Project Based Learning Model in Teaching Deutsch Fűr Tourismus for Foreign Language Students

2020 ◽  
Vol 6 (2) ◽  
pp. 217
Author(s):  
Muhammad Anwar ◽  
Yusri Yusri ◽  
Femmy Angreany ◽  
Arlian Fachrul Syaputra ◽  
Hasmawati Hasmawati

This study aims to determine the effectiveness of the application of PBL (Project Based Learning) learning models in Deutsch für Tourismus courses in foreign language majors. This research is an experimental study using one group design as an experimental group without involving the control group. Respondents in this study were 30 students who were programming the Deutsch fuer Tourismus course. Student speaking skills data were measured using assessment rubrics with intervals of 1 to 9. This assessment rubric was adapted from assessments in the IELTS test specifically in aspects of speaking skills. The intervention given was in the form of implementing the PBL model for 6 meetings, where each meeting was 2 hours long. Data analysis techniques used are descriptive statistics and inferential statistics. There are 4 types of advantages of the PBL model that are felt by students when implemented in the learning process namely 1) can trigger students to find and explore ideas or ideas that they want to express when speaking. 2) train students to work in groups to solve a problem. 3) This model produces products that are self-developed by students. 4) The PBL model requires students to read a lot, so that it can have a positive effect in increasing student reading interest. Keywords: Learning Model; Project Based Learning; Deutsch für Tourismus; Speaking Skills

2017 ◽  
Vol 2 (2) ◽  
pp. 73 ◽  
Author(s):  
Ni Made Yeni Suranti ◽  
Gunawan Gunawan ◽  
Hairunnisyah Sahidu

Learning physics should be able to provide an understanding physics of abstract concepts. One of the efforts being made to improve the learning of Physics is to use appropriate learning model. This study aims to improve the student’s conceptual understanding by using project based learning model with virtual media for X Grade student at SMAN 2 Mataram Years 2015/2016. This study was conducted using a type of quasi-experimental research, untreated control group design with pretest and posttest on Optic. Hypothesis test results that the model used to give effect to the  student’s conceptual understanding, was shown to increase student conceptual understanding was higher in the experimental class compared with the control class. N-gain test results stating that the conceptual understanding has increased in each sub material. The results of the analysis conceptual understanding score on every aspect of cognitive increased. 


2018 ◽  
Vol 7 (1) ◽  
pp. 1 ◽  
Author(s):  
Qurotul Aini ◽  
Albertus Djoko Lesmono ◽  
Sri Wahyuni

AbstractThe purpose of this research was to examine the effect of the model ofproject based learning by utilizing used materials to the students' learning outcomes,to examine the influence of the model of the project based learning by utilizing theused materials on the interest of learning and to describe the creativity of the studentsin the model of project based learning by utilizing the used materials. The type ofresearch was experiment using posttest-only control group design. The independentvariables in this research was the model of project based learning by utilizing theused materials, the dependent variable in this study is the learning, learning interest,and the students creativity. The result of this research showed that (1) project basedlearning model using the used materials had significant effect on the students'learning outcomes, (2) project based learning model using the used materials hadno significant effect on students' learning interest, (3) Student learning creativityduring use the model of project based learning by utilizing the used materialsincluded in the category quite creative.Key Word: project based learning model, student learning outcame, interests,creativity


2020 ◽  
Vol 8 ◽  
pp. 132-140
Author(s):  
Catur Agustina Candra Dewi ◽  
Yatim Riyanto ◽  
Suhanadji

The present study aims to determine the effect of the project based learning model with snake and ladder media to fifth graders’ learning activity and outcome in social studies. The material covered was the Proclamation of Indonesian Independence. The research method used was a quasi-experimental with non-equivalent (pretest and posttest) control group design. The research respondents consisted of 36 students. Data were collected through observation and tests. The research instrument used was observation sheet containing students’ learning activities and a test of learning outcomes that had been validated by experts. Independent samples t-test was used for hypothesis testing. The students’ activity and learning outcomes improvement were determined by the results of the N-gain test. The results showed an increase in activity and learning outcomes in both classes. The experimental class performed higher activity and learning outcomes than the control class. This shows that project based learning model with snake ladder media had a positive effect primary 5 students’ activities and learning outcomes in social studies learning.


