scholarly journals IMPLEMENTASI POPSICLE STICK RANDOM CALLING UNTUK MENCIPTAKAN PELUANG YANG SAMA DALAM BERPARTISIPASI DAN TIDAK ADA DOMINASI SISWA PINTAR DI SMP N 4 PAKEM

KadikmA ◽  
2021 ◽  
Vol 12 (3) ◽  
pp. 117
Author(s):  
Nidya Ferry Wulandari ◽  
M Tamim Hidayatullah ◽  
Iqbal Ramadani

Students in SMP Negeri 4 Pakem have high-level participation and are very active when they learn in class. But we cannot ignore that there are some students that do not share their ideas or comment in front of the class. Based on observation, students’ participation is dominated by some students. That is why the objective of this study was to shed light on the implementation of the random calling technique using popsicle sticks to improve all of the students’ participation. The research was qualitative narrative research which has seventh-grade students in SMP Negeri 4 Pakem as the research subject. To collect the data used observation technique and questionnaire. The data collected was analyzed by using a descriptive technique based on data triangulation. The result of this study is that teacher and students make an agreement on how to implement random calling using popsicle sticks. This random calling technique is used after giving students an opportunity to be active in class voluntarily. Based on the questionnaire submitted, 75% of students agree that mathematics learning using random calling gives them a broad opportunity and they feel challenged in class.  

2013 ◽  
Vol 21 (04) ◽  
pp. 447-493
Author(s):  
BALÁZS VASZKUN

Japan is going through a transformation, yet it is difficult to judge which model should be chosen as a direction to go in with corporate reforms. Badly needed initiatives seeking to replace outdated managerial habits by new best practices in Japanese firms are being jeopardized by organizational members whose goal is to maintain the status quo — in terms of both political power and everyday work routines. Yet managerial habits and behaviours need to change if Japanese firms are to be entrepreneurial and innovative. According to institutionalism, blocking new initiatives is normal, and societal support is needed for major reform attempts. The focus of this paper is to shed light on how society in Japan is divided when it comes to large firms altering practices with which they have been traditionally managed. Our proposition is that complex, multi-element reform packages — having a potentially opposing dominant coalition, which is the case of Japan — ought to be implemented following a well-defined, prioritized listing of elements. After examining an attitude survey carried out in Japan, our findings revealed two clusters with a particularly high level of support for traditional management. Moreover, out of the two, one appeared to be extremely passive and resistant to any sort of change. In order to fight general resistance and reform outdated practices, our survey shows that Japan could move further towards a system compensating performance rather than seniority and giving more chance to women, discarding mass-recruitment, slow promotion whilst also maintaining the most deeply-rooted traditional values such as job security, paternalism or harmony in corporate life.


2021 ◽  
Vol 2 (1) ◽  
pp. 50-57
Author(s):  
Agustin Eudya ◽  
Iwit Prihatin ◽  
Marhadi Saputro

The purpose of this study was to determine: (1) The effect of motivation on mathematics learning achievement; (2) The effect of interest on mathematics learning achievement; (3) The effect of study time management on mathematics learning achievement; (4) The influence of motivation, interest, and time management on the learning achievement of seventh grade students of SMP Negeri 1 Tumbang Titi. The sampling used in this study was nonprobability sampling with purposive sampling technique. The instrument for collecting data was a questionnaire. Data analysis in this study used descriptive analysis with the help of the SPSS 25 application. The results showed that: (1) There was an effect of motivation on students' mathematics learning achievement. This can be indicated by a regression coefficient of 0.712 which means that it has a positive effect on mathematics learning achievement; (2) There is an influence of interest on students' mathematics learning achievement. This can be indicated by a regression coefficient of 0.388 which means that it has a positive effect on mathematics learning achievement; (3) There is an effect of time management on students' mathematics learning achievement. This can be indicated by a regression coefficient of 0.466 which means that it has a positive effect on mathematics learning achievement; (4) There is an effect of motivation, interest and time management on students' mathematics learning achievement. This can be indicated by a regression coefficient of 0.726, which means that it has a positive effect on mathematics learning achievement.


