The Impact of Educational Robots as Learning Tools on Mathematics Learning Outcomes in Basic Education

Author(s):  
Janika Leoste ◽  
Mati Heidmets
2018 ◽  
Vol 1 (2) ◽  
pp. 149-158
Author(s):  
Zulfetriani Zulfetriani

Basic education aims to provide basic skills to learners to develop their lives as individuals, community members, citizens and members of the human race and prepare learners to follow the next education. Primary education is organized to develop skills attitudes and provide the basic knowledge and skills necessary to live in communities and prepare learners who are eligible for secondary education (UU Sisdiknas No. 20 Year 2003 article 13). In teaching and learning activities, a teacher would have hope of desire for learners can get the maximum value possible, in accordance with the learning objectives created or desired but what can be in word, reality. For special mathematics subjects, field findings such as EBTANAS, summative test results and daily test scores and report scores indicate that the learners' learning outcomes are still below the numbers that may be unsatisfactory in both low and class high. From some study results and opinions of experts, the low mathematics learning outcomes of students is not because they are not able to perform calculations, but because they do not understand the problems contained in the problem. Hudoyo (in Laily Hasbullah: 2000: 1) states that questions related to numbers are not so difficult for learners, but the problems that use sentences are very difficult for learners who have less or less ability.  


2021 ◽  
Vol 6 ◽  
Author(s):  
Suzanne W. Dietrich ◽  
Don Goelman ◽  
Jennifer Broatch ◽  
Sharon Crook ◽  
Becky Ball ◽  
...  

The goal of the Databases for Many Majors project is to engage a broad audience in understanding fundamental database concepts using visualizations with color and visual cues to present these topics to students across many disciplines. There are three visualizations: introducing relational databases, querying, and design. A unique feature of these learning tools is the ability for instructors in diverse disciplines to customize the content of the visualization’s example data, supporting text, and formative assessment questions to promote relevance to their students. This paper presents a study on the impact of the customized introduction to relational databases visualization on both conceptual learning and attitudes towards databases. The assessment was performed in three different courses across two universities. The evaluation shows that learning outcomes are met with any visualization, which appears to be counter to expectations. However, students using a visualization customized to the course context had more positive attitudes and beliefs towards the usefulness of databases than the control group.


2020 ◽  
Vol 3 (1) ◽  
pp. 8
Author(s):  
Usmadi Usmadi ◽  
Hayatul Hasanah ◽  
Ergusni Ergusni

This study is motivated by the issues found in observations at school, where the daily teaching activities carried out by teachers show that; teaching and learning activities are classical, the teacher only stands or sits in front of the class, the direct relationship between the teacher and students is rare, and students tend to behave passively, such as coming, listening, reading and writing. To overcome this issues, the researchers conducted a research by applying a three-step type of cooperative learning model interview in learning mathematics in the class. The purpose of this study is to reveal the activities and learning outcomes of students after applying the three-step interview type cooperative learning model. From the results of the study it was found that the learning activities of students during the application of the three step interview cooperative learning model increased at each meeting. Thus it can be concluded that the mathematics learning outcomes of students with learning by applying a three-step interview type cooperative learning model is better than those who do not apply the techniques.


