scholarly journals Design and Validation of Science Student Worksheet based on Argument Driven Inquiry to Improve Argumentation Skills for Junior High School Students

2021 ◽  
Vol 5 (3) ◽  
pp. 250-258
Author(s):  
Lismawati Lismawati* ◽  
Neni Hasnunidah ◽  
Abdurrahman Abdurrahman

The survey results on teachers and students in six regencies/cities in Lampung Province showed that in science learning, teachers have not optimized the argumentative skills of students. Thus, this study aimed to develop and validate science worksheets oriented to the argumentative skills of students. This study used a 4D-study design with Argument-Driven Inquiry (ADI) learning model. A small-scale trial was conducted on 20 IX-graders at SMP 9 Krui Pesisir Barat. The large-scale trial was conducted on 50 IX-graders at SMP 9 Krui Pesisir Barat by purposive sampling with one experimental class and one control class. The control class used a worksheet from a particular publisher, and the experimental class used the developed worksheet. Based on the results, the ADI model worksheet can be declared valid in terms of content, construction, and language with an average of 92.3% with very high criteria. The practicality of the ADI worksheet model can be seen from the implementation of learning, student responses, and teacher responses had an average of 89.24% with very high criteria. The effectiveness of the ADI model worksheet can be seen from the ability to work on argumentation skills test questions, showing that the control class N-gain was 0.27 with low criteria and the experimental class was 0.57 with medium criteria. The effect size (SE) of 0.64 showed that the developed science worksheet was effective in developing argumentative skills of students with medium criteria

2015 ◽  
Vol 3 (2) ◽  
pp. 127-138
Author(s):  
Adhen Willy Munendra ◽  
Ria Lumintuarso

Penelitian ini bertujuan untuk menghasilkan model pembelajaran lempar lembing untuk siswa SMP yang layak digunakan. Model pembelajaran yang dikembangkan diharapkan untuk digunakan guru SMP sebagai salah satu bentuk pembelajaran lempar lembing yang baik dan efektif. Penelitian pengembangan ini dilakukan dengan mengadaptasi langkah-langkah penelitian pengembangan sebagai berikut: (1) studi pendahuluan, (2) analisis terhadap informasi yang telah dikumpulkan, (3) mengembangkan produk awal (draf produk), (4) validasi ahli dan revisi, (5) uji coba skala kecil dan revisi, (6) uji coba lapangan skala besar dan revisi, dan (7) diseminasi produk hasil pengembangan. Uji coba skala kecil dilakukan 20 siswa terhadap siswa kelas 8 SMP Negeri 2 Karangnongko Klaten. Uji coba skala besar dilakukan terhadap 60 siswa kelas 8 SMP Negeri 1 Karangnongko dan SMP Negeri 1 Kemalang Klaten. Teknik analisis data yang digunakan yaitu analisis deskriptif kuantitatif dan analisis deskriptif kualitatif. Hasil penelitian ini berupa buku panduan dan CD model pembelajaran lempar lembing untuk siswa SMP, yang berisikan sepuluh model permainan, yaitu permainan: (1) kasvol; (2) bola estafet; (3) target papan; (4) target bola; (5) lempar angka; (6) perang bola; (7) parsim; (8) tardus; (9) pahsim, dan (10) pahdus. Dari hasil penilaian para ahli materi, dapat ditarik kesimpulan bahwa model pembelajaran lempar lembing yang disusun sangat baik dan efektif, sehingga layak digunakan untuk pembelajaran lempar lembing pada siswa SMP. Kata kunci: pengembangan, model pembelajaran lempar lembing DEVELOPING A JAVELIN THROWING TEACHING MODEL FOR SECONDARY SCHOOL STUDENTS Abstract This research aims to produce a javelin throwing teaching model for junior high school students. This javelin throwing teaching model is expected to be used by teacher as a form of good and effective javelin throwing teaching. This research and development was conducted by adapting the steps of research development including: (1) preliminary study, (2) analysis of the gathered information, (3) developing the initial product, (4) expert’s validation and revision, (5) small scale trials and revision, (6) large-scale field trial and revision, and (7) dissemination of the product. The small scale trial was conducted in Karangnongko Klaten 2 State Junior High School with 20 second grade students. The large scale trial was conducted in Karangnongko Klaten 1 State Junior High School and Kemalang Klaten 1 State Junior High School with 60 second grade students The data were analysed using the descriptive quantitative and descriptive qualitative analyses The product of this research is a guide book and CD of javelin throwing teaching model for junior high school students, which contain ten games models, namely, the game model of: (1) kasvol; (2) relay; (3) board target; (4) ball target; (5) figures throwing; (6) ball war; (7) parsim; (8) tardus; (9) pahsim, and (10) pahdus. From the assessment of the subject-matter experts evaluation, it can be concluded that the developed javelin throwing teaching model is a good effective and feasible for the teaching of javelin throwing to junior high school students. Keywords: development, javelin throwing teaching model


