scholarly journals Developing Practical Skills Through Blended Learning Model Using Creativity-Based Learning Activites that Enhances Creative Thinking for Education Students Majoring in Social Studies at Mahasarakham University

2021 ◽  
Vol 10 (6) ◽  
pp. 126
Author(s):  
Sakorn Atthachakara

The research aimed at: 1) studying practical skills of student teachers majoring in Social Studies at Mahasarakham University through blended learning management using creativity-based learning model that enhances their creative thinking; 2) comparing the students’ creative thinking abilities before and after learning; 3) investigating the students’ satisfaction towards blended learning management through creativity-based learning model. The participants of the study were 30 fourth-year students majoring in Social Studies who were enrolled in Social Study Instructional Media Production course offered in Semester 2 of Academic Year 2020. The purposive sampling technique was employed to obtain the participants. The instruments used in the study include 1) five lesson plans of blended learning management based on creativity-based learning model as to enhance students’ creative thinking; 2) creative thinking test; and 3) the 12-item students’ satisfaction evaluation form towards blended learning and creativity-based learning model as to enhance creative thinking. The statistics used to analyze the collected data were mean, percentage, standard deviation, and t-test (Dependent Samples). The findings of the study are as follows: 1) After the use of creativity-based learning, it was found that the student teachers majoring in Social Studies at Mahasarakham University obtained 510.20 for the mean score of the post-study activities, 3.28 standard deviation, and 85.10 percent. 2) The comparison of creative thinking before and after learning showed that the students’ creative thinking after learning was statistically significantly higher than that before learning at 0.5 level. 3) The students’ satisfaction towards blended learning management in the form of creativity-based learning model that promotes creative thinking ability was at high level.

2021 ◽  
Vol 12 (1) ◽  
pp. 16
Author(s):  
Syamilah Meidiyanti ◽  
Eka Damayanti ◽  
St Syamsudduha ◽  
Jamilah Jamilah

Abstrak. Penelitian ini bertujuan untuk mengetahui (1) perbedaan kemampuan berpikir kreatif sebelum dengan setelah penggunaan model pembelajaran learning cycle engagement, exploration, evaluation, elaboration, dan evaluation (5E) disertai mind mapping pada peserta didik di SMAN 8 Bulukumba; (2) apakah ada pengaruh penerapan model pembelajaran learning cycle engagement, exploration, evaluation, elaboration, dan evaluation (5E) disertai mind mapping terhadap kemampuan berpikir kreatif pada peserta didik di SMAN 8 Bulukumba. Jenis penelitian penelitian quasi eksperimen, dengan pretest posttes group design. Instrumen yang digunakan berupa tes kemampuan berpikir kreatif dan lembar observasi pelaksanaan pembelajaran. Data diolah menggunakan analisis statistik deskriptif dan inferensial paired sample t-test. Hasil analisis deskriptif menunjukkan rata-rata skor kemampuan berpikir kreatif sesudah perlakuan lebih tinggi dibanding rata-rata skor kemampuan berpikir kreatif sebelum perlakuan. Hasil analisis inferensial menunjukkan p sebesar 0,000, hal ini berarti terdapat perbedaan skor kemampuan berpikir kreatif sebelum dan setelah diberikan perlakuan. Maka dapat disimpulkan bahwa kemampuan berpikir kreatif peserta didik dapat ditingkatkan melalui pembelajaran model learning cycle 5E disertai mind mapping.Abstract. This research aims to understand: (1) The differences in creative thinking abilities of the students of SMAN 8 Bulukumba before and after using learning model of cycle engagement, exploration, evaluation, elaboration, and evaluation (5E) with mind mapping, (2) The effect of learning model of cycle engagement, exploration, evaluation, elaboration, and evaluation (5E) with mind mapping implementation towards students’ creative thinking abilities. This quasi experiment research done with pretest posttest group design. The Instruments used were creative thinking tests and learning implementation form. Data was analyzed descriptively and inferentially to paired sample t-test. Based on descriptive analysis, it showed the average score of creative thinking abilities of students after using the learning model was higher than the score before using the learning model. The inferential analysis showed the P value was 0,000 means there is a difference in score of creative thinking abilities before and after the implementation of the learning model. It can be concluded that the learning model of 5E with mind mapping might improve students’ creative thinking abilities.


Author(s):  
Suprih Widodo ◽  
Turmudi Turmudi ◽  
Rizki Rosjanuardi

This research intends to explain the autonomy and creative thinking skills of prospective elementary school student teachers in mathematics with the learning management system (LMS)-assisted science phenomenon. The data collection was done by using test instruments in the form of essay questions to capture the creative thinking skills and a non-test in the form of a questionnaire was used to capture the autonomy skills of prospective elementary school student teachers. The data were analysed through several stages, namely data reduction, data presentation, data conclusions, and data validation using triangulation. The result of the research shows that using the LMS can improve the creative thinking skills of prospective elementary school teachers, while their autonomy skills in experimental classes and control classes indicate no difference. This happens because students were given the same opportunity to explore the material independently. Thus, a way to develop autonomy through mathematics learning needs to be explored.


