scholarly journals Knowing Puberty With E-Modules

2021 ◽  
Vol 4 (2) ◽  
pp. 225
Author(s):  
Ketut Yuli Ayu Wulandari ◽  
I Made Tegeh ◽  
Ndara Tanggu Renda

Teachers still do not use media/teaching materials when teaching, especially in online learning. So that teachers still do not use innovative media/teaching materials in learning. Therefore, this study aims to develop an e-module in science learning on Puberty as seen from its validity. This type of research refers to the ADDIE development model procedure that consists of the stages of analysis, design, development, implementation, and evaluation. In this study, the implementation and evaluation stages were not carried out because they are currently still in the Covid-19 pandemic period, so they must comply with health protocols. The subjects in this study were e-modules on science learning on Puberty and experts who were competent in their fields. This study used a questionnaire method in collecting data. A rating scale instrument was used in an assessment sheet for two material experts, two media experts, and two practitioners to determine e-module validity. The test results of the science e-module on the topic of Puberty were calculated and converted into a five-scale guideline table. Based on the developed e-module, the science e-module validity test results from material experts, media experts, and practitioners obtained very good qualifications and were declared valid. So that the science e-module on the topic of Puberty is suitable for use by teachers when teaching because this e-module has an attractive appearance and the content/content in the e-module is complete so that it can support student learning activities.

Author(s):  
Insih Wilujeng ◽  
Tri Suci Yolanda Putri

This research developed Science, Environment, Technology, Society (SETS) e-module integrated with predict, observe, explain (POE) model on the subject matter of Earth Layer and Its Dynamics for grade VII students. This study aimed to reveal i) the feasibility of the developed e-module for grade VII students, and ii) the practicality of the developed e-module and its dynamics. This is a developmental research adopting the ADDIE model consisting of five stages, i.e.: analysis, design, development, implementation, and evaluation. The subject of the limited test consisted of 15 students of grade VIII.G of Public Junior High School 8 Yogyakarta. The data were collected using a product feasibility assessment sheet for material and media experts, a product practicality assessment sheet for teachers, and a product readability assessment sheet for students. The results show that the developed e-module was feasible to be used according to the material and media experts and the developed e-module is practical according to teachers and students.


Author(s):  
Ratih Puspasari

Latar belakang penelitian ini adalah selama proses perkuliahan Teori Graf berlangsung buku yang digunakan oleh mahasiswa mengacu pada berbagai buku teks yang beredar di pasaran namun urutan penyampaiannya tidak seragam dan terstruktur. Buku teks khusus teori graf sangat jarang sekali ada. Kalaupun ada, seringkali masuk pada sub bab matematika diskrit, sehingga dosen sering mengalami kesulitan untuk meramu materi yang sesuai dengan silabus dan RPS. Ketidaktersediaan buku Teori Graf yang dijadikan acuan sebagai sumber belajar menyebabkan mahasiswa sulit memahami konsep. Tujuan dari penelitian ini adalah menghasilkan buku ajar kompilasi Teori Graf yang berkualifikasi baik dan layak diterapkan dalam perkuliahan teori graf oleh dosen dan mahasiswa di STKIP PGRI Tulungagung. Penelitian ini merupakan penelitian dengan model ADDIE yang terdiri dari analisis, perancangan, pengembangan, implementasi, dan evaluasi. Metode pengumpulan data menggunakan kuesioner. Hasil validasi buku ajar teori graf menunjukkan bahwa ahli isi/materi menilai buku ajar berkualifikasi baik, ahli desain pembelajaran menilai buku ajar berkualifikasi baik, dan ahli media pembelajaran menilai buku ajar berkualifikasi baik. Rerata hasil uji pada kelompok kecil baik dosen maupun mahasiswa menunjukkan bahwa buku ajar yang dihasilkan berada pada kualifikasi baik. Hasil penelitian pengembangan adalah buku ajar kompilasi teori graf berkualifikasi baik, layak, dan siap digunakan oleh dosen dan mahasiswa di STKIP PGRI Tulungagung. Kata kunci: buku ajar kompilasi, teori graf, model ADDIE.   ABSTRACT The background of this research is, during the Graph Theory lecture, the books used by students are textbooks on the market which have an unstructured contents and order. Special textbooks on graph theory are very rare, even if they are often included in the sub-chapter of discrete mathematics, so that lecturers often have difficulty compiling material that is in accordance with the syllabus and lesson plans. The unavailability of the graph theory book as learning sources has made the lack of students’ understanding the concept. The purpose of this study is to produce good quality and feasible text theory compilation textbooks in lectures on graph theory by lecturers and students at STKIP PGRI Tulungagung. This research is a development research. The development model used in this study is the ADDIE model, which includes five steps: analysis, design, development, implementation, and evaluation. Data is collected using questionnaire. The results of the validation of graph theory textbooks are content/material experts assess textbooks as well qualified, learning design experts assess textbooks as well qualified, and learning media experts assess textbooks as well qualified. The average test results in small groups both lecturers and students indicate that the textbook is in good qualification. Thus the development research stated that the textbook compilation of qualified graph theory is good, feasible, and ready to be used by lecturers and students at STKIP PGRI Tulungagung. Keywords: compilation textbook, graph theory, ADDIE model.