2021 ◽  
Vol 3 (2) ◽  
pp. 32-44
Author(s):  
Agito Fredi Suhendra ◽  
Yohaness Tauvan Juni Samodra ◽  
Uray Gustian

ABSTRACT: The aim of this research is to develop warm-up games for junior high school students. The method used in this research is Reaserch and Development (RnD), with the development stage of problem analysis, heating design, heating testing, design revision, retrying, and final product. The instrument in this study used a pulse measurement test and a questionnaire. The data analysis used the eligibility formula for judges assessment, ANOVA analysis calculation, T Test and DN max calculation, namely 220 - age for student and student data. Subjects in the study, students as a small-scale trial amounted to 10 out of 9 boys and 1 girl with an average age of 20 years, the two junior high school students as a large-scale trial totaling 31 of 14 boys and 17 girls. From the three judges, the three games are 98% eligibility, which means that the assessment of the heating design is “Very Worthy” to try out. The results of the development of Game game modifications have three levels, namely the easy level of fun games, moderate levels of small games and difficult levels of big games and each level has a different intensity. The results of the first trial study students scored 60% to 75% in increasing their pulse rate to enter the Training Zone. The second trial of students scored a 60% to 75% increase in pulse rate to enter the Training Zone. That way, warming up with games can be used as an alternative to warming up before doing sports activities.


2016 ◽  
Vol 4 (1) ◽  
pp. 1
Author(s):  
Alchonity Harika Fitri ◽  
Sri Winarni

Penelitian ini bertujuan menghasilkan model pembelajaran integratif untuk siswa sekolah menengah pertama yang layak digunakan. Model pembelajaran integratif diharapkan untuk digunakan guru penjasorkes dalam kegiatan belajar mengajar. Penelitian pengembangan ini dilakukan dengan mengadaptasi langkah penelitian sebagai berikut: (1) pengumpulan data (2) analisis informasi yang dikumpulkan (3) pengembangan draft produk awal (4) validasi ahli dan revisi (5) uji coba skala kecil dan revisi, (6) uji coba lapangan skala besar dan revisi, (7) pembuatan produk final. Uji coba dengan skala kecil dilakukan terhadap 25 siswa SMP BOKPRI 1 Yogyakarta. Uji coba dengan skala besar dilakukan terhadap 31 siswa SMP Negeri 12 Yogyakarta, SMP Negeri 4 Yogyakarta, dan SMP PIRI 1 Yogyakarta. Instrumen pengumpulan data adalah pedoman wawancara, catatan lapangan, skala nilai validasi, guru partisipasi, respon siswa, tes unjuk kerja dan tes pengetahuan. Analisis data mengguna-kan analisis deskriptif kualitatif dan kuantitatif. Hasil penelitian ini berupa buku panduan yang berisikan syntax (langkah-langkah), bentuk penilaian, 6 permainan integratif, dan rencana pelaksanaan pembelajaran yang layak dan efektif.Kata kunci: model integratif penjasorkes, SMP Integrated learning model of physicl education on athletics with Biology for junior high school students AbstractThis study aimed to produce an integrated learning model for physical education and biology education. The integrated learning model was expected to be used by physical education teachers in teaching and learning activities. This research and development was conducted by adapting the steps of research development including: (1) preliminary study, (2) analysis of the gathered information, (3) developing the initial product, (4) expert’s validation and revision, (5) small scale trials and revision, (6) large-scale field trial and revision, and (7) dissemination of the product. Small-scale test was conducted on 25 junior high school students of BOKPRI 1 Yogyakarta. The large-scale trials were conducted on 31 students of Junior High School 12 Yogyakarta, Junior High School 4 Yogyakarta, and Junior High School PIRI 1 Yogyakarta. The instruments used for collecting data were interview guideline, field notes, questionnaires of scale validation value, questionnaire of teachers’ participa-tion and students’ response, performance and effectiveness test. The data analysis used descriptive qualitative and quantitative analysis. The result of this research is a guide book that contains syntax (steps), forms of assessment, six integrated games, and lesson plan of learning which is proper and effective.Keywords: the teaching models, integrative physical education, Junior High School.


