scholarly journals THE EFFECT OF LEARNING MEDIA AND MOTIVATION ON THE RESULTS OF LEARNING DRIBBLING PASSING IN FOOTBALL GAMES IN STUDENTS (INDONESIA)

2020 ◽  
Vol 6 (02) ◽  
pp. 11-18
Author(s):  
Sahabul adri ar Abul ◽  
Firmansyah Dlis ◽  
Hidayat Humaid

This study aims to determine: 1) the difference in the effect of visual learning media and audio-visual media on the ability to learn football. 2) the difference in influence between high and low motivation levels on learning outcomes of football. 3) the interaction between learning media and students' motivation on football learning outcomes. This study used an experimental method with a 2 x 2 factorial design. The study population consisted of 530 students and the sample used in this study was 44 people with purposive sampling technique, consisting of 22 high motivation students and 22 low motivation students. The results showed; 1) There is an Influence of Learning Media and Motivation on Learning Outcomes of Dribbling Passing in Football Games on Students The Effect Of Learning Media And Motivation On The Results Of Learning Dribbling Passing In Football Games In Students There are differences in influence between the use of visual media, evident from f count (4.915) smaller F table (4.085). 2) there is a difference in the effect of high motivation and low motivation on learning outcomes football. Evidenced by F count (141.360) smaller  from F table (4.085) and (3) There is an interaction between learning media and student learning motivation on learning outcomes, as evidenced by the F count (6,433)  smaller F tabel (4.085). 

2015 ◽  
Vol 6 (2) ◽  
pp. 104-113
Author(s):  
Sahabul Adri AR

The purpose of this study is to determine: 1) the difference of the effect in using the learning media Audio visual on the result learning on football. 2) The difference of the effects between high motivation and low motivation on the result learning on football. 3). The interaction between learning media and students’ motivation on the learning result of football. This study uses experiment method with a factorial design 2x2. Population of the research was 530 students second, and samples used in this study around 44 students by using purposive sampling, consist 22 students has high motivation and 22 students has low motivation. The results showed. 1) There were the differences between the use visual media with the proof that f – test (4.915)>f table (4.085). 2). the difference between the effect of high motivation and low motivation on learning result in football with the proof F-test (141.360)> from F table (4.085) and 3). there was an interaction between learning media and motivation on learning result on football with the proof F test (6,433) > F table (4.085).


2021 ◽  
Vol 6 (1) ◽  
pp. 36-49
Author(s):  
Tarpan Suparman

The purpose of this study was to determine the difference in high learning outcomes between high and low learning motivation, and the difference in low learning outcomes between high and low learning motivation held in SD Negeri Sukaharja 1, Telukjambe Timur District, Karawang Regency. The method used in this research is the comparative method, which is to compare the learning motivation with the learning outcomes of the fifth grade elementary school students. With observation techniques, questionnaires, literature studies, and documentation studies. The results of testing the first hypothesis show that the average score of high learning outcomes with high motivation is 78.86 with a standard deviation of 6.87 higher than the average score of high learning outcomes with low motivation, namely 71.40 with a standard deviation of 2.51. The results of homogeneity testing of the variance of high learning outcomes between high motivation and low motivation. Fcount of 10.96 while Ftable at a significance level of 0.95 (α = 0.05) is 4.88 and a significance level of 0.99 (α = 0.01) is 10.45. This means that Fcount = 10.96> 4.88 = Ftable (0.95; 7; 5) and Fcount = 10.96> 10.45 = Fcount (0.99; 7; 5)., T-test calculation. with the results of t count of 3,971 greater than t table of 2,228 (α = 0.05) and 3,165 (α = 0.01). Then the test results prove that there are differences in high learning outcomes between high motivation and low motivation. So that one of the efforts to maintain the learning outcomes of the fifth grade students of SDN Sukaharja 1 is the high motivation given and the ability of IQ which is quite high and the willingness to learn independently. The second hypothesis testing shows that the average score of low learning outcomes with high motivation is 61.83 with a standard deviation of 2.86 higher than the average score of low learning outcomes with low motivation, which is 58.83 with a standard deviation of 2.40. The results of the homogeneity test of variance for low learning outcomes between high motivation and low motivation, Fcount of 1.42, while Ftable at a significance level of 0.95 (α = 0.05) is 4.48 and a significance level of 0.99 (α = 0.01) is 8.47. This means that Fcount = 1.42 <4.48 = Ftable (0.95; 6; 6) and Fcount = 1.42 <8.47 = Ftable (0.99; 6; 6). Then the test results prove that there is a difference in low learning outcomes between high motivation and low motivation. So that one of the efforts to improve the learning outcomes of the fifth grade students of SDN Sukaharja 1 is by providing intensive motivation and giving more homework.


