scholarly journals Engineers in Action

2021 ◽  
Vol 143 (1) ◽  
pp. 30-31
Author(s):  
Thomas Costabile

Abstract The editors of Mechanical Engineering magazine recognize technologists who developed a robot that can sterilize hospital rooms, a filter that can kill microbes in HVAC systems, an autonomous droid that delivers food, a lobby kiosk that can check for masks and fevers, and an open-source design for a face shield that anyone can 3D print. These are just a few of the many ways engineers responded to the COVID-19 pandemic.

2022 ◽  
Vol 2 (2) ◽  
pp. 83-89
Author(s):  
Partonduhan aritonang Partonduhan aritonang ◽  
Parsaoran Tamba ◽  
Jemmy Charles Kewas

PENGARUH GAME ONLINE TERHADAP CARA BELAJAR MAHASISWA JURUSAN PENDIDIKAN TEKNIK MESIN UNIVERSITAS NEGERI MANADO Partonduhan Aritonang1, I. P. Tamba2, Jemmy Charles Kelas3 1,2,3Jurusan Pendidikan Teknik Mesin, Universitas Negeri Manado, Kab. Minahasa e-mail: [email protected], [email protected], [email protected]   ABSTRAK Mahasiswa Pendidikan Teknik Mesin Universitas Negeri Manado yang merupakan anak-anak perantau kini telah mendapatkan dampak yang sangat nyata dari permainan game online. Terbukti dari banyaknya mahasiswa yang ikut ambil bagian dalam permainan ini, dari hasil pengamatan peneliti selaku mahasiswa yang aktif mendapatkan banyak data bahwa mahasiswa Pendidikan Teknik Mesin Universitas Negeri Manado yang aktif bermain memiliki kemampuan cara belajar yang kurang aktif dalam pembelajaran. Penelitian ini menggunakan metode penelitian deskriptif kuantitatif. Metode pengumpulan data yang digunakan yakni kuisioner atau angket. Teknik analisi data yang digunakan dalam penelitian ini yaitu analisis statistik deskriptif, Teknik Analisis Regresi dan pengujian hipotesis.Hasil dari penelitian ini yakni : bahwa pengaruh game online (X) terhadap cara belajar mahasiswa (Y) pada taraf t hitung > t tabel dan hasil uji korelasi rxy 0849. Game online berpengaruh signifikan terhadap cara belajar. Ini dapat dibuktikan dari hasil nilai Fhitung sebesar 4.113 dan nilai signifikansi Ftabel 0.00 < 0.05. Besarnya koefisien determinasi sebesar 0.79 atau 79%. Hal ini berarti 79% pengaruh game online terhadap cara belajar mahasiswa sedangkan untuk selebihnya 21% dipengaruhi oleh variabel lain yang tidak diteliti oleh penelitian ini.   Kata kunci : Game Online, Cara Belajar Mahasiswa THE INFLUENCE OF ONLINE GAMES ON HOW STUDENTS STUDYING MECHANICAL ENGINEERING AT MANADO STATE UNIVERSITY ABSTRACT Manado university's advanced mechanical engineering student who is a migrant child has now had a very real impact on online gaming. It is evident from the many students participating in the game that researchers as active university students have received a wealth of data that students studying engineering at manado state university who actively play have a learning ability that is less active in learning. The study USES a quantitative descriptive study method. The data collection method used was "questionnaire or angket." The data analysis used in the study are descriptive statistical analysis, regression analysis and hypothetical testing. The results of this study are: that how online games affect students' learning (y) at a level of t count > t tables and rxy 0849 cordating results. Online games significantly affect how to learn. This can be verified from the results of the ftable value of 4,113 and the significance of ftable 0.00. Critical coefficiencies by 0.79 or 79%. This means 79% of the impact online games have on student learning while for the rest 21% are affected by other variables not examined by this study. Key words : Game Online, student learning


