scholarly journals The Effect of Learning Model Multimedia-Based toward The Students’ English Ability at Senior High School of Kolaka Regency

2017 ◽  
Vol 2 (2) ◽  
pp. 249
Author(s):  
Kadaruddin Kadaruddin

This research was design to know the effect of learning model multimedia-based toward the students’ English ablility at senior high school of Kolaka Regency. The question of the research was “Is there an effect of learning model multimedia-based toward the students’ English ablility at senior high school of Kolaka Regency? The objective of the research was to find out the data whether the learning model multimedia-based has an effect toward the students’ English ablility at senior high school of Kolaka Regency. The significant of the research was expected the model can be used as reference learning model to improve the students’ English ablility.<strong> </strong>The design of the research was pre-experimental design. The research was conducted at the first-class students of Senior High School 1 Wundulako in Kolaka District. The data were collected by using English test which given at the pre-test and the post-test.<strong> </strong>In analysed the students’ test result, which the mean score of pre-test was 33,8806 and the mean score of post-test was 69,4058, while the t-table 18,55&gt;2,042 t-test. Its mean that the learning model multimedia-based has an effect toward the students’ English ablility. Refering to the findings and discussions of the research, it can be concluded that the learning model multimedia-based has an effect toward the students’ English ablility at senior high school of Kolaka Regency. It was based on the mean score in pre-test and post-test.Based on the conclusion of the research, the researcher suggests to the teacher, especially English teacher in Kolaka Regency to use learning model multimedia-based in teaching and learning process to improve the students’ English ability.

2020 ◽  
Vol 2 (1) ◽  
pp. 24
Author(s):  
Nurpatima Nurpatima

The researcher aims to find out the effectiveness using Treasure Hunt Game toward students’ vocabulary mastery with the research objectives: to find out the use of Treasure Hunt Gametowardthe first grade students’ vocabulary mastery at Islamic Senior High School of Muhammadiyah Palampang. This research was conducted at the class X MIA 1 and X MIA 2. The sample of this research was 50 students from 280 populations. The controled class was took from class X MIA 1, while the experimental class was from X MIA 2. The number of the sample in each class was 25 students.Quasi experimental design was applied in this research with two group pre-test and post-test design. The instrument used to collect data was vocabulary test.Research findings showed that the experimental class got score on pre-test with the mean score 44,2. After giving treatment the students got change, they got score with the mean score 59,9. The result of the data analysis indicated that there was a change of the students’ vocabulary mastery after being taught using Treasure Hunt Game. It was proved by the result of the statistical analysis of the level significance P = 0.05 with degree of freedom (df) = 48 indicated that the t-test values of the students’ vocabulary mastery (2,53) was higher than the t-table (2,01). Based on the result of analysis, the researcher concludes that using Treasure Hunt Game was effective toward the students’ vocabulary mastery at the first grade students of Islamic Senior High School of Muhammadiyah Palampang, because Treasure Hunt Game give a lot of fun, the students enjoy the learning without any preasure. Than, Treasure Hunt Game stimulates students engagement in learning process. If students enjoy the learning process, they were enthusiastic enough to involve and compete each other in learning process.Keywords: Treasure Hunt Game, Vocabulary mastery, First Grade Students


2016 ◽  
Vol 1 (1) ◽  
Author(s):  
Mas Darul Ihsan

As the English teacher in the classroom, there will be some problems or conditions need to be accomplished. Teacher will see some of the students are very motivated, motivated or even feeling ignored in studying English. The learners who have contacted with English will find that some features are quite easy and extremely difficult. One of the more complicated problems of second or foreign languages learning and  teaching has been to define and apply the construct of motivation in the classroom. Motivation is a concept without physical reality, we cannot see motivation; we see effort, interest, attitude and desire. For speaking, it is important first to give competence and then performance. Competence is more likely to the extent a communicator is motivated to be so. Motivation is the extent to which a communicator is drawn towards or pushed away from communicating competently in a given context then performed. This is a descriptive  quantitative research. The data obtained from the questionnaire distributed and analyzed to get the result.  The date taken from the students of Muhammadiyah 1 Senior High School Gresik in Easy-Speaking course. The researcher wanted to know the students’ motivation in practicing speaking English in Easy-Speaking course. The results show that1) the learners effort in practicing speaking English is 56.1 %. 2) The learners’ interest in practicing speaking English is 49.7 %. 3) The learners’ attitude towards practicing speaking English is 59.9 %. 4) The learners’ desire in practicing speaking English is 71.43 %. Then, some suggestions are made: 1) Using media is very important both to increase the learners’ motivation and to give a big opportunity to learners to explore their idea. 2) Giving more variations techniques in teaching and learning process in order do not monotonous. 3) Giving prizes, encouraging and giving extra points for learners who can express their idea by speaking English well. 4) Creating favorable atmosphere in the classroom.


