scholarly journals Model Pembelajaran Praktik Pengayaan Motor Listrik Arus Searah Berbantuan Program Delphi

2016 ◽  
Vol 22 (4) ◽  
pp. 401
Author(s):  
Istanto Wahyu Djatmiko ◽  
Sunyoto Sunyoto ◽  
Deny Budi Hertanto

This study aims to determine the quality of the direct current electric motor enrichment practice learning media utilizing the Delphi program, the effectiveness of the media, and the enrichment practice learning model utilizing the Delphi program. This study was categorized as a research and development. The subjects of the study were 15 students of the Electrical Engineering department in Engineering Faculty of Yogyakarta State University. The data was analysed descriptively and described in frequency distribution categories. The results of the study were: (1) the quality of the developed materials and the quality of the developed media were categorized as very good and good respectively (2) the effectiveness of the materials was categorized as good (3) the applicable procedure of the developed learning media for the students

2020 ◽  
Vol 10 (2) ◽  
pp. 253
Author(s):  
Munawar - Rahmat ◽  
M. Wildan Yahya

The students of Indonesia University of Education (UPI) and Bandung Islamic University (UNISBA) typically practice religion as it was received from their parents and socio-religious environment. They Salat, which is the main prayer of Islam, simply abort their obligations, and after praying, immediately leave their prayer mats without making dhikr or remembering God first. Furthermore, they do not understand khushu` Salat, which involves remembering God throughout the prayer, along with the meaning of dhikr, and the importance of a Murshid, which is the Grand Shaykh of Sufi Order. They also view Sufism as non-Islamic teaching and are cynical about the practitioners. Therefore, this study aims to examine the effectiveness of the Sufistic learning model in Islamic Religious Education to improve students’ understanding of these teachings in a substantive and tolerant manner. This research used an R&D approach, and the stage that was performed involved the preparation of a draft model and associated trials. Meanwhile, the learning used the madhhab typology approach of the Sufi and Shari`a Islamic models. The trial results showed that the Sufistic approach was effective in increasing students’ understanding of Islamic teachings in a substantive and tolerant manner. Before learning, students were unaware of Sufi Islam and viewed it as a foreign influence. Also, they did not understand khushu` prayers, comprehend the importance of dhikr, nor that of learning from Murshid. After learning, they understood Sufism, accepted the teachings and did not consider them to be foreign influences, and also recognized Islam in a substantive and tolerant manner. Therefore, the Sufism approach is improving the quality of religion and tolerance of students, with the implication that the model is an alternative in learning Islamic education at universities.Objective: This study aims to examine the effectiveness of the Sufistic learning model in Islamic Religious Education to improve students’ understanding of Islamic teachings in a substantive and tolerant manner.Methods: A research and development (R&D) approach, which was performed in the preparation of a draft model and associated trials, was used. Meanwhile, the learning employed the madhhab typology approach of the Sufi and Shari`a Islamic model.Results: The trial results showed that the Sufistic approach in Islamic Education was effective in increasing students’ understanding of Islamic teachings in a substantive and tolerant manner. Before learning, students unfamiliar with Sufi Islam, saw it as a foreign influence, and did not understand khushu` Salat, which involves remembering God throughout the prayer. Also, they considered dhikr, which means to remember God, and learning from Murshid as unimportant. However, they understood Sufism, accepted it as Islamic teachings and not foreign influences, and recognized the religion in a substantive and tolerant manner after the learning process.Conclusion: The Sufism approach in Islamic Education has succeeded in improving the quality of religion and tolerance of students.


2021 ◽  
Vol 12 (2) ◽  
pp. 108
Author(s):  
Ismi Nurul Qomariah ◽  
Mistianah Mistianah

Abstrak. Penelitian ini bertujuan untuk mengembangkan model pembelajaran Think berbasis media I Spring suite 8 bagi mahasiswa Pendidikan Biologi. Jenis penelitian ini adalah Research and Development. Pengembangan media pembelajaran menggunakan metode Research and Development (R & D) dengan model 4 D (Define, Design, Develop, dan Dessiminate). Penelitian ini dimulai dari tahap define yaitu mengidentifikasi konsep-konsep material yang harus terkandung dalam media. Mendesain lebih lanjut model pembelajaran Think berbasis media pembelajaran I Spring suite 8. Setelah media dirancang dan dibuat maka dilakukan tahap pengembangan yaitu validasi produk oleh ahli dan uji coba produk pada proses perkuliahan. Hasil penelitian menunjukkan bahwa validitas ahli materi dalam kriteria valid dengan persentase 88 persen, hasil validitas ahli media dalam kriteria valid dengan persentase media pembelajaran sebesar 89 persen. Dari uji kelayakan diperoleh hasil uji kelayakan. Disimpulkan bahwa media termasuk dalam kategori sangat baik.Asbtract. This study aims to develop I Spring suite 8 learning media based Think learning model for Biology Education college students. The type of this research was Research and Development. The development of  learning media uses the Research and Development (R & D) method with the 4 D model (Define, Design, Develop, and Dessiminate). This research starts from the define stage that was identificatethe material concepts that must be contained in media. Furthermoredesign the I Spring suite 8 learning media based Think learning model. After media has been designed and created, the development stage was carried out, namely product validation by experts and product testing in the lecture process. The results showed that the validity of the material experts was in valid criteria with the percentage of 88 percent, the results of validity by media experts were in valid criteria with the percentage of learning media as much as 89percent. From the feasibility test, it was concluded that the media is included in the categoryvery good.


