scholarly journals The Development of Electronic Football Teaching Materials (E-Book)

Author(s):  
Amir Supriadi ◽  
Mesnan Mesnan ◽  
Filli Azandi ◽  
Indra Kasih

This study aims to produce electronic soccer teaching materials (ebooks) in basic soccer subjects. This study uses research and development methods by developing electronic soccer teaching materials based on competency standards through needs analysis from lecturers and students. Based on the results of the needs analysis for soccer course lecturers, 90% and 95% of students taking basic soccer courses stated that it was necessary to develop electronic soccer teaching materials for the needs of basic soccer lectures. The results of the validation of the feasibility of content, media feasibility and material feasibility obtained an average of 77.7% (very good) for content feasibility: 81.7% (very good) for media feasibility: and 80.3 (very good) good) for the feasibility of the material. With the average validation result of the three components is 79.9% (very good). The results of the effectiveness test of electronic soccer teaching materials in small-scale trials obtained an average percentage of 89.6%. In testing the effectiveness of electronic soccer teaching materials in small-scale trials, an average percentage of 91.4% was obtained.The conclusion is that the electronic soccer teaching materials developed can be used in online and offline basic soccer lectures.

2019 ◽  
Vol 2 (2) ◽  
pp. 109-118 ◽  
Author(s):  
Syamsuddin Syamsuddin ◽  
Jamaluddin Al Afgani

Each learner has different needs in learning, as well as the students at the English Department Sawerigading University Makassar. This study aims at determining the effectiveness of a needs analysis to design a syllabus for the speaking 1 course to enhance the students’ communicative competence. Research and Development Methods (R & D) are used with three systematic steps: input, development, and output. The input step begins with a needs analysis (NA) involving 40 respondents who are chosen purposively. The data are collected through NA questionnaires and they are analyzed descriptively. Development Step is made to formulate the objectives and course targets that are then used to determine the course subject of speaking 1. The output step is done to design lesson plans and prototype of teaching materials. This study has found a teaching material development methodology that has resulted lesson plans and prototypes for a unit of instruction-based resource needs. This methodology can be used by designers or lecturers to develop other English teaching materials in various courses.


Tamaddun ◽  
2021 ◽  
Vol 20 (1) ◽  
pp. 106-114
Author(s):  
Muhammad Yunus ◽  
Sitti Halijah

The research is the development of Agricultural English teaching materials at Universitas Muslim Indonesia. The purposes of this research are to (1) produce a type of Agricultural English teaching material suitable to be used by the students of Faculty of Agriculture UMI and to (2) discover why the students are learning English. The method used is research and development. The research site was at the Faculty of Agriculture UMI with the number of 50 respondents. The results showed that based on the student responses, 12 out of 42 topics occupy the highest percentage needed for Agricultural English teaching materials. Those 12 topics are as follows: rice, tomatoes, chili,  shallots, eggplant, papaya, rambutan, coconut, coffee, land, disease pest, and seeds. Then, the purposes of the students learning English can be categorized into two major groups, namely to anticipate competition in the workplace where the ability to communicate both oral and written is needed and to prepare themselves in the academic field both to complete S1 (undergraduate degree)  and to continue their studies S2 (master degree).


2020 ◽  
Vol 11 (2) ◽  
pp. 97-104
Author(s):  
Azizul Azizul ◽  
Widya Yuliatin Riski ◽  
Devi Indah Fitriyani ◽  
Ira Nofita Sari

