scholarly journals Penggunaan Analisis Video Gerak Kucing Melompat Berbantuan Aplikasi Tracker Sebagai Kegiatan Praktikum Mandiri Materi Gerak pada Peserta Didik SMP

2021 ◽  
Vol 9 (3) ◽  
pp. 459-470
Author(s):  
Desi Ramadhanti* ◽  
Heru Kuswanto ◽  
Hestiana Hestiana ◽  
Aisha Azalia

The Covid-19 pandemic has impacted various fields, especially education, namely the implementation of distance learning. One of the activities carried out by teachers is the implementation of independent practicum by students so that teaching and learning activities continue to run even though the students are at home. This study aims to analyze the motion of jumping cats using a tracker application that can be used as a practicum activity independently in science subjects of motion material in grade VII by using cats that are in the environment of learners as the subject of the study. This research method uses a hands-on experimental approach by taking videos of jumping cats' motion and processing them with a tracker app. The results of data processing with the help of tracker application are processed by using Microsoft Excel program so that obtained KD, KB, TB, K and E relationship graphs cat jump has a constant or stable speed indicated by linearity graphs. In addition, data processing using a tracker application is more accurate and consistent compared to the acceleration value by manually calculating so that it can be concluded the use of application-assisted jumping cat video analysis is worth using in science learning.

2021 ◽  
Author(s):  
Minu Mathews

BackgroundCreating a conducive environment for learning cultivates engaged and independent learners, allowing for high-level learning (Warren, 2004). When assessing the diverse Psychology courses that exist, the evaluation of Research Methods (RM) teaching and its associated pedagogies is high on the agenda of college based Higher Education (Burton & Schonfield, 2011). ObjectiveThis study aimed at exploring what range of teaching and learning activities (TLA’s) promote effective learning of RM among Psychology students. Additionally, it aimed to understand, from a student perspective, what ‘effective learning’ meant in the context of RM. MethodA mixed methods approach comprising of both surveys as well as focus groups was conducted with undergraduate Psychology students. Thematic analysis and basic frequencies were used to analyse data. Results Results demonstrated that both student and teacher-led activities were beneficial and worked complementarily for students in their understanding of the subject whilst serving different purposes. Practical labs and class exercises were the top activities highlighted (student-led) followed by lectures and flow chart concept checks (teacher-led). Furthermore, ‘effective learning’ encapsulated not just a long-term knowledge acquisition of concepts but the ability to apply one’s knowledge to the wider context. Conclusion and teaching implication Findings are in line with the Conception of Learning which has a nested hierarchy consisting of both surface learning elements and deep learning (Marton,Dall’Alba & Beaty, 1993). RM has been identified as a difficult subject to teach as well for students to learn (Gray et al., 2015) and as a result this study teases apart some of the most beneficial techniques from a student perspective to be considered when designing the structure and delivery of RM courses.


2021 ◽  
Vol 20 (2) ◽  
pp. 137-150
Author(s):  
Sukron Ma'mun

The lecture method is one of the methods that are often used by teachers in teaching and learning activities. This method is a method that is easy to implement and also cheap, because without the media and infrastructure it can be done. Some people underestimate this method and some even argue that it is outdated and left behind. According to the author's observations, this method remains relevant in any situation and condition, especially if a teacher is someone who is proficient in communicating and understanding the psychological condition and level of ability of the students he or she faces. The point is khootibunnaasa 'alaa qodri uqulihim (speak to humans according to their level of knowledge). The writing of this article uses the library research method, namely by digging and reviewing the literature that is related to the theme of writing this article. The results of the study and the author's study related to this lecture learning method are still very relevant and effective, especially during this covid-19 pandemic. By taking into account the following points; first, a teacher understands the science of communication well, second, understands the psychological condition of the audience/students, third, is able to touch students' emotions, fourth, includes elements of humor and is good at telling stories, fifth, is able to use social media and technology well.


2020 ◽  
Vol 5 (1) ◽  
pp. 28-41
Author(s):  
Rafika Siregar ◽  
Atri Widowati ◽  
Muhammad Ali

This study aims to improve students' speaking skills in science learning through time token models in fifth grade students of SDN 43 / IV Jambi City. This research is a classroom action research (CAR) consisting of two cycles, where the data taken is in the form of observation data through observation sheets of students' speaking skills and observation sheets of teacher activities. This research was conducted in 4 stages: planning, implementing, observing and reflecting. During the teaching and learning process learning activities apply the time token learning model. The results of this study indicate the application of the time token model can improve students' speaking skills in natural science subjects. Based on the observation sheet the students' speaking skills showed an increase, with the results of the percentage of students speaking skills by 45% with a fairly good category in the first cycle and 68% with a good category in the second cycle. Based on the findings of the research, it can be concluded that the speaking skills of science learning students in fifth grade students of SDN 43 / IV Jambi City can be improved after applying the time token model.