2020 ◽  
Vol 7 (1) ◽  
pp. 61-77
Author(s):  
Ahmad Zubaidi

This study aimed to develop the feasibility of the Mahârah al-Istimâ’ test instrument for electronic-based Arabic students using the Kahoot! application at UIN Sunan Kalijaga Yogyakarta. The method used in this research is the research and development of  Borg and Gall model through analysis, design, and testing. Eligibility is based on the expert validator test and the final operation field test. The results of the study can be concluded that: 1) Preparation of the Test Instrument refers to the 5 objectives or indicators of Mahmud Kamil an-Naqah into 50 questions in product design using the Kahoot! application, 2) From the results of the expert validator it is known that the results of the material quality are obtained by an average 5.37 and the media quality of the application is obtained by an average of 4.75 (very feasible), 3) After being obtained from the main field test to 20 students there are 6 questions or 12% that are not feasible because they are invalid and have not discrimination index, then the author revise and test the revision results to 70 students with 100% valid results and are suitable for use.


Author(s):  
Nurfarida Ilmianah

The learning process at this time tends to decrease. This is caused by learning that is less interesting.   The Media and methods as a way to overcome monotonous learning need to be developed to improve the quality of  the student learning outcomes. This study aims to improve the activeness and learning outcomes through the implementation of the Creative Proplem Solving (CPS) learning model. "This study uses classroom action research (PTK) consisting of 4 stages,  the stages namely of planning, implementation, observation and reflection. With  the research  subjects XDPIB2 class students consisting of 34 students, 24 male students and 10 female students. The instrument used was an observation sheet of student learning activities, and a test of student learning outcomes. The results of this study indicate an increase in the average of student learning activities that continue to increase from cycle I to cycle III, it can be seen from the average learning activity of students who continue to increase starting from cycle I in the category of sufficient activity, amounting to 2.44. Cycle II was 3.38 with good category activity and Cycle III increased by 4.31 with very good category activity. Learning by using this CPS can improve student learning outcomes. based on observations on cycles I, II and III. From the three cycles, there was an increase in the average test of student learning outcomes in a row starting from cycle I, II and III was 60.65, 72.85 and 85.24 and only 1 student had a score below 75 of 34 students so that the application of the model CPS learning can improve the activities and learning outcomes of students of SMK Negeri 1 Sidoarjo


2018 ◽  
Author(s):  
Hansi Effendi

This research is a preliminary study that is used as a guide to develop an interactive web-based learning model at Electrical Engineering Department, Faculty of Engineering, Padang State University (PSU). This research is conducted through a literature review on factors that influence the development of web-based learning model; needs assessment through a questionnaire about lecturers and students’ opinion on e-learning; and feasibility study about the readiness of PSU in the implementation of teaching and learning process through e-learning. The result from literature review can be concluded that there are three factors that should be considered in developing web-based learning model, which are: (1) Constructivism; (2) Interactivity; and (3) Student’s Learning Style. The result from need assessment and feasibility study that is conducted in the Electrical Engineering Department and Computer Center of PSU showed that the facilities and infrastructures of PSU are adequate to develop e-learning. Some issues that to be overcome are adding more computers at the campus for students who do not have their own computer and organizing a training for students about the use of e-learning in teaching and learning process.


2018 ◽  
Vol 5 (1) ◽  
pp. 70
Author(s):  
Helwiyah Makarim ◽  
Siti Holipah ◽  
Helmi Helmi

The Development Book of Story Based Sundanese Culture as Media on Indonesian Language with Pantun Material in IV Class, Elementary School. Djuanda Bogor University in 2017. This research is a Research and Development (R&D) which has a goal to know more a story of book based on Sundanese culture with learning method Indonesian language on pantun materials, another goal is to determine which one is the best of story book. The procedure of this research take a model of Borg and Gall theory, the development has five stages; find out the information, product plan, product development, validation product and evaluation of the product. To know quality of products is based on the learning aspect, materials, and looking with gift quetionnaires as a purpose to know the media developed worthy used or not as a learning media. The result of this a research are a book of story based on Sundanese culture used a learning method Indonesian language with pantun materials in class IV elementary school has good qualities based the material expert 43, maximum points from 50 with very good category. the media expert 68, maximum points from 75 with very good category. The teacher around  124.33, maximum points from 125 with very good category. Peer reviewer around 111.33, maximum points from 125 with very good category. Testing 49,44, maximum points from 50 with very good category. Temporary testing 49, maximum points from 50 with very good category, so that this is a book of Sundanese story has good using for taking in learning media Indonesian language with pantun material in grade IV Elementary School.