Author(s):  
Wahyudi Wahyudi ◽  
Stevanus Budi Waluya ◽  
Hardi Suyitno ◽  
Isnarto Isnarto

Purpose This study aims to describe how creative thinking ability could be improved through correcting the thinking schemata using cool-critical-creative-meaningful (3CM) learning model. Design/methodology/approach This study implemented mixed methods with explanatory sequential, which means a study that was conducted by collecting quantitative and qualitative data, consecutively. The creative thinking ability was measured through tests and then triangulated with the student teachers answers in the interviews. The qualitative data consisted of creative thinking schemata that were collected with task analysis and think aloud method. The data were analyzed in two stages. Quantitative data analysis was used to identify the effectiveness of 3CM learning. Qualitative data analysis was conducted using Miles and Huberman’s analysis. Findings The findings presented that 3CM learning model is significantly effective to improve the creative thinking ability of pre-service primary teacher; students with formal, content and linguistic schemata that are good and complete will also have good mathematical creative thinking ability; the mathematical creative thinking ability of student is determined by the completeness of their schemata; and a good and complete schemata (formal, content and linguistic) will help the students to produce several problem-solving alternatives. Research limitations/implications Because of the chosen research approach, the research results may lack generalizability. Therefore, researchers are encouraged to test the proposed propositions further. Practical implications The results of this study suggest lecturers to give their students a great opportunity to develop their creativity in solving mathematical problems. Lecturers could give the students the opportunity to think systematically by beginning by criticizing the interesting contextual problems and ending with meaningful reflection with adequate learning resources. Originality/value 3CM learning model is a model that is proven to be effective in helping the students in shaping the thinking schemata well and able to improve the creative thinking ability of the students.


2021 ◽  
Vol 10 (4) ◽  
Author(s):  
Ratih Purwasih ◽  
Rahimullaily Rahimullaily ◽  
Ade Irma Suryani

Blended learning in this study combined face-to-face online learning and independent learning such as interactive media and zoom meeting application. This study aims to obtain the comparison of implementation blended learning in improving 4C abilities (critical thinking, creative, communication, and collaboration) system information students in English debate activity before and after the treatment. Furthermore, preliminary data from the subjects of this study before blended learning treatment showed an average value of < 55, and this value was categorized as “less”. Therefore, this research is a type of quantitative research using pre-experimental research method. The data were calculated by using SPSS. Research results indicated an increase in the students’ 4C abilities after implementing the blended learning model. The average increase of creativity was 43.79%, with an estimated increase is 39.89%. Critical thinking was 45.08%, with an estimate of 47.78%. Collaboration had 38.26%, with an estimate of 43.03%. At the same time, communication reached 38.32% with an estimation of 43.40%. Based on these results, the highest 4C increase was in critical thinking abilities compared to other abilities.


2019 ◽  
Vol 3 (1) ◽  
pp. 41
Author(s):  
Nur Khairanisa Nur Khairanisa ◽  
Otang Kurniaman Otang Kurniaman ◽  
Neni Hermita Neni Hermita

This research was conducted because f the low learning outcomes of IPS student. This research was conducted at Pekanbaru Public Elementary School in class Va. There were 20 student. This type of research is a pre-experiment, one type of pretest-posttest design, which is an experiment conducted on the one group without comparison. Based on the result of the study, it was found that the average score of the learning outcomes before the treatment (pretest) was 47,5 while the average test of learning outcomes after treatment (posttest) was 87, and the result of hypothesis testing used the t-test with t = 18,711 and t table = 2,093, it is concluded that tcount>ttable, then Ho is rejected, which means there are differences in social studies learning outcomes between before and after appliying the type of the power of two cooperative learning model. This shows  that there is the influence of the cooperative learning model of the power of two type on the learning outcomes of social studies at Elementary shcool 125 Pekanbaru.


Author(s):  
Wirachat Banyen ◽  
Chantana Viriyavejakul ◽  
Thanin Ratanaolarn

Research was undertaken to develop a blended learning model which contained three objectives. They were to 1) study student and teacher input for a blended learning model using a Thai university undergraduate course in information, innovation, and technology in education for the learning management conditions and improvement methods; 2) to research how to effectively improve the blended learning model and instructional media in accordance with the 80/80 criteria and; 3) compare learning achievements and information literacy between student groups using the blended learning method and regular learning method with information literacy as the covariate. The research was divided into three phases consisting of the development of the conceptual framework, a second phase which studied the blended learning model using both e-learning and face-to-face methods with a 60/40 ratio. When applying a technology system to learning management utilizing instructional media, it was determined to be 81.53/80.11. Phase 3 found that blended learning affected learning and information literacy by at least 1 variate which had a different mean score from regular learning with a statistical significance at the 0.05 level. The findings showed that the Thai university undergraduate students were satisfied with the blended learning model which was due to the change in the learning system as well as being tasked with interesting and challenging computer based lessons outside class. This was later enforced through teacher delivered lesson summaries during formal class time. Students understood the content better, enjoyed the self-directed learning and doing things independently.