2021 ◽  
Vol 2 ◽  
Author(s):  
A. Maneuvrier ◽  
L. M. Decker ◽  
P. Renaud ◽  
G. Ceyte ◽  
H. Ceyte

Field dependence–independence (FDI) is a psychological construct determining an individual’s approach of the perception–cognition coupling. In virtual reality (VR) context, several studies suggest that an individual’s perceptive style is susceptible to shift toward a more FI mode through down-weighting of conflicting visual cues. The present study proposes to investigate the potential flexible nature of FDI following a virtual immersion and to assess if this flexibility might be associated with the subjective experience of VR. 86 participants explored a real-world–like virtual environment for approximately 10 min. FDI levels were measured before and after the VR exposure using the rod-and-frame test. Their subjective experience of VR was measured a posteriori (cybersickness and sense of presence) and used in order to build two experimental groups via a cluster analysis. The results showed that only participants with a poor subjective experience of VR (i.e., a low level of sense of presence associated with a high level of cybersickness) significantly shifted to a more FI mode, which is discussed as a sensory re-weighting mechanism. Pragmatical applications are discussed, and future studies are outlined, based on the conclusion that FDI might be more flexible than we thought, which could shed light on the psychophysiology of VR.


2018 ◽  
Vol 1 (2) ◽  
Author(s):  
Desa Ilic

In modern school, children need to play a central role. It should become a place where they are exploring, examining, solving problems and to lead them to a deliberate dialogue. Students need to experience the school as a place where the child develops in cognitive, emotional and social sense, where the child's motivation to work is at a high level. An active school is more focused on a young man who is treated as a whole person whose intellectual potentials need to engage more in the teaching process. The active school is based on compulsory education standards based on which the orientation plans and work programs are designed. Such access also implies a part of teaching that is flexible and varies depending on the student's interest. In teaching, active learning methods are based on work and intellectual engagement of students and research activities. The goal of an active school is not only the adoption of a curriculum, but also the versatile personality development of students. The active school evaluates not only the degree of competence of the knowledge defined by the educational standards, but also the progress of the children in comparison with the initial situation, the motivation and interest of the students for work and activity, the development of the personality and the satisfaction of the student's teaching that is realized.Keywords: mathematics; learning; co-operation; classes.


2020 ◽  
Vol 34 (05) ◽  
pp. 9571-9578 ◽  
Author(s):  
Wei Zhang ◽  
Yue Ying ◽  
Pan Lu ◽  
Hongyuan Zha

Personalized image caption, a natural extension of the standard image caption task, requires to generate brief image descriptions tailored for users' writing style and traits, and is more practical to meet users' real demands. Only a few recent studies shed light on this crucial task and learn static user representations to capture their long-term literal-preference. However, it is insufficient to achieve satisfactory performance due to the intrinsic existence of not only long-term user literal-preference, but also short-term literal-preference which is associated with users' recent states. To bridge this gap, we develop a novel multimodal hierarchical transformer network (MHTN) for personalized image caption in this paper. It learns short-term user literal-preference based on users' recent captions through a short-term user encoder at the low level. And at the high level, the multimodal encoder integrates target image representations with short-term literal-preference, as well as long-term literal-preference learned from user IDs. These two encoders enjoy the advantages of the powerful transformer networks. Extensive experiments on two real datasets show the effectiveness of considering two types of user literal-preference simultaneously and better performance over the state-of-the-art models.


