high order thinking
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2022 ◽  
Vol 4 (2) ◽  
pp. 1054-1058
Author(s):  
Monika Handayani ◽  
Andayani Andayani ◽  
Jaka Warsihna

In line with the implementation of the 2013 curriculum and High Order Thinking Skills (HOTS), teachers are expected to be able to design teaching materials that can facilitate critical thinking learners through investigation activities. LKPD (Lembar Kerja Peserta Didik) based on Problem Based Learning (PBL) is one way that can encourage learners to think critically and creatively to complete learning activities that occur in everyday life. The purpose of this community service activity, teachers can design LKPD based on the PBL model and apply it in learning activities. The products resulting from activities to this community are LKPD based on the PBL model. The materials used are examples of LKPD based on the PBL model and materials on steps in PBL activities that can be aligned with the material in the 2013 curriculum. The method used is the socialization of community service and implementation activities in their respective teacher classes. The result of community service activities is LKPD based on the PBL model products made by teachers and the ease of teachers in construct LKPD based on the PBL model with learning activities to be carried out. In the conclusion of this community service activity, teachers need socialization and assistance in making teaching materials such as LKPD based on the PBL model to facilitate teachers in conducting learning activities.


2022 ◽  
Vol 7 (1) ◽  
Author(s):  
Dzulfiqar Satria Waliyuddin ◽  
Dwi Sulisworo

Developing evaluation instruments in the student learning process in interactive, fun, challenging, motivating, and developing students 'creativity and independence are needed to improve students' High Order Thinking Skills (HOTS) and digital literacy skills (DLS). HOTS and digital literacy are part of the 21st-century skills that are important for every individual. This study developed a test instrument integrated with Augmented Reality (AR) and Google Scholar (GS) to encourage HOTS and students' digital literacy skills. This type of research was development research. The subject matter was the scale and comparison. Product trials were applied to 11th-grade students in Sleman, Indonesia. Product validity was based on expert judgment, item validity, distinguishing power, difficulty level and reliability to reach a good category in general. AR was created using the ARLOOPA application operated with android. The research instrument was designed to increase HOTS and DLS.


2022 ◽  
Vol 7 (02) ◽  
pp. 598-605
Author(s):  
Antonius Wicaksono

HOTS (High Order Thinking Skill) is material used by the students for helping the achievement of the competency standard , the purpose of education of primary and competence have (Depdiknas.2006) This study aims to describe the implementation of learning based on High Order Thinking Skills (HOTS) in Elementary Schools in Malang. It is well known that the implementation of the 2013 curriculum suggests that the importance of applying HOTS to the learning process in elementary schools. Therefore, it is necessary to conduct a study in the form of research to see the effectiveness of its implementation in elementary school. This research is a descriptive study with a qualitative approach. There are 2 methods used, namely descriptive and evaluative methods. The study population was all elementary schools in Malang. The research sample there are 40 public elementary schools in all districts in Malang. Data was collected using interview guidelines, observation sheets, and documentation. The results showed: (1) the average level of success of teachers in formulating HOTS-based learning planning in SD Malang only reached 79.46 even though it was in the Good category. (2) The average success rate of the implementation of HOTS-based learning as a whole is at 74.81% with the Fair category. (3) The average success rate of HOTS-based authentic assessment formulation in SD Malang is at 74.65% with the Fair category. Thus, improvement efforts are still needed, especially those related to the implementation of learning and authentic assessment of HOTS-based learning in Malang Primary School.


2021 ◽  
Vol 6 (2) ◽  
pp. 174-184
Author(s):  
Dwi Wida Novatania ◽  
Agus Kamaludin

This research aims to develop Higher Order Thinking Skill (HOTS)-based test instruments on thermochemistry in the form of a valid and reliable multiple-choice question. This research applied Research and Development (R&D) design by using the development model of Borg & Gall. The respondents of this research were 55 high school students which came from nine different schools. The research objects were multiple-choice HOTS questions numbering 20 questions. The research data was obtained by validating the thermochemistry HOTS questions by material and media expert lecturers. High school chemistry teacher as a reviewer who assesses the questions and tested on students. The results showed that the product quality assessment by material expert 92.00%; product quality assessment by media expert 92.00%; and quality assessment by reviewers (high school chemistry teachers) 94.89 % in the Very Good category. The trial result data from the students were processed by using IBM SPSS Statistics 24 and it showed that nine questions were valid but not reliable.


Author(s):  
Dzulfiqar Satria Waliyuddin ◽  
Dwi Sulisworo

Developing evaluation instruments in the student learning process in interactive, fun, challenging, motivating, and developing students 'creativity and independence were needed to improve students' High Order Thinking Skills (HOTS) and digital literacy skills (DLS). HOTS and digital literacy were part of the 21st-century skills that were important for every individual. This study developed a test instrument integrated with Augmented Reality (AR) and Google Scholar (GS) to encourage HOTS and students' digital literacy skills. This type of research was development research based on the following development steps: information gathering, planning, initial product development, limited trial, initial product revision, field trial, and final product revision. The subject matter was the scale and comparison. Product trials were applied to 11th-grade students in Sleman, Indonesia. Product validity was based on expert judgment, item validity, distinguishing power, difficulty level and reliability to reach a good category in general. AR was created using the ARLOOPA application operated with android. The research instrument was designed to increase HOTS and DLS.


