scholarly journals Promotion the E-Learning Success in Universities in Baghdad Through Enhancing their Organizational Innovative Collaboration Environment: A Qualitative Study

2018 ◽  
Vol 4 (1) ◽  
pp. 12-18
Author(s):  
Mohamed Ali Mahmod ◽  
Asma Md. Ali

Electronic Learning (e-learning) is the process of using the electronic educational shapes of information and courses contents in an inventive way. E-learning is the process of education that offered can be divided into online or distance education, which means that it can deliver education to everyone around the world online through the electronic means such as the internet from different distant countries. In order to promote the e-learning process universities in developing countries such as Iraq, the enhancement of the e-learning success needs to some factors that should be fit with the revolution of technology and enhance the learner’s knowledge. Universities in developing countries such as Iraq, in order to be fit with the rapid growth of technology, it needs to collaborate with other national and international universities to develop e-learning tools and methods. In order to contribute to the success of the e-learning process in universities in Iraq, these universities have to adopt collaboration culture with other universities and innovative culture to follow the global innovation in e-learning process around the world. This paper developed an integrated framework of e-learning through an organizational innovative collaboration environment, analysed it qualitatively through the interviews with students, staff and e-learning centres and found strong relationships between its elements which could participate to improve and add values to the e-learning process in universities in Baghdad.

2018 ◽  
Vol 4 (2) ◽  
pp. 11-17
Author(s):  
Mohamed Ali Mahmod ◽  
Asma Md. Ali

Electronic Learning (e-learning) is an inventive approach to offer education using electronic means of learning contents. e-learning is an online education or distance education, which means that it can deliver education to everyone around the world online through the electronic means such as the internet from different distant countries. The success of E-learning process in universities needs some factors that should be fit with the revolution of technology and enhance the learner’s knowledge. In order to adapt to the rapid growth of technology, Universities in Iraq needs to collaborate with other international universities and industries to develop e-learning tools and methods. In addition to that, Iraqi universities have to adopt collaboration culture with other universities and industries and adhocracy culture to follow the innovation in e-learning process. This paper suggests a framework that could contribute to enhancing and success e-learning in Baghdad. The IS success model of DeLone and McLean and the open innovation model will be essential in our developed e-learning framework. The developed framework relies on adopting a collaborative and innovative culture among universities to promote the e-learning process in universities in Baghdad and Iraq.


Author(s):  
Makworo Edwin Obwoge ◽  
Okemwa Stela Kwamboka

<div><p><em>Education systems in the world today are undergoing major shifts in their delivery systems to be able to accommodate shifting demands in the lifestyles of people. ICT has greatly influenced the way institutions operate in reaching and providing services to their clients. Many educational institutions have adapted their situations to meet the work demands and changing trends in education by adopting e-learning as a mechanism to reach the students who may have no time to sit in class due to their nature of work. TVET systems in Africa are slowly and steadily also starting to move towards implementing e-learning in their teaching learning process. This paper gives insight into the potential and situation of e-learning in TVET institutions in developing countries in Africa and points out major recommendations on how to improve in order to inform policy makers and other stakeholders in the TVET sector.</em></p></div>


2021 ◽  
Vol 11 (2) ◽  
pp. 158-167
Author(s):  
Glory Indira Diana Purba ◽  

This study aims to determine whether the application of e-learning in problem-based learning can improve the problem solving abilities of FMIPA Unimed students. The approach used in this research is descriptive qualitative research by actively involving through e-learning the actors in the learning process, namely lecturers and students, as well as other related subjects. This study's design consists of three stages: (1) the development of learning tools and research instruments, (2) the testing of learning tools and research instruments, and (3) the implementation of experiments. Keywords: Electronic Learning, Problem-Based Learning, Mathematica Problem Solving Ability


Author(s):  
M. C. Mora-Aguilar ◽  
J. L. Sancho-Brú

Electronic learning is nowadays a reality that has been possible due to the recent advances in technology. Different new Web tools have been developed to be directly applied to the teaching/learning process at all levels, especially in higher education. In fact, e-learning tools are the key elements for carrying out educational innovation when dealing with overcrowded groups of students. This e-tools applied to assessment are analyzed in this chapter. In particular, diagnostic and formative e-assessment implemented on a Moodle-based VLE environment has been introduced in different basic Mechanics subjects, with similar contents but taught in different engineering degrees, in diverse years or with various group sizes. The benefits and underlying problems of this introduction are described here. This has been made in order to compare results of different subjects and to extract general conclusions, which could be extrapolated to any other engineering disciplines.