Author(s):  
Yunita Yunita ◽  
Hidayat Hidayat ◽  
Harun Sitompul

This study aims to: (1) investigate the effect of Jigsaw cooperative learning on students learning outcomes; (2) find the difference in learning outcomes between high and low learning motivation and (3) find the interaction between learning approaches and learning motivation towards learning outcomes. The population of the study is students of grade IVa, IVb, IVc at SD Kasih Ibu Patumbak and the sample in this study is grade IVa with 35 students and grade IVb with 35 students. The results show that: (1) the average student learning outcomes of jigsaw cooperative learning is 28.40 while conventional is 24.14. Thus, students learning outcomes that get cooperative learning of jigsaw type are higher than conventional learning, (2) Students who have high motivation get an average value = 30.74, while low motivation is 22.72. Thus, it can be concluded that there are differences in student learning outcomes having high learning motivation and low learning motivation, and (3) students learning outcomes  taught by jigsaw cooperative learning are high learning motivation groups (32.94), and low learning motivation groups (24.58), while students taught with conventional learning are high learning motivation groups (28.40 ), and low motivation groups (20,95). Thus, there is no interaction between learning approaches and learning motivation towards learning outcomes.


2016 ◽  
Vol 5 (2) ◽  
pp. 158
Author(s):  
Asmardi '

This study aims to reveal the influence of the use of Media Audio and Motivation Learning students to the Indonesian student learning outcomes through four formulation of the problem: (1) whether there is any influence student learning outcomes using audio media than the conventional way students learn?, (2) whether the student that have a high motivation using audio media to obtain higher learning outcomes than students to have high motivation to study by conventional means?, (3) whether students who have low motivation to learn by using audio media to obtain higher learning outcomes than students have low motivation to learn with the conventional way?, and (4) whether there is interaction between the use of audio media and students' motivation towards learning Indonesian? This research is a quasi experimental by treatment block. This research was conducted at SDN 001 Rumbai Pekanbaru semester odd years 2010/2011. Samples were taken with Porposive random sampling technique. Data were collected through the initial test and final test. Data were analyzed using t test and analysis of variance.The results of data analysis showed that: Students who studied on the basis of audio media to obtain higher learning outcomes than students who learn by conventional means. Students who have high motivation to learn with audio media to obtain higher learning outcomes than students who have high motivation to study by conventional means. Students who have low motivation to learn based on audio media to obtain higher learning outcomes than students who have low motivation to study by conventional means. There was no interaction between the audio media and students' motivation. It can be concluded that the audio media significantly influence student learning outcomes.


2019 ◽  
Vol 6 (2) ◽  
pp. 117-125
Author(s):  
Jailani Husain Saleh ◽  
Muhsinatun Siasah Masruri

