Typology of Technology Platform Goals in Diversified Companies

Author(s):  
Guenther Schuh ◽  
Simon Ryschka

The significance of technology platforms as networks of technological knowledge is growing in diversified companies. The reason is that technology platforms support diversified companies to handle the conflicting priorities of individualized innovations and generating synergies. Hence, the success of diversified companies can be significantly affected by the systematic design of technology platforms. Key prerequisite for such a systematic platform design is the consistent description of the various technology platform goals. In practice however, companies find it difficult to consistently describe the various technology platform goals due to a lack of methodology. As a consequence, a misalignment between the platform goals and the platform design is noticeable, leading to unsustainable technology platform concepts. Therefore, the authors introduce in this paper an approach to consistently describe technology platform goals in diversified companies. This is done by synthesizing the various variables into a single, unified typology that allows to express complicated relationships among the various variables without resorting to oversimplification. The development of the typology is performed by using a combined deductive and inductive approach on the basis of existing literature as well as knowledge about technology platforms in industrial practice. With the assistance of the typology, diversified companies are able to consistently describe their technology platform goals and design sustainable technology platform concepts.

Author(s):  
Rui-Rui Chen ◽  
Chien-Chueg Lin ◽  
Lin Wang ◽  
William S. Chao

Animation education in the new media era is moving toward the goal of cultivating high-end talents. The development of an architecture-oriented animation studies platform provides guarantee for the training of talents in terms of teaching quality. This research uses the Internet as the medium and mobile phones and computer clients as the main technology platforms, starting from the software architecture and constructing the system model of the animation studies platform according to the Structure-Behavior Coalescence (SBC) method. The core theme of Model-Based Systems Engineering (MBSE) is a modeling language with model consistency of systems structure and systems behavior. This paper developed Structure-Behavior Coalescence State Machine (SBC-SM) as the formal language for the MBSE animation studies platform design model singularity. The model consistency will be fully guaranteed in the MBSE animation studies platform design when the SBC state machine approach is adopted. It not only improves the efficiency of platform development but also reduces the difficulty and risk of platform development.


2021 ◽  
Author(s):  
Tabasum Farzaneh ◽  
Paul S Freemont

Abstract Contemporary synthetic biology embraces the entire innovation pipeline; it’s a transformative technology platform impacting new applications and improving existing industrial products and processes. However, challenges still emerge at the interface of up-stream and down-stream processes, integral to the value chain. It is now clear that biofoundries have a key role to play in addressing this; they provide unique and accessible infrastructure to drive the standardization necessary to deliver systematic design and engineering of biological systems and workflows. As for other biofoundries, the success of the London Biofoundry has been in part due to its expertise in establishing channels for industrial translation through its extensive strategic collaborations. It has also become cemented as a key component of various consortia and partnerships that serve the broader bioeconomy and industrial strategies. Adopting a networked approach enables links to be made between infrastructure, researchers, industrialists and policy makers to de-risk the economic challenges of scale-up, as well as contribute to the growing bioeconomy.


Author(s):  
Unathi Sonwabile Henama

Disruptive technology has created radical change in the tourism industry, just like the emergence of the Internet. The cost of doing business has decreased, leading to more competition for customers and lowering of the barriers of entry. Customers have been the biggest winners, as competition has transferred more power into the hands of cunsumers, creating a consumer culture. The sharing economy has developed as a result of the Internet where consumers have become active players in the provision of services in the sharing economy against established businesses. The sharing economy created by technology platforms make it possible for a reduction in the costs of doing business, by lowering the barriers of entry and causing disruption in markets with low competition. The technology platform provided by sharing economy companies matches those that want to offer services and those that seek services, and Uber (taxi services) and Airbnb (accommodation) are the leading pioneers.


2016 ◽  
Vol 7 (1) ◽  
pp. 1-52
Author(s):  
Eduardo Jirón-Fajardo

Poner en práctica las habilidades blandas para un estudiante de administración es necesario, y en un modelo de estudio a distancia, se debe procurar generar los espacios formativos para facilitar su desarrollo.  Es posible lograr esas experiencias por medio de las plataformas tecnológicas que pueden coadyuvar para fomentar el trabajo colaborativo entre estudiantes,  a la vez que también aprenden.  En el presente documento se comparten las experiencias acerca de una actividad donde se logra generar las interacciones anteriormente señalada por medio de una plataforma tecnológica en modo asincrónico.La actividad está contemplada en el modelo de evaluación de una asignatura que es parte de distintos planes de carrera relacionados con administración de empresas.   Se diseñó para que cada estudiante se integre con sus pares a resolver diversas situaciones atinentes a objetivos de la asignatura y tratando de emular interacciones similares al mundo de los negocios empresariales.Si bien hay variaciones metodológicas utilizadas en algunos períodos, la idea general es que cada estudiante por medio de la plataforma tecnológica en uso, interactúen jugando roles específicos como negociadores para los intereses propios de cada una de sus empresas, hasta lograr determinados objetivos pre-establecidos en las instrucciones de la actividad.Entre los resultados observados está el hecho de los distintos grados de coordinación que logran los equipos a lo interno de cada espacio virtual y la variedad de compromisos que muestran distintos estudiantes.  Interesante observar cuando un equipo logra una identidad propia y se observa el esfuerzo en generar valor agregado en las acciones para alcanzar las metas previstas.Palabras clave: Trabajo colaborativo, aprendizaje colaborativo, actividades en plataformas, aprender a distancia, aprender colaborando, colaboración a distancia, plataformas de aprendizaje. SummaryImplement the soft skills for a student management is necessary, and in a model of distance learning, should seek to generate training spaces to facilitate their development. Those experiences can be achieved through technology platforms that can contribute to promote collaborative work among students, while also learning. In this document the experiences of an activity where it is possible to generate the interactions previously identified by means of a technology platform in asynchronous mode are shared.The activity is covered by the assessment model of a subject that is part of different career plans related to business administration. It was designed for each student to integrate with their peers to solve various situations pertaining objectives of the course and trying to emulate similar interactions to the business real world.While there are methodological variations used in some periods, the general idea is that each student through the technology platform in use, interacts playing specific roles as negotiators for the specific interests of each of its companies to achieve certain pre-established goals in the instructions for the activity.Different degrees of coordination could be observed into the teams that manage internally in each virtual space, on the other hand, the variety of commitments that show different students. Interesting when a team achieves its own identity and effort to generate added value in the actions to achieve the goals envisaged observed.