Vidya Karya ◽  
2018 ◽  
Vol 32 (2) ◽  
pp. 178
Author(s):  
Hartini Hartini

Abstract. Currently, there are more teachers who only use textbooks as the only medium of teaching and learning. For this reason, an alternative solution is needed by developing Microsoft PowerPoint as a teaching and learning medium. The objectives of the study are to develop positive attitudes and generate teachers’ interest in the use of informatics education media into teaching and learning activities. The research used school action research method conducted in 2 cycles. The data was analyzed by using percentage technique and was qualitatively descripted. The results showed that the performance of teachers in teaching by making, presenting material using the media presentation of MicrosoftPowerPoint in SMAN 1 Banjarmasin is categorized as active and very good. The lowest score for the assessment of teaching activities is 59 (81.94%) and the highest is 70 (97.22%). While the lowest value for the assessment of manufacture and presentation is 52 (86.66) and the highest is 60 (100%).  Keywords: teacher performance, presentation media, Microsoft PowerPoint  Abstrak. Saat ini masih banyak guru yang hanya menggunakan buku pelajaran sebagai satu-satunya media pembelajaran. Untuk itu perlu alternatif pemecahan masalah dengan mengembangkan Microsoft PowerPoint sebagai media pembelajaran. Penelitian ini bertujuan untuk mengembangkan sikap positif dan membangkitkan minat guru terhadap penggunaan media pendidikan informatika ke dalam kegiatan proses belajar mengajar. Penelitian ini menggunakan metode penelitian tindakan sekolah dengan 2 siklus. Data dianalisis dengan menggunakan teknik persentase dan dideskripsikan secara kualitatif. Hasil penelitian menunjukan bahwa kinerja guru dalam mengajar dengan membuat dan menyajikan materi menggunakan media presentasi microsoft powerpoint di SMA Negeri 1 Banjarmasin termasuk kedalam kategori aktif dan sangat baik. Nilai terendah untuk penilaian kegiatan mengajar 59 (81,94%) dan tertinggi 70 (97,22%), sedangkan nilai terendah untuk penilaian pembuatan dan penyajian 52 (86,66) dan tertinggi 60 (100%).   Kata Kunci : kinerja guru,  media presentasi, Microsoft Powerpoint.


KINESTETIK ◽  
2019 ◽  
Vol 3 (1) ◽  
pp. 99-107
Author(s):  
Ramonsah Putra ◽  
Yarmani Yarmani ◽  
Arwin Arwin

AbstrakPenelitian ini bertujuan untuk mengetahui peningkatan proses belajar mengajar Permainan Bola Voli Melalui Metode Pembelajaran Games and competition Pada Siswa Kelas V SD Negeri 14 Lebong Selatan. Penelitian ini dilakukan pada jam belajar Penjasorkes kelas V SD Negeri 14 Lebong Selatan. Metode penelitian yang digunakan adalah Penelitian Tindakan Kelas (PTK), penelitian ini secara obyektif atau apa adanya dengan subyek siswa kelas V SD Negeri 14 Lebong Selatan berjumlah 15 orang. Penelitian ini dilakukan dalam 2 siklus, setiap siklus terdiri dari empat tahapan yaitu : (1) perencanaan,  (2) pelaksanaan tindakan, (3) observasi, dan (4) refleksi. Jenis data yang dikumpulkan adalah data kualitatif berupa hasil observasi aktivitas guru dan siswa pada saat proses belajar-mengajar berlangsung. Adapun hasil pengamatan terhadap siswa dalam proses belajar mengajar Permainan Bola Voli Melalui Metode Pembelajaran Games and competition pada siklus I adalah sebesar 55% dari keseluruhan pengamatan terhadap proses belajar mengajar. Pada siklus II meningkat menjadi 85%. Sedangkan hasil pengamatan terhadap guru pada siklus I sebesar 65% dan meningkat pada siklus II menjadi 90%. Sehingga dapat disimpulkan bahwa adanya peningkatan yang sangat berarti dalam penerapan metode pembelajaran games and competition pada siswa kelas V SD Negeri 14 Lebong Selatan.Kata Kunci : Proses Belajar Mengajar, Bola Voli, Games and competition.AbstackThis study aims to determine the improvement of teaching and learning process of Ball Games through Learning Methods of Games and competition In Grade V Students of Elementary school 14 Lebong Selatan. This research was conducted at the learning hour of class V of SD Negeri 14 Lebong Selatan. The research method used is Classroom Action Research (PTK), this research is objective or what it is with the subject of grade V students of SD Negeri 14 Lebong Selatan totaling 15 people. This study was conducted in 2 cycles, each cycle consisting of four stages: (1) planning, (2) implementation of action, (3) observation, and (4) reflection. The type of data collected is qualitative data in the form of observation of teacher and student activity during the teaching-learning process. The results of observation of the students in the learning process Teaching Ball Volleyball Through Learning Methods Games and competition in the first cycle is 55% of the overall observation of the teaching and learning process. In the second cycle increased to 85%. While the results of observations of teachers in the first cycle of 65% and increased in cycle II to 90%. So it can be concluded that there is a very significant improvement in the application of learning methods of games and competition on students of grade V Elementary school 14 Lebong Selatan.Keywords: Volleyball, Games and competition, Teaching and Learning Proces