2021 ◽  
Vol 2 (5) ◽  
pp. 528-535
Author(s):  
Tamam Syaifuddin ◽  
Luthfiyah Nurlaela ◽  
Sukma Perdana P

The purpose of the study was to analyze the improvement of student learning outcomes with the Contextual Teaching and Learning (CTL) learning model at Senior High School of Model Terpadu Bojonegoro in Civics subjects. The experimental study used a factorial design using pre-test and post-test. Collecting data using observation, documentation, and test methods. The research sample was carried out in class XI of Bojonegoro Model Terpadu Senior High School, a total of 120 students were in 4 (four) classes, each class consisted of 30 students. The technique used to check the validity in this study is triangulation and review of informants. Based on the results of research and discussion, it can be concluded that the application of the Contextual Teaching and Learning (CTL) learning model can improve Civics learning outcomes for XI grade students at Senior High School of Model Terpadu Bojonegoro. Increase in student learning outcomes by 7.08% in the second cycle.


Author(s):  
Evelyn C. Manoppo ◽  
Herling Rares ◽  
Jenie Posumah

The research is about improving the students’ vocabulary by using Mimicry Memorization Method of eighth grade at SMP Berea Tondano. The purpose of this research is to find out the students’ vocabulary improvement after teach by Mimicry Memorization Method. This research is quantitative research uses pre-experimental design with one group pre-test and pos-test. This study involves 18 students. The result of this study shows that the mean score of post-test (63,61) is higher than score of pre-test (55). The result of this research shows Mimicry Memorization Method is suitable to use in help the students to improve their vocabulary. English teacher suggests to apply Mimicry Memorization Method in order to help students to improve their vocabulary. The teacher should prepare the material well to get maximum result in teaching learning process. Teacher should create the condition of the class to be fun and livelier.Key Words: Improving, vocabulary, mimicry memorization method.


2017 ◽  
Vol 2 (2) ◽  
pp. 110
Author(s):  
Trivania Ayulistya

This research aims at finding out whether using Tell Me More software as media can improve students� pronunciation at tenth grader in Vocational High School Karya Nasional Kuningan. Pre-experimental design was employed in this research to test the objective theories. Pre-test, post-test and questionnaire were used to collect the data. The data were analyzed by using SPSS 20.0. The t-test result was 0.000. It means that it was lower than 0.05 (0.000<0.05) so that the null hypothesis is rejected and alternative hypothesis is accepted. Besides, the mean scores of pre-test and post-test in pre-experimental class were significantly different (4,09 up to 6,02). To confirm the result of this research, questionnaires were also used to describe students� attitude towards the use of this software in improving their pronunciation. As result, it was found that in affective aspects, there were 63,3% of the students who agreed with the use of Tell Me More Software as media to improve students� pronunciation. In behavioral aspects, there were 50% of the students who agreed with the use of Tell Me More Software as media. The last in cognitive aspects, there were 52,5% of the students who agreed with the use of Tell Me More Software as media. Based on those results, Tell Me More software can be applied by English teachers in teaching pronunciation since this software is effective to improve students� pronunciation.Keywords: Tell Me More software, pronunciation, students


LaGeografia ◽  
2019 ◽  
Vol 18 (1) ◽  
pp. 36
Author(s):  
Hasriyanti Hasriyanti

This research aims to determine the differences geography with use  Cooperative Integrated Reading and Composition  (CIRC) with konvensional model in subject matter hidrosphere in Senior High School 3 Makassar. The study was a quasy experimental design involving two groups were taught using Cooperative Integrated Reading and Composition (CIRC) model and the group that wastaught using conventional learning models. The population in this study were all students of class X Senior High School 3 Makassar and sample are students of class X3 and X4 with purposive sampling. Technic data collection is done by giving a pre – test and post- test. The data were analyzed with descriptive and inferential techniques. Descriptive analysis showed that: (1) the study of students taught with conventional learning model gained an average score 65,25 Value obtained the percentage of students in the category of very less 0 % Category less 2.77 %, category 36.11 % enough , 61.12 %  good category and the category of very good 0 %. (2) the study of students taught with Cooperative Integrated Reading and Composition (CIRC) learning model gained an average score 79,05 Value obtained the percentage of students in the category of very less 0% Category less 0 %, category 0 % enough , 88,57 % good category and the category of very good11,43 %. (3) According to the result is  Thitung  = 10.410 with  Ttabel = 1,671 with the value α use the  0,05 (5 %) with  df 69. Jadi Thitung < Ttabel, point to that P-value for t-test is 0,000. Hal ini berarti 0,000 < 0,05, maka H0 ditolak. Berdasarkan nilai signifikasnsi tersebut, maka dapat disimpulkan bahwa ada pengaruh yang signifikan terhadap hasil belajar geografi antara siswa yang belajar dengan model CIRC.