2021 ◽  
Vol 6 (2) ◽  
pp. 32
Author(s):  
Natasha Nurhaida

Abstract: Smart circuits are learning media to be applied in Mathematics learning. This study aims to find out the development process, feasibility, and influence of smart circuit media in mathematics learning for third grade in Elementary School. This study used the Research and Development research method, with the Borg, and Gall model. The development begins with determining the core competencies, basic competencies, indicators and subjects for making questions. The researcher put stickers of interesting cartoon images on each plot on the wooden planks of this medium. The necessary media prerequisites include: dice, pawns, game hints, and a memory. After the media is made, a feasibility test analysis was done, before the t-test. The data collection instruments used questionnaires, observations, and interviews. The results of this study showed that: (1) The smart circuit media is feasible to implemented in improving mathematics learning outcomes. This can be seen from the results of feasibility test by media experts and material experts before it is implemented in the class which showed that the presentation aspect gets a percentage of 82.5% from the first media experts, and 90% from the second media experts; efficiency aspects was 81.25%, and 100%; and media quality aspects was 82.5% and 92.5%. (2) Based on the t-test result, it can be concluded that the smart circuit media can improve student learning outcomes. This is showed by the significant difference in learning outcomes between the experimental class, and the control class with a significance value of 0.014 < 0.05. The impact of this research is the students can understand the material in learning mathematics easily.PENGEMBANGAN MEDIA SIRKUIT PINTAR UNTUK MENINGKATKAN  HASIL BELAJAR SISWA PADA PEMBELAJARAN MATEMATIKAAbstrak: Sirkuit pintar adalah media pembelajaran yang menarik untuk diterapkan dalam pembelajaran Matematika. Penelitian ini bertujuan untuk mengetahui proses pengembangan, kelayakan, serta pengaruh media sirkuit pintar dalam pembelajaran matematika kelas III MI. Penelitian ini menggunakan metode penelitian Research and Development, dengan model Borg, and Gall. Pengembangannya dimulai dengan menentukan kompetensi inti, kompetensi dasar, indikator serta mata pelajaran untuk membuat pertanyaan. Peneliti menempelkan stiker gambar kartun yang menarik di setiap petak pada papan kayu media ini. Prasyarat media yang diperlukan antara lain: dadu, bidak, petunjuk permainan, dan bengkel ingatan. Setelah media dibuat, selanjutnya dilakukan analisis uji kelayakan, sebelum dilakukan uji-t. Instrumen pengumpulan data yang digunakan antara lain kuesioner, observasi, dan wawancara. Hasil penelitian ini menunjukkan bahwa: (1) Media sirkuit pintar ini layak digunakan dalam meningkatkan hasil belajar matematika. Hal ini dapat dilihat dari hasil uji kelayakan oleh ahli media, dan ahli materi sebelum diterapkan di lapangan yang menunjukkan bahwa aspek penyajian mendapatkan persentase sebesar 82.5% ahli media pertama, dan 90%  dari ahli media kedua; aspek efisiensi sebesar 81.25%, dan 100%; serta aspek kualitas media sebesar 82.5%, dan 92.5%. (2) Setelah dilakukan uji-t, dapat disimpulkan bahwa media sirkuit pintar dapat meningkatkan hasil belajar peserta didik. Hal ini dibuktikan dengan adanya perbedaan hasil belajar yang signifikan antara kelas eksperimen, dan kelas kontrol dengan nilai signifikansi 0,014 < 0,05. Dampak penelitian ini adalah peserta didik dapat memahami materi pada pembelajaran matematika dengan mudah.


2020 ◽  
Vol 7 (2) ◽  
pp. 31
Author(s):  
Hery Setiyawan ◽  
Abdillah Abdillah

One of the problems in the learning process of class V SD Al-Manar Surabaya in the academic year 2019-2020 integer material is the teacher uses lecture methods that make students quickly bored and passive. The impact is students have difficulty accepting lessons well and learning outcomes are less than KKM. Therefore, to overcome these problems the researchers applied the course review horay (CRH) learning model. CRH can make students more active and not feel bored. In addition, the application of the course review horay learning model can focus students in learning, so students will more easily receive the material well. The purpose of this study is to describe an increase in learning outcomes after applying the course review horay (CRH) learning model of mathematics in integer material in fifth grade students of SD Al-Manar Surabaya. This type of research is a classroom action research that has been carried out in two cycles with an indicator of research success by 75%. The subjects of this study were 28 students in grade V-B SD Al-Manar Surabaya, consisting of 14 male students and 14 female students. The results showed that learning outcomes have increased with the percentage of completeness of the first cycle 64.28% and the second cycle 85.71%. Thus it can be concluded that the course review horay (CRH) learning model can improve mathematics learning outcomes of integer material in fifth grade students of SD Al-Manar Surabaya.