CCIT Journal ◽  
2014 ◽  
Vol 8 (1) ◽  
pp. 101-115
Author(s):  
Untung Rahardja ◽  
Khanna Tiara ◽  
Ray Indra Taufik Wijaya

Education is an important factor in human life. According to Ki Hajar Dewantara, education is a civilizing process that a business gives high values ??to the new generation in a society that is not only maintenance but also with a view to promote and develop the culture of the nobility toward human life. Education is a human investment that can be used now and in the future. One other important factor in supporting human life in addition to education, which is technology. In this globalization era, technology has touched every joint of human life. The combination of these two factors will be a new innovation in the world of education. The innovation has been implemented by Raharja College, namely the use of the method iLearning (Integrated Learning) in the learning process. Where such learning has been online based. ILearning method consists of TPI (Ten Pillars of IT iLearning). Rinfo is one of the ten pillars, where it became an official email used by the whole community’s in Raharja College to communicate with each other. Rinfo is Gmail, which is adapted from the Google platform with typical raharja.info as its domain. This Rinfo is a medium of communication, as well as a tool to support the learning process in Raharja College. Because in addition to integrated with TPi, this Rinfo was connected also support with other learning tools, such as Docs, Drive, Sites, and other supporting tools.


Author(s):  
Indu Singh ◽  
Avinash Reddy Kundur ◽  
Yun-Mi Nguy

Recent advances in the field of digital technology have had a significant role in changing the concept of learning and teaching for both students and teachers. These developments have enabled educational systems to move from their traditional classroom-based teaching models to a more enhanced blended/e-learning approach including an array of electronic learning tools such as digital microscopy, electronic cell counter, 3D virtual reality, and demonstration videos. An integration of these digital tools along with contemporary face-to-face teaching can significantly improve student learning outcomes and provide convenient and flexible access to education and training. This model demonstrated a positive impact on laboratory-based courses such as Laboratory Medicine at Griffith University. The objective of this chapter is to highlight the impact and advantages of this particular model from the student- and teacher-based perspective. This chapter will also discuss some of the challenges of implementing this mode of teaching and provide future directions.


Author(s):  
Indu Singh ◽  
Avinash Reddy Kundur ◽  
Yun-Mi Nguy

Recent advances in the field of digital technology have had a significant role in changing the concept of learning and teaching for both students and teachers. These developments have enabled educational systems to move from their traditional classroom based teaching models to a more enhanced blended/E-learning approach including an array of electronic learning tools such as digital microscopy, electronic cell counter, 3D-virtual reality and demonstration videos. An integration of these digital tools along with contemporary face to face teaching can significantly improve student learning outcomes and provide convenient and flexible access to education and training. This model demonstrated a positive impact on laboratory based courses such as Laboratory Medicine at Griffith University. The objective of this article is to highlight the impact and advantages of this particular model from the student and teacher based perspective. This article will also discuss some of the challenges of implementing this mode of teaching and provide future directions.


2017 ◽  
Vol 11 (3) ◽  
pp. 177
Author(s):  
Brav Deva Bernadhi ◽  
Singgih Saptadi

Pertumbuhan akses informasi pada saat sekarang ini berjalan secara pesat. Masyarakat atau user untuk mendapatkan data atau informasi yang akurat, aktual, serta cepat dan mudah sekarang bukanlah hal sulit. Perkembangan internet pada saat ini semakin pesat dan tidak dapat dipisahkan dari dunia pendidikan. Terdapatnya sistem informasi dan internet yang terus berkembang, maka diciptakan suatu cara penyampaian pendidikan secara elektronik dengan bantuan internet. Sistem informasi yang dimaksud pada saat sekarang lebih dikenal dengan istilah elektronik learning (e-learning). E-learning adalah suatu sistem informasi yang membantu pembelajaran manual menjadi pembelajaran secara elektronik. Pada dunia pendidikan untuk membantu dosen dan mahasiswa untuk memanajemen mata kuliah, saat sekarang ini terdapat Sistem Informasi Akademik yang lebih disingkat dengan SIA. SIA adalah suatu sistem informasi yang mengelola dan mengolah semua data-data akademik yang berada di bidang akademik. KRS online yang berada di SIA berhubungan erat dengan mata kuliah yang akan terisi pada e-learning. Dari pandangan kebutuhan tersebut, ada baiknya kedua sistem informasi tersebut digabungkan sehingga dengan user mengisi SIA, maka sistem e-learning yang berhubungan dengan mata kuliah yang diikuti akan terupdate dengan sendirinya dan perlu didesain sedemikian rupa agar kedua sistem informasi tersebut dapat berjalan dengan baik dan dapat digunakan oleh para user. Pendekatan ergonomis yang diperlukan untuk sistem tersebut adalah Human Computer Interaction (HCI) sehingga sistem yang dikembangkan akan nyaman, mudah dan aman digunakan oleh user atau dengan kata lain adalah user friendly. Jurnal ini disusun dengan tujuan untuk mengembangkan suatu sistem integrasi SIA dengan e-learning sehingga dapat membantu dan mempermudah aktifitas pembelajaran di Perguruan Tinggi.   ABSTRACT Growth of access to information at the present time is running fast. Public or the user to obtain data or information that is accurate, current, and a quick and easy right now is not difficult. The development of the Internet in today's increasingly rapidly and can not be separated from the world of education. Presence information systems and the Internet continues to grow, then created a way of delivering education electronically with the help of internet. The information system is at present better known as electronic learning (e-learning). E-learning is an information system that helps instructional manual to electronic learning. In the world of education to enable faculty and students to manage course, nowadays there are more Academic Information System shortened by SIA. SIA is an information system that manages and processes all the data of academic residing in the academic field. KRS SIA online that are closely related to the subjects that will be filled in e-learning. From the view of these needs, it helps both information systems are combined so that the user fills in SIA, the e-learning systems relating to subjects who follow will update itself and needs to be designed so that both the information system can run well and can used by the user. Ergonomic approach is needed for these systems is the Human Computer Interaction (HCI) so that the developed system will be convenient, easy and safe to use by the user, or in      other words is user friendly. These journals are intended to develop a system AIS integration with e-learning in order to assist and facilitate the activities of learning in Higher Education.


