scholarly journals PENGARUH MEDIA PEMBELAJARAN DAN MOTIVASI BERPRESTASI TERHADAP HASIL BELAJAR TIK SUB JARINGAN KOMPUTER SISWA KELAS IX SMP NEGERI 1 PEGAJAHAN KABUPATEN SERDANG BEDAGAI

Author(s):  
Irwan Fauzi ◽  
Hamonangan Tambunan

Abstrak: Tujuan penelitian ini adalah: (1) untuk mengetahui Hasil belajar TIK siswa yang diajarkan dengan media animasi 3D dengan yang diajarkan dengan media animasi 2D. (2) untuk mengetahui hasil belajar siswa yang mempunyai motivasi berprestasi tinggi dengan  motivasi berprestasi rendah. (3) untuk mengetahui adanya interaksi antara media pembelajaran dan motivasi berprestasi dalam mempengaruhi hasil belajar TIK. Metode penelitian menggunakan metode quasi eksperimen dengan desain penelitian faktorial 2 x 2. Teknik analisis data menggunakan ANAVA  pada taraf signifikan a = 0,05. Hasil penelitian menunjukkan bahwa: (1) hasil belajar TIK siswa yang diajar dengan media animasi 3D lebih tinggi daripada hasil belajar TIK siswa yang diajar dengan media animasi 2D, (2) hasil belajar TIK siswa yang mempunyai motivasi berprestasi tinggi lebih tinggi daripada hasil belajar TIK yang mempunyai motivasi berprestasi rendah, dan (3) terdapat interaksi antara media pembelajaran dan motivasi berprestasi terhadap hasil belajar TIK siswa. Hasil penelitian ini menyimpulkan bahwa media animasi 3D lebih baik diajarkan kepada siswa yang mempunyai motivasi berprestasi tinggi dan media animasi 2D baik digunakan kepada siswa yang mempunyai motivasi berprestasi rendah dan terdapat interaksi antara media pembelajaran dan motivasi berprestasi. Kata Kunci: media animasi 3D, media animasi 2D, motivasi berprestasi, belajar TIK Abstract: The purpose of this study are: (1) to assess the learning outcomes of ICT students taught with 3D animation media to those taught by the media of 2D animation. (2) to assess learning outcomes of students with high achievement motivation with low achievement motivation. (3) to investigate the interaction between media learning and achievement motivation in influencing ICT learning outcomes. The research method using quasi-experimental research design 2 x 2 factorial Data were analyzed using ANOVA at the significant level a = 0.05. The results showed that: (1) the results of ICT learning students who are taught by media 3D animation higher in the ICT learning students who are taught by the media of 2D animation, (2) the results of ICT learning students with high achievement motivation is higher than the results of ICT learning who have low achievement motivation, and (3) there is no interaction between the media learning and achievement motivation on ICT learning outcomes of students. The results of this study concluded that the media better 3D animation is taught to students with high achievement motivation and good 2D animation media used to students with low achievement motivation and there was an interaction between the media learning and achievement motivation. Keywords: media 3D animation, 2D animation media, achievement motivation, learning ICT

2021 ◽  
Vol 58 (1) ◽  
pp. 5139-5152
Author(s):  
Bilqis Firyal Nabilah Et al.

This research is motivated by the poor comprehension and creativity of elementary school students in science lessons. This study aimed to determine gamification's effect on improving learning outcomes in concept comprehension and creative thinking skills in students studying science. Achievement motivation is suspected of being involved as a variable that interacts with gamification in improving learning outcomes. The data analysis technique used the Multivariate Analysis test. The research subjects were 73 students in the control class and the experimental class. This research is a quasi-experimental research, with a 2x2 factorial, and pretest-posttest non-equivalent control group design. The experimental class uses mixed gamification, while the control class uses content gamification. The difference between the two lies in the gamification elements used. The study results showed that 1) there was no significant difference in the learning outcomes of conceptual comprehension between groups of students who used mixed gamification and content gamification; 2) there was no significant difference in the learning outcomes of conceptual comprehension between groups of students who have high achievement motivation and low achievement motivation; 3) there was no interaction between gamification (mixed gamification and content gamification) and achievement motivation on learning outcomes comprehension the concept; 4) there was no significant difference in the learning outcomes of creative thinking between groups of students who use mixed gamification and content gamification; 5) there was no significant difference in the learning outcomes of creative thinking between groups of students who have high achievement motivation and low achievement motivation; 6) there was no interaction between gamification (mixed gamification and content gamification) and achievement motivation on learning outcomes to think creatively. Achievement motivation is not the only factor that affects the learning outcomes of concept comprehension and creative thinking. Future research is important to consider the different moderator variables from achievement motivation and other gamification elements.