2020 ◽  
Vol 4 (1) ◽  
pp. 62-95
Author(s):  
Daniele Artoni ◽  
Valentina Benigni ◽  
Elena Nuzzo

Over the last three decades, a growing number of studies have investigated the effects of instruction on the acquisition of pragmatic features in L2. The bulk of this research has focused mainly on the teaching of English as a second/foreign language. However, instructional pragmatic studies in L2-Russian are lacking. The main purpose of our study is to contribute towards filling this gap by analysing the effects of pragmatic instruction on the acquisition of two speech acts by Italian learners of Russian. Furthermore, we aim to explore whether the Multimodal Russian Corpus (MURCO), a multimedia subcorpus of the Russian National Corpus, can be an effective tool for teaching speech acts in L2-Russian. Our research was composed of one experimental group (n = 18) and one control group (n = 11); each was composed of two intact classes of Italian university students at an intermediate level of L2-Russian, who were pre- and post-tested using a written discourse completion task. The experimental group was subjected to a programme of pragmatic instruction – eight thirty-minute MURCO-based lessons devoted to requests and advice, while the control group was taught according to the standard syllabus, that is, with no pragmatic instruction. The results revealed that the use of the target pragmatic features varied significantly in the experimental group, but not in the control group, thus showing a general positive effect of the instructional treatment based on the MURCO corpus. However, some limitations were identified with regard to the usability of this tool by teachers and learners.


2018 ◽  
Vol 2 (2) ◽  
pp. 189
Author(s):  
Sasmono Sasmono

Tujuan dari penelitian ini adalah untuk mengetahui apakah pembelajaran menggunakan model Project Based Learning (PjBL) dapat meningkatkan hasil belajar siswa pada pelajaran kimia dengan pokok bahasan Hakikat Ilmu Kimia, serta untuk mengetahui besar peningkatannya. Metode penelitian ini adalah Penelitian Tindakan Kelas (PTK) yang dilaksanakan dalam 2 siklus. Variabel yang digunakan adalah peningkatan hasil belajar mencakup nilai kognitif dan psikomotorik. Adapun instrumen yang digunakan adalah pretes-postes, portofolio, lembar observasi, dan angket kuisioner. Data dianalisis secara deskriptif kualitatif. Dari hasil penelitian diperoleh gambaran siswa yang mencapai Kriteria Ketuntasan Minimal (KKM) nilai kognitif sebesar 97% dengan rata-rata nilai 82, siswa yang mencapai KKM nilai psikomotorik sebanyak 100% dengan rata-rata nilai 91. Terjadi peningkatan keberhasilan guru dalam menerapkan model pembelajaran PjBL pada siklus I sebesar 88% meningkat pada siklus II sebesar 97%. Peningkatan keaktifan rata-rata siswa pada siklus I sebesar 82%, meningkat pada siklus II sebesar 93%. Ketertarikan rata-rata siswa juga mengalami peningkatan pada siklus I sebesar 84% meningkat pada siklus II sebesar 92%. Hasil observasi penerapan PjBL secara keseluruhan menunjukkan nilai sangat baik yaitu 95. Berdasarkan hasil analisis data tersebut menunjukkan bahwa pembelajaran menggunakan model Project Based Learning dapat meningkatkan hasil belajar siswa pokok materi hakikat ilmu kimia.   Project Based Learning to Improve Student Learning Outcome in Chemistry Lessons with the Subject Matter of the Nature of Chemistry Abstract The purpose of this study was to determine whether learning using the Project Based Learning model can improve student learning outcomes in chemistry lessons with the subject matter of the nature of Chemistry, and to determine the magnitude of the increase. Classroom Action Research is carried out in 2 cycles. The variables used are improvement in learning outcomes including cognitive, and psychomotor values. The instruments used were pretest-posttest, portfolio, observation sheet, and questionnaire questionnaire. Data were analyzed qualitatively descriptive. From the results of the study obtained a picture of students who reached KKM cognitive value as much as 97% with an average value of 82, students who achieved KKM psychomotor value as much as 100% with an average value of 91. There was an increase in the success of teachers in applying the PjBL learning model in the first cycle of 88%, increasing in the second cycle by 97%. The increase in the average activity of students in the first cycle was 82%, increasing in the second cycle by 93%. The average interest of students also increases in the first cycle by 84%, increasing in the second cycle by 92%. Observation of the application of PjBL as a whole shows a very good value of 95. Based on the results of the analysis of the data shows that learning using the Project Based Learning model can improve student learning outcomes of the subject matter of the nature of chemistry.


