EXPLORATORY STUDY OF A MANUFACTURING MODULE IN AN ENGINEERING DEPARTMENT AT AN OPEN DISTANCE E-LEARNING INSTITUTION

Author(s):  
Richard Naidoo
Author(s):  
Jean-Eric Pelet ◽  
Jashim Khan ◽  
Panagiota Papadopoulou ◽  
Emmanuelle Bernardin

From the perspective of improving e-learning, the free access and user friendliness of User Generated Content (UGC) tools, such as social media, embedded onto mobile devices, such as smartphones and tablets, make them attractive to be adopted by students and professors in many institutions around the world. This chapter presents the results of an exploratory study on the use of smart phones and social media, identifying differences among countries, focusing on the MENA region (Middle East and North Africa). The objective is to facilitate the understanding of the rapidly evolving and expanding technology of smart phones and social media and explore its potential for m-learning purposes. Results show that social media and mobile devices can be effectively combined in a promising way to enable m-learning.


2012 ◽  
pp. 1779-1798
Author(s):  
Dumitru Dan Burdescu ◽  
Marian Cristian Mihaescu

Self-assessment is one of the crucial activities within e-learning environments that provide learners with feedback regarding their level of accumulated knowledge. From this point of view, the authors think that guidance of learners in self-assessment activity must be an important goal of e-learning environment developers. The scope of the chapter is to present a recommender software system that runs along the e-learning platform. The recommender software system improves the effectiveness of self-assessment activities. The activities performed by learners represent the input data and the machine learning algorithms are used within the business logic of the recommender software system that runs along the e-learning platform. The output of the recommender software system is represented by advice given to learners in order to improve the effectiveness of self-assessment process. The methodology for obtaining improvement of self-assessment is based on embedding knowledge management into the business logic of the e-learning platform. Naive Bayes Classifier is used as machine learning algorithm for obtaining the resources (e.g., questions, chapters, and concepts) that need to be further accessed by learners. The analysis is accomplished for disciplines that are well structured according to a concept map. The input data set for the recommender software system is represented by student activities that are monitored within Tesys e-learning platform. This platform has been designed and implemented within Multimedia Applications Development Research Center at Software Engineering Department, University of Craiova. Monitoring student activities is accomplished through various techniques like creating log files or adding records into a table from a database. The logging facilities are embedded in the business logic of the e-learning platform. The e-learning platform is based on a software development framework that uses only open source software. The software architecture of the e-learning platform is based on MVC (model-view-controller) model that ensures the independence between the model (represented by MySQL database), the controller (represented by the business logic of the platform implemented in Java) and the view (represented by WebMacro which is a 100% Java open-source template language).


2018 ◽  
Author(s):  
Hansi Effendi

This research is a preliminary study that is used as a guide to develop an interactive web-based learning model at Electrical Engineering Department, Faculty of Engineering, Padang State University (PSU). This research is conducted through a literature review on factors that influence the development of web-based learning model; needs assessment through a questionnaire about lecturers and students’ opinion on e-learning; and feasibility study about the readiness of PSU in the implementation of teaching and learning process through e-learning. The result from literature review can be concluded that there are three factors that should be considered in developing web-based learning model, which are: (1) Constructivism; (2) Interactivity; and (3) Student’s Learning Style. The result from need assessment and feasibility study that is conducted in the Electrical Engineering Department and Computer Center of PSU showed that the facilities and infrastructures of PSU are adequate to develop e-learning. Some issues that to be overcome are adding more computers at the campus for students who do not have their own computer and organizing a training for students about the use of e-learning in teaching and learning process.


2020 ◽  
Vol 9 (2) ◽  
pp. 1184-1188

This research was done because of the covid-19 pandemic. One regulation impact of this pandemic is social distance, so it disturbed the implementation of learning because students did not allowed to learn face to face in a room or at campus. They must learn from home by online learning. This regulation was not a problem for some courses, but it was not easy for practice course because students need tools and do demonstration in laboratory or workshop. This descriptive qualitative reseach was done to observed people who involved in specific teaching method course in the mechanical engineering department of Universitas Negeri Padang (UNP). The key of this research are about data observation, triangulation, careful examination, then data reduction, presentation, and conclusion. The research result stated that; 1) there was no changes in the substance of the learning planning during covid-19, 2) the implementation of practice learning was done by fully learning during covid-19, student and lecture did communication by using whatsapp, e-mail, zoom cloud meeting, UNP’s e-learning, and others tools such as youtube, 3) the assessment of learning was done by testing and observation.


