PENGEMBANGAN BAHAN AJAR BERBASIS PENDEKATAN OPEN ENDED PADA MATERI PENGUKURAN PANJANG DAN BERAT UNTUK MENINGKATKAN KEMAMPUAN PENALARAN SISWA KELAS IV DI SD N BUGANGAN 03 SEMARANG

Author(s):  
Happy Prawitasari Nourmaningtyas ◽  
Joko Sulianto ◽  
Aries Tika Damayani

The background that encourages this research and development is the lack of teaching materials in the fourth grade mathematics learning at SD NegeriBugangan 03 Semarang. The research objectives to be achieved in this study were to determine the feasibility of developing teaching materials based on an open-ended approach on material measuring length and weight. This research is a research development (Research and Development). The data analysis technique used qualitative descriptive and quantitative descriptive. The feasibility results are based on data analysis by media experts and material experts, and field trial results assessment. The results of the media validation was 90,6%, the material expert validation was 93,3%, and the evaluation of the test results by several teachers for the media was 88,4% and the material was 88%. This shows that teaching materials based on an open-ended approach are suitable for use as supporting teaching materials in mathematics learning. The suggestion that the writer can convey is that hoped that the teacher does not only use one teaching material. At least, teachers use supporting other teaching materials to support the main teaching material. In addition, teachers should pay attention to the level of students reasoning abilities to support students mathematical skills.

Author(s):  
Ambar Widianingrum ◽  
Joko Sulianto ◽  
Rahmat Rais

The purpose of this study was to describe the feasibility of teaching materials based on an open-ended approach to improve the reasoning abilities of fourth grade students in elementary schools. This type of research is research and development (Research and Development). The subjects of this study were 3 classroom teachers. The data analysis technique used is descriptive qualitative data analysis (data reduction, data presentation and conclusion) and quantitative descriptive data analysis. Based on the results of stage 1 media validation, it was obtained 84.8%, and the results of stage 2 media validation were obtained 94.8%. The result of material validation for stage 1 was obtained 84.6%, and validation for material for stage 2 was obtained 93.3%. The results of initial field trials obtained media 93.7% and material 92.3%. This shows that the teaching material is declared valid and suitable for use. Based on the results of this study, the suggestion that can be conveyed is that teaching materials based on an open-ended approach can be used as a tool for teaching and learning resources for students.


2021 ◽  
Vol 5 (5) ◽  
pp. 1497
Author(s):  
Rahmi Ulfi ◽  
Charlina Charlina ◽  
Elvrin Septyanti

Research on the Quality of Student Worksheets (LKPD) using the fishbone diagram strategy aimed to determine the quality of the product in the form of Student Worksheets which were used as teaching material media to help students in developing writing. For this reason, students tended not to have difficulties when learning the writing descriptive text skills. This LKPD used fishbone diagram strategy that resembled a fishbone used in speaking and writing skills. This research was a research and development (R&D). The data analysis technique was quantitative description. The results showed that Student Worksheet writing descriptive text using the fishbone diagram strategy was feasible to be used as a companion to teaching materials. The validation results from material experts stated that LKPD obtained a percentage of 97.6% and 91.7%, while the validation from linguists achieved feasibility with a percentage of 88% and 86%. The feasibility test for field experts (teachers) got a percentage of 93.68% and 94.73% and the trials on grade VII students of SMP Negeri 1 Kota Dumai were obtained with a percentage of 84.62%.


Author(s):  
Resty Khairina Vevi Martyas Pratami ◽  
Dona Dinda Pratiwi ◽  
Mohammad Muhassin

This research was conducted to determine the appropriateness of learning media and to know the response of the learners to the mathematics learning media assisted by Adobe Flash through ethnomathematics on Lampung Traditional House for eight grade of junior high school on polyhedron subject. This research type was research and development (R&D). The research and development steps were based on the Bord and Gall model. The instrument of data collecting was questionnaire with Likert scale. The data analysis technique used in this research was quantitative descriptive data analysis. The result of the research of mathematics learning media assisted by Adobe Flash through Ethnomathematics at Lampung Traditional House obtained the average value of material experts 3.62, media experts 3.47, linguists 3.67, and cultural experts 3.50 with "Valid" criterion and worth to use. The students’ response to learning media in small group trials obtained the "interesting" criterion with an average score 3.24 and in large group trials obtained a "very interesting" criterion with an average score 3.47. The teacher's response to learning media earned the "excellent" criterion with an average score 3.45.