2017 ◽  
Vol 14 (2) ◽  
Author(s):  
Abdul Rahim, Sunarso *

Tujuan penelitian untuk mengetahui, (1) Pengaruh penggunaan model Project Based Learning terhadap prestasi belajar PPKn di SMP, (2) Pengaruh penggunaan model Problem Based Learning terhadap prestasi belajar PPKn di SMP, dan (3) Perbedaan pengaruh penggunaan model Project Based Learning dengan Problem Based Learning  terhadap prestasi belajar PPKn di SMP. Penelitian ini merupakan quasi experimental yang menggunakan pretest, posttest control group design. Sampel dalam penelitian ini adalah peserta didik kelas VIII SMPN 2 Yogyakarta. Hasil penelitian menunjukkan: (1) Terdapat pengaruh penggunaan menggunakan model Project Based Learning terhadap prestasi belajar PPKn, dengan memperoleh gain score sebesar 20,29 (kelas eksperimen 1); (2) Terdapat pengaruh penggunaan model Problem Based Learning terhadap prestasi belajar PPKn, dengan memperoleh gain score sebesar 18,48 (kelas eksperimen 2); dan (3) Terdapat perbedaan pengaruh penggunaan Project Based Learning dan Problem Based Learning terhadap prestasi belajar PPKn.Kata kunci: project based learning, problem based learning, prestasi belajar.


Author(s):  
Wahyu Restu Aji . ◽  
Dr. Dewa Gede Hendra Divayana, S.Kom., M . ◽  
Dr. Ketut Agustini, S.Si, M.Si. .

Tujuan penelitian ini untuk mengetahui (1) pengaruh penerapan E-Modul mata pelajaran Video Editing berbasis model pembelajaran Project Based Learning terhadap hasil belajar siswa kelas XI Multimedia di SMK TI Bali Global Singaraja, (2) Untuk mengetahui respon siswa kelas XI Multimedia di SMK TI Bali Global Singaraja terhadap pengaruh penerapan E-Modul mata pelajaran Video Editing berbasis model pembelajaran Project Based Learning. Jenis penelitian ini adalah eksperimen semu dengan rancangan Post Test Only Control Group Design. Pengumpulan data dilakukan dengan metode tes pilihan ganda untuk mengukur ranah kognitif. Data hasil belajar dianalisis melalui uji prasyarat yaitu uji normalitas dan homogenitas dengan hasil 2 kelompok berdistribusi normal dan homogen, dilanjutkan dengan uji hipotesis yang berarti terdapat pengaruh yang signifikan dalam penggunaan E-Modul mata pelajaran Video Editing berbasis model pembelajaran Project Based Learning terhadap hasil belajar siswa. Sedangkan untuk respon menggunakan metode angket. Hasil analisis angket E-Modul mata pelajaran Video Editing berbasis model pembelajaran Project Based Learning diketahui 67% respon sangat positif, 33% respon positif. Kata Kunci : E-Modul, Project Based Learning, hasil belajar, dan respon siswa The objectives of this study is to find out (1) the effect of applying e-model on video editing lesson based Project Based Learning method on XI grade of Multimedia at SMK TI Global Singaraja. (2) The students' respondent on the XI grade of Multimedia at SMK TI Global Singaraja toward the affect of e-model video editing lesson based project based learning method. This study is quasi experimental with used Post Test Only Control Group Design. Data collection was done using Objective Test Method to measure the cognitive domain. The result of the data was analyzed through prerequisite test which is normality and homogeneity test with the result 2 groups normally distributed and homogeneous, continued with hypothesis test which means there was a significant effect between using e-model video editing lesson based Project Based Learning model towards the students' learning result. While for the respondent was using questionnaire method. The analysis result of e-modul video editing lesson based Project Based Learning model questionnaire is known 67% on very positive response, 33% on positive response. keyword : E-Module, Project Based Learning, learning outcomes, students’ respond


Author(s):  
Erlan A Simarmata . ◽  
Gede Saindra Santyadiputra, S.T., M.Cs . ◽  
Dr. Dewa Gede Hendra Divayana, S.Kom., M .