2019 ◽  
Vol 24 (2) ◽  
pp. 80
Author(s):  
Sugiyanto Sugiyanto ◽  
Made Wena ◽  
Isnandar Isnandar

Abstract: Developing Learning Materials Based on Training Within Industry (TWI) to Improve the Building Construction Student’s Learning Outcomes.This second study aims to test significances differences between (1) using teaching materials with TWI method and the conventional method; (2) the high achievement motivation students and the low achievement motivation students; and (3) learning structures (TWI method and conventional method) and the high achievement motivation and the low achievement motivation toward the students’ learning outcomes. This study is an experimental research for students who take the Bricklaying and Concrete Practice lesson in an academic year. The hypothesis test uses two-way variance analysis (ANAVA) to find out the differences in the mean between cells (A and B). The results showed that there were significant differences in the students’ learning outcome be­tween (1) the TWI teaching materials and conventional method; (2) the students who have the high achievement motivation and the students who have the low achievement motivation. Furthermore, there were significant interactions between factor of giving the vocational work practices and motivation to­ward the students’ learning outcomes.


2017 ◽  
Vol 13 (9) ◽  
pp. 137
Author(s):  
Achmad Buchori ◽  
Punaji Setyosari ◽  
I Wayan Dasna ◽  
Saida Ulfa ◽  
I Nyoman Sudana Degeng ◽  
...  

The study aims are to determine whether there is a difference in the average learning outcomes between students who are subject to Direct instruction model aided by mobile augmented reality and Direct instruction model supported by non mobile augmented reality. The presence or absence of significant differences in cognitive learning outcomes between groups of students with high achievement motivation, moderate achievement motivation, and low achievement motivation group. There is no interaction between learning strategies and achievement motivation toward cognitive learning outcomes.Population in this research is all student of semester 1 academic year 2016/2017 Sample is taken by using sampling cluster random sampling technique in mathematics education study of Universitas PGRI Semarang. Methods of data collection in this study are obtained by using interview methods, test methods, and method documentation. The results showed that: (a) There were significant differences in cognitive learning outcomes between groups of students treated with direct instructional strategies with MAR and group of students who were treated with direct instruction learning strategies with non-MAR. (B) There is a significant difference of cognitive learning outcomes between groups of students with high achievement motivation, moderate achievement motivation and low achievement motivation group. (C) There is an interaction between learning strategies and achievement motivation toward cognitive learning outcomes.


2021 ◽  
Vol 5 (1) ◽  
pp. 25-30
Author(s):  
Nesi Anti Andini ◽  
Khusnatul Amaliah ◽  
Ariyansyah

Utilization of media learning based on ICT, especially in the eyes of subjects IPA at the level of elementary school can optimize the process of learning the teaching that takes place. This is very relevant when using learning media to convey information. One of the media that can support is Vectorian Giotto. Research objectives This is to explain the effect of using vectoriangiotto based learning media on the motivation and learning outcomes SDIT students in East OKUT. This research is quantitative with a quasi- experimental type. Population and samples were used in the study amounted to 136 students. Data collection techniques: observation, tests, and questionnaires. Data analysis techniques, descriptive statistical techniques and inferential statistical techniques. Descriptive analysis results; The mean scores of motivationand learning outcomes for grade IV were 79.26 and 93.33. results of statistical inferential by using test wilcoxion obtained value Asymp . Sig. (2-tailed) for 0000 is smaller than 0.05, means that there is the influence of the media learning based vectoriangiotto with the results of learning. To see the motivation of students to use the medium of learning obtained a value of 0.000 is smaller than 0.05, which means that there is the influence of the media learning based vectoriangiotto with the motivation to learn.