Author(s):  
Conal Twomey ◽  
John A. Johnson

Abstract. Most copyrighted personality inventories facilitate norm-referencing through illustrative tables, yet their application to the many fields relevant to personality measurement is constrained by the need for stakeholders to possess the requisite financial resources to access them. Using an IPIP-NEO-300 dataset from Johnson’s IPIP-NEO data repository, we created open-source norm tables for different age groups (14–17 years; 18–25 years; and 30+ years) within a combined standardization sample from the United Kingdom (UK) and Ireland ( N = 18,591). The newly created tables are freely available online ( https://osf.io/tbmh5 ), and there is no need to ask for permission to modify them. We provide general instructions that can be used to create open-source personality trait norms for other countries, settings, and age groups, as well as gender-specific norms. There is great potential for these norms to be used in various settings and their open-source freedoms may encourage future collaborations and investigations.


2021 ◽  
Vol 21 (2) ◽  
pp. 259-278
Author(s):  
Melissa Finn ◽  
Eid Mohamed ◽  
Bessma Momani

When transnationally constructed art forms, such as the works of diasporic cultural productions of Arabs in the West, are made available in open-source on a digital archive, this supports the transnational flow or exchange of citizenship-enhancing ideas, skill-sets, technologies, tools, capacities, and practices. In this theoretical investigation, we explore imagined outcomes when new audiences can engage with diasporic cultural productions of Arabs. Digital archiving of ethnically diverse cultural productions can expand civility, solidarity, and common ground among people; these latter behaviors are the ideational foundations of agency-based claims of transnational citizenship. Such cultural productions help to reconfigure the questions, opportunities, and nature of political and social agency in ways that empower diaspora communities and expand their abilities to make citizenship claims in multiple societies. This is what the Internet enables despite its tendency towards parochialism in globalized pockets. Moreover, we highlight the possibilities of open-source digital archiving—with a focus on literature, poetry, biographies, and letters—for agency-based claims of citizenship and the many caveats that require further attention and consideration.


Author(s):  
Marco Kuhrmann ◽  
Georg Kalus ◽  
Gerhard Chroust

Software development projects are complex. The more complex a project is, the higher are the requirements related to the software development process. The implementation of a process is a great challenge. This, in part, has to do with human factors (acceptance, etc.) as the benefits of a formal development process might not be obvious immediately and it may take a while until the process becomes the lifeblood of a team. A crucial step towards implementing, enacting and enforcing a process is to provide tool support for the many activities the process asks for. Tool support is necessary to guarantee efficiency in the project, to do the housekeeping and to minimize the “overhead” of the process. This chapter describes challenges and options for supporting process models by tools. Furthermore it describes concrete samples and shows how tool chains can be created with commercial tools as well as with open source tools.


2014 ◽  
Vol 31 (10) ◽  
pp. 6-9
Author(s):  
Alix Norton

Purpose – This aim of this report is to summarize how Google Sites can be used as an open-source, intuitive, and robust solution for designing an intranet system for a unique library department. Michigan Publishing is a department within the University of Michigan (U-M) campus library system that also includes a revenue-based operation as the U-M Press. The need for a central documentation system has become apparent to organize and streamline policies and procedures in this unique library department. Google Sites was chosen as a solution to compile departmental documentation and serve as a collaborative space for the many units within Michigan Publishing. Design/methodology/approach – One librarian and one graduate student intern worked on this project for 5-10 hours a week over the course of three months. Michigan Publishing managers created an inventory showing all existing informational resources in the department, and were then interviewed about these resources. An initial “landing page” was created for this Google-based site, and more comprehensive content has since been migrated from existing informational resources to this central site. Findings – A specific Google Sites Staff Intranet for Michigan Publishing has been an integral solution for providing a one-stop, central area for current internal resources. It also fosters a sense of departmental identity and community, since there are many separate units within the department, each with a different focus and place within the larger library system. This site provides an online forum for collaboration, communication and policy codification. Originality/value – This report summarizes how Google Sites can be used as an open-source, intuitive, and robust solution for designing an intranet system for a unique library department.


