scholarly journals Strategi Meningkatkan Motivasi Belajar Siswa Selama Pandemi Covid – 19 : Literature Review

2021 ◽  
Vol 12 (1) ◽  
Author(s):  
Eis Imroatul Muawanah ◽  
Abdul Muhid

Abstract: This study aims examine strategies to increase student motivation during the covid – 19 pandemic. This research is a literature review where the researcher conducts an in-depth study of previous studies. Strategies to increase student motivation during the covid – 19 pandemic were found in various ways, such as persuasive communication, ACRS Techniques, using animated video, Virtual Laboratory, active teacher roles, creative teachers, Class Discussion, Role Play Method, Comic Media, Audio Visual Media, Blended Learning Method, Quantum Learning Strategy, lightening the learning climate learning strategy, Think Pair Share (TPS) learning strategy, Genius Learning, SAVI Learning Strategy, stong wind gust strategy, Inquiry Learning Strategy, cooperative learning model spotlight strategy. What students need to understand is that no matter how great motivator is, if there is no desire from within, the motivation will never be realized.Indonesian Abstract: Penelitian ini bertujuan untuk mengkaji strategi peningkatan motivasi siswa selama pandemi COVID-19. Penelitian ini merupakan studi pustaka dimana peneliti melakukan studi mendalam terhadap penelitian sebelumnya. Strategi untuk meningkatkan motivasi siswa selama pandemi COVID-19 ditemukan dengan berbagai cara, seperti komunikasi persuasif, Teknik ACRS, menggunakan video animasi, Laboratorium Virtual, peran aktif guru, guru kreatif, Diskusi Kelas, Metode Role Play, Media Komik, Audio Media Visual, Metode Pembelajaran Blended, Strategi Pembelajaran Quantum, Strategi Pembelajaran Peringan Iklim, Strategi Pembelajaran Think Pair Share (TPS), Pembelajaran Genius, Strategi Pembelajaran SAVI, Strategi Stong Wind Gust, Strategi Pembelajaran Inkuiri, Strategi Lampu Sorot Model Pembelajaran Kooperatif. Yang perlu dipahami siswa adalah bahwa sekuat apapun motivatornya, jika tidak ada keinginan dari dalam, maka motivasi tersebut tidak akan pernah terwujud.

Author(s):  
Allison Turner

This article provides a literature review into the utilisation of role play and reflection, as valuable teaching strategies which should be considered for implementation, within the Police Education Qualification Framework. The aim of this article is to challenge the current pedagogical teaching methods utilised as part of the National Policing Curriculum, by highlighting the benefit of a more experiential-based learning strategy, for Professional Policing Degree students, based within England and Wales.


2021 ◽  
Vol 2 (01) ◽  
pp. 26-33
Author(s):  
Ilmianti Ilmianti ◽  
Indrya Kirana Mattulada ◽  
Sari Aldilawati ◽  
Sarahfin Aslan ◽  
Mila Febriany ◽  
...  

Pendahuluan: Kesehatan yang perlu diperhatikan selain kesehatan tubuh secara umum, adalah kesehatan gigi dan mulut.  Pengetahuan tentang kesehatan gigi dan mulut secara tidak langsung akan menjaga kesehatan gigi dan mulut. Media komunikasi informasi dan edukasi yang terdiri dari media visual, audio, dan audio-visual merupakan salah satu upaya untuk mencegah masalah kesehatan gigi dan mulut. Tujuan: untuk memberikan gambaran dan gagasan dari hasil literatur review media komunikasi, informasi, dan edukasi terhadap peningkatan pengetahuan anak sekolah dasar tentang kesehatan gigi dan mulut. Bahan dan Metode: Penelitian ini menggunakan metode literature review. Literatur yang digunakan berupa jurnal, teksbook, dan laporan kasus yang dikumpulkan dengan menggunakan pencarian seperti Google Scholar, Science Direct, NCBI, dan Proquest. Pencarian kata kunci yang dimasukkan, jika telah memenuhi kriteria maka judul dari jurnal tersebut terpilih untuk dianalisis. Hasil: Menggunakan media komunikasi, informasi dan edukasi yang menarik dapat meningkatkan pengetahuan anak sekolah dasar tentang kesehatan gigi dan mulut. Media komunikasi, informasi, dan edukasi pada anak merupakan media yang menarik dan sesuai dengan tahap perkembangan anak khususnya anak usia sekolah dasar. Pendidikan kesehatan gigi dengan menggunakan media komunikasi, informasi, dan edukasi yang menarik dapat meningkatkan status kesehatan gigi dan mulut.  Kesimpulan:  Media komunikasi, informasi, dan edukasi sesuai dengan kemajuan teknologi multimedia seperti media visual, media audio, dan media audio-visual dapat meningkatkan pengetahuan anak sekolah dasar tentang kesehatan gigi dan mulut.


