Improving Q-learning by Using the Agent's Action History

2016 ◽  
Vol 136 (8) ◽  
pp. 1209-1217 ◽  
Author(s):  
Masanori Saito ◽  
Teruji Sekozawa
Keyword(s):  
2019 ◽  
Vol 14 (1) ◽  
Author(s):  
Siti Ulfah

The purposes of this reasearch are 1) describing the efforts of increasing the elementary school of Turusgede teachers pedagogic competence at the first semester of 2018/2019 academic year in opening and closing the learning by using the self assessment technique and 2) analysing the increase of the elementary school of Turusgede teachers pedagogic competence at the first semester of 2018/2019 academic year in opening and closing the learning by using the self assessment technique. This research is School Action Research (SAR). This research is taken palce in elementary school of Turusgede, Subdistrict of Rembang, Regency of Rembang. The time of this research is the early-middle first semester of 2018/2019 academic year. The subjects of this research are teachers in the elementary school of Turusgede, Subdistrict of Rembang, Regency of Rembang, consist of twelve teachers. The data of this research is teachers pedagogic competence in opening and closing the learning. The techniques of collecting data are using nontest technique and test technique. The tools of collecting data are using the sheets of observation, camera application on hand phone and the form of self assessment. The technique of analizing data in this research is decriptive comparation. The procedure of this research is using Cycle Model, consist of four steps: planning, action, observation and reflection. Each cycle is going on one week. The results of this research are 1) the academic supervision with self assessment technique is previously sharing the form of self assessment to the subjects of this research, 2) self assessment technique is self assessment according to the next theme and matter, 3) self assessment technique is self assessment after the learning finish and 4) teachers pedagogic competence with self assessment technique is increasing and including good category (B) that according with the result of observation and including very good category (A) that according with the result of self assessment. Key words: Pedagogic, Supervision, Self Assessment Technique.


2014 ◽  
Vol 519-520 ◽  
pp. 1667-1670
Author(s):  
Huan Cao ◽  
Zhao Hui Guo

Mobile learning based on smart phones has become a hot topic in research.In this paper, questionnaires and interviews were applied to survey the state of Chinese university students' mobile learning by using smart phones, and 360 students from 5 universities in Wuhan were chose as samples.The research discovers that the students' level of understanding about mobile learning is still low.Even though most of them possess smart phones with Android system, they seldom use smart phones to learn their major in after-class time.To improve the performance of mobile learning by using smart phones,the R&D of smart phones should be strengthened, more abundant learning APP should be developed and the coverage of wifi should be widened.


Attendance Management System under unconstrained video using face recognition technology has made a great variation from the traditional method of attendance marking system. This attendance management system has been developed under the domain of Deep Learning by using Face recognition. Automatic Attendance Management under unconstrained video using face recognition systems which automatically mark attendance by detecting end to end face from the frames obtained from live stream video of surveillance camera which placed in center of the classroom. From the recognized faces, it will be compared with stored images in database, then the attendance report will be generated and it also provides attendance reports to parents of the absentee’s student.


The method that is use to optimize the criterion efficiency that depend on the previous experience is known as machine learning. By using the statistics theory it creates the mathematical model, and its major work is to surmise from the examples gave. To take the data straightforwardly from the information the approach uses computational methods. For recognize and identify the disease correctly a pattern is very necessary in Diagnosis recognition of disease. for creating the different models machine learning is used, this model can use for prediction of output and this output is depend on the input that is related to the data which previously used. For curing any disease it is very important to identify and detect that disease. For classify the disease classification algorithms are used. It uses are many dimensionality reduction algorithms and classification algorithms. Without externally modified the computer can learn with the help of the machine learning. For taking the best fit from the observation set the hypothesis is selected. Multi-dimensional and high dimensional are used in machine learning. By using machine learning automatic and classy algorithms can build.


