scholarly journals Pengaruh Model Pembelajaran Kooperatif Tipe Talking Stick Terhadap Hasil Belajar Siswa Pada Pembelajaran Tematik Kelas V Sekolah Dasar Negeri Kota Bengkulu

2021 ◽  
Vol 3 (2) ◽  
pp. 162-170
Author(s):  
Sakinah Gita Utami ◽  
Nani Yuliantini ◽  
Hasnawati Hasnawati

This research  to determine the effect of the Talking Stick Cooperative Learning Model on Student Learning Outcomes in Thematic Learning Class V of Bengkulu City Primary School. Types of research is quantitative. Research method is experimental. The design in this study is “The Matching Only Pretest-Posttest Control Group Design”. Population in this study is all students class V of elementary school Bengkulu City that applies the 2013 curriculum and accreditation A. The study sample was taken using the Random Sampling Cluster technique, so that the VA class SDN 71 Bengkulu city was obtained ad an experimental class and the VA Class SDN 103 Bengkulu city as control class. The research instrument used in the form of cognitive learning test result in the form of multiple choice provided through pretest and posttest in the experimental class and the control class. Data analysis technique in this research is quantitative analysis using descriptive statistics and infertial statistics. From the result of the study note the result of the t-test obtained tcound of Indonesian subjects at 4.37 and on natural science subjects at 4.81 with a ttable at a significant level of 5% of 2.00 where tcount is greater than ttable. From these data in appears that there are differences in learning outcomes achieved by student in the experimental and control classes. Thus it can be concluded that there is a significant effect on student learning outcomes in Thematic learning that uses the Talking Stick type of cooperative learning model.

2019 ◽  
Vol 2 (2) ◽  
pp. 290-311
Author(s):  
SISKA RAHAYU BR TARIGAN

The problem in this study is the student learning outcomes that are still low on the theme of our friend's environment in class V 050600 Kuala State Elementary School. The purpose of this study was to determine the effect of Cooperative Learning Model Type Make A Match on student learning outcomes on the theme of the environment of our friend class V 050600 Kuala State Elementary School Learning Year 2018/2019. This type of research is a quantitative research experimental model with a pretest-posttest Control Group Design research design. The class that became the population in this study was class V-A and class V B, where the total population was 49 students with class V A 24 students, and class V B 25 students. Sampling using simple random sampling technique, and selected class V B as a class given treatment (Treatment). To find out the hypothesis in this study using a different test independent sample t-test in SPSS ver 22. The results showed that the experimental class experienced a learning increase of 101% from the previous pretest. In the experimental class the pretest results were 41.75 and posttest was 84. This is supported by the results of the test of the correlation coefficient can be seen that the correlation coefficient value is 0.863 means r count (0.863)> r table (0.396) then Ha is accepted. Then there is a strong relationship and there is an influence between the type of cooperative learning model Make A Match on the learning outcomes in class V 050600 Kuala State Elementary School. Can also be seen from the results of testing the hypothesis t test where t count> t table is 62,308> 1,713 so that the hypothesis Ha is accepted. This shows the influence of the Make A Match type of cooperative learning model on student learning outcomes on the theme of our friend's environment in class IV 050600 Kuala State Elementary School in the 2018/2019 learning year.


2020 ◽  
Vol 4 (2) ◽  
pp. 121-134
Author(s):  
Linda Linda ◽  
Mia Rusmiati

This research is a quasi-experimental research with pretest-posttest control group design. The population of this study were all students of class VII at SMPN 1 CibadakLebak Regency as many as 9 classes with a total of 280 students. The sample in this study was selected 2 classes by purposive sampling, namely class VII-C (experimental class) and VII-B (control class). The data collection technique in this study was carried out through tests, in the form of 5 objective description questions. The research data were analyzed using the Mann Whitney test and SPSS 20.0. The results of the Post Test in the experimental class which were given teaching with the Teams Games Tournament type of cooperative learning model obtained an average student learning outcomes on the set material of 72.31. Meanwhile, the control class taught by conventional learning methods obtained an average result of 59.7. Based on the results of hypothesis testing using the Mann Whitney test, it was found that Z_hitung = 2.21 and Ztable = 1.645 at the significant level a = 0.05, then Z_count>Ztable (2.21> 1.645), then H_0 was rejected and H_1 was accepted. Then according to the test using the SPSS 20.0 Sig (2-tailed) 0.017 <significant level (0.05), then H_0 is rejected and H_1 is accepted. From these two tests, it can be concluded that student learning outcomes on set material using the Teams Games Tournament type of cooperative learning model are higher than student learning outcomes on set material using conventional learning methods. Thus the cooperative learning model type Teams Games Tournament has an effect on student learning outcomes on set material.