2021 ◽  
Vol 3 (1) ◽  
pp. 68-76
Author(s):  
Try Gunawan Zebua

ABSTRACT One of the famous Motivation Theory is Abraham H. Maslow's Motivation Theory which is also referred to as Abraham H. Maslow's Motivation Theory or Maslow's Hierarchy of Needs Theory. Students' Mathematics Learning Achievement and Mathematics Learning Outcomes can be categorized as low, so a solution needs to be given by implying Abraham H. Maslow's Motivation Theory. The research method used in this research is Literature Study, where the researcher analyzes Abraham H. Maslow's Motivation Theory directly from Abraham H. Maslow's book entitled Motivation and Personality (translation of Achmad Fawaid and Maufur, the publisher of Cantrik Pustaka), then the researcher analyzes the impact of the theory. if it is implied in mathematics learning activities. Abraham H. Maslow's Motivation Theory in the first stage can be applied in mathematics learning activities by providing food and drink to students, the second stage can be applied by making students safe in mathematics learning activities, the third stage can be applied by establishing communication between teachers and students, The fourth stage can be applied in a way that there is mutual respect between teachers and students and fellow students, and the fifth stage can be applied by providing opportunities for students to express opinions in discussion activities. By implying Abraham H. Maslow's Motivation Theory can influence or improve students' Mathematics Learning Achievement and Mathematics Learning Outcomes. Keywords:  Abraham H's Motivation Theory, Maslow, Dream, Learning Mathematics.


2021 ◽  
Vol 5 (4) ◽  
pp. 603
Author(s):  
Nurhikmah H. ◽  
Farida Febriati ◽  
Ervianti Ervianti

The current era of digitalization has big impact on education, the use of technology and information is not only for learning but as an evaluation tool. This development raises problems that require the completion of high-level thinking, therefore students need to prepare the ability to think and be able to develop skills. This study aims to measure the self-efficacy of computer skills on student learning outcomes and interactions in mathematics subjects. This research method used quantitative approach in Quasi Experiment Design. Total sample were 64 students. CBT was used in evaluating mathematics subjects and using a questionnaire to determine the level of self-efficacy of computer abilities towards students learning outcomes. Analysis of research data was carried out using ANOVA, to test the hypothesis using two-way ANOVA (two-way ANOVA) using the SPSS version 25.0 for windows software program. The results showed that there was CBT of mathematics subjects towards student learning outcomes with a mean score of 85 in and a mean score of 80 with a criterion of 3.03, having impact and the criteria value 2.78. The interaction between computer-based tests with self-efficacy computer capabilities had the most correlation with a positive relationship. It can be stated that there is an impact of computer-based tests and self-efficacy of computer ability and has an interaction between CBT and self-efficacy on learning outcomes.


2013 ◽  
Vol 41 (1) ◽  
pp. 17-30 ◽  
Author(s):  
Chin-Hung Lin ◽  
Shu-Ching Yang ◽  
Chin-Chi Lai

In this study we analyzed the role that support plays in undergraduate students' learning processes in an e-portfolio context. Three categories of support were identified and used in this study: peer, instructional, and document support. Questionnaire data from 374 undergraduate students were collected and analyzed. Results indicate that support plays a mediating role in cognitive load and learning outcomes when e-portfolios are used in a classroom setting. The results also show that e-portfolio tools increase the cognitive demands on students and that students perceive better learning outcomes in a course when they receive more support. This information could be used to improve our understanding of how educational assessment systems and learning tools should be designed and implemented.