Tujuan penelitian ini untuk (1) menguji perbedaan hasil belajar model earth science community dan group investigation (GI); (2) menguji perbedaan hasil belajar model earth science community dan GI pada siswa dengan gaya belajar visual; (3) menguji perbedaan hasil belajar model earth science community dan GI pada siswa dengan gaya belajar auditorial;  dan (4) menguji interaksi pengaruh antara model pembelajaran dan gaya belajar siswa terhadap hasil belajar geografi. Penelitian ini menggunakan metode kuasi eksperimen dengan desain faktorial 2x2. Populasi dalam penelitian ini adalah seluruh siswa SMA Negeri di Kota Kupang yang tersebar pada 12 sekolah. Teknik sampling yang digunakan adalah Simple Random Sampling dan terpilih 2 sekolah sebagai subjek penelitian. Hasil penelitian menunjukkan: (1) tidak terdapat perbedaan hasil belajar model earth science community dan GI pada aspek kognitif  dengan p = 0,374 > 0,05; pada aspek afektif dengan p = 0,645 > 0,05, dan pada aspek psikomotor dengan p = 0,969 > 0,05; (2) terdapat perbedaan hasil belajar model earth science community dan GI pada siswa dengan gaya belajar visual, pada aspek kognitif dengan p = 0,009 < 0,05; pada aspek afektif dengan p = 0,014 < 0,05 dan pada aspek psikomotor dengan p = 0,024 < 0,05;  (3) terdapat perbedaan hasil belajar model earth science community dan GI pada siswa dengan gaya belajar auditorial, pada aspek kognitif dengan p = 0,042 < 0,05; pada aspek afektif dengan p = 0,026 < 0,05 dan pada aspek psikomotor dengan  p = 0,017 < 0,05; (4) terdapat interaksi pengaruh model pembelajaran dan gaya belajar siswa terhadap hasil belajar geografi, pada aspek kognitif dengan p = 0,008 < 0,05, pada aspek afektif  dengan p = 0,004 < 0,05 dan pada aspek psikomotor dengan p = 0,006 < 0,05. AbstractThis study aims to test: (1) the difference in the learning outcomes through the earth science community and group investigation (GI) models, (2) the difference in the learning outcomes through the earth science community and GI models among students with the visual learning style, (3) the difference in the learning outcomes through the earth science community and GI models among students with the auditory learning style, and (4) the interaction of the effects of the learning models and the students’ learning styles on the geography learning outcomes. The study employed the quasi-experimental method with a 2x2 factorial design. The research population comprised all students of state senior high schools (SHSs) in Kupang city in 12 schools. The sampling technique was the simple random sampling technique and 2 schools were selected as the research subjects. The results of the study are as follows. (1) There is no difference in the learning outcomes between the students learning through the earth science community and GI models in the cognitive aspect with p = 0.374 > 0.05, in the affective aspect with p = 0.645 > 0.05, and in the psychomotor aspect with p = 0.969 > 0.05.(2) There is difference in the learning outcome through the earth science community and GI models among the students with the visual learning style in the cognitive aspect with p = 0.009  < 0.05, in the affective aspect with p = 0.014 < 0.05, and in the psychomotor aspect with p = 0.024 < 0.05. (3) There is difference in the learning outcome through the earth science community and GI models among the students with the visual learning style in the cognitive aspect with p = 0.042 < 0.05, in the affective aspect with p = 0.026 < 0.05, and in the psychomotor aspect with p = 0.017 < 0.05.(4) There is  interaction of the effects of the learning models and the students’ learning styles on the geography learning outcomes in the cognitive aspect with p = 0.008 < 0.05, in the affective aspect with p = 0.004  < 0.05, and in the psychomotor aspect with p = 0.006 < 0.05.


Author(s):  
Yudhi Hanggara ◽  
Irwan Juniman Zendato

Abstrak. Penelitian ini bertujuan untuk mengetahui: (1) Perbedaan hasil belajar matematika siswa yang diberikan perlakuan model pembelajaran ARCS dengan model pembelajaran Active Learning. (2) Perbedaan hasil belajar matematika siswa yang memiliki motivasi belajar tinggi, sedang dan rendah. (3) Interaksi antara model pembelajaran (ARCS dan Active Learning) dengan motivasi belajar siswa. Jenis penelitian ini adalah penelitian quasi eksperimen dengan desain faktorial 2 x 3. Populasi pada penelitian ini adalah seluruh siswa kelas X SMKN 2 Batam tahun pelajaran 2016/2017. Sampel diperoleh kelas X Akutansi-2 sebagai kelas eksperimen-1 dan kelas X Akutansi-4 sebagai kelas eksperimen-2. Instrumen pada penelitian ini adalah tes dan angket Uji prasyarat meliputi uji normalitas dengan metode Lilliefors dan uji Homogenitas dengan metode Bartlett. Pengujian hipotesis pada penelitian ini menggunakan analisis variansi dua jalan dengan sel tak sama. Hasil penelitian menyimpulkan bahwa: (1) tidak terdapat perbedaan hasil belajar matematika antara siswa yang diberikan perlakuan model pembelajaran ARCS dengan model pembelajaran Active Learning. (2) terdapat perbedaan hasil belajar metematika antara siswa yang memiliki motivasi belajar tinggi dan rendah. (3) tidak terdapat interaksi antara model pembelajaran dengan motivasi belajar siswa.Kata Kunci: ARCS, Active Learning, motivasi belajar, hasil belajar matematika Abstract. This study aims to determine: (1) The difference in learning outcomes of student who study mathematics using ARCS learning model with Active learning model. (2) The difference in mathematics learning outcomes in student who have hight, medium and low motivation. (3) Interaction between learning model (ARCS and Active Learning) with student learning motivation. This research is quasi-experimental study with factorial design 2 x 3. The population in this research is all of students class X SMKN 2 Batam with academic year 2016/2017. The Sample in this research from class X accountant-2 is used as sampling for 1st experiment and class X accountant-4 for 2nd experiment. Instrument of research are mathematics achievement test and questionnaire student motivation. The test requirement is normality test using Lilliefors method and homogeneity test using Bartlett method. Hypothesis testing in this study uses two-way analisis of variance with defferent cells. Conclusion in this study: (1) there is no difference between student math result between ARCS learning model with Active learning model. (2) there is difference between result of student math between learning high motivation with low motivation. (3) there is no interaction between the learning model with student motivation.Keywords: ARCS, Active Learning, Motivation learning, Study of Math