2019 ◽  
Vol 11 (1) ◽  
pp. 63-70
Author(s):  
Tsalitsatul Maulidah ◽  
Sukiyanto

This study aims to determine the application of inquiry learning models, student learning outcomes in Thematic subjects the objects around us to beginner students in class V. This research is a type of quantitative analysis using designs in the form of one group pretest and posttest. The study population was all fifth-grade elementary school students, amounting to 23 students' data collection techniques using the method of observation and learning outcomes tests. The instrument to measure learning outcomes using pretest and posttest in the form of objective analysis is multiple choice. Data were analyzed using hypothesis testing with the help of the product-moment formula and Paired Sample t-test. The results of this study indicate that learning using inquiry learning models is shown by the average feasibility of aspects with a range of values ​​of 3.50-3.88. And there is an influence of the inquiry learning model on student learning outcomes in Thematic learning the themes of objects around us in class V, as evidenced by the testing of hypotheses obtained r count = 0.806 and r tables = 0.433. While the Paired Sample t-test significance test, showed a correlation before and after the inquiry learning model was applied at 0.806> α (0.05). Based on the values, it can be concluded that the inquiry learning model has a positive influence on student learning outcomes in Thematic learning of the objects around us in the fifth grade of significantly.


2019 ◽  
Vol 1 (2) ◽  
pp. 80-92
Author(s):  
NOVA FITRI NOVA FITRI JAYANTI

This study aims to (1) improve mathematics learning outcomes by using jigsaw type cooperative learning model in grade 5 students of SD Negeri 050600 Kuala Langkat Learning Year 2017/2018. (2) Describe the constraints encountered by using jigsaw type cooperative learning model to improve mathematics learning outcomes. The results of this study indicate an increase in student learning outcomes on subjects mathematics material KPK and FPB class V Elementary School 050600 Kuala Langkat. This is evident from the results of research conducted on the pretest of students who got the complete value of 5 people or 21.73% while the students who did not complete as many as 18 people or 78.27%. Then continued research research on the first cycle of students who got the complete value of 14 people or 60.86% while the unfinished students as many as 9 people or 39.14%, then there is an increase in increase in cycle I compared to pretest. But this does not meet the specified category of mastery. Then proceeded on the second cycle of students who get a total score of 20 people or 86.95% while students who are not complete as many as 3 people or 13.05%, then an increase in cycle II compared to cycle I and has fulfilled the specified mastery . Furthermore, teacher activity on observation cycle I obtained an average of 60% and in cycle II increased to 78%. While the student activity on the learning process obtained an average of 58% and in the second cycle has increased to 84%. Thus obtained the conclusion that by using cooperative learning model type jigsaw on subjects mathematics material KPK and FPB in class V SD  050600 Kuala Langkat can improve student learning outcomes. Therefore it is suggested for subsequent learning to use cooperative learning model of jigsaw type so that student learning result can increase


Author(s):  
Suci Nur Amaliyah ◽  
Rusijono Rusijono ◽  
Waspodo Tjipto Subroto

ABSTRACTThis research aims to know the effect of cooperative learning model of team game tournament with uno card toward student activity fourth grade student of Elementary School and to know the effect of cooperative learning model of team game tournament with uno card to learning outcomes of Social Studies fourth grade student of Elementary School. This research is conducted in SDN Sidokare IV, Sidoarjo with research subject is fourth grade students in fourth A as control class and fourth B grade students as experiment class school year 2015/2016. The type of research is experiment research with form of research is pretest-posttest control group design. The