2021 ◽  
Vol 3 (1) ◽  
pp. 61-69
Author(s):  
Kun Hayyuningtyas, Hamdan Husein Batubara

Abstrak  Media interaktif berbasis PowerPoint adalah media pembelajaran kembangan, berisi materi pembelajaran IPA yang dirancang tersistem untuk peserta didik di kelas 3 Madrasah Ibtidaiyah melalui program dasar powerpoint dan dikembangkan dengan ispring, agar kegiatan belajar mengajar  dapat lebih efektif dan maksimal meskipun  pembelajaran di lakukan tanpa tatap muka atau pembelajaran jarak jauh. Penelitian ini termasuk penelitian dan pengembangan (Research and Development), dengan menggunakan model penelitian ADDIE dari tahap Analyze, Design, Develop, Implement, dan Evaluate (Branch, 2009).  yg melalui beberapa tahap yaitu analisis, desain (perancangan), pengembangan, implementasi, dan evaluasi. Uji coba media pembelajaran interaktif didukung dengan penilaian kevalidan tim ahli, dan data angket kevalidan dari para responden yaitu guru guru Madrasah Ibtidaiyah, dan berdasarkan hasil penelitian 76% media pembelajaran ini layak untuk digunakan. Kata kunci : media interaktif, berbasis powerpoint, Android. Abstract PowerPoint-based interactive media is a developed learning media, containing science learning materials that are systematically designed for students in grade 3 Madrasah Ibtidaiyah through the basic powerpoint program and developed with ispring, so that teaching and learning activities can be more effective and maximal even though learning is done without face-to-face or distance learning. This research includes research and development (Research and Development), using the ADDIE research model from the Analyze, Design, Develop, Implement, and Evaluate stages (Branch, 2009). which goes through several stages, namely analysis, design (design), development, implementation, and evaluation. Interactive learning media trials are supported by a team of expert validity assessments, and validity questionnaire data from respondents, namely Madrasah Ibtidaiyah teachers, and based on research results 76% of this learning media is feasible to use. Keywords : interactive media, powerpoint based, Android.


Author(s):  
Sitti Khadijah ◽  
Sumarno Ismail ◽  
Resmawan Resmawan

Abstract:Reasoning based research generally examines the application of learning models or learning methods. So far, there are still rarely studies that examine the use of teaching materials to improve the quality of learning. This study aims to develop teaching materials related to the central angle and the circumference of the circle based on reasoning. The development model used is the ADDIE development model, namely Analysis, Design, Development, Implementation and Evaluation. The analysis was conducted by involving students of SMPN 1 Kabila as research subjects. The results showed the quality of teaching materials was declared valid with a percentage of 75%. Practicality of teaching materials based on the results of student questionnaire responses reached very good categories with a percentage of 82.82%. This shows that reasoning based teaching materials can be used in the learning process. Abstrak:Penelitian berbasis penalaran umumnya mengkaji tentang penerapan model atau metode pembelajaran. Sejauh ini, masih jarang penelitian yang mengkaji tentang penggunaan bahan ajar untuk meningkatkan kualitas pembelajaran. Penelitian ini bertujuan untuk mengembangkan bahan ajar materi hubungan sudut pusat dan sudut keliling lingkaran berbasis penalaran. Model pengembangan yang digunakan adalah Model pengembangan ADDIE, yaitu Analysis (Analisis), Design (Desain), Development (Pengembangan), Implementation (Implementasi) dan Evaluation (Evaluasi).  Analisis dilakukan dengan melibatkan siswa SMPN 1 Kabila sebagai subjek penelitian. Hasil penelitian menunjukan kualitas bahan ajar dinyatakan valid dengan persentase 75%. Kepraktisan bahan ajar berdasarkan hasil angket respon siswa mencapai kategori sangat baik dengan persentase 82,82%. Hal ini menunjukkan bahwa bahan ajar berbasis penalaran dapat digunakan dalam proses pembelajaran.