2019 ◽  
Vol 12 (1) ◽  
pp. 62
Author(s):  
Jonson Hulman Siburian ◽  
Samsidar Tanjung ◽  
Abdul Hasan Saragih

Abstrak: Penelitian ini bertujuan untuk mengetahui: (1) hasil belajar pelestarian lingkungan hidup antara siswa yang diajar  dengan menggunakan strategi pembelajaran inkuiri lebih lebih unggul daripada hasil belajar mengolah pelestarian lingkungan hidup yang diajar dengan menggunakan strategi ekspositori; (2) Mengetahui keunggulan hasil belajar pelestarian lingkunganhidup antara siswa yang memiliki motivasi berprestasi tinggi lebih unggul daripada hasil belajar pelestarian lingkungan hidup siswa yang memiliki motivasi berprestasi rendah; dan (3) Mengetahui interaksi antara strategi pembelajaran dan motivasi berprestasi siswa dalam memberikan pengaruh terhadap hasil belajar pelestarian lingkungan hidup. Metode yang digunakan adalah metode eksperimental gunanya untuk membandingkan mana yang lebih baik antara strategi pembelajaran inkuiri dan strategi pembelajaran ekspositori. Kesimpulan dari penelitian ini adalah: (1). Hasil belajar pelestarian lingkungan hidup yang diajar dengan strategi inkuiri lebih tinggi dari pada hasil belajar pelestarian lingkungan hidup yang diajar dengan strategi ekspositori; (2) Hasil belajar pelestarian lingkungan hidup yang memiliki motivasi berprestasi tinggi lebih tinggi dari hasil belajar pelestarian lingkungan hidup yang memiliki motivasi berprestasi rendah; dan (3). Terdapat interaksi antara strategi mengajar dan motivasi berprestasi  terhadap hasil belajar pelestarian lingkungan hidup. Kata Kunci: strategi pembelajaran inkuiri, motivasi berprestasi, pelestarian lingkunagn hidup Abstract: This study aims to find out: (1) learning outcomes of environmental preservation among students taught using inquiry learning strategies are superior to the results of learning to process environmental preservation taught by using expository strategies; (2) Knowing the superiority of learning outcomes in environmental preservation among students who have high achievement motivation are superior to learning outcomes of environmental preservation of students who have low achievement motivation; and (3) Knowing the interaction between learning strategies and student achievement motivation in influencing learning outcomes for environmental preservation. The method used is an experimental method to compare which is better between inquiry learning strategies and expository learning strategies. The conclusions of this study are: (1). The results of learning to conserve the environment taught by inquiry strategies are higher than the results of learning to conserve the environment taught by expository strategies; (2) Learning outcomes of environmental conservation that have high achievement motivation are higher than learning outcomes of environmental conservation that have low achievement motivation; and (3). There is an interaction between teaching strategies and achievement motivation towards learning outcomes of environmental preservation. Keywords: inquiry learning strategy, achievement motivation, environmental preservation


2016 ◽  
Vol 9 (1) ◽  
Author(s):  
Zulkarnaen Arafat Simatupang ◽  
Mukhtar .

Abstrak: Tujuan penelitian ini untuk mengetahui: (1) perbedaan antara hasil belajar matematika siswa yang diajar dengan pendekatan pembelajaran matematika realistik (PMR) dan hasil belajar matematika siswa dengan pendekatan pembelajaran ekspositori; (2) perbedaan hasil belajar matematika yang mempunyai motivasi berprestasi tinggi dengan siswa yang mempunyai motivasi berprestasi rendah; (3) interaksi antara pendekatan pembelajaran dengan motivasi berprestasi terhadap hasil belajar matematika siswa. Metode penelitian menggunakan metode Quasi eksperimen dengan desain penelitian faktorial 2 x 2. Teknik analisis data menggunakan ANAVA dua jalur pada taraf signifika = 0,05. Hasil analisis penelitian menunjukkan bahwa: (1) hasil belajar matematika siswa yang diajar dengan pendekatan pembelajaran matematika realistik (PMR) lebih tinggi dari pada hasil belajar matematika siswa yang diajar dengan pendekatan pembelajaran ekspositori terdapat perbedaan yang signifikan antara hasil belajar matematika siswa yang mempunyai motivasi berprestasi tinggi dengan siswa yang mempunyai motivasi berprestasi rendah, terdapat interaksi antara pendekatan pembelajaran dan motivasi berprestasi terhadap hasil belajar matematika siswa. Kata Kunci: pendekatan pembelajaran, motivasi berprestasi terhadap hasil belajar matematika Abstract: The purpose of this study to determine: (1) the difference between the results of students' mathematics learning taught by realistic mathematics learning approach (PMR) and mathematics learning outcomes of students with expository approach; (2) differences in mathematics learning outcomes that have high achievement motivation in students with low achievement motivation; (3) the interaction between learning approach to achievement motivation on students' mathematics learning outcomes. The research method using Quasi experimental design with 2 x 2 factorial study data were analyzed using ANOVA two paths at the level signifika = 0.05. Results of the analysis showed that: (1) the results of students' mathematics learning taught by learning approach realistic mathematics (PMR) is higher than on learning outcomes for mathematics students who are taught to approach expository there are significant differences between the results of learning mathematics students with achievement motivation high students with low achievement motivation, there is interaction between learning approach and achievement motivation on students' mathematics learning outcomes. Keywords: approach to learning, achievement motivation on learning outcomes mathematics


