scholarly journals An Analysis of Readiness Factors of GOES (Guide Objective Eementary School) Mobile Learning in Elementary School

2018 ◽  
Vol 7 (4.15) ◽  
pp. 431
Author(s):  
Hilda Hilaliyah ◽  
Desi Novianti ◽  
Dewi Anjani

This study proposes a determination of readiness factors in elementary school to accept the application of GOES mobile learning in the process of Teaching and Learning Activities. The other is to find out what factors are considered sufficient to help the implementations. This research is descriptive research whom using a questionnaire media based on Aydin & Tasci's e-learning readiness (ELR) model with a rating scale. This questionnaire consists of 25 questions and will be grouped into four factors. These factors are technological factors, innovation factors, human resources factors, and self-development factors. The type of data in this study is the quantitative type. The study locations were in Elementary School of 15, 19, 20, 21, and 22 in DKI Jakarta with only 75 questionnaires from 180 questionnaires distributed. The results of the questionnaire for Elementary School of 15 showed an ELR score of 4.04 which means the school is ready to implement e-learning, while for Elementary School of 19 showed an ELR score of 3.89, Elementary School of 20 showed an ELR score of 3.91, Elementary School of 21 showed an ELR score of 3.86 and Elementary School of 22 showed an ELR score of 3.83 which means in the ready category but needs a few improvement..  

Tech-E ◽  
2020 ◽  
Vol 3 (2) ◽  
pp. 42
Author(s):  
Paulus Yayan Christian ◽  
Wiyono Wiyono

Teaching and learning activities, especially in Higher Education, from time to time develop along with the development of technology, especially information technology. Initially, the teaching and learning activities at the Faculty of Science and Technology of the Buddhist Dharma University (FST-UBD) used a manual system in the form of face-to-face class. The system (for several courses and meetings) developed into distance learning (e-learning) where lecturers and students did not meet in teaching and learning activities in the classroom but through the internet media. This distance learning system uses computer or laptop facilities. The e-learning system was developed into a mobile learning system, which is a distance learning system using an Android-based smartphone. In the mobile learning system, lecturers can provide lecture material and assignments to students. Students can view lecture material via cellphone and can download the material. Students can submit assignments to lecturers via cellphone. The University can provide information about the seminar to be held. Students can choose the seminar to be followed and can register for the seminar via cellphone. This application system can be run well and can help facilitate the process of teaching and learning activities for lecturers and students. Lecturers can upload material and assignments for students. Students can view / download material and submit assignments to the lecturer. The university can provide information about the seminar and the seminar registration process.


2019 ◽  
Vol 6 (2) ◽  
pp. 86-92
Author(s):  
Dian Puspita Eka Putri

Penelitian ini bertujuan untuk mendekripsikan bagaimana cara mengiplementasikan prosen kegiatan belajar mengajar yang berbasis E-learning pada era dan generasi milenial. Kemudian untuk mengetahui bagaimana pembelajaran berbasis E-learning dapat membangun minat belajar siswa. Penelitian ini merupakan penelitian deskripif dengan pendekatan kuanlitatif. Populasi penelitian ini adalah mahasiswa Program Sarjana Pendidikan Agama Islam kelas A-C tahun 2018. Penentuan sampel menggunakan teknik sampling jenuh dengan jumlah 57 mahasiswa. Pengumpulan data menggunakan teknik wawancara, observasi dan dokumentasi. Hasil dari penelitian ini adalah cara megimplementasikan E-learning sebagai media pembelajaran dilakukan dengan melalui tiga tahap yaitu perencanaan, penggunan dan evaluasi. Hasil lain juga didapat bahwa dengan menggunaka E-learning dapat membangun minat belajar. Hal ini dikarena pembelajaran berbasis E-learning dapat menyajikan materi dan memberikan pengalaman belajar yang bervariasi. This study aims to describe how the implementation of the process  teaching and learning activities based on E-learning in the era and millennial generation. Then to find out how E-learning based learning can build student learning interest. This research is a descriptive study with a quantitative approach. The population of this research is the students of the A-C Class Islamic Education Bachelor Program in 2018. The determination of the sample uses a saturated sampling technique with a total of 57 students. Data collection using interview, observation and documentation techniques. The results of this study are how to implement E-learning as a learning medium carried out through three stages, namely planning, use and evaluation. Other results are also obtained that by using E-learning can build interest in learning. This is because E-learning based learning can present material and provide a varied learning experience