2014 ◽  
Vol 4 (1) ◽  
pp. 16-26 ◽  
Author(s):  
Chia-Yu Chang ◽  
Huang-Yao Hong

This qualitative, exploratory study investigated the design strengths and concerns of OpenCourseware (OCW) for higher education based on user experience, using the translated Chinese website of the Massachusetts Institute of Technology OCW as a venue for exploration (http://www.myoops.org/twocw/mit/index.htm). Forty-two college students, professors, and e-learning experts in Taiwan were recruited to assess the usefulness of the OCW for learning and teaching on this website. Semi-structured, hour-long interviews were conducted. Fourteen factors – including nine strengths and five concerns – that influence the degree of effectiveness of the design and implementation of OCW were identified and discussed with reference to three major design aspects (technological, curricular, and pedagogical). The implications for better design and use of OCW as an open educational resource (OER) were discussed.


Author(s):  
Amit V. Deokar ◽  
Thomas O. Meservy ◽  
Joel H. Helquist ◽  
John Kruse

Collaboration and the success of collaborative efforts has been the focus of much information systems research. Recent measures of collaboration success include effectiveness, efficiency, productivity, commitment, satisfaction with the process, and satisfaction with the outcome. While the possible antecedents of collaboration success are varied, this paper suggests that constructs from the e-learning literature that evolved independently from the information systems collaboration literature can be used to explain differences in perceived collaboration success. Results from a recent exploratory study demonstrate that cognitive presence and social presence explain a large amount of the variance of different collaboration success metrics.


2015 ◽  
pp. 256-290
Author(s):  
Jean-Eric Pelet ◽  
Jashim Khan ◽  
Panagiota Papadopoulou ◽  
Emmanuelle Bernardin

From the perspective of improving e-learning, the free access and user friendliness of User Generated Content (UGC) tools, such as social media, embedded onto mobile devices, such as smartphones and tablets, make them attractive to be adopted by students and professors in many institutions around the world. This chapter presents the results of an exploratory study on the use of smart phones and social media, identifying differences among countries, focusing on the MENA region (Middle East and North Africa). The objective is to facilitate the understanding of the rapidly evolving and expanding technology of smart phones and social media and explore its potential for m-learning purposes. Results show that social media and mobile devices can be effectively combined in a promising way to enable m-learning.


2015 ◽  
Vol 176 ◽  
pp. 683-690 ◽  
Author(s):  
Fong-Ling Linda Fu ◽  
Chien-Liang Lin ◽  
Chia-jen Ting
Keyword(s):  

2021 ◽  
Vol 5 (2) ◽  
pp. 289-302
Author(s):  
İbrahim Halil ÖZDEMİR ◽  
Fırat SARSAR ◽  
Özge ANDİÇ-ÇAKIR

The usage of videos in undergraduate students’ engineering education has gained importance in recent years. Videos, which are used as a supportive tool in traditional engineering education, have become a source of information in online learning environments. The aim of this study is to examine the effects of educational videos on engineering undergraduate students’ laboratory applications and its examination of opinions developed within the scope of e-learning. For this purpose, the sample consisting of 50 undergraduate students from the civil engineering department has been used for this research. Pre-test and post-test process conducted within the scope of in this research were resulted in a meaningful difference after the analyses of Paired Samples t-Test (p=0.02) was made. This result shows that online learning platforms in engineering education and educational videos positively affect the students’ attitude. In addition, it is found out that educational videos affect the learning process as a useful educational source. Moreover, the instructors’ educational videos, which are Digital Learning Materials, positively impact the students’ motivation during the courses.


2016 ◽  
Vol 4 (1) ◽  
pp. 42-61 ◽  
Author(s):  
Shauna Beaudin ◽  
Yar Levy ◽  
James Parrish ◽  
Theon Danet

The demand for e-learning systems in both academic and non-academic organizations has increased the need to improve security against impersonation fraud. Although there are a number of studies focused on securing Web-based systems from Information Systems (IS) misuse, research has recognized the importance of identifying suitable levels of authenticating strength for various activities. In e-learning systems, it is evident that due to the variation in authentication strength among controls, a ‘one size fits all’ solution is not suitable for securing diverse e-learning activities against impersonation fraud. The focus of this exploratory study was to investigate what levels of authentication strength users perceive to be most suitable for activities in e-learning systems against impersonation fraud and aimed to assess if the ‘one size fits all’ approach that is mainly used is valid when it comes to securing e-learning activities from impersonation fraud. A sample of 1,070 e-learners was analyzed using descriptive statistics and exploratory factor analysis to uncover suitable levels of authentication strength to secure elearning activities against impersonation fraud. The findings determined that there is a specific set of e-learning activities that have high potential for impersonation and need a moderate to high level of authentication strength to reduce the threat.


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