2020 ◽  
Vol 12 ◽  
pp. 184797902094874
Author(s):  
Suying Yang ◽  
Guiyun Cui ◽  
Shaokai Lu

Through formal control and social control, technology platforms can acquire the information knowledge needed for ambidextrous learning of engineering project team, but whether technology platforms influence ambidextrous learning of engineering project team through the intermediary role of ambidextrous control (formal control, social control) is still lack of theoretical and empirical support. In order to explore the influence of the co-use of technology platform and ambidextrous control on the ambidextrous learning of engineering project team, this paper constructs a theoretical framework between the performance of ambidextrous control (formal control, social control) and different types of technology platform (BIM, AI, VR, AR, MR) and different types of learning (exploratory learning, exploitative learning). A questionnaire survey was conducted among 210 project managers. AMOS22.0 and bootstrap software were used for analysis and test, SPSS22.0 was used for hierarchical regression analysis, the results of hierarchical regression analysis show that formal control, social control and the balanced use of both have significant positive correlation with the ambidextrous learning and balanced use of ambidextrous learning of engineering project team. Formal Information Technology Platform (BIM) and Informal Information Technology Platform (AI, VR, AR, MR) have significant positive effects on the ambidextrous learning of engineering project team. The balanced use of formal Information Technology Platform (BIM) and informal Information Technology Platform (AI, AR) has significant positive effects on the ambidextrous learning balance of engineering project team. Formal control and social control mediate the positive correlation between information technology platform (BIM, AI, VR, AR, MR) and ambidextrous learning of engineering project team. In addition, information technology platform (BIM, AI, VR) regulates the impact of formal control and social control on learning (exploratory learning, exploitative learning). Generally speaking, different types of technology platforms and ambidextrous control strategies are still effective for the ambidextrous learning and balance of engineering project team.


2021 ◽  
Vol 11 (1) ◽  
pp. 23
Author(s):  
Pratap Chillakanti ◽  
Stephen Ekwaro-Osire ◽  
Atila Ertas

Transdisciplinary research (TR) is a growing field in a myriad of subject domains ranging from sustainability to education. The idea is to solve complex problems through the collaborative participation of academic actors, community stakeholders, governments, and other leaders to jointly define the problem and find solutions. To accomplish such complex projects, one of the main tools is an efficient technology platform. The need for an efficient technology platform, in turn, leads to a need for an evaluation tool to determine which is the most suitable for a given transdisciplinary research situation, however, a literature review confirms that research on such evaluation tools is scarce. The goal of this paper is to improve the evaluation of technology platforms for individual TR projects, based on the characteristics of that specific TR. The research question is “Can TR characteristics be used to construct an evaluation tool for technology platforms?” The specific aims used to answer the question were: the following: (1) to define the characteristics (core activities and skills) of TR and (2) to construct a tool for evaluating technology platforms for use in TR. Methodology: For the first specific aim, a literature meta-analysis was used; the second specific aim was addressed following a newly developed methodology, including elements of the technology acceptance model and elements of a standard technology evaluation process. Results: A chart for defining the core activities and skills in TR was developed, and a tool was constructed for evaluating technology platforms that could be used in TR.


2021 ◽  
pp. 1037969X2110443
Author(s):  
Michael Guihot

Large technology platform companies have created data centres, filled with banks of data storage and processing equipment to collect, store and process the data created in the last two decades. These consume vast amounts of electricity and emit proportional amounts of heat as waste. This article considers the power of the big technology platforms to direct attention away from these by-products. The interaction of law and power raises novel questions about how to hold power to account. If the law is to effectively respond, it must confront the myriad ways that power is exercised


2016 ◽  
Vol 2016 ◽  
pp. 1-15 ◽  
Author(s):  
Justine Collet-Brose ◽  
Pierre-Jean Couble ◽  
Maureen R. Deehan ◽  
Robert J. Nelson ◽  
Walter G. Ferlin ◽  
...  

The aim of this study was, at the assay development stage and thus with an appropriate degree of rigor, to select the most appropriate technology platform and sample pretreatment procedure for a clinical ADA assay. Thus, ELISA, MSD, Gyrolab, and AlphaLISA immunoassay platforms were evaluated in association with target depletion and acid dissociation sample pretreatment steps. An acid dissociation step successfully improved the drug tolerance for all 4 technology platforms and the required drug tolerance was achieved with the Gyrolab and MSD platforms. The target tolerance was shown to be better for the ELISA format, where an acid dissociation treatment step alone was sufficient to achieve the desired target tolerance. However, inclusion of a target depletion step in conjunction with the acid treatment raised the target tolerance to the desired level for all of the technologies. A higher sensitivity was observed for the MSD and Gyrolab assays and the ELISA, MSD, and Gyrolab all displayed acceptable interdonor variability. This study highlights the usefulness of evaluating the performance of different assay platforms at an early stage in the assay development process to aid in the selection of the best fit-for-purpose technology platform and sample pretreatment steps.


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