2021 ◽  
Vol 5 (1) ◽  
pp. 34-43
Author(s):  
Ratri Nur Rohmah

Technology and covid-19 pandemic has become the main trigger for implementation of distance learning in Basic Training Civil Servants at BSSN. E-learning has many differences compared to the conventional methods that were applied previously. We hoped e-learning activities running well so they can achieve the learning objectives. This study seeks to reveal an overview of the effectiveness of e-learning Basic Training Civil Servants. The method used in this research is descriptive research. Data collection was carried out by observation, interview and literature study methods. Interviews were conducted with managers, administrators, teachers and training participants. Based on the research, the results is e-learning Basic Training Civil Servants run effectively. This can be seen from the data that shows that learning has succeeded in achieving the set instructional goals, is able to provide an attractive learning experience, is able to actively involve participants, and the facilities that support the teaching and learning process are fulfilled properly. In addition, it was also found that synchronous model was more attractive to participants than asynchronous. Participants feel that synchronous model can help them focus more and increase motivation when learning. To improve the implementation of online learning in the future, it is suggested to increase synchronous method and delivery  material through gamification application to make leraning more interesting


2021 ◽  
Vol 02 (01) ◽  
Author(s):  
Mohd Hatta Mohamed Ali ◽  
◽  
Anwar Hafidzi ◽  
Juliana Mohamed ◽  
Mariam Abdul Hamid ◽  
...  

History has proven the development of Jawi calligraphy is in line with the development of Islam in the archipelago. It is the root of the nation’s identity that must be defended and maintained. As with other subjects, the challenge to learning Jawi calligraphy at this time is that the whole world including Malaysia is affected by the COVID 19 pandemic. Therefore, all learning activities are now geared towards teaching and learning from home (PdPR) as methods to ensure the continuity of education. Therefore, it is very important that Jawi calligraphy is given a new breath in teaching and learning. This research article will discuss the mobile learning approach (M-Learning) for Jawi calligraphy. Important elements discussed include the application development process according to the needs of teaching and learning activities. The features of the application that contribute to the improvement of students’ learning experience as well as the results of tests performed on students are also stated. The success of this M-Learning application for learning Jawi calligraphy will certainly be able to be further expanded to the learning of other subjects in various fields.


2021 ◽  
Vol 5 (1) ◽  
pp. 9-17
Author(s):  
Rinita Rosalinda Dewi ◽  
Mufid Hidayat ◽  
Cik Suabuana

Value education is a conscious and planned effort to help students recognize the values that must be used as a guide in behaving and behaving in everyday life. The purpose of this research was to determine the value education strategy as forming the personality of students in schools, especially at the elementary school level. SDN Nagreg 04 is one of the elementary schools that instill value education as a way of shaping the personality of students so that they become personal benefits for others. This research uses descriptive qualitative methods and uses data collection techniques through observation, interviews, and documentation studies. Based on research results show that the value education strategy as forming the personality of students in schools can be started from the curriculum and tools such as syllabus and lesson plans, plan various programs that can support the process of value education to students, integrated with teaching and learning activities, and through collaboration between schools, parents, and society.


2017 ◽  
Vol 1 (1) ◽  
pp. 13
Author(s):  
Syamsuyurnita Syamsuyurnita ◽  
Dewi Kesuma Nasution