2020 ◽  
Vol 5 (2) ◽  
pp. 239-247
Author(s):  
Muflihatul Qiromah

This research is motivated by the lack of public understanding of the values of Pancasila.thisstudy uses visual media toimprove learning achievement of Pancasila values andattitudesthat contain Pancasilavalues andmake learning more fun.Type of research used is fieldresearch.Data collection by observation and interview.Data were analyzed using qualitativeanalysis.Visual media research results in the from of Pancasila values in the from ofPancasilasymbols and pictures of Pancasilavalues using demonstration methods matchthevalue of Pancasila with Pancasila symbols in group showing visualization media Pancasilavalue are more effectiveto make learning more fun and visual media Pancasila values aremore effectivein increasing student motivation in learning that contains Pancasila values.


Author(s):  
B. T. Yessingeldinov ◽  
N. K. Ashirbaye ◽  
T. Y. Smirnova

A differentiated approach to teaching is one of the necessary conditions for humanization in education and plays a crucial role in the development of abilities, skills, and cognition of students. The teaching of Mathematics has extensive global experience of differentiated instruction. Differentiation was considered from the point of view of in- depth study of Mathematics in high school, the provision of assignments of different levels of complexity, resources, the pace of learning by students, individualization and personalization of teaching, etc. Modern pedagogy in the context of the humanization of teaching considers differentiation through orientation to the student, his needs and abilities to achieve the learning goals by all students in the classroom. There are three main principles for applying differentiation: acceleration, complication, and deepening. This article provides the literature review on differentiation in the classroom, its principles. An example of the application of the principles of differentiation in the lesson, examples of assignments in the process of formative assessment, and the results of the study are provided in the article.


2020 ◽  
Vol 1 (2) ◽  
pp. 116-124
Author(s):  
Yani Fadariyah

This study aims to increase student motivation, by using the cooperative learning model type a make a match assisted by audio visual media in science subjects class VIII-A SMPN 6 SUMENEP. This type of research is a classroom action research (CAR) with the approach used is a qualitative and quantitative approach that is descriptive and without using statistical analysis. The research subjects studied were SMP Negeri 6 Sumenep students in class VIII-A in the odd semester of 2017/2018 with 23 students consisting of 12 female students and 11 male students. Data collection instruments were carried out using sheets of the implementation of learning activities and observation sheets of student motivation. The results of student learning motivation in science subjects using the make a match type of cooperative learning model assisted by audio-visual media using card media distributed during learning and group formation to find partners makes students active and enthusiastic so that their motivation to learn increases. This can be seen from the percentage in cycle 1 students' learning motivation is still in the moderate category (57%). In cycle II it has increased, so it rises to the good category (76.5%).


2021 ◽  
Vol 4 (2) ◽  
pp. 325
Author(s):  
Dian Istiqorini Setiarufi

The low learning motivation of students in the learning process. The initial motivation of students is 69% (less), namely out of 14 students, only four students meet the indicators of success. It is because teachers still dominate teaching and learning activities so that learning is teacher-centered. In the learning process, some students did not pay attention to the lessons given by the teacher. This study aims to determine the increase in motivation and learning achievement of students through the cooperative model of the Student Teams Achievement Divisions type assisted by audio-visual media. This type of research is classroom action research. The research procedure was carried out in two cycles. The source of the data taken is the entire class V, totaling 14 students. Data collection methods used are documentation, questionnaires, and interviews. The data analysis technique used is quantitative and descriptive qualitative analysis. The results showed an increase in student motivation. Students' learning motivation in the first cycle reached 74% (enough) as many as 8 students had met the success indicators, and in the second cycle, it was 81% (good) as many as 12 students had met the success indicators. Based on the results of the analysis and discussion, it can be concluded that the Student Teams Achievement Divisions type cooperative model can increase students' motivation and learning achievement.