Author(s):  
Alpha Galih Adirakasiwi ◽  
Attin Warmi ◽  
Achmad Nawawi

Mathematical literacy is a very hot issue in the development of mathematics learning, apart from mathematical literacy, another interesting thing is the entrepreneurial spirit that must be given from an early age, especially for vocational students. This research was conducted at SMK Rosma Karawang in the Department of Computer and Network Engineering, West Java Province with the XI grade students. The teaching materials developed by applying the principles of the development model developed with the ADDIE model consist of analysis, design, development, implementation and evaluation. This research and development model is considered suitable for developing teaching tools and materials which is used for the purposes of the learning process. Based on the results of data analysis and processing that have been carried out in this study, the development of teaching materials using the ADDIE model has met the appropriate and valid criteria by media, language and media expert valuators. Another result of developing this teaching material besides meeting the eligibility criteria is that the teaching materials developed are able to increase mathematical literacy and instill entrepreneurial spirit for students.


2020 ◽  
Vol 8 (1) ◽  
pp. 46-55
Author(s):  
ANNAJMI ANNAJMI ◽  
RATRI ISHARYADI

Variable calculus is a subject that requires students to have high mastery and competence. This is because the material presented requires students to think critically and creatively to solve problems. In fact the results of the previous semester's assessment analysis, the percentage of students who graduated with grades A or B was very low. The research method is research and development, with ADDIE development stages, namely Analysis, Design, Development, Implementation, and Evaluation. The results of the needs analysis showed that students need teaching material for calculus variable which is assisted by a technology of mathematical applications, where students' opinions on the need for a mathematical application such as geogebra software in learning, there are 66.7% of students strongly agree, and there are 33.3% agree . The validation results show that the average of all aspects of the assessment of teaching materials obtained an average of 4.29 means that the teaching materials are valid. The results of the practicality questionnaire analysis of the 20 students who took the lecture obtained an overall average of 4.28, which means practical. The results of student responses to the teaching material questionnaire from the aspects of teaching materials and learning activities obtained an average percentage of total positive responses of students amounted to 81.67% meaning that teaching materials are effectively used by students in learning


Author(s):  
Edy Wibowo ◽  
Moh Fadly Dg Matona

Abstrak. Tujuan dari penelitian ini untuk mengembangkan media pembelajaran berupa video pembelajaran berbasis whiteboard animation yang valid, praktis  dan efektif untuk digunakan oleh mahasiswa maupun masyarakat pada umumnya sebagai sumber belajar Trigonometri sedangkan target khususnya adalah menghasilkan produk video pembelajaran animasi yang digunakan dalam pembelajaran matakuliah Trigonometri. Masalah yang terdapat dalam penelitian ini adalah kuranganya sumber belajar yang praktis diakses oleh mahasiswa dalam bentuk video pembelajaran yang sesuai dengan kurikulum. Untuk merealisasikan tujuan dari penelitian ini , metode yang ditetapkan adalah penelitian pengembangan dengan menggunakan Model Pengembangan ADDIE sebagai tahapan penelitian yakni Analysis, Design, Development, Implementation dan Evaluation. Instumen yang digunakan dalam penelitian pengembangan ini adalah lembar evaluasi video pembelajaran Ahli materi dan media dengan memberikan tanda centang (√ ) pada setiap aspek untuk mengukur kevaliditas, lembar evaluasi video pembelajaran Mahasiswa dengan memberikan tanda centang (√ ) untuk mengukur kepraktisan dan Tes uraian yang diberikan kepada mahasiswa untuk mengukur kefektivan. Data hasil evaluasi validasi dan kepraktisan video pembelajaran yang telah dinilai kemudian dianalisis secera kuantitatif dan memberikan skor berdasarkan rentang kriteria yang ditetapakan Dari seluruh rangkaian tahapan pengembangan yang telah dilaksanakan memberikan hasil bahwa video pembelajaran yang kembangkan berdasarkan validasi ahli sebesar 88,19 pada kriteria sangat baik , hasil penilaian mahasiswa sebesar 83,24  baik dan hasil tes dengan rata-rata 71,95 baik. Hasilnya video pembelajaran yang kembangkan Valid, Praktis dan Efektif.Kata kunci: Trigonometri,Model ADDIE, whiteboard animation Abstract. The purpose of this research is to develop a learning media in the form of a whiteboard animation-based learning video that is valid, practical and effective for use by students and the community in general as a source of Trigonometry learning while the target, in particular, is to produce an animated learning video product used in learning Trigonometry courses. The problem in this research is the lack of practical learning resources accessed by students in the form of learning videos that are under the curriculum. To realize the objectives of this study, the method determined is development research using the ADDIE Development Model as a stage of research namely Analysis, Design, Development, Implementation and Evaluation. The instrument used in this research development was the evaluation video of the expert learning media material and media by giving a checkmark (√) on each aspect to measure validity, the Student learning video evaluation sheet by giving a checkmark (√) to measure the practicality and description test given to students to measure effectiveness. The results of the evaluation of the validation and practicality of the instructional video that have been assessed are then analyzed quantitatively and give a score based on a range of criteria determined. From the entire set of stages of development that have been carried out it gives the result that the learning video developed based on expert validation is 88.19 on excellent criteria, student assessment results of 83.24 good and test results with an average of 71.95 good. The result is a learning video that is developed Valid, Practical and Effective. Keywords: Trigonometry, ADDIE models, whiteboard animation