Penelitian ini bertujuan (1) Untuk mengimplementasikan Pengembangan E-modul Pada Mata Pelajaran Pemrograman Desktop Kelas XI Rekayasa Perangkat Lunak di SMK Negeri 2 Tabanan. (2) Untuk mengetahui respon siswa dan guru terhadap Pengembangan E-modul Pada Mata Pelajaran Pemrograman Desktop Kelas XI dengan Model Project Based Learning di SMK Negeri 2 Tabanan. Metode penelitian yang digunakan dalam penelitian ini adalah research and development (R&D), dengan model pengembangan Dick & Carey. Subjek penelitian ini yaitu siswa kelas XI Rekayasa Perangkat Lunak dan guru mata pelajaran Pemrograman Desktop di SMK Negeri 2 Tabanan tahun ajaran 2016/2017. Untuk mengetahui respon siswa dan guru terhadap e-modul diperoleh dengan menggunakan metode angket. Hasil penelitian menunjukkan bahwa: 1) Hasil implementasi e-modul yang telah dikembangkan pada mata pelajaran pemrograman desktop untuk siswa kelas XI Rekayasa Perangkat Lunak dengan menggunakan model pembelajaran Project Based Learning di SMK Negeri 2 Tabanan dinyatakan berhasil diterapkan berdasarkan beberapa uji yang dilakukan. 2) Hasil analisis data respon siswa menunjukkan bahwa persentase siswa yang memberikan respon sangat baik sebesar 36.84%, persentase siswa yang memberikan respon baik sebesar 63.16%, dan tidak ada siswa yang memberikan respon cukup, kurang, maupun sangat kurang dan mendapatkan presentase tingkat pencapaian e-modul sebesar 87.58%. Sedangkan hasil analisis data respon guru menunjukkan bahwa persentase guru yang memberikan respon sangat baik sebesar 94%. Kata Kunci : E-modul, Pemrograman Desktop, Model Project Based Learning, Research and Development The aim of this study is to (1) Implement the development of E-module for Desktop Progamming learning lesson of grade XI with Project Based Learning Model in SMK Negeri 2 Tabanan. (2) To know students’ and teachers’ response towards the development of E-module for Desktop Progamming learning lesson of grade XI with Project Based Learning Model in SMK Negeri 2 Tabanan. Research methodology that is used for this research was Research and Development (R&D), with Dick & Carey development model. The subject of this research was the third grade students, engineer software and Desktop Progamming teachers of SMK Negeri 2 Tabanan in Academic Year 2016/2017. To know students’ and teachers’ response towards the E-module was gained by using inquiry method. The result of this study showed that: (1) Implementation result of E-module which was developed for Desktop Progamming learning lesson of grade XI engineer software by using Project Based Learning Model in SMK Negeri 2 Tabanan has proven effective to be applied through some tests. (2) The data analysis result of students’ response showed that the percentage of students’ who give excellent response was 36.84%, students who gave good response were 63.16%, and there were no students who gave fair response, inadequate or inacceptable response and get a percentage of the level of achievement of the e-module were 87.58%. While the data analysis result of teachers’ response showed that the percentage of teaches who gave excellent response was 94%.keyword : E-Module, Desktop Progamming, project based learning, Research and Development


2020 ◽  
Vol 5 (2) ◽  
pp. 127-139
Author(s):  
Isti Citra Wulandari ◽  
Nuri Dewi Muldayanti ◽  
Anandita Eka Setiadi

Based on observations when apprenticed at SMAN 7 Pontianak it was known that students' critical thinking skills are still low. Therefore, a variety of learning models are needed to improve students' critical thinking skills. The purpose of this research was to determine the differences and effective learning model in improving students' critical thinking skills between students taught using the project-based learning model and the problem based learning model. The research method used was a quasi-experiment with a nonequivalent control group design. The data collection techniques used were measurement. The results showed a significant value of the T-test was 0.000<0.05. This means that there are differences in students' critical thinking skills taught using the project-based learning model and problem-based learning. The average value of N-Gain in the project-based learning model was 0.69 (moderate) while the problem-based learning model was 0.58 (moderate), so the project-based learning model is more effective than the problem based learning model on students' critical thinking skills.Keywords: Critical thinking skills, problem-based learning, project-based learning, cell material


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