2021 ◽  
Vol 5 (2) ◽  
pp. 384
Author(s):  
Anggun Rimada Akhmad AR ◽  
Gede Wira Bayu ◽  
I Gde Wawan Sudatha

Learning activities have not been carried out optimally. The learning media used is only fixed on one source of textbooks, so students have difficulty understanding the material. In addition, teachers only teach using the assignment and lecture methods. This study aims to develop learning media in the form of videos to assist students in learning. This type of research is development research with the model used is ADDIE. The methods used in collecting data are observation, interviews, and questionnaires. The instrument used in collecting data is a questionnaire. The subject of this research is Civics learning video media on the topic of symbols and meanings of the Pancasila precepts, in this study the data analysis technique used in this development research was using qualitative descriptive statistical analysis techniques and quantitative descriptive statistics. The results of the research are the results of the expert test of the content of the subjects developed to get the results of 4.84 with very good qualifications, the learning design experts get the results of 4.22 with very good qualifications, the test results from the learning media experts get the results of 4.30 with the qualifications very good. The results of the practitioner test got a result of 4.58 with very good qualifications, the results of the limited trial got a result of 4.79 with very good qualifications. It can be concluded that the media developed is feasible to be applied in learning. The implication of this research is that the developed media can make it easier for students to understand Civics subject matter, especially the topic of symbols and meanings of the Pancasila precepts.


2020 ◽  
Vol 5 (6) ◽  
pp. 780
Author(s):  
Azmil Hasan Lubis ◽  
Muhammad Darwis Dasopang

<p><strong>Abstract:</strong> This study aims to develop a picture story book based on Augmented Reality (AR) application. The sample in this study were experts who assessed the validity and practicality of the media. This study use a Research and Development approach with the Borg &amp; Gall model. This study used to purposive random sampling technique. The data in this study were collected with questionnaire techniques. The data analysis technique used to descriptive statistics. The results showed that the learning media in the form of Augmented Reality-based picture story books were declared valid and practical to used in mathematics learning. So, this learning media can be used to accommodate Z generation students in mathematics learning.</p><strong>Abstrak:</strong><em> </em>Penelitian ini bertujuan untuk mengembangkan buku cerita bergambar dengan bantuan aplikasi <em>Augmented Reality</em>. Sampel pada penelitian ini yaitu ahli penilai kelayakan dan kepraktisan media. Penelitian ini menggunakan pendekatan Research and Development dengan model Borg &amp; Gall. Penelitian ini menggunakan teknik sampling purpossive random sampling. Data pada penelitian ini dikumpulkan dengan teknik angket. Teknik analisis data yang digunakan adalah statistik deskriptif. Hasil penelitian menunjukkan bahwa media pembelajaran berupa buku cerita bergambar berbasis <em>Augmented Reality</em> dinyatakan layak dan praktis untuk digunakan pada pembelajaran matematika. Dengan demikian, media pembelajaran ini dapat digunakan untuk mengakomodasi siswa generasi Z pada pembelajaran matematika.


2019 ◽  
Vol 4 (2) ◽  
pp. 130-137
Author(s):  
Aditya Sunu Widyanto ◽  
Priyanto Priyanto

The purpose of this study is designed to: (1) develop Job sheet in accordance with the curriculum for Grade XI students of Electronic Engineering; and (2) describes the percentage level of job sheet worthiness as a learning device for implementing electronic circuits. This research is a development research using the development model of 4-D models with four main stages namely, Define, Design, Develop, Disseminate. Data collection was carried out using a questionnaire. The data analysis technique in this research is quantitative descriptive. The results of the study note that: (1) Job sheet was developed containing 13 materials; and (2) based on the results of the assessment of the media experts, the average percentage was 86.76% (very feasible), the material experts reached the average percentage of 81% (feasible), and the students got an average percentage score of 88.34% (very good). Although job sheets are considered appropriate and good for use in learning, there are some limitations regarding their application by teachers when teaching.


2019 ◽  
Author(s):  
Nur Tsalits Fahman Mughni ◽  
Raga Abdillah ◽  
Fajar Afif Al Munaris ◽  
Adib Rifqi Setiawan

This research is based on the lack of mathematics teaching materials that are appropriate to the context in Islamic education institutions like madrasah and pondok pesantren. The goal of this research is to develop teaching materials for mathematics learning through the content of Taqrīb. The type of research used in this research is research and development. Based on the results of the research found that the the topic of mathematics in Taqrīb approaches the arithmetic, algebra, geometry, and statistics. So that the content of Taqrīb can be used as teaching material for learning these branch of mathematics.


2019 ◽  
Vol 2 (1) ◽  
pp. 21-28
Author(s):  
Muhammad Kosim Ali ◽  
Laila Maharani ◽  
Rizki Wahyu Yunian Putra