2021 ◽  
Vol 1 (6) ◽  
pp. 579-588
Author(s):  
Livia Dinda Rochmawati ◽  
Madziatul Chuuriyah

Penggunaan media dalam kegiatan pembelajaran dapat membantu keterbatasan yang dimiliki guru/pendidik dalam menyampaikan materi yang ingin diajarkan, terutama untuk pelaksanaan kegiatan pembelajaran secara daring dari jarak jauh seperti saat ini. Salah satu sekolah yang menerapkan hal tersebut adalah SMK Negeri 1 Turen Kabupaten Malang. Tujuan dari penelitian ini untuk mengembangkan media pembelajaran berbasis Android Studio, mengetahui kelayakan media pembelajaran berbasis Android Studio, mengetahui perbedaan hasil belajar peserta didik, dan mengetahui perbedaan self regulated learning peserta didik pada mata pelajaran Korespondensi Bahasa Indonesia untuk kelas X yang mampu meningkatkan hasil belajar dan kemandirian belajar peserta didik. Metode penelitian dan pengembangan yang digunakan adalah Research and Development yang dicetuskan oleh Sugiyono dan terdiri dari 9 langkah, diantaranya adalah potensi dan masalah, pengumpulan data, desain produk, validasi desain, revisi desain, uji coba produk, revisi produk, uji coba pemakaian, dan produksi massal. Hasil akhir dari penelitian ini adalah meningkatnya hasil belajar dan kemandirian peserta didik dari kelas eksperimen dibandingkan dengan kelas kontrol.


2016 ◽  
Vol 3 (2) ◽  
pp. 121
Author(s):  
Afif Ghurub Bestari ◽  
Ishartiwi Ishartiwi

Penelitian ini bertujuan untuk menguji (1) perbedaan pengaruh pembelajaran Desain Busana menggunakan media mood board dan media contoh gambar desain busana terhadap kreativitas dan hasil belajar Desain Busana mahasiswa;  (2) pengaruh positif pembelajaran Desain Busana dengan menggunakan media mood board dibandingkan menggunakan media contoh gambar desain busana terhadap kreativitas desain busana mahasiswa; (3) pengaruh positif pembelajaran Desain Busana dengan menggunakan media mood board dibandingkan dengan menggunakan media contoh gambar desain busana terhadap hasil belajar desain busana mahasiswa. Penelitian ini merupakan penelitian kuasi eksperimen dengan desain Pretest-Posttest, Nonequivalent Control Group Design. Penelitian ini menggunakan kelas eksperimen dan kelas kontrol. Populasi penelitian adalah mahasiswa kelas A dan D semester 2 di Pendidikan Teknik Busana FT UNY. Hasil t-test menunjukkan pretest mahasiswa kelas kontrol dan kelas eksperimen hampir sama. Data hasil belajar posttestmenunjukkan selisih skor rata-rata antara kelas eksperimen dan kelas kontrol berkategori sangat tinggi. Berdasarkan hasil nilai rata-rata diperoleh bahwa terjadi peningkatan hasil kreativitas mahasiswa yang signifikan.Kata kunci: media mood board, hasil belajar, desain busana THE IMPACT OF USING MOOD BOARD MEDIA TO  FASHION DESIGN KNOWLEDGE ON FASHION  DESIGN ENGINEERING STUDENTSAbstractThis research aimed to examine (1) the effect of differences in learning to use media Fashion Design mood board and fashion design drawings media examples in creativity and Fashion Design student learning outcomes; (2) the positive influence of learning by using media Fashion Design mood board than using media examples fashion design drawings for the creativity of fashion design students; (3) a positive influence of learning by using media Fashion Design mood board compared to using the media sample images for learning outcomes of Fashion Design student. This research is a quasi-experimental research with pretest-posttest design, Nonequivalent Control Group Design. This research uses experimental class and control class. The research population was a student of class A and D in the 2nd half of Technical Fashion Education Faculty of Engineering, Yogyakarta State of University. t-test results indicate student pretest control class and experimental class is almost the same. Data posttest study results show the difference in average scores between the experimental class and control class category is very high. Based on the results of the average value obtained that an increase in the creativity of the students are significant.Keywords: fashion mood boards, learning outcomes, fashion design


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