Author(s):  
Irfan Yusuf ◽  
Sri Wahyu Widyaningsih

The development of information and communication technology has penetrated various sectors, one of which is the education sector, especially in learning. The application of technology in the learning process is in the form of using virtual laboratory media to explain concepts that require a practicum, particularly in ab-stract materials. This study aims to determine students' metacognitive skills after applying the e-learning-based virtual laboratory media in physics experiment courses at the Department of Physics Education, Faculty of Teacher Training and Education, Universitas Papua. This qualitative research went through the stages of a lesson study. The data were collected from tests and questionnaires on stu-dents' metacognitive skills, observation sheets, interview guidelines, and video recordings during the open class. Further, the data were analyzed through Rasch modeling technique utilizing the Winstep application to analyze the students' met-acognitive activity questionnaire after learning. The lesson study encompassed three stages of a series of activities, namely Plan, Do, and See. In the Plan stage, discussions were held with the lecturer team to develop learning tools in the form of chapter designs, lesson plans, and learning media. In the Do stage, the model lecturer performed the learning process based on the media that had been estab-lished. In the See stage, the reflection was done to examine the learning imple-mentation carried out by the model lecturer in order to uncover weaknesses and strengths to be followed up on further learning. The results show that the quality of learning and students’ metacognitive skills at each meeting are improved. It is proven by the good and very good category of the aforementioned results. To sum up, e-learning based virtual laboratory media are able to improve learning quality and develop students' metacognitive skills in the physics experiment courses.


2019 ◽  
Vol 69 (1) ◽  
pp. 100
Author(s):  
Valentyna H. Bevz ◽  
Tetiana L. Hodovaniuk ◽  
Vitalii V. Dubovyk

One of the priority directions of modernization of the system of teaching staff training in Ukraine is the introduction of modern information and communication technologies into the educational process. This encourages research and pedagogical staff to use the learning tools that helps to present educational material in an interesting and accessible form. One of the tools is electronic learning quest-manual. The electronic educational quest-manual is called an electronic publication, which promotes the intensification of the learning process, the development of students’ creative thinking, formation of their skills to work in the information and communication environment, etc. The article describes the interface and structure of the electronic manual «Matrixes and operations on matrices», built with the use of gaming technologies, elements of educational material and hyperlinks visualization. The structural blocks of the quest-manual are subdivided into the blocks with theoretical material and assessment blocks.The quest manual is developed in accordance with the methods of teaching: consciousness and activity, visual impact, systematic method, method of consistency, scientific and method of accessibility. The content of this pedagogical software tool corresponds to the curriculum and work program for linear algebra for students of the specialty 014.04 Secondary education. Mathematics. It deals with the topic «Concepts and types of matrices», «Properties and operations on matrices». It is established that electronic quests-manuals should be used for students’ independent work and in practical classes. The introduction of this software in the learning process provides access to training for all categories of students, the ability to study at any pace, at any time, accelerate the memory of learning material, save time, etc. It is shown that the introduction of electronic manuals in the process of preparing future mathematics teachers contributes to raising the interest and students’ motivation for studying, developing their information culture and forming readiness for future pedagogical activity, individualization and intensification of the educational process. The article presents the students' feedback on the use of electronic learning tools, in particular quest-guides.


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