scholarly journals FILM ANIMASI 2 DIMENSI, “JACK THE CHICKEN!”

2019 ◽  
Vol 5 (2) ◽  
pp. 091-106
Author(s):  
Ari Bakkas Pratama ◽  
Mahendradewa Suminto ◽  
Andri Nur Patrio

Animated movie “Jack The Chicken” tells story about a chicken named Jack that bored and ungrateful with anything that are given by his master. This animation tells the audiences about being grateful for everything they’ve got. This animation video has three minutes duration with simple character design. This animated movie setting and scenes are largely supported by its background and backsound because it has no dialogues. This movie was made with 2D technique where most of the creation processes were done digitally. These digital processes were done to make the works easier and shorten the duration of the works. Manual work progress also had been done especially on early stages of creation e.g. idea developing and character design.

Author(s):  
Lucia Dacome

Chapter 7 furthers the analysis of the role of anatomical models as cultural currencies capable of transferring value. It does so by expanding the investigation of the early stages of anatomical modelling to include a new setting. In particular, it follows the journey of the Palermitan anatomist and modeller Giuseppe Salerno and his anatomical ‘skeleton’—a specimen that represented the body’s complex web of blood vessels and was presented as the result of anatomical injections. Although Salerno was headed towards Bologna, a major centre of anatomical modelling, he ended his journey in Naples after the nobleman Raimondo di Sangro purchased the skeleton for his own cabinet of curiosities. This chapter considers the creation and viewing of an anatomical display in di Sangro’s Neapolitan Palace from a comparative perspective that highlights how geography and locality played an important part in shaping the culture of mid-eighteenth-century anatomical modelling.


Proceedings ◽  
2018 ◽  
Vol 2 (24) ◽  
pp. 1422 ◽  
Author(s):  
Hamza El Guili ◽  
Driss Ferhane

Business growth is considered as one of the main topics of entrepreneurship research. Due to the increased interest on entrepreneurship, new theoretical perspectives have emerged to explain entrepreneurial behavior. One of these emergent theories is effectuation. It is widely known that entrepreneurs and owner-managers count on different decision-making logics during the internationalization of their ventures, including causal and effectual reasoning. Despite that the use of effectual reasoning has been generally linked to the early stages of the creation of a venture; it has recently been introduced to on the internationalization of SMEs research. Introduced by Sarasvathy (2001), effectuation logic is stated to grow in an unstable operating context where it is complicated to predict and in contrast, it is likely to unexpectedly respond to changes in the environment. Furthermore, it represents a typical shift in approaching entrepreneurship. In this theoretical paper, we first aim to highlight the evolution of the concept and the development of the effectuation theory within the literature. Furthermore, we explain the similarities and differences existing between causation and effectuation reasoning. Finally, we use the lens of effectuation to come up with an understanding of the internationalization of SMEs.


2020 ◽  
Vol 12 (4) ◽  
pp. 839-859
Author(s):  
Stela Cristina Hott Corrêa ◽  
◽  
Marlusa de Sevilha Gosling ◽  

Grounded Theory emerged as an appropriate research method for extracting from data concepts organized around basic categories that once integrated establish a substantive theory about the phenomenon. Internationally, Tourism researchers have been using Grounded Theory in their research, but in Brazil it has been scarcely used. Thus, this paper aims to present the foundations of Grounded Theory showing the similarities and differences between its three versions, and to point out how this methodology is used in Tourism research. This work is bibliographic making an integrative review of the theory. Grounded Theory has been shown to be appropriate for studying tourist experience, but its use may be expanded as it may be associated with other research methodologies such as ethnography, favoring the creation of substantive tourist theories or simply the appropriation of a theme in the early stages of the research.


2020 ◽  
pp. 68-90
Author(s):  
I. Vietrynskyi

The article examines the prerequisites for the creation and early stages of development of the Commonwealth of Australia from the founding of the first European colonies prior to the legal formalization of the federation. Also mentioned are the variability of approaches to the development of Australia’s historiography, in particular from the positions of classical English and modern Australian views. Also, the early stages of the development of the continent that preceded the discovery of Australia by Europeans are considered. It analyzes the wide context of geopolitical processes in Europe in the era of imperialism (XVI-XIX centuries), as well as the circumstances of the formation of large colonial empires. In particular, features of the status, place and role of England in the international political processes of the XVIІ and XVIII centuries are shown, and the stages of the formation of the British colonial empire are also considered. The complex of internal socio-economic as well as foreign policy prerequisites for the beginning of the colonization of Australia by Great Britain is analyzed, in particular the attention paid to the consequences of the British Industrial Revolution XVIII. The stages of formation of the British colonies in Australia, as well as the development of the mainland from the establishment of the first settlement - New South Wales until full control of the continent are investigated. The characteristics of the economic, social, political, demographic and other aspects of the development of Australian colonies are analyzed. The article discusses the evolution of trade and administrative relations between individual colonies, as well as the stages of preparation for the creation of a federation, which was called the Commonwealth of Australia and changed the country's colonial position to the dominion status in the British Empire. Particular attention is paid to the international political processes that accompanied the development of the Australian continent, as well as the role of colonial administrations in regional geopolitical processes, in particular the colonization of New Guinea.