2013 ◽  
Vol 3 (1) ◽  
pp. 1-23
Author(s):  
Jarmila Novotná ◽  
Ľubomír Verbovanec ◽  
Ľuboš Török

Abstract The main research subject of this study is a teacher. Our goal is to contribute to changes in teacher training in the direction of developing their motivation and creative potential, so that creative personalities of students could be subsequently developed. We chose the methodological concept of a natural developing experiment, in which we study the dynamics of changes in motivation and creativity of student teachers. In the scope of extensive research concept we used various methods to record scores before and after the experiment, such as IMB, DMV, IPOT, WKOPAY and Torrance Figural Test of Creative Thinking. The results were subjected to a quantitative evaluation by means of conventional statistical methods, such as the significance of differences in arithmetic means and index analysis. These were subjected to a qualitative analysis. As a result, conclusions were drawn from the study of future teachers' motivation and creativity. The results have shown significant arguments in favour of aimed and intensive motivational and creative development programmes. As it follows from our findings, interesting also for theories on educational process, the elimination of fear, anxiety, tension and teaching stress can humanise educational environment and also change motives for improving one's creative performance. The goal of our experiment is to contribute to the improvement of undergraduate teacher training and participate in progressive changes in the educational system.


2021 ◽  
Vol 4 (1) ◽  
pp. 67-76
Author(s):  
Marini Amalia Ocvianti ◽  
Dwi Sulisworo

ABSTRAK Learning Management System (LMS) merupakan sebuah aplikasi online yang dapat membantu merencanakan dan mengimplementasikan pembelajaran. Google Classroom adalah bentuk LMS yang mudah digunakan oleh pendidik maupun poeserta didik dalam proses pembelajaran yang kreatif dan inovatif. Inovasi pembelajaran pada masa pandemi  Covid-19 menggunakan Google Classroom diharapkan akan menumbuhkan kemampuan prendidik untuk berpikir kritis. Telah dilakukan penelitian penggunaan Google Classroom pada pembelajaran berbasis laboratorium virtual pada materi Hukum Ohm kepada peserta didik Kelas XII di SMA Muhammadiyah 1 Yogyakarta. Menggunakan model pembelajaran discovery learning dengan pendekatan saintifik, maka dirancang metode pembelajaran diskusi dan eksperimen melaui tatap maya dengan Gmeet dan penugasan kelompok. Setelah dilaksanakan pembelajaran tersebutpeserta didik diminta untuk mengisi angket. Hasil yang diperoleh dari angket tersebut menunjukkan bahwa sebagian besar peserta didik menyetujui proses pembelajaran, penggunaan media, manfaat media, dan kefleksibelan proses pembelajaran menggunakan Google Classroom.Dari hasil ini maka selanjutnya penggunaan Google Classroom dalam pembelajaran bisa dilaksanakan untuk menumbuhkan cara berpikir kritis dalam pembelajaran dikombinasikan dengan pembelajaran secara tatap muka yang dikenal dengan sebutan blended learning. Oleh karena itu, penyesuaian model pembelajaran perlu dilakukan untuk terlaksananya blended learning. Kata Kunci: Berpikir Kritis, Google Classroom, Laboratorium Virtual, LMS.  ABSTRACT Learning Management System (LMS) is an online application that can help plan and emplement learning. Google Classroom is a form of LMS that is easy to use by educators and students in a creative and innovative learning process. Learning innovation during the Covid-19 pandemic using Google Classroom is expected to foster the ability of educators to think critically. Research on the use of Google Classroom in virtual laboratory-based learning on Ohm’s Law has been carried out for 3rd grade students at SMA Muhammadiyah 1 Yogyakarta. Using the discovery learning model with a scientific approach, a discussion and experiment learning method through virtual face to face with Gmeet and group assignment was designed. After the learning was carried out, students were asked to fill out a questionnaire. The results obtained from the questionnaire showed thad most of students agreed to the learning process, the use and benefits of the media, and the flexibility of the learning process. From this resuts, the use of Google Classroom in learning can be continue to be implemented to foster critical thinking in learning combined with offline learning kwown as blended learning. Therefore, adjustment to the learning model need to be made for the implementation of blended learning. Keywords:Critical Thinking,Google Classroom, LMS, Virtual Laboratory.


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