2019 ◽  
Vol 4 (2) ◽  
pp. 59
Author(s):  
Sri Asih

<p><em>This research is aimed  to improve mathematics students learning </em><em>ability </em><em>in elementary school, especially </em><em>on fraction</em><em> materials through throughthe implementation of cooperative learning on </em><em>think pair share</em><em>. This research was a classroom action research refferedto Kemmis and Mc Taggart’s design, which includes planning, acting, observing, and reflecting. </em><em>The research subject were all the student of sixthgrade  in SDN </em><em>2 Tropodo Waru Sidoarjo</em><em> in  the  the period of 2015/2016. Before the implementation of the action, the </em><em>ability of learn to mathematics very low and the student less enthusiastic for mathematics class. </em><em>After the action is applied</em><em>, the results of the test and ability learn to mathematics on  cycle I and cycle II, there is a significant increase.</em><em></em></p><p><em> </em></p><p><strong><em>Keywords</em></strong><em>: </em><em>mathematics learning ability, TPS</em></p>


2022 ◽  
pp. 1-22
Author(s):  
Maarten Coëgnarts ◽  
Mario Slugan

Abstract This paper adopts an embodied cognitive perspective to review the significance of dynamic patterns in the visual expression of meaning. Drawing upon the work of Rudolf Arnheim we first show how perceptual dynamics of inanimate objects might be extended in order to structure abstract meaning in fixed images such as paintings. Second, we evaluate existing experimental work that shows how simple kinematic structures within a stationary frame might embody such high-level properties as perceptual causality and animacy. Third and last, we take inspiration from these experiments to shed light on the expressiveness of dynamic patterns that unfold once the frame itself becomes a mobile entity (i.e., camera movement). In the latter case we will also present a filmic case study, showing how filmmakers might resort to these dynamic patterns so as to embody a film’s story content, while simultaneously offering a further avenue for film scholars to deepen their engagement with the experimental method.


Author(s):  
H. K. Leng

In 2008, the inaugural Formula One SingTel Singapore Grand Prix was held as the first night-time race in the history of Formula One Grand Prix. Through the years, the event had been marketed using various marketing activities. The purpose of this chapter is to provide readers with a better understanding of how F1 SingTel Singapore Grand Prix markets itself. The chapter begins by examining the history behind motor sports racing events in Singapore. This is followed by a review of the marketing activities of the F1 SingTel Singapore Grand Prix. The last section describes an analysis of spectators' blogs and attempts to shed light on the relative success of the marketing strategies employed. The analysis suggests that the marketing of the event had been successful as there was a high level of awareness of the event and that some spectators indicated the experience was positive and that they would attend the event again. However, the analysis also indicated that there were spectators who were more interested in the concerts held in conjunction with the race rather than the event itself. This remains to be examined in further research.


Author(s):  
Daniel Himmelstein ◽  
Yitong Liu ◽  
Jamie L. Shapiro

ESports, also known as competitive video gaming, has seen tremendous growth over the past few years. Several studies have been conducted that examined the potential cognitive benefits of playing video games, but few have examined the psychosocial factors needed to perform at the highest level of competitive video gaming. In this study, the researchers aimed to identify specific mental obstacles players face and any mental techniques gamers already utilize by conducting a qualitative content analysis. Interviews with five high-level competitive League of Legend players were conducted to shed light on their experiences. The interviews resulted in two high order themes. Those high order themes were the following: techniques used to achieve optimal performance and obstacles encountered by competitive gamers. The data collected can be used by a wide population in both the performance psychology field and the eSports realm, more specifically, future mental skills consultants working with League of Legends players, gamers themselves, and academics who wish to serve, improve, or study those involved in an emerging performance domain.


2016 ◽  
Vol 45 (2) ◽  
pp. 123-129 ◽  
Author(s):  
Rupinder Singh ◽  
Sunpreet Singh

High level surface finish (SF) achievement is one of the major advantages of conventional investment casting process. Not much work hitherto has been reported for modeling the SF in conventional investment casting of industrial components. In the present study application of dimensionless analysis, has been made for developing a mathematical model for SF. Three input process parameters (namely: molten metal pouring temperature (PT), slurry layer’s combination (LC) and volume/surface-area (V/A) ratio of cast components) were judicially selected to give SF as output. This study provide main effects of these input parameters on SFand shed light on the SF mechanism in conventional investment casting. The comparison of mathematical model with experimental results has been made for validation of model.


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