Author(s):  
Nor Imamah ◽  
Laily Yunita Susanti

Research and development of sigil-based teaching materials based on facts in yhe field, namely students rarely read textbooks in printed form because the display is less attractive, additive and addictive substances have not been delivered as a whole so thaht astudents miss lessons and lack insight. When in class students tend not to play attention because the learning used by teachers is often convensional and rarely uses media. Teaching materials are needed by students in learning activities that can be used anytime and anywhere so that learning activities can be efficient. The purpose of the study was to describe the results of validation and student responses to sigil-based teaching materials for junior high schools. This type of research is the research and development of R&D (Research and development). The development model in this study uses a model developed by Thiagarajan 4-D. The product that has been developed is then validated by 2 (two) lecturers from the Faculty of Tarbiyah and teacher Training consisting of material experts and media experts as well as one science teacher of SMP Plus Darus Shlolah as user expert. After being validated, the product is then field tested to determine student responses. The results of the materials expert assessment are 98.75%, 91.42% media expert and 92.30% user expert, all three have a high percentage so that the developed digital teaching material has the criteria of “very valid”. The small-scale trial results showed a percentage of 78.4% so they included the criteria of “interesting”. Large-scale trial results the percentage of results is 83.3% so it includes the criteria of “very interesting”.


2021 ◽  
Vol 1 (1) ◽  
pp. 1-9
Author(s):  
Febi Fitria Nuraini ◽  
Lise Chamisijatin ◽  
Eko Susetyarini ◽  
Moch. Agus Krisno Budiyanto ◽  
Dwi Setyawan

The human digestive system is a difficult subject for high school students. The purpose of this research was to develop comics as a learning media on the human digestive system topic. The development of comics used the Sugiyono model which consists of the stages of identifying potentials and problems, data collection, product design, design validation, design revision, product testing, product revision, usage testing, and product revision. The participants involved in the product trial were seventh grade students of SMP Diponegoro and SMP Raden Fatah in Batu City. The data collection instruments used were validation sheets and test sheets. The results of the validation from content and media experts inform that comics were included in the appropriate category. The average of students' posttest results were always greater than the pretest, both on small-scale and large-scale trials. Student responses to comics were also categorized as very positive. In conclusion, the comics developed are effective and feasible to use.


2021 ◽  
Vol 2 (2) ◽  
pp. 208-216
Author(s):  
Netto Rizki Aprilianto ◽  
Utvi Hinda Zhannisa ◽  
Asep Ardiyanto

Students feel less interested in learning volleyball. This is because the learning system during the pandemic is boring because it is only through books and worksheets. Therefore, this research is aimed at developing an android-based learning media, namely SMART VOLLY to assist teachers in implementing volleyball learning material. This research includes the type of research development or Research and Development. It is carried out in stages: looking for potential problems, collecting data, designing products, validating designs, improvingdesigns, testing products, and testing usage. The validation process was carried out on media experts, material experts, 2 teacher responses, testing on 15 small-scale students, and 32 large-scale students. The research subjects were students of class VII A of SMP Negeri 1 Ulujami. Data collection techniques were carried out using a questionnaire. Technical analysis of data with descriptive qualitative and quantitative descriptive percentages. The results of the study were obtained based on the validation results of a) media experts, the display aspect was 78% or very feasible, the programming aspect was 82% or very feasible; b) material expert, the quality aspect of the learning material is 93% or very feasible, the content aspect is 94% or very feasible; c) teacher response 94% or very decent; and d) student response 86.9% or very decent. Thus, it can be concluded that the SMART VOLLY android application is declared very suitable for use as a medium for learning volleyball material for seventh-grade junior high school students.