2015 ◽  
Vol 1 (1) ◽  
Author(s):  
Muhammad Nasir ◽  
Ahmad Harjono ◽  
Nyoman Sridana

The aim of this study was to evaluate difference of influence between inquiry integrated by science generic (IIBSG) student’s work sheet and experiment verification (EV) student’s work sheet learning on students’s phisycs learning outcomes, difference of influence between high and low achievement motivation level on students’s phisycs learning outcomes, and interaction between student’s work sheet and achievement motivation on students’s phisycs learning outcomes. Method of this research was experimental method with a 2x2 faktorial design. Data analyzed with two-way ANOVA. The conclution of this study include there was difference of influence between IIBSG student’s work sheet and EV student’s work sheet  learning on students’s phisycs learning outcomes, there was difference influence between high and low achievement motivation level on students’s phisycs learning outcomes, and there was no interaction between student’s work sheet learning and achievement motivation on students’s phisycs learning outcomes.Keywords: IIBSG student’s work sheet, achievement motivation, and student’s phisycs learning outcomes


2016 ◽  
Vol 9 (1) ◽  
Author(s):  
Rika Syahmewah Munthe ◽  
Keysar Panjaitan

Abstrak:Penelitian ini bertujuan untuk mengetahui: (1) hasil belajar Bahasa Inggris siswa yang diajar dengan strategi pembelajaran Quantum dibandingkan dengan siswa yang diajar dengan strategi pembelajaran ekspositori; (2) hasil belajar Bahasa Inggris siswa yang memiliki Motivasi berprestasi tinggi dengan hasil belajar siswa yang memiliki Motivasi berprestasi rendah; (3) ada tidaknya interaksi antara strategi pembelajaran dan Motivasi berprestasi siswa terhadap hasil belajar Bahasa Inggris.Metode penelitian yang digunakan adalah kuasi eksperimen dengan desain faktorial 2 x 2. Uji statistik yang digunakan adalah statistik deskriptif untuk menyajikan data dan dilanjutkan dengan statistik inferensial dengan menggunakan ANAVA dua jalur dengan taraf signifikan α = 0,05 yang dilanjutkan dengan uji Scheffe. Sebelumnya dilakukan uji analisis berupa uji nornalitas dan uji homogenitas.Hasil penelitian menunjukkan: (1) hasil belajar Bahasa Inggris siswa yang diajarkan dengan strategi pembelajaran Quantum lebih tinggi dari pada hasil belajar Bahasa Inggris siswa yang diajarkan dengan strategi pembelajaran ekspositori; (2) hasil belajar Bahasa Inggris siswa yang memiliki Motivasi berprestasi tinggi lebih tinggi dari pada hasil belajar Bahasa Inggris siswa yang memiliki Motivasi berprestasi rendah; (3) terdapat interaksi antara strategi pembelajaran dengan Motivasi berprestasi dalam mempengaruhi hasil belajar siswa. Kata Kunci:strategi pembelajaran, motivasi berprestasi, membaca teks naratif bahasa inggris Abstract: This study aims to determine: (1) the results of English learning students who are taught by Quantum learning strategies than students taught by expository strategy; (2) the results of English learning students who have high achievement motivation with learning outcomes of students who have low achievement motivation; (3) whether there is interaction between the learning strategies and achievement motivation of students to learn English results. The method used is a quasi-experimental design with 2 x 2 factorial statistical test used is descriptive statistics to present data and continued with inferential statistics by using ANOVA two paths with significance level α = 0.05, followed by Scheffe test. Previous test analysis form nornalitas test and homogeneity test. The results showed: (1) the results of English learning students taught with instructional strategies Quantum higher than the results of English learning students taught by expository strategy; (2) the results of English learning students who have high achievement motivation is higher than the results of English learning students who have low achievement motivation; (3) there is interaction between learning strategy and achievement motivation in influencing student learning outcomes.   Keywords: learning strategies, achievement motivation, reading the narrative text english