Author(s):  
K. Krechmer

The greater the degree of digital convergence, the higher the potential for monopoly behavior. Open systems minimize the possibility of monopoly behavior. But what are open systems? This paper explores the different meanings and criteria suggested by the term open systems and the many ways openness is viewed. It specifically discusses open systems, open architectures, Open Source, open interfaces and open standards to better understand each. Identifying and agreeing upon what constitutes openness is an important step to avoid any disadvantages of digital convergence.


Author(s):  
Wen-Hsiang Hsieh

Machines make all industrial artifacts and mechanical products in the world. In this 21th century, people enjoy mechanical products that made lives well and convenient. However, creating a useful mechanical product mainly relies on academic development and technology innovation especially in the field of mechanical engineering. This special issue focuses on the innovation and application of mechanical engineering, which covers a wide range of fundamental studies, technical innovation, and industrial applications by applying the knowledge of mechanical-related approaches, processes and techniques. It presents 33 selected papers (Part 1) from the 3rd International Conference on Engineering and Technology Innovation (ICETI 2014) which was held from October 31 to November 4, 2014, in Kenting, Taiwan. These selected papers underwent a complete Transactions of the Canadian Society for Mechanical Engineering peer-review. Acceptance in this special issue was based on completion of the reviewers recommended and mandatory changes and final examination by the Guest Editor. We thank all of the authors who have submitted their work for publication in this special issue. We are also grateful to the many reviewers that provided their time and expertise in providing valuable peer review. Special thanks also go to Professor Paul J. Zsombor-Murray, Editor of Transactions of the Canadian Society for Mechanical Engineering, who had the foresight to support a special issue in this research area. This special issue is expected to be a core issue for academic researches and industrial engineers in the mechanical engineering field.


Author(s):  
Mark R. Allyn ◽  
Ram B. Misra

The motivational drivers of open source software developers have been researched by various investigators since about 2000. This work shows that developers are motivated by different extrinsic and intrinsic drivers, among them community aspirations, reciprocity and fairness, creative impulses, and monetary and career ambitions. There has been some work done in studying whether the profile of developer motivations is constant across open source projects or is sensitive to project organizational design. Among the many factors that could influence the mix of motives of OS developers is the license under which the work is performed. Licenses range in openness between those such as the GNU GPL that severely restrict the freedom of developers to mingle their OS code with proprietary code to those such as BSD licenses which allow programmers much greater latitude in integrating open source code with proprietary code. In addition to formal rules, meritocracies emerge to reward effort and performance, and also to direct, coordinate, and control other participants. The authors discuss these variables and how they may be related to motivations.


Author(s):  
Michael A. Goedeker

New attacks and methods seen today indicate an emerging trend and dependency on reverse-engineered technology that was used in the past by espionage and intelligence agencies and their tactics as well as use of modern technology to obtain information and data that is turned into usable intelligence. One of the many disturbing consequences of this is that we are faced with attackers that are versed in stealth, deception, planting false information, and increased training in newer attack technologies that classical tools can no longer reliably find. In addition, advanced attack and deception skills now use OSINT (open source intelligence) data collection tactics that have moved entire attack chains into the espionage and surveillance realm.


2014 ◽  
Vol 136 (12) ◽  
Author(s):  
Christopher A. Mattson ◽  
Amy E. Wood

This paper reviews the findings of several engineering researchers and practitioners on the topic of design for the developing world. We arrange these findings into nine guiding principles aimed at helping those who are searching for effective approaches for design for the developing world. The findings reviewed come from the mechanical engineering discipline, as well as from other engineering and nonengineering disciplines. For each principle, we provide references to various studies as a means of supporting the principle. We also provide a detailed example of each principle. Based on our own experience and based on the many papers reviewed, we provide a succinct list of suggestions for using each principle. Finally, we relate these nine principles to traditional design principles. Ultimately, we believe that the principles introduced here help overcome the challenges of design for the developing world, which are often dominated by designer unfamiliarity with poverty and foreign culture and the constraint of extreme affordability.


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