This study aims to describe the process of developing teaching materials by using Glasser model in the Indonesian language course in FKIP UMSU. The sample of the research is 34-second semester A morning students in the Study Program of Language and Literature of Indonesia, Faculty of Teacher Training and Education, University of Muhammadiyah, Sumatera Utara. The questionnaire instrument was used to determine the student's response and activeness to the developed teaching material, the observation sheet used to know the condition of the students in the learning process, and the validation sheet instrument used for the development of teaching materials based on SAP using Glasser model. The result of descriptive research on student's response shows that 100% of students were happy about the teaching materials of Bahasa Indonesia (Teaching Materials, Guided Exercises and Lecture Strategies) and 91.66% of students think that the teaching materials are new to them. After using the teaching materials developed by the researcher and following the teaching and learning activities, students (100%) are interested in following the next lesson, the readability of the language of the learning material is easy to understand (91.66%) and the guidance given by the lecturer is clear (100%). While the self-employed activity is fun for students (91.66%). Students activity in learning activities was shown by their involvement in problem solving, his involvement in carrying out learning tasks, assessing his ability, digging and developing his own knowledge. Based on the validation sheet on the test of learning result 1 obtained information that from the 3 learning objectives formulated in SAP I and SAP II there is 1 learning objectives that have not yet completed. Based on the results of descriptive analysis of the test results of learning 2 it was obtained that the 3 learning objectives formulated in SAP III and SAP IV was finished learning objective.


2021 ◽  
Vol 2 (2) ◽  
pp. 16-25
Author(s):  
Willy Setiawan ◽  
Dede Yusuf

COVID-19 is a virus originating from Wuhan, China that spread rapidly throughout the world. Indonesia began to be infected since the beginning of March 2020. The impact of the spread of COVID-19 caused losses to many countries, especially in the economic field. In the field of education, learning activities carried out in class are replaced online as a result of the spread of COVID-19 starting from elementary school to tertiary level. This study uses descriptive qualitative methods that describe online learning activities at STMIK Komputama Majenang during the COVID-19 pandemic that was held at home online. The object consists of 5 students of STMIK Komputama Majenang. Data collection was carried out using a questionnaire containing questions related to online learning at STMIK Komputama Majenang during the COVID-19 pandemic. Based on the results of research, online learning activities at STMIK Komputama Majenang have been effective and run well. Some applications used in online learning are Web E-learning, WhatsApp, Telegram, Edmodo, YouTube, Zoom, and Google Classroom. Constraints experienced during online learning are problems with a bad internet connection, limited quota, difficulty in learning, and the presence of other people's distractions when learning takes place.


2019 ◽  
Vol 2 (3) ◽  
pp. 385-406
Author(s):  
Sofia Zaini Kulbi

Advances in communication technology affect all aspects including aspects of education. An educator is required to create active, effective and fun teaching and learning activities. Related to this, the learning of Islamic Religious Education (PAI) is generally still monotonous in using learning media so that students feel bored in learning PAI. PAI’s teacher at SMK Wahana Karya tries to make an innovation in Islamic Education learning, namely by using Android-based mobile learning. This is based on the background of students who on average already use Android in everyday life. So, this study describes android-based mobile learning as a learning medium for Islamic religious education at SMK Wahana Karya. This research uses qualitative methods, where the researcher makes direct observations and interviews. Sources of data used are from school archives, school websites, interviews with principals, Islamic education teachers, and students of SMK Wahana Karya. The results of this study are, although there are still some obstacles, namely in terms of signal and classroom atmosphere conditioning. However, apart from that the use of mobile learning is considered effective and attracts students in learning Islamic Education.


2021 ◽  
Vol 6 (8) ◽  
pp. 1427-1430
Author(s):  
Ny. Ayni Suwarni Herry ◽  
Perani Rosyani ◽  
Rinna Rachmatika ◽  
Kecitaan Harefa ◽  
Joko Priambodo

The advent of the COVID-19 pandemic witnessed a significant consumption of digital contents. Teaching and learning activities, including at the State Elementary School, Pamulang, Barat, shifted to online domains. Whatsapp was consequently the initial means of engaging the students, but eventually appeared relatively monotonous and boring. This community service intends to provide a quality learning resource on the creation of video contents, using Filmora and Youtube applications. Ultimately, the overall goal is to produce highly creative and innovative teachers. These materials were delivered using sound or captivating animations. Consequently, teachers were sufficiently equipped to generate interesting videos that potentially increase students’ interest and interaction during the online learning process.


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