2020 ◽  
Vol 4 (2) ◽  
pp. 1-7
Author(s):  
Febri Romadhoni ◽  
Soeprijanto ◽  
Purwanto Gendroyono

This research aims to know the influence of media video learning against the basic job of learning results in Electromechanical SMK Negeri 7 Bekasi.This research uses quasi experimental methods with a 2 x 2 factorial design. The population of this research is to grade X Automation Engineering industry in SMK Negeri 7 Bekasi consisting of 2 class, in this research because the number of population is not greater than 100 people respondents, then authors takes 100% of the total population in the Industrial Automation engineering students of class X in SMK Negeri 7 Bekasi as many as 60 students or 2 class.Data analysis techniques used in this research is the analysis of Variants (ANOVA) two lanes. Based on the results of the research can be concluded: (1) there is the influence of the media and media learning powerpoint video against the results of student learning in the subjects basic electromechanical work. Judging from the results of the calculation of the Fh = Ftabel > 14.26 = 4.01 (2) there is a difference in student learning outcomes that are learning to use video media learning and media powerpoint between high and low skilled students viewed from the results of the calculation of the Fh = 137.56 > Ftabel = 4.01. (3) there is no influence of the interaction between learning methods learning video media and media powerpoint student learning results on subjects of basic electromechanical work. evidenced by the Fh = 1.16 < Ftabel = 2.76 ABSTRAK Penelitian ini bertujuan untuk : mengetahui pengaruh media video pembelajaran terhadap hasil belajar Pekerjaan Dasar Elektromekanik di SMK Negeri 7 Bekasi. Penelitian ini menggunakan  metode quasi  eksperimental  dengan  rancangan  factorial  2x2.Populasi  penelitian  ini adalah siswa kelas X Teknik Otomasi Industri di SMK Negeri 7 Bekasi yang terdiri dari 2 kelas, pada penelitian ini karena jumlah populasinya tidak lebih besar dari 100 orang responden, maka penulis mengambil 100% jumlah populasi yang ada pada siswa jurusan Teknik Otomasi Industri kelas X di SMK Negeri 7 Bekasi sebanyak 60 siswa atau 2 kelas. Teknik analisis data yang digunakan dalam penelitian ini adalah Analisis Varian (ANAVA) dua jalur. Berdasarkan  hasil  penelitian  dapat  disimpulkan:  (1)  Terdapat  pengaruh media video pembelajaran dan media powerpoint terhadap hasil belajar siswa pada mata pelajaran pekerjaan dasar elektromekanik. dilihat dari hasil perhitungan Fh = 14,26 > Ftabel = 4,01 (2)  Terdapat  perbedaan hasil belajar siswa yang diberi pembelajaran menggunakan media video pembelajaran dan media powerpoint antara siswa berkemampuan tinggi dan rendah dilihat dari hasil perhitungan Fh = 137,56 > Ftabel = 4,01. (3) Tidak  terdapat pengaruh interaksi antara metode pembelajaran media video pembelajaran dan media powerpoint terhadap hasil belajar siswa pada mata pelajaran pekerjaan dasar elektromekanik. dibuktikan dengan Fh = 1,16 <Ftabel = 2,76.


2017 ◽  
Vol 6 (1) ◽  
Author(s):  
S. H. Sulistijo ◽  
S. Sukarmin ◽  
W. Sunarno

<p>This study aims to determine the differences in learning outcomes of between students that are given the Physics learning models of Inquiry-Student Team Achievement Division (ISTAD) and guided inquiry, between students who have high achievement motivation and low achievement motivation. This study was an experimental study with a 2x2x2 factorial design. The study population was the students of class X of SMAN 1 Toroh Grobogan of academic year 2016/2017. Samples were obtained by cluster random sampling technique consists of two classes, class X IPA 3 is used as an experimental class using ISTAD model and class X IPA 4 as the control class using guided inquiry model. Data collection techniques using test techniques for learning outcomes, and technical questionnaire to obtain the data of students' achievement motivation. Analysis of data using two-way ANOVA. The results showed that: (1) there is a difference between the learning outcomes of students with the ISTAD Physics models and with the physics model of guided inquiry. (2) There are differences in learning outcomes between students who have high achievement motivation and low achievement motivation. (3) There is no interaction between ISTAD and guided inquiry Physics models learning and achievement motivation of students.</p>


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