ABSTRAKPerkembangan teknologi digital dewasa ini telah terjadi secara masif tidak terkecuali di dunia pendidikan Mengingat pesatnya perkembangan teknologi digital maka penelitian ini berupa pengembangan bahan ajar komik digital pada materi gerak. Tujuan penelitian ini adalah untuk mengembangkan bahan ajar komik digital pada materi gerak sebagai pendukung dalam pembelajaran. Metode yang digunakan dalam penelitian ini adalah metode penelitian dan pengembangan (research and development). Rancangan penelitian yang akan digunakan dalam penelitian ini mengikuti 5 langkah atau tahapan penelitian dan pengembangan menurut Borg & Gall. Pada penelitian ini tahapan pengembangan yang dilakukan sampai pada tahap main product revision. Pertimbangan tersebut dilakukan karena keterbatasan waktu dan biaya. Teknik pengumpulan data yang digunakan dalam penelitian ini adalah teknik komunikasi tidak langsung dengan alat pengumpul data yaitu lembar validasi ahli materi dan media dengan skala Likert. Data yang akan diperoleh dalam penelitian pengembangan, selanjutnya akan diolah dan dianalisis sesuai dengan masalah dan tujuan yang telah dirumuskan. Data dari lembar yang berupa data kuantitatif dianalisis secara deskriptif untuk mencari persentase dari kelayakan bahan ajar pada materi gerak berbasis komik digital berdasarkan penilaian ahli. Berdasarkan penelitian yang telah dilakukan, diketahui bahwa telah dihasilkan bahan ajar komik digital pada materi gerak. Kualitas pengembangan bahan ajar komik digital pada materi gerak berkategori layak menurut ahli materi dengan rata-rata persentase sebesar  76,89 dan menurut ahli media sangat layak dengan persentase sebesar 89,17%.Kata Kunci: Pengembangan, Bahan Ajar, Komik Digital, Gerak ABSTRACTThe development of digital technology today has occurred massively, including in the world of education. Given the rapid development of digital technology, this research is in the form of developing digital comic teaching materials on motion material. The purpose of this research is to develop digital comic teaching materials on motion materials as a support in learning. The method used in this research is the method of research and development (research and development). The research design that will be used in this study follows 5 steps or stages of research and development according to Borg & Gall. In this research, the development stage is carried out until the main product revision stage. This consideration was made due to time and cost limitations. The data collection technique used in this research is indirect communication techniques with data collection tools, namely material and media expert validation sheets with a Likert scale. The data to be obtained in development research will then be processed and analyzed in accordance with the problems and objectives that have been formulated. Data from the sheet in the form of quantitative data were analyzed descriptively to find the percentage of the feasibility of teaching materials on digital comic-based motion material based on expert judgment. Based on the research that has been done, it is known that digital comic teaching materials have been produced on motion material. The quality of the development of digital comic teaching materials on motion material is categorized as feasible according to material experts with an average percentage of 76.89 and according to media experts it is very feasible with a percentage of 89.17%.Keywords: Development, Teaching Materials, Digital Comics, Motion


2020 ◽  
Vol 4 (01) ◽  
pp. 57-77
Author(s):  
Arifudin Arifudin

Abstract Many students have difficulty in learning to write which is caused by the absence of a representative learning media. This study aims to create a media that makes it easier for students to find forms of verb changes in Arabic. This research uses Research and development (R&D) design which consists of eight steps: (1) identification of potential and problems, (2) data collection, (3) product design, (4) validation, (5) product revision, (6) small-scale product trials, (7) product revisions, and (8) large-scale use trials. The research data were obtained using interview, documentation and observation techniques. The results of the experts' validation showed that the average percentage rating are 80.47% in terms of media and 84.44% in terms of material. Therefore, the Al-Af’al dictionary is considered very feasible to be used in learning. The results of large-scale trials indicate that Al-Af’al Dictionary media can improve learning outcomes. The results of statistical analysis show that the value of the T test is greater than the T table of 11.03: 2.059, which means there is a significant increase between pre-test and post-test learning outcomes through the use of the Al-Af’al Dictionary. Keywords: Learning Media, Learning Outcomes, Learning to Write