2006 ◽  
Vol 6 ◽  
pp. 834-846 ◽  
Author(s):  
Fen Fen Huang ◽  
Cou Chen Wu ◽  
Chang Ya Hu ◽  
Sun Shen Yang

This study examines depression in students at public high schools in Taiwan. The purpose of this study is to examine which student-level and teacher-level variables affect student depression due to teacher emotional overinvolvement and other factors. A survey instrument adapted and translated from existing surveys was distributed to 1,479 Taiwanese adolescents aged 13—15 years and 172 teachers from 10 public junior high schools in the city of Taipei. The hierarchical linear model (HLM) was used for a cross-level analysis of the data. The HLM shows that student-level measures account for most of the variance. Teacher emotional overinvolvement and core self-evaluations are the preponderant influences on student ratings. In terms of teacher-level variables, the effects of teacher involvement, teacher depression, and teacher educational background on student-level variables are strong and significant. The findings of this study recommend the development of a comprehensive counseling system for teachers and students.


2019 ◽  
Vol 9 (10) ◽  
pp. 1342
Author(s):  
Wei Xiong

Affected by exam-oriented education, many teachers and students pay more attention to written knowledge in the process of English learning in junior high schools in Zhejiang Province. Students’ ability of oral English is not as good as written expression, especially in areas where economic development is relatively slow. This paper aims to find out the factors that affect the oral communication ability of junior high school students in Zhoushan through the field investigation of Ningbo and Zhoushan. It can provide direction and reference for improving students' oral English ability in economically underdeveloped areas in the future.


Author(s):  
Risna Amalia Izati ◽  
Lies Amin Lestari ◽  
Slamet Setiawan

The pandemic of COVID-19 has forced the teachers and students to hold the teaching and learning remotely. All the process of learning was conducted online via various mobile applications. Students widely use smartphones as a medium to receive learning materials, join online classes, and study. However, it was questioned whether students are engaged with their reading materials when they have to read the texts on screen or digitally and learn from them. It is expected that the use of digital devices has influenced students' reading engagement, especially when the reading is to learn. This study aims to find out about the students' engagement in reading digital texts during online learning. The study collects the data from self-report questionnaires, interviews, and observation. The result shows that students do not experience behavioral and affective engagement as well as a negative response while they are reading the texts onscreen during online learning.


2020 ◽  
Vol 7 (2) ◽  
pp. 34-43
Author(s):  
Isya Dina Kamalia

Abstrak: Siswa kelas VII SMP idelanya sudah bisa menghasilkan ringkasan cerita yang baik. Akan tetapi sebagaian besar siswa kelas VII SMP di Kecamatan Pemalang masih kesulitan dan tidak tahu cara meringkas cerita yang benar. Selain buku paket dan LKS, sekolah belum menyediakan buku lain untuk mendukung kegiatan belajar siswa dalam memahami pembelajaran meringkas cerita. Penyebab siswa belum tahu tentang cara meringkas yang benar adalah karena buku yang memuat tentang cara meringkas cerita belum ada. masalah tersebut berpengaruh terhadap keterampilan menulis siswa dalam mengembangkan ringkasan yang baik. Tujuan penelitian ini adalah (1) menganalisis kebutuhan guru dan siswa terhadap buku pengayaan keterampilan menulis (meringkas) bergambar, (2) menyusun prototipe buku pengayaan keterampilan menulis (meringkas) bergambar, (3) mendeskripsikan hasil uji validasi ahli pengembangan buku pengayaan keterampilan menulis (meringkas) bergambar. Penelitian ini menggunakan pendekatan Research and Development (R&D).Hasil penelitian ini berupa buku pengayaan bergambar keterampilan menulis (meringkas) yang berjudul Wasis Ngringkes Crita. Kata kunci: buku pengayaan, keterampilan meringkas Abstract: The seventh grade junior high school students have been able to produce a good summary of the story. But most of the VII grade students of SMP in Pemalang Subdistrict are still having difficulties and do not know how to summarize the true story. In addition to textbooks and LKS, schools have not provided other books to support student learning activities in understanding learning to summarize stories. The reason for students not knowing about how to summarize the right one is because the book that contains how to summarize the story does not yet exist. the problem affects students' writing skills in developing good summaries. The objectives of this study are (1) to analyze the needs of teachers and students for illustrative illustrative writing enrichment books, (2) to compile prototypes of enrichment writing (summarizing) illustrative books, (3) to describe the results of expert validation test writing skills enrichment books ( summarize) pictorial. This research uses a Research and Development (R & D) approach. The results of this study are in the form of a book enriching writing skills (summarizing) pictorial entitled Wasis Ngringkes Crita. Keywords: enrichment books, summarizing skills  


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