Author(s):  
Marta Dopieralski

This article aims to outline the distributed agency within the creation of computer-generated characters for live-action movies that use Motion Capture techniques. This technique requires a tight interplay between human actors, technical artefacts and digital processes. With the help of ANT the relationships within this heterogeneous collective can be presented more precisely in order to assign agency to human and non-human participants. Considerations concerning a combined interplay of humans and computer-driven actions result in the figure of the hybrid actor. Gollum, a computer-generated character from Peter Jackson's adaptation of the Lord of the Rings, serves as case example to carve out the attributes of this composite agent. The aim of the article is to show how these types of agents tackle the film industry's inherent ontology revolving around human actors and their products. The article contributes an insight how the mentioned network reacts to the emerging problem of crediting in the context of Motion Capture as technical innovation and how the involved community preserves their notion of artistry.


1965 ◽  
Vol 91 (2) ◽  
pp. 108-146 ◽  
Author(s):  
W. T. L. Barnard

Many assurance offices are in the early stages of changing to a computer for the mechanization of their business. Each office has its own problems which frequently arise from its historical record of amalgamations, changes in management policy, etc.2. Probably the biggest problem for the office is the standardization of its data into a form which can be read by the computer. When this has been accomplished the small-size computer can readily take over practically all the work which has already been mechanized, usually giving a better product in a shorter time and with reduction in manual work. There is also a simplification of diverse mechanical systems into a single medium.


Palíndromo ◽  
2021 ◽  
Vol 13 (29) ◽  
pp. 54-74
Author(s):  
Francisco Javier Buendía ◽  
Lidia Alvira ◽  
Juan Sebastián Hernández

Recognizing the importance of Tributo as a creation space where pedagogical and digital processes are linked, allows the Fashion Design program of the Corporación Unificada Nacionalde Educación Superior CUN in Bogota to move from a personal experience to virtual teaching, as a result of the context variables, to guide the creation processes of the students that areconsolidated from the distant viewpoint of the professor. Three fundamental elements are identified to articulate the research process: the otherness to understand the strategies from the virtual education; the possibility of diversifying the products from the digital creation andthe use of didactic tools, where it gamifies to harness the levels of motivation of the students;the pedagogic and creative practice from the sustainability. We find that teachers establish strategies to take the training of university students through a motivating route that is evidenced in the diversity of products that goes beyond the conventional costume format and focuseson the iconic message, photography, editing, visual and musical remix, which enhance other skills that fashion students in the search for a comprehensive, competitive, sensitive and creative professional.  


2020 ◽  
Vol 42 ◽  
pp. e63
Author(s):  
Marcos Antonio de Azevedo de Campos ◽  
Maicon Facco ◽  
Daíse Dos Santos Vargas ◽  
Rozieli Bovolini Silveira ◽  
Yohana Porto Calegari Alves ◽  
...  

The aim of this paper is to present the analysis carried out on the impact of CCNE's “Central de Tutoria” on the development of UFSM students' learning, especially on the aprovation indexes. Data were collected from May to June 2019, with 752 attendances during this period in 367 students from 47 different courses at 6 teaching centers. It was found that in all the most sought after subjects in the "Central de Tutoria", the number of students approved was higher than those who failed, with a greater emphasis on the General Statistics discipline with an 88% pass rate. Overall, it was observed that the students who sought support are mostly in the first stages of the various courses. This data reinforces the objectives of the creation of the "Central de Tutoria", since it is in the early stages of the courses that the failure rate is high, contributing to dropout. In sum, student demand for this support is expected to increase and, based on the results of the data analysis presented in this work, it is believed that continuing the "Central de Tutoria" will positively contribute to the permanence rates as well as the success of our students.


Author(s):  
Taufiq Akbar

Wayang Avenger is a bridge that connects traditional culture and contemporary culture. Harmonization of cultural fusion and open adaptation appears in the concept elements in the story and the puppet characters. The transformation of traditional wayang towards contemporary wayang implies a tendency towards cultural concept choices. Initially, traditional puppets were a medium for religious ceremonies and a medium for spreading religion. Traditional wayang provides both an overview and a guide to behaviour in life. Changes to contemporary wayang show the existence of changes in wayang tendencies which only describe contemporary phenomena of human life. This research seeks to see and explain the visualization of characters in the creation of the Wayang Avenger, especially the characters in the Doctor Strange character. The explanation leads to the visual elements of the character, with the support of the theory of transformation. The visual elements of Doctor Strange show that their creation takes into account the functions of elements that exist in traditional puppet performances. Character design in the Wayang Avenger which is a combination of two elements, namely elements of tradition and contemporary elements. The combination of the two elements shows that there is an aesthetic principle that contemporary aesthetic does not have to deny the values ​​in a traditional aesthetic.


Author(s):  
Raymond C. Gagné

On establishing a Standard Literary Language (SLL). Having once designed a SO to serve all the Canadian Eskimo dialects, the question of selecting a standard literary language remains. It is important to repeat that the existence of the former does not presuppose the use of the latter. The best proof of this is the existence of the syllabary which most Canadian dialects have used as a SO although not one of them is as yet recognized as representing a SLL.Most languages of long literary tradition developed, at least in the early stages, without any organized central control. The fact that the Canadian government and other groups such as religious bodies can benefit themselves and the Eskimos by publishing their texts in a SLL written phonemically makes it necessary to decide on the criteria that will govern the official choice of the dialect that will form the basis of the SLL. To wait for the natural process of history for the creation of a SLL among a population of some 10,000 Eskimos would involve too long a period of time and might even endanger the survival of their language under the increasing influence of the white man’s language.


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