Numeracy ◽  
2020 ◽  
Vol 7 (2) ◽  
Author(s):  
Bansu Irianto Ansari ◽  
Taufiq

This study overall develops models/learning tools for higher order thinking mathematics using the IMPROVE method which is valid, practical and effective using the ADDIE (Analysis, Design, Development, Implementation and Evaluation) model. However, specifically in this paper, the researcher reveals the other side of the development results of these learning tools, namely the development and obstacles faced by students in increasing higher-order thinking skills (Higher-Order-Thinking). Therefore, the specific objective of this study is to determine the development trend of students' higher order thinking skills and the difficulties encountered during learning. The research instruments were student on-task activity sheets, student activity observation sheets, formative tests and learning outcomes tests. The test was conducted on 66 students of class X SMAN 3 and SMAN 5 Banda Aceh as samples. The test results show that the mathematics learning device is valid, practical and effective in accordance with predetermined product criteria. The tendency for the development of high-order thinking skills (HOTS) of students in formative exercises (T1 and T2) moved up and the Learning Outcomes Test was good, on average 72%. The difficulties faced by students are dominant in indicators of creation and evaluation. The implication of this study is that higher order thinking mathematics learning model with the IMPROVE method and metacognitive strategies can be used for class X SMA students. Abstrak Secara keseluruhan studi ini melakukan pengembangan model/perangkat pembelajaran matematika berpikir tingkat tinggi dengan metode IMPROVE yang valid, praktis dan efektif menggunakan model ADDIE (Analysis, Design, Development, Implementation and Evaluation). Namun secara khusus dalam tulisan ini, peneliti mengungkapkan sisi lain dari hasil pengembangan perangkat pembelajaran tersebut yaitu perkembangan dan hambatan yang dihadapi siswa dalam meningkatkan kemampuan berpikir tingkat tinggi (Higher-Order-Thinking). Oleh sebab itu, tujuan khusus dari studi ini adalah untuk mengetahui kecenderungan perkembangan kemampuan berpikir tinggkat tinggi siswa dan kesulitan yang dihadapi selama pembelajaran. Instrumen penelitian adalah lembar aktivitas on task siswa, lembar pengamatan aktivitas siswa, tes formatif dan tes hasil belajar. Ujicoba dilakukan pada siswa kelas X SMAN 3 dan SMAN 5 Banda Aceh sebanyak 66 orang sebagai sampel. Hasil ujicoba menunjukkan, perangkat pembelajaran matematika tersebut telah valid, praktis dan efektif sesuai dengan kriteria produk yang telah ditetapkan. Kecenderungan perkembangan keterampilan berpikir tingkat tinggi (HOTS) siswa pada latihan formatif (T1 dan T2) bergerak naik dan Tes Hasil Belajar kategori baik, rata-rata 72%. Kesulitan yang dihadapi siswa dominan pada indikator kreasi dan evaluasi. Implikasi dari studi ini adalah model pembelajaran matematika berpikir tingkat tinggi dengan metode IMPROVE dan strategi metakognitif  telah dapat digunakan untuk siswa kelas X SMA. Kata Kunci: HOTS, IMPROVE, Metakognitif, ADDIE


2020 ◽  
Vol 4 (2) ◽  
Author(s):  
Herni Purnamawati ◽  
Atma Murni ◽  
Sehatta Saragih

This research is motivated by the lack of optimal learning outcomes of students due to the lack of learning devices that are considered being able to train students’ abilities in solving problems. The purpose of this study is to develop mathematics learning tools that meet the validity, practicality, and effectiveness requirements to improve the learning outcomes of grade VIII students of SMP / MTs on material number patterns. The development model used is the ADDIE model for designing learning systems. The instruments used were syllabus validation instruments, RPP, LKPD, practicality instruments and effectiveness instruments. The technique used is the technique of collecting observation data, interviews, questionnaire documentation and tests. Mathematics learning to use the MASTER Plan technique based on a scientific approach is already valid with the results of syllabus validation 84.25%, RPP 90.30%, LKPD 86.50%. This learning device fulfills the practical requirements for large group trials with an average of 93.52% results and an average student questionnaire response rate of 95.66%. The use of effective learning tools to improve student learning outcomes for KKM achievement is 83.33%.


Sign in / Sign up

Export Citation Format

Share Document