2021 ◽  
Vol 7 (2) ◽  
pp. 68-86
Author(s):  
Ahmad Suriansyah ◽  
Riandy Agusta

Learning during the COVID-19 pandemic tends to be less developed students' skills. Based on the facts, many elementary school teachers in South Kalimantan are experiencing difficulties because there are limited models and strategies to implement online learning. This reason encourages developing the innovation blended learning model. Innovation on this study is the the product of developing blended learning model with the syntax are Group, Analysis, Work Together, Inform, Solve the problem on outdoor, Actualization of solution, Battle games, Unity on role play, Manage conclusion and Invent the creation  (GAWI SABUMI). The purpose of this study is to produce a new learning model and find out the effectiveness of the GAWI SABUMI learning model to improve the ecological awareness and high order thinking skills of elementary school students in Banjarmasin. This study used the type of research and development consisted of three phases to find the effectiveness of the model on the dependent variable through the quasi-experimental research. The study sample was 40 students on an elementary school in Banjarmasin. The result of quality evaluation of the blended learning model GAWI SABUMI was at a high level (X= 4.62) (SD = 0.14). Students had post-test learning skills scores higher than pre-test at .01 level of significance which means that the GAWI SABUMI model meets the criteria of being valid, reliable, and feasible to be implemented and potential to improve students' high order thinking skills and ecological awareness.


2021 ◽  
Vol 5 (4) ◽  
pp. 554
Author(s):  
I Gede Astawan ◽  
Ni Made Dyan Anggreni ◽  
Setyo Eko Atmojo ◽  
A. Ardiansyah

Problems in education have always been an essential issue in every country, including Indonesia. Almost all Indonesian students only master the lessons up to level 3 only. Meanwhile, many students from developed and developing countries have mastered lessons up to 4, 5, and even 6. The purpose of this study is to analyze the differences in High Order Thinking Skills (HOTS) between the groups given the Trikaya Parisudha Learning Model (MPTP) and those given the Conventional Learning Model. (MPK). This research is a quasi-experimental with pretest-posttest control group design. The research population is PGSD students in 7 classes. From the 7 classes, 4 classes were selected using random cluster sampling two classes as the experimental group and the other two classes as the control group. MPTP taught the experimental group. Meanwhile, the control group was taught with MPK. The methods used to collect data are observation, interviews, and questionnaires. The instrument used to collect data is the observation sheet. The data analysis technique used is descriptive statistics and inferential statistics. The results showed differences in student HOTS between the group given MPTP and the group given MPK. There is a difference in Critical Thinking Skills between the group given MPTP and the group given MPK. There are differences in Creative Thinking Skills between the group receiving MPTP and the group receiving MPK. It can be concluded that the Trikaya Parisudha Learning Model can improve students' higher order thinking.


2021 ◽  
Vol 4 (7) ◽  
pp. 715-724
Author(s):  
L.Virginayoga Hignasari ◽  
Gede Ngurah Oka Diputra

Penelitian ini merupakan penelitian pengembangan, dengan model pengembangan  ADDIE, Penelitian ini dilakukan di Universitas Mahendradatta dengan subjek penelitian adalah mahasiswa prodi Teknik Industri semester I tahun akademik 2020/2021 sebanyak 30 mahasiswa, Penelitian ini bertujuan untuk mengembangkan instrumen evaluasi pembelajaran berbasis HOTS yang ditinjau dari kemampuan pemecahan masalah matematis, Penelitian ini didasari pada permasalahan pembelajaran yang lebih banyak menekankan pada kemampuan mengitung dan mengaplikasikan rumus, Instrument yang dikembangkan dilakukan uji validasi oleh ahli dan menunjukkan bahwa instrument valid untuk di uji cobakan. Berdasarkan hasil uji coba dapat dilihat bahwa hasil kemampuan pemecahan masalah siswa rata-rata yaitu 72,7 yang termasuk dalam kategori tinngi. Sebanyak 53% mahasiswa mampu menyelesaikan permasalahan HOTS dengan mengoptimalkan kemampuan pemecahan masalah matematis. Hal ini menunjukkan bahwa 17 dari 30 orang mahasiswa mampu memaksimalkan kemampuan pemecahan masalahnya dengan menyelesaikan persoalan berbasis HOTS. Respon mahasiswa terhadap impelemntasi permasalahan berbasis HOTS juga termasuk dalam kategori positif. Implementasi instrumen permasalahan berbasis HOTS dinilai mampu untuk meningkatkan beberapa kemampuan kognitif salah satunya yaitu  kemampuan pemecahan masalah matematis.


Author(s):  
Akhmad Riandy Agusta ◽  

The purpose of this study is to produce a new learning model and find out the effectiveness of the learning model GAWI SABUMI to improve the critical thinking, creative thinking, problem-solving, analytical thinking, and logical thinking (high order thinking skills) and multiple intelligences of elementary school students in South Borneo. This study used the type of research and development consisted of three phases to find the effectiveness of the model on the dependent variable through the quasi-experimental research. The research data were analyzed using sequential data analysis to determine the feasibility of the model. The sample was 40 students of Sungai Miai 7 Elementary School Banjarmasin. The result of quality evaluation of the blended learning model GAWI SABUMI was at a high level (X= 4.57) (SD = 0.17). The characteristics of the Gawi Sabumi model included ten stages: Group, Analysis, Work together, Inform, Solve the problem on outdoor, Actualization of the solution, Battle games, Unity on role play, Manage conclusion and Invent the creation. Students had post-test on high order thinking skills average scores higher than pre-test at (X= 3.59) (SD = .78) and students who have highly skilled criteria at linguistic, musical, logical mathematic, visual-spatial, kinesthetic, interpersonal, intrapersonal, naturalist, and existentialist intelligence average scores higher than pre-test at (X= 3.55) (SD = .88). It means that the GAWI SABUMI model meets the criteria of being valid, reliable, and feasible to be implemented and potential to improve students' high order thinking skills and multiple intelligences.


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