2020 ◽  
Vol 1 (1) ◽  
pp. 83-88
Author(s):  
Yesi Budiarti ◽  
Reni Tantri

Audio-visual media is a media that can display elements of images and sound elements in an integrated manner when communicating messages or information. Audio visual media is an intermediary media or the use of material and its absorbers through sight and hearing. Thus building conditions that can make students able to gain knowledge, skills and attitudes. The purpose of this study was to determine "The influence of the use of Android-based audio visual learning media on student learning outcomes". This type of research is a quasi-experimental, with the Non-equivalent Control Group Design experimental design. In sampling using a purposive sampling technique. The population and sample in this study were the fifth semester students of the PGSD Study Program, totaling 139 students. Based on the results of the study that the pre-test and post-test scores in the experimental class get a t-test value of 4.06 and a t-table of 1.70 then 4.06> 1.70. Then this can be said to be greater than t table. Thus it shows that the hypothesis has a positive influence on the use of android-based audio visual media on student learning outcomes. The magnitude of the influence of the use of audio visual media is 36.34%.


Author(s):  
Sumarwoto .

The purpose of this research to determine the effect of learning outcomes between cooperative and individual learning models applied to Class VII students in Civics subjects at SMP Negeri 1 Trenggalek, knowing the difference in learning outcomes between students who have high motivation, high learning and students who have low motivation in Class VII students in Civics subjects at SMP Negeri 1 Trenggalek and know the interaction between cooperative learning models, individual and learning motivation on the learning outcomes of Class VII students in Civics subjects at SMP Negeri 1 Trenggalek. The analysis used using data analysis used in this study is to use two-way analysis of variance techniques. The results of the study explain that there are differences in the learning outcomes of class VII students who are taught using the cooperative method compared to students who are taught using individual learning at SMP Negeri 1 Trenggalek. There are differences in the learning outcomes of class VII students who have high learning motivation compared to class VII students who have low motivation at SMP Negeri 1 Trenggalek. There is an interaction between the application of cooperative learning methods and class students' learning motivation on the learning outcomes of class VII students at SMP Negeri 1 Trenggalek, where classes that apply cooperative learning methods to students who have high motivation have better learning outcomes.


2017 ◽  
Vol 3 (1) ◽  
Author(s):  
Nila Afryansih

This study aims to gather information, analyze and discuss data on Learning Motivation Relationship with Learning Outcomes of Geography students of SMAN 5 Padang. Type correlational study population was all students of class XI IPS consists of four local numbering 162 people. Samples were taken by proportional random sampling technique, where each class is taken randomly with a proportion of 50% so that the sample was 81 students. These results indicate there is a relationship between motivation and learning outcomes geography class XI IPS SMA N 5 Padang, the strength of the relationship between motivation and learning outcomes geographies including medium and small contributions are included.


Author(s):  
Rusydi Ananda ◽  
Heri Caniago

The purpose of this study was to determine and describe: (1) the effect of the application of learning strategies on the learning outcomes of Islamic Fikih, (2) the influence of learning motivation on the learning outcomes of Islamic Fikih, and (3) the interaction between strategies learning and learning motivation towards the learning outcomes of Islamic Fikih. The method used in this study is a quasi-experimental method. The study population was all students of class VI MIN 2 Labuhanbatu consisting of 3 classes. The sampling technique used was cluster random sampling, in which one group of classes was conducted using collaborative learning and the other class was conducted competitive learning. Data collection techniques used are lift and learning outcomes tests. The data analysis technique used is two-way analysis of variance.  The research findings show: (1) there is an influence of learning strategies on fiqh learning outcomes. In this case the average learning outcomes of Islamic Fikih taught with collaborative learning strategies are higher than the average learning outcomes of Islamic Fikih taught with competitive learning strategies, (2) there is an influence of learning motivation on learning outcomes of Fikih. In this case, the average learning outcomes of Islamic Fikih with higher learning motivation is higher than the average learning outcomes of Fikih with low learning motivation, and (3) there is an interaction effect between learning strategies with learning motivation, where students with high learning motivation are more precisely taught using collaborative learning strategies, while students with low learning motivation are more precisely taught with competitive learning strategies.


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