2021 ◽  
Vol 10 (1) ◽  
pp. 29
Author(s):  
Gregorius Ericco Jansen ◽  
I Komang Ari Mogi

Currently, technological developments, especially in the field of information technology and computers, are developing very rapidly. In current conditions, the world is shocked by the presence of a deadly virus called the Covid-19 virus. Because of the virus, all human activities are disrupted and even stopped, one of which is teaching and learning activities in schools. With the development of technology like now, we can take advantage of this technology to help students in the learning process at school. Web design is an alternative way to keep the learning process going. With this distance learning process students can still learn and receive the material given.  


Author(s):  
Nurul I. Sarkar

Teaching wireless networking fundamentals is often difficult because many students appear to find the subject technical, and dry when presented in traditional lecture format. To overcome this problem, we provide an opportunity for experiential learning where students can learn wireless networking fundamentals by hands-on practical activities using low-cost Wi-Fi (wireless fidelity) devices such as wireless cards and access points. Students can easily set up and configure networks using wireless cards and access points more effectively. By measuring network performance such as throughput and end-to-end delays, students are able to gain a deeper understanding of wireless networking. The effectiveness of Wi-Fi-based practical activities has been evaluated by students and the teaching team. This chapter reports on the overall effectiveness of teaching and learning of wireless network using radially available low-cost Wi-Fi cards and access points.


Author(s):  
Wilson Siringoringo

Wi-Fi networking has been becoming increasingly popular in recent years, both in terms of applications and as the subject of academic research papers and articles in the IT press. It is important that students grasp the basic concepts of both Wi-Fi networking and wireless propagation measurements. Unfortunately, the underlying concepts of wireless networking often intimidate students with their apparently overwhelming complexity, thereby discouraging the students from learning in-depth this otherwise exciting and rewarding subject. This chapter provides a tutorial on Wi-Fi networking and radio propagation measurements using wireless laptops and access points. Various hands-on learning activities are also discussed.


2021 ◽  
Vol 10 (2) ◽  
pp. 49
Author(s):  
Devi Nanda Efendi ◽  
Bambang Supriadi ◽  
Lailatul Nuraini

Online learning is one form of adaptation in the field of education to face of the covid 19 pendemic. Existing technology continues to be developed for both online meeting needs and digital learning media that is suitable to support distance learning systems. One of the lesson that is considered to be lacking in utilizing digital learning media is physics. The purpose of this research was to describe student’s response to the powerpoint animation media of the heat lesson in physics. The research method used as descriptive. The respondents of this research were students of grade XI MIPA 1 SMA Negeri 1 Tanggul consisting of 32 students. This research uses data retrieval techniques through student response questionnaires consisting of aspects of operation/use of media and usage reactions. The results of the students’ response analysis to the use of powerpoint animation media amounted to 81,33% with details on each aspect was 81,41% on the aspect of media use and by 81,25% on the aspect of usage reaction. Based on the results of the research that has been done, it can be stated that the powerpoint animation media of the subject of heat received a very positive response from the respondents.  


2017 ◽  
Vol 1 (1) ◽  
pp. 24 ◽  
Author(s):  
Solikhun Solikhun ◽  
M. Safii ◽  
Agus Trisno

Prediction of students 'understanding of the subject is important to know the extent to which the students' understanding of the subjects presented by educators when teaching and learning activities and to determine the ability of educators in delivering subjects. Artificial Neural Network to predict the level of students' understanding of subjects using backpropagation learning algorithm uses several variables: Knowledge, skills / abilities, assessment and workload and guidance and counseling. Backpropagation learning algorithm is applied to train eight indicators to predict the level of students' understanding of the subjects. The test results obtained by the student's understanding level prediction accuracy rate of 90% with a 6-5-1 architecture.


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