2019 ◽  
Vol 5 (1) ◽  
pp. 141-154
Author(s):  
Nisaul Jamilah

Using media in language teaching has various weaknesses in terms of design, material aspects, and in terms of language. Based on this, the problem of this research "How is the development, feasibility, response of students to the power point learning media ispring the presenter on vocabulary material?" The research aims to: develop power point learning media, ispring presenters in vocabulary material and knowing the feasibility, effectiveness, and response of students to the ispring presenter's power point learning media. This research was conducted using the Research and Development (R & D) method which adopted the development of Borg & Gall. Instruments for data collection using questionnaires and interviews. Based on the results of this study, it was found that the development of the powerpoint ispring presenter included three main points, design, material and language. The feasibility of the validation results of the media expert team obtained an average percentage of 84%. The results of the validation of the material expert team obtained an average percentage of 89%. And the results of the validation of the linguist team gained an average percentage of 92%. The response of students to the attractiveness of learning media based on small-scale trials obtained an average score of 86.5% with interpretation criteria "Very Interesting", and in large-scale trials obtained an average score of 95.7% with interpretation criteria "Very Interesting". While the average score of a teacher as users is 86% with "Very Worth" interpretation criteria. Abstrak Penggunaan media pembelajaran yang selama ini digunakan memiliki berbagai kelemahan dilihat dari segi desain, materi, dan bahasa. Berdasarkan hal tersebut, penulis merumuskan masalah “Bagaimana pengembangan, kelayakan, respon peserta didik terhadap media pembelajaran power point ispring presenter pada materi kosakata?”. Adapun penelitian ini bertujuan untuk: mengembangkan media pembelajaran power point ispring presenter pada materi kosakata dan mengetahui kelayakan, keefektifan serta respon peserta didik terhadap media pembelajaran power point ispring presenter. Penelitian ini dilakukan dengan metode Research and Development (R&D) yang mengadopsi pengembangan dari Borg & Gall. Instrumen pengumpulan data menggunakan angket dan wawancara. Berdasarkan hasil penelitian ini diperoleh bahwa, pengembangan power point ispring presenter mencakup tiga hal pokok, yaitu desain, materi dan bahasa.. Kelayakan hasil validasi tim ahli media memperoleh presentase rata-rata sebesar 84%. Hasil validasi tim ahli materi memperoleh presentase rata-rata sebesar 89%. Dan hasil validasi tim ahli bahasa memperoleh presentase rata-rata sebesar 92%. Respon peserta didik terhadap kemenarikan media pembelajaran berdasarkan uji coba skala kecil diperoleh skor rata-rata 86,5% dengan kriteria interprestasi “Sangat Menarik”, dan pada uji coba skala besar diperoleh skor rata-rata 95,7% dengan kriteria interprestasi “Sangat Menarik. Sedangkan skor rata-rata pendidik sebagai pengguna adalah 86% dengan kriteria interprestasi “Sangat Layak”. Kata Kunci: Media Pembelajaran, Power Point Ispring Presenter, Kosakata


Author(s):  
Nor Imamah ◽  
Laily Yunita Susanti

Research and development of sigil-based teaching materials based on facts in yhe field, namely students rarely read textbooks in printed form because the display is less attractive, additive and addictive substances have not been delivered as a whole so thaht astudents miss lessons and lack insight. When in class students tend not to play attention because the learning used by teachers is often convensional and rarely uses media. Teaching materials are needed by students in learning activities that can be used anytime and anywhere so that learning activities can be efficient. The purpose of the study was to describe the results of validation and student responses to sigil-based teaching materials for junior high schools. This type of research is the research and development of R&D (Research and development). The development model in this study uses a model developed by Thiagarajan 4-D. The product that has been developed is then validated by 2 (two) lecturers from the Faculty of Tarbiyah and teacher Training consisting of material experts and media experts as well as one science teacher of SMP Plus Darus Shlolah as user expert. After being validated, the product is then field tested to determine student responses. The results of the materials expert assessment are 98.75%, 91.42% media expert and 92.30% user expert, all three have a high percentage so that the developed digital teaching material has the criteria of “very valid”. The small-scale trial results showed a percentage of 78.4% so they included the criteria of “interesting”. Large-scale trial results the percentage of results is 83.3% so it includes the criteria of “very interesting”.