2020 ◽  
Vol 20 (1) ◽  
pp. 81-94
Author(s):  
Asnawiyah Asnawiyah

The aim of this research is to observe visual media using in subject Islamic Cultural History or Sejarah Kebudayaan Islam (SKI) and to increase the learning motivation of MTs Laboratorium Jambi students. The research used Classroom Action Research (CAR) which was carried out in 2 cycles. The research subjects are 20 students of class VIII MTs Laboratorium Jambi. The data technique was carried out through observation and questionnaires. The data analysis technique is a qualitative descriptive analysis with a proportion formula. The results of the study are obtained from the teacher activity observation sheet in cycle 1 with an average proportion formula of 80.76% and in cycle II an increase in the average proportion value of 92.30% (very good) and the results of processing student motivation questionnaire data. in the subject of Islamic cultural history (SKI) using visual media in the first cycle, it reached 87% and in the second cycle increased 96.5% including in the very high category. Thus, the use of visual media can increase student motivation at MTs Laboratorium Jambi.   Penelitian ini bertujuan mengetahui penggunaan media visual dalam mata pelajaran Sejarah Kebudayaan Islam (SKI) dan peningkatan motivasi belajar siswa MTs Laboratorium Jambi. Penelitian menggunakan metode Penelitian Tindakan Kelas (PTK) yang dilaksanakan sebanyak 2 siklus. Subjek penelitian adalah siswa kelas VIII MTs Laboratorium Jambi sebanyak 20 siswa. Teknik pengumpulan data dilakukan melalui observasi dan angket. Teknik analisis data adalah analisis deskriptif kualitatif dengan rumus persentase. Hasil penelitian yang diperoleh dari lembar observasi aktifitas guru pada siklus 1 dengan rumus persentase rata-rata 80,76%, dan pada siklus II mengalami peningkatan dengan nilai persentase rata-rata 92,30% (sangat baik) dan hasil dari pengolahan data angket motivasi siswa pada mata pelajaran sejarah kebudayaan Islam (SKI) dengan menggunakan media visual pada siklus I mencapai 87% dan pada siklus II meningkat meningkat 96,5% termasuk dalam katagori sangat tinggi. Dengan demikian, penggunaan media visual dapat meningkatkan motivasi belajar siswa pada MTs Laboratorium Jambi.


Author(s):  
Elif Ayiter

This text will attempt to delineate the underlying theoretical premises and the definition of the output of an immersive learning approach pertaining to the visual arts to be implemented in online, three dimensional synthetic worlds. Deviating from the prevalent practice of the replication of physical art studio teaching strategies within a virtual environment, the author proposes instead to apply the fundamental tenets of Roy Ascott’s “Groundcourse”, in combination with recent educational approaches such as “Transformative Learning” and “Constructionism”. In an amalgamation of these educational approaches with findings drawn from the fields of Metanomics, Ludology, Cyberpsychology and Presence Studies, as well as an examination of creative practices manifest in the metaverse today, the formulation of a learning strategy for creative enablement unique to online, three dimensional synthetic worlds; one which will focus upon “Play” as well as Role Play, virtual Assemblage and the visual identity of the avatar within the pursuits, is being proposed in this chapter.


2019 ◽  
Vol 3 (3) ◽  
pp. 341
Author(s):  
Gede Wira Bayu ◽  
Luh Gede Eka Wahyuni

This research is based on the low learning outcomes of English language learning in elementary schools especially after the implementation of the 2013 curriculum where the time of learning English is much reduced from 4 hours a week in the Education Unit Level Curriculum (KTSP) to only 2 hours a week in the 2013 curriculum. To overcome these problems, it is considered important to implement the Audio-Visual Media-Assisted Enjoyable Learning Strategy. Pre-experimental research One Group Pretest-Posttest Design. The subjects in this study were grade 2 students in 8 elementary schools who had just implemented the 2013 curriculum in the 2018/2019 learning year in Buleleng sub-district. The data in this study were obtained by interview methods and field notes. With the random sampling technique, the subjects of this study were selected, namely grade 2 students in SD N 5 Banyuning, amounting to 27 students as a control group, and second grade students in SD N 2 Banjar Tegal, amounting to 25 students as the experimental group. Based on the results of the calculation of the tcount of 5.34. To find out the value of t table with degrees of freedom (dk) = 44 significance level (α) = 0.05 obtained the value of t table = 2.023. By comparing the value of tcount and ttable, the ratio of tcount> ttable is obtained, meaning H0 is rejected and Ha is accepted. And from the average, it was known that the experimental group was 20.86 and the control group was 15.18. This means experiment> control group. Thus, the Enjoyable Learning strategy assisted by audio visual media has a significant effect on the learning outcomes of English in Class II SD students in the 2013 Curriculum Application in the District of Buleleng, Buleleng Regency, Academic Year 2018/2019.


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