2021 ◽  
Vol 10 (4) ◽  
pp. 143
Author(s):  
Kiki Dwi Trisnani ◽  
Subiki Subiki ◽  
Sri Astutik

The research carried out aims to develop teaching materials that are sontextual local wisdom in order to attract student in learning. The teaching materials that will be developed in this research are e-LKPD based on drying salted fish on temperatured and heat materials. The research method used in this research in the ADDIE development model. The ADDIE development model has five stages, namely Analysis, Design, Development, Implementation and evaluation. The research steps are carried out in accordanse with the ADDIE satges. The results of the research conducted, namely at the analysis stage, it was found that the lack of use of alternative teaching materials such as e-LKPD made student less interested during the learning process. Teaching materials that contain observation activities are meeded to improve psychomotor skills in students so that in this study the e-LKPD was developed by containing a simple experiment on drying salted fish. Preparation or writing of e-LKPD materials using the 3d pageflip application. This applicatin has the adavantage of complete features that make the 3d effect look real. This 3d pageflip appication requires a number of computer devices to use and the installation process is quite long. The constraints of this research are that the computer equipment owned by the researcher does not support the isntallation of the 3d pagefip application, the limited time of the study, and the limitation of the researcher in usng the 3d pageflip applicatin so that the research is only carried out until the sdesign stage.


2019 ◽  
Vol 10 (1) ◽  
pp. 135-150 ◽  
Author(s):  
M Saidun Anwar ◽  
Choirudin Choirudin ◽  
Eka Fitria Ningsih ◽  
Triana Dewi ◽  
Andino Maseleno

The purpose of this study is to develop a multimedia learning based on iSpring Presenter to increase students' interest in learning in mathematics. This study uses the ADDIE development model which consists of five stages, namely analysis, design, development, implementation, and evaluation. The data analysis technique used is descriptive quantitative. The results showed that the interactive mathematics multimedia learning based on iSpring Presenter has fulfilled the requirements to be considered feasible to be used in the learning process and is feasible to be used as learning support media to increase students' interest in learning through varied learning activities. 


2015 ◽  
Vol 3 (2) ◽  
Author(s):  
Arif Rahman Aththibby

The use of computers as a learning medium is increasing. But there is still a bit of educators who use the computer as a medium of education facilities. Based on the research of some experts note that by using animation using flash operated by a computer, student learning outcomes improved. Therefore, it is necessary to develop media-based learning physics flash animation subject and Energy Enterprises are using Macromedia Flash 8. Media are developed based on the ADDIE development model, namely Analysis, Design, Development, Implementation, and Evaluation. The program was tested by experts in the study of physics and media experts to determine the feasibility media (program) based on predetermined criteria. After the test results obtained through the medium of learning developed worthy to serve as a medium of learning and can be used in learning.


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