Author(s):  
Sri Mulyati

<em>The low results of learning mathematics shows not achieve the purpose of learning is optimal. It can be seen from the results of the daily test scores of grade IV SD Negeri Ronggo 03 on ordinary and mixed fraction material , it shows that 9 out of 24 students or 37% complete and 15 students or   63% are incomplete with KKM 70 The aim of research to describe enhancer of an outcome study of mathematics material fractions plain and mix in with the model pembelajarann Realistic Mathemathic Education (RME) with media objects nyata.Penelitian have implemented two cycles with the phases of planning , implementation , observation and reflection . From the results action shows an increase in mathematics learning outcomes of ordinary fractions and mixed materials through the RME learning model with real object media , it can be seen from the results of student learning evaluation in pre- cycle reaching 37%, increasing in cycle I 75%, cycle II 100% so that there is an increase from pre- cycle. cycle until cycle II amounted to 63%. The RME learning model with real object media can help students improve learning outcomes and improve the quality of learning on ordinary and mixed fraction material.</em>


Author(s):  
Hamsidar Hamsidar ◽  
Agusti Efi ◽  
Indrayuda Indrayuda

This study is aimed to improve students' choreography skills. Since students are still constrained in coming up with ideas, creative imagination in choreography as a result they have minimal choreographic results. The diversity of students' input in the Sendratasik Department is one of the factors causing the low creativity and productivity of students' choreography. It means that the students have different basic abilities of choreography so that they have a minimum of ideas and creativity in learning choreography. Even though the lecturer has used his competence as a choreography lecturer, however in reality the lecturer is more likely and always uses a learning model that has not been able to build students to be more motivated and quick to find ideas and find stimulation of imagination, so they are slow in generating ideas and finding stimulation of the imagination. This type of research is development research or what is called Research and Development (R&D) with qualitative and quantitative approaches. The Productive Creative-based Choreography Learning Model in this study has produced a valid, practical, and effective model because it has an impact on increasing the choreography ability and learning motivation of students.


2021 ◽  
Vol 6 (1) ◽  
pp. 16-20
Author(s):  
Purnama Catur Pandini ◽  
Mochammad Djaohar ◽  
Nur Hanifah Yuninda

The development of technology with the presence of gadgets and the internet also affects the lifestyle of everyonr, youtube as social media that can be used as as learning resource and task collection is able to provide additional information for the learning process and increase the ability of students to understand ability in the learning process of partical subject. In this researce using quantitative approach with descriptive correlational method. This research aims to determine the correlation application youtube in collection of tasks with learning outcomes direct current machine subject of Electrical Engineering Education Students in 110th semester. Youtube is currently the most important popular situs and almost various groups use youtube. The population in this research is the students in Electrical Engineering Education, Faculty of Engineering, State University of Jakarta who take direct current machine subject, while the sample in this study were 65 students. The results showed that hypothesis test with significant level 5% was obtained rcount = 0,151 and rtable = 0,244, because of the rcount < rtable it can be concluded that there was no significant correlation between the use of youtube with learning outcomes of Electrical Engineering Education students, State University of Jakarta who take direct current machine subject in 110th semester because in the direct current machine subject youtube s used as a media for task collection.   Abstrak Berkembangnya teknologi dengan adanya gadget dan internet juga mempengaruhi gaya hidup setiap orang, youtube sebagai media sosial yang dapat digunakan sebagai media pembelajaran dan pengumpulan tugas mampu memberikan informasi tambahan untuk proses pembelajaran dan menambah kemampuan pemahaman mahasiswa dalam proses belajar mata kuliah praktik. Penelitian ini bertujuan untuk mengetahui hubungan penggunaan youtube dalam pengumpulan tugas dengan hasil belajar mata kuliah mesin arus searah mahasiswa Pendidikan Teknik Elektro Universitas Negeri Jakarta pada semester 110. Youtube saat ini menjadi situs yang paling populer dan hampir berbagai kalangan menggunakan youtube. Pada penelitian ini menggunakan pendekatan kuantitatif dengan metode deskriptif korelatif. Populasi dalam penelitian ini adalah mahasiswa program studi Pendidikan Teknik Elektro yang mengambil mata kuliah mesin arus searah, sedangkan sampel dalam penelitian ini berjumlah 65 orang mahasiswa Pendidikan Teknik Elektro semester 110 yang mengambil mata kuliah mesin arus searah. Teknik analisis yang digunakan adalah uji prasyarat analisis menggunakan uji normalitas dan uji linieritas. Hasil penelitian menunjukkan bahwa uji hipotesis dengan taraf signifikansi 5% diperoleh rhitung = 0,151 dan nilai rtabel = 0,244, karena nilai rhitung < rtabel maka dapat disimpulkan bahwa tidak terdapat hubungan yang signifikan antara penggunaan youtube dengan hasil belajar mahasiswa Pendidikan Teknik Elektro Universitas Negeri Jakarta yang mengambil mata kuliah mesin arus searah pada semester 110 karena dalam mata kuliah mesin arus searah youtube baru digunakan sebagai media pengumpulan tugas.


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