Author(s):  
Juang Kurniawan Syahruzah

The aim of this research is to find out how the implementation of role plays can improve the students’ speaking skill of grade VII of MTs Mualimin Muhammadiyah Yogyakarta in academic year 2011/2012 and how students respond to the use of role plays methods in teaching and learning process. This research is an action research. In this study the researcher uses action research theory proposed by Kemmis and McTaggart. The participants of the research are the students of grade VII of MTs Mualimin Muhammadiyah Yogyakarta in academic year 2011/2012. The research instrument used by the writer is in the form of observation checklist and test. The data in the research are mainly gathered through the use of pre-test, observation, questionnaires, and post-test. After the data are collected, the researcher analyzes them. The researcher uses the pre-test as the basis for measuring the students’ reading skill. The finding of the research shows that the implementation of translation and discussion can improve students’ speaking skill of grade VII of MTs Muhammmadiyah Yogyakarta in academic year 2011/2012. In the pre-test result, in which they formerly did not learn using discussion and translation, the mean of the pre-test was 55.64. After they learnt English using discussion and translation, the mean of the post-test was 63.3. The students’ response was positive when role plays methods were applied in teaching speaking.


2021 ◽  
Vol 21 (2) ◽  
pp. 485
Author(s):  
Suyadi Suyadi

Suggestopedia is a teaching method focuses on the teacher-learner relationship while teaching and learning process is going on in the classroom that might be used to encourage the students especially for reading a descriptive text. This study was to explore the senior high school students’ ability on reading descriptive text by using a quantitative method with a quasi-experimental approach. Sample was taken randomly, with 60 students were devided into two groups, 30 students were taken as control class while another 30 students as experimental class. By using a reading text as the instrument of the research, the researcher found that suggestopedia method was proven to be effective with the average pre-test control class was 38,6 and post-test control class was 53,3. The average pre-test in the experimental class was 46 and post-test experimental class was 90,8. The value of t-test higher than the value of t-table was (20,41>2,001) which means that suggestopedia method makes learning process more interesting and more effective for senior high school students.


2021 ◽  
Vol 2 (1) ◽  
pp. 42-53
Author(s):  
Dyah Ayu Setyarini ◽  
Zainal Arifin Imam Supardi ◽  
Elok Sudibyo

This research aims to improve senior high school students’ physics problem-solving skills through learning used IBMR learning model. This research was a pre-an experimental study with a one-group pre-test and post-test design. The Methods of data collection used validation and test. The materials used to teach were valid category by two experts and can be used to practice physics problem-solving skills. The average post-test score physics problem-solving ability was 73.24 with an N-gain of 0.59 was classified as moderate. The success of IBMR learning model-based devices in practicing problem-solving abilities can be seen in the increase in the average score in each indicator of problem-solving abilities. The indicator of understanding the problem had the highest post-test average score of 94.58 with an N-gain of 0.89 in the high category. The problem-solving indicator had the lowest posttest average score was 58.22 with N-gain 0.39 and mean that it was the moderate category. Based on the results study, it can be concluded that the learning used by IBMR learning model can practice the ability to solve physics problems on heat material and its displacement. Learning with the IBMR learning model was expected to train students in solving physics problems. The stages in the IBMR learning model can help students


Author(s):  
Siti Sulastri

The main objectives of the research are: (1) to identify whether pictures can improve students’ paragraph writing skill for the tenth graders of Senior High School in SMAN 1 Magetan; (2) to identify the students’s motivation when the pictures are used to teach paragraph writing skill for the tenth graders of Senior High School in SMAN 1 Magetan in academic year 2018/2019. The Research was carried out at SMAN 1 Magetan, East Java, in second semester from January 2019 to May 2019. The subjects of the research are 34 students of grade X. MIPA -1 consisting of 14 boys and 20 girls. The data were obtained from several techniques: test, observation, interview, questioners, and document analysis. To analyze the qualitative data, I used interactive model; while to analyze quantitative data, I applied a descriptive statistics. It is done by comparing the mean of pre-test and post-test. There are some findings of the research which include: pictures can improve students’ paragraph writing skill for the tenth graders of Senior High School in SMAN 1 Magetan. The improvements of paragraph writing skill comprise: (1) writing topic sentence; (2) writing supporting sentences; and (3) using correct grammar and cohesive devices (conjunctions). In addition, the students’ motivation is better when the pictures are used to teach paragraph writing skill for the tenth graders of Senior High School in SMAN 1 Magetan. Based on the result of the research, it can be concluded that applying pictures as media can improve students’ paragraph writing. Therefore, it is recommended that the teachers can use pictures as an effective media to improve the students’ paragraph writing skill.


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