In mathematics learning, there are a lot of complictaed problems such as students have difficulties in learning, students’ lack of interest, lack of practice and exercises, group and individual assigments that has not  achieved the learning goal and lack of teaching material. Based on the students; score in daily test of SMA N 1 Bangun rejo, there are many students not qualified in achieveing minimum criteria competence (KKM) especially in logaritma. This reserach aims to invesitigate the worthiness of teaching materials based on ALQURAN teaching Model (ATM) on logaritma concept. It also aims to know the effectiveness of teaching and learning based on ALQURAN teaching Model (ATM). This research is classified as Research and Development (R&D) which implies ADDIE Model. There are five stages in developing namely 1). Analysis, 2). Design, 3). Development, 4). Implementation, 5). Evaluation. The instrument of this research was validation questionnaire which was given to material experts, media experts, and language expert. It aims to know and test the worthiness of the product. The instrument also was given to the students and teachers. It aims to know the interestingness of the product which has been developed.. Pretest and posttest were also given to them. Based on data analysis, especially from the experts, it can be said that the product is worthy to be used. The data from the students and teachers also imply that the product is worthy to be implemented and used. They said that it is very interesting. Based on the analysis about the effectiveness of the product, it can be said that class which was taught by implementing and using teaching material based ATM model on logarithm concept got Es = 0,30 in range 0,20 < Es ≤ 0,80. Dealing with the level of effectiveness, the sum of Es class which implied the product was classified as effective.   Pembelajaran matematika yang terjadi saat ini belum maksimal dikarenakan peserta didik merasa sulit, tidak tertarik, kurangnya pemberian dan pengembangan latihan-latihan serta tugas secara individu maupun berkelompok yang dapat mengimplementasikan konsep dan materi serta kurangnya bahan ajar. Dari hasil data hasil ulangan harian peserta didik SMA N 1 Bangun Rejo banyak peserta didik yang tidak melampaui nilai KKM pada materi logaritma. Tujuan penelitian ini adalah untuk mengetahui kelayakan, kemenarikan bahan ajar berbasis ALQURUNTeaching Model(ATM) pada konsep Logaritma serta efektivitas pembelajaran yang diterapkan bahan ajar berbasis ALQURUNTeaching Model(ATM) pada konsep Logaritma. Metode dalam penelitian ini adalah penelitian dan pengembangan (R&D) dengan model pengembangan ADDIE. Ada 5 tahap dalam pengembangan ini yaitu 1) Analysis, 2) Design, 3) Development,4) Implementation, dan 5) Evaluation. Instrumen pengumpulan data yang digunakan adalah angket validasi yang diberikan kepada ahli materi, ahli media dan ahli bahasa untuk mengetahui kelayakan produk, dan diberikan kepada peserta didik dan pendidik, untuk mengetahui kemenarikan produk yang telah dikembangkan serta intrumen tes pretes dan posttes. Berdasarkan analisis data yang diperoleh dari ahli materi, ahli media dan ahli bahasa dinyatakan bahwa bahan ajar yang dikembangkan layak untuk digunakan, dan analisis data yang diperoleh dari peserta didik dan pendidik dinyatakan bahwa bahan ajar yang dikembangkan sangat menarik. Hasil analisis efektivitas data kelas yang diterapkan pembelajaran menggunakan bahan ajar berbasis ATM pada konsep materi logaritmadengan menghitung Effect Size  diperoleh nilai dalam rentang, berdasarkan kategori yang ditentukan tingkat efektifitas besarnya  kelas yang diterapkan pembelajaran yang diterapkandikategorikan cukup efektif dengan klasifikasi tergolong sedang.    


2020 ◽  
Vol 8 (1) ◽  
pp. 61-70
Author(s):  
Imelda Dian Pertiwi ◽  
Bambang Indiatmoko ◽  
Teguh Supriyanto

Understanding the contents of the exposition text about the traditional mantu is one of the basic competencies contained in the standard content of Javanese language subjects. Students are expected to fulfill completeness in learning traditional mantu ceremonies. This makes students feel bored and lack an understanding of the material well. The purpose of this study is 1) to find out the needs of students and teachers regarding the development of android-based mantu traditional ceremonial learning media, 2) to develop learning media for android-based mantu traditional ceremonies, and 3) to make prototypes for developing traditional ceremonies based on android. This research uses a development (Research and Development) approach. The procedure of this study is 1) analysis of potential and problems, 2) collecting data, 3) product design, 4) design validation/expert testing, and 5) revisions. Data obtained using 1) interview, and 2) questionnaire. The data analysis technique in this study used qualitative descriptive techniques. The results of the validation test for prototypes of traditional ceremonial learning based on Android are appropriate and appropriate for students and teachers. This media is packaged or printed in the form of an android application.  


2019 ◽  
Vol 11 (2) ◽  
pp. 71-88
Author(s):  
Muhammad Ilham Rosyadi

This study aims to improve the learning outcomes of the material division of two-digit integers class 2 MI Miftahul Ulum Kebalankulon by using Media Dakon. The subjects in this study were students of class 2 MI Miftahul Ulum Kebalankulon, totaling 20 students, consisting of 14 students and 6 students. The object in this study is the arithmetic skills and the results of learning mathematics. Data collection methods used in this study were observation and tests with research instruments namely observation sheets and evaluation questions. The data analysis technique used in this research is descriptive qualitative and quantitative descriptive data analysis. The results showed that using the media can increase the math skills and learning outcomes of the material division of integers. In the quality of learning, after the implementation of the first cycle, the teacher's activities in teaching and student participation are in the good category. In the second cycle increased to very good. Improved learning outcomes are shown by increasing the average value of learning outcomes before being given an action that is 62.4 with completeness achieved by 10 students (50.0%), increased in the first cycle with an average test of learning outcomes of 68.7% with completeness achieved by 16 students (80%) in the good category. In the second cycle the average class increased to 82.5 with completeness achieved by 19 students (95%) and in the very good category.


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