Author(s):  
Ahmad Yelliza

English for Specific Purpose (ESP) refers to teaching and learning English as a foreign language for the purpose in using it in the certain domain.  The aimed of this study to wholly analyse the cornerstone of ESP focusing on needs analysis; necessities, wants and lacks. The study was conducted by using Research and Development (R&D), see Richey and Klein (2015). The data were obtained from questionnaires and interviews. Additionally, the results of needs analysis shown that English language needs of administrators majoring in daily conversation and English for profession (90 %) with various topics, then (20%) focusing on academic field. Furthermore, it was found that, there were 70% students as C2 (Basic-upper level) and 30% were C1 (Basic-lower level). Furthermore, schedule and difficulties in understanding materials were found as lacks for the administrators. In conclusion, the results of this study with suggestion for ESC program frequently instructors or teachers to design the syllabi and develop teaching materials related to the findings, and institution to issue the policy. It is strongly required do be done as soon as possible in order to support the State of Polytechnic Ambon becomes the best university in eastern Indonesia and can be a reference campus.  


2021 ◽  
Vol 10 (1) ◽  
Author(s):  
Aurora Ade Raysha ◽  
Nurrizki Shafira ◽  
Auliana Rizky ◽  
Ratu Fazlia Inda Rahmayani

This research aims to develop students' worksheets based on inquiry integrated by Youtube Video. This is Research and Development (R&D) with the ADDIE model where 50 active students from the Faculty of Teacher Training and Education of Universitas Syiah Kuala are involved at the implementation stage. The results showed that the average percentage of students' worksheets validated by the 3 validators could be categorized as very valid to be used. Questionnaire results showed the students agree that the worksheets developed help with learning during COVID-19, the worksheets help students to study independently, and they easily understand the material presented. Based on the results of validation and students' questionnaire response, it can be concluded that the students' worksheets based on inquiry integrated by youtube videos are feasible to be used the alternative of teaching materials for online learning during the COVID-19 pandemic.


2019 ◽  
Vol 2 (2) ◽  
pp. 165-171
Author(s):  
Fachri Ridho ◽  
Bambang Sri Anggoro ◽  
Siska Andriani

This study aims to produce an Android-based E-Learning learning media on opportunity material. This research method is Research and Development (R & D) based on Sugiyono's development model. The material expert's assessment of the learning media is included in the "Good" category with an average percentage of 79.05%. The media expert's assessment of the learning media is included in the "Very Good" category with an average percentage of 87.67%, the assessment of education practitioners on this learning media is included in the "Very Good" category with a percentage of completeness of 82.57%. In a small scale trial which was attended by 10 students in class XI obtained a percentage of 81.60%. Based on the results of the questionnaire responses that have been filled in by students, these results place the learning media on the criteria of "Very Interesting". Based on the results of a large-scale trial which was attended by 30 students of class XI, the percentage of 88.78% was included in the criteria of "Very Interesting", and the results of the testing of the effectiveness of learning media were 88.33% included in the criteria of "Very Effective".


2021 ◽  
Vol 5 (1) ◽  
pp. 093
Author(s):  
Nurlaila Nurlaila ◽  
Hadiatul Husna

This study aims to produce thematic-based Arabic teaching materials for early childhood Arabic learning. The target of the teaching material that has been developed is early childhood students where they learn Arabic at Raudhatul Athfal. Researchers use research and development methods. Data were collected using interview, documentation, and questionnaire. The data obtained from interview and documentation were analyzed qualitatively, while the data obtained from the questionnaire were analyzed quantitatively. The results of the study were thematic-based Arabic teaching materials, namely Arabic teaching materials that have relevance to the themes studied by early childhood students as stated in the Semester Program. The results of product validation indicate that the thematic-based Arabic teaching materials that have been developed are suitable for use in learning Arabic for early childhood students.


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