (iv) un alto grado di criticità nel garantire l’affidabilità e l’integrità delle prove di valutazione. Parole chiave: DIDATTICA A DISTANZA; COVID-19; DIDATTICA DELLE LINGUE STRANIERE EN The shift to online teaching aimed at containing the spread of Coronavirus has led the group of Research and Action on Foreign Language Teaching to release a survey with the purpose of assessing the impact of remote instruction on foreign language teaching. 136 teachers and 241 students at both the university and secondary level have participated in this survey. The aim of this article is to describe the content of the survey and the make-up of the participants and to present the main findings. Of particular note from this survey is (i) the lack of clear directives from their educational institutions, which is a symptom of the immediate nature of the measures put into place; (ii) a generalized resistance to experiment with new pedagogical resources that are better suited for the digital format; (iii) the greatest challenge in developing the ability to interact and to communicate orally; (iv) a high level of difficulty in guaranteeing the trustworthiness and the integrity of the assessments. Key words: REMOTE TEACHING; COVID-19; FOREIGN LANGUAGE TEACHING ES El cambio a la enseñanza en línea que se ha producido para contener la propagación del Coronavirus ha llevado al Grupo de Investigación y Acción sobre la Enseñanza de Lenguas Extranjeras a publicar una encuesta con el objetivo de evaluar el impacto de la instrucción a distancia en la enseñanza de lenguas extranjeras. En dicha encuesta participaron 136 profesores y 241 estudiantes de nivel universitario y secundario. El objetivo de este artículo es describir el contenido de la encuesta y la composición de la muestra, así como presentar los principales hallazgos. De esta encuesta cabe destacar (i) la falta de directrices claras por parte de las instituciones educativas, lo que es un síntoma del carácter contingente de las medidas implementadas; (ii) una resistencia generalizada a experimentar con nuevos recursos pedagógicos mejor adaptados al formato digital; (iii) una gran desventaja en el desarrollo de la capacidad de interacción y comunicación orales; (iv) un alto nivel de dificultad para garantizar la fiabilidad y la integridad de las evaluaciones. Palabras clave: ENSEÑANZA A DISTANCIA; COVID-19; ENSEÑANZA DE LENGUAS EXTRANJERAS


2010 ◽  
Vol 7 (5) ◽  
Author(s):  
Sharon Kabes ◽  
Dennis Lamb ◽  
John Engstrom

Quantitative data collected from graduates of the Southwest Minnesota State University Master of Science in Education program examined the impact of the learning environment, the role of the facilitator, and their professional development. The results showcased the success of the learning community model in facilitating personal and professional growth and transformation. Essential elements of the program include: best practices, learning environment, effective teaching strategies, research-based decision making, scaffolding, peer collaboration, learning community philosophy, professional growth, empowerment, reflective practitioner, inquiry, and transformational leader (change agent). The data collected from student surveys over a five-year period indicated a high level of impact on their empowerment and transformational practices.


2020 ◽  
Vol 18 (1) ◽  
pp. 17-32
Author(s):  
Khairuddin; Khairuddin;

This study is entitled The Law of Playing Unknown's Battle Grounds (PUBG) Game According to MPU Fatwa Aceh No. 3 of 2019 (Case Study in Gunung Meriah District, Aceh Singkil Regency). This study describes how the factors and the impact of PUBG online game play and what is the view of the MPU Aceh on the law of playing PUBG games ?. To obtain answers to these problems, the authors used three data collection methods; Observation, interview and documentation. The sample in this study was PUBG online gamers in Gunung Meriah Sub-district, Aceh Singkil District. The results of this study indicate that 25% of the community of Gunung Meriah Liking and categories are addicted to the PUBG game. The main factor of playing PUBG games. Playing hobbies online, including PUBG, can reduce boredom and stress. Games that continue to be carried out have unfavorable effects such as tend to be more lazy, addictions that are not fair, less response to the surrounding environment. In Islam, banning PUBG games is in line with the MPU Aceh fatwa no. 3 of 2019, the reason for it is forbidden to use this one game, because it contains elements of violence and brutality and the impact of changing the behavior of users becomes negative; because it has the potential to cause aggressive behavior and addiction at a high level; and contains elements of insult to Islamic symbols. because it contains elements of violence and brutality as well as negative changes in the behavior of users; because it has the potential to cause aggressive behavior and addiction at a high level; and contains elements of insult to Islamic symbols. because it contains elements of violence and brutality as well as negative changes in the behavior of users; because it has the potential to cause aggressive behavior and addiction at a high level; and contains elements of insult to Islamic symbols.


2016 ◽  
Vol 6 (2) ◽  
pp. 360
Author(s):  
Muhammad Yousaf Malik ◽  
Aon Waqas Awan

This study aims at finding out how transformational leadership effects the organizational innovation in leading telecommunication companies of Pakistan. The study used a well-established questionnaire for data collection. The data was collected through convenient sampling from 120 mid-level and high-level managers of telecommunication organizations. The study not only relied on emphasis of descriptive statistics but regression was run to analyze the data. The results exhibit that transformational leadership has a constructive and substantial impact on organizational innovation in the deliberated context. This study is deemed to guide the Pakistan’s Telecommunication sector to improve the way management can yield more value from their employees. It also shows the impact of globally recognized knowledge can work in varying cultures and contexts.


2017 ◽  
Vol 25 (4) ◽  
pp. 242-249
Author(s):  
Phillip Stoeklen ◽  
Justin J. Sullivan ◽  
M. Justin Miller ◽  
Meridith Drzakowski ◽  
Sasha King

Purpose This paper aims to discuss the evolution of a digital learning environment in higher education as a result of ongoing data collection and evaluation. Design/methodology/approach The manuscript is based on a digital learning environment intervention at the University of Wisconsin-Stout and is informed by evaluation data collected from student and faculty surveys annually between 2002 and 2016. Survey themes changed annually based on student/faculty concerns and interests, and program management used this feedback to make modifications to program scope and offerings. Findings The digital learning environment at the University of Wisconsin-Stout has been effective in providing faculty and students with the tools they need to be successful. This success is largely due to the ongoing commitment to data collection and evaluation at the University of Wisconsin-Stout and has ensured that the digital learning environment stays modern and adaptive. Originality/value This manuscript is the culmination of 15 years of ongoing evaluation practice and thus provides valuable best practices and lessons learned for educators/educational institutions hoping to improve or create their own digital learning environment.


2016 ◽  
Vol 8 (3) ◽  
pp. 115
Author(s):  
IGBO JANET. N. ◽  
MEZIEOBI D. I. ◽  
EZENWAJI IFEYINWA ◽  
ONUORAH GRACE

<p>This research paper aimed at determining the impact of material reinforcement on primary school pupils’ cognitive and affective behaviours in the classroom situations. Two research purposes, research questions and two hypotheses guided the study. Expose-factor research design was adopted. The sample for the study was 557 pupils. Questionnaire was used in data collection. Mean standard deviation and t-test were applied in answering the research questions while t-test was used in the analysis of the data. Results obtained indicated that material reinforcement influenced both cognitive and affective behaviours of primary school pupils significantly.</p>


2021 ◽  
pp. 004728752110172
Author(s):  
A. George Assaf ◽  
Florian Kock ◽  
Mike Tsionas

With the COVID-19 pandemic reaching a more mature, yet still threatening, stage, the time is ripe to look forward in order to identify the topics and trends that will shape future tourism research and practice. This note sets out to develop an agenda for tourism research post COVID-19. We surveyed several industry and academic experts seeking their opinion on three important questions: What potential future topics are needed to address the impact of COVID-19? What existing research areas/topics will become more relevant? What changes are recommended for data collection? Interpreting and synthesizing the answers yields six focal research avenues that researchers should devote more attention and effort to. For each topic, we present various important research questions. By doing so, this note paves the way and serves as a signpost for countless intriguing future research endeavors that are of high relevance and demanded by the industry.


2017 ◽  
Vol 60 (4) ◽  
pp. 141
Author(s):  
Olena G. Glazunova ◽  
Tetiana V. Voloshyna ◽  
Nataliia Dorosh

The problem of technological universities lagging behind the level of development of the IT-industry can be solved only on condition that technological IT companies actively participate in training of future IT-professionals. Only cooperation between IT-companies and IT-faculties can provide effective training of future IT-professionals. Universities require access to new technologies in order to support students and teachers of STEM-faculties, so that they would keep up with the level of technology development. The article analyzes the trends of cooperation between universities and IT companies. For example, the integration of Microsoft resources and services into the University e-learning environment identified the impact of using appropriate resources for the development of professional skills and “soft skills”. The present article suggests a model of integrating Microsoft resources and services into the e-learning environment.


2020 ◽  
Vol 12 (2) ◽  
pp. 185-200
Author(s):  
Afrianto Daud ◽  
Novitri Novitri ◽  
Mirza Hardian

This study aims to document the assessment of alumni of teachers professional education program (PPG) in Riau University on the effectiveness of the PPG program in preparing prospective professional English teachers. All alumni of the 2018 subsidized PPG program at the University were selected as the sample of this study (15 people). Data was collected through the distribution of a Google form-based survey which was adopted from the PPG program evaluation questionnaire from the Ministry of Education, Higher Education. This study found that from the curriculum aspect, 84.6% of alumni said that the PPG curriculum content was in accordance with the needs of pre-service English teachers. However, 76.9% of participants stated that most of the material had been studied when they were in the undergraduate program. In terms of learning facilities, only 23.1% answered that they were satisfied with PPG facilities. 46.2% of them stated that the lecture room was not feasible. From the aspect of organizing services to students, only 42.6% said they were satisfied. The rest answered simply enough. From the aspect of the impact of the program, 69.2% of participants admitted that PPG had a significant impact on the development of their teaching profession. The greatest impact is on the aspect of both professional and pedagogical competencies. Thus, even though PPG is generally considered to be running quite well and has a positive impact, there are several aspects that need to be the attention of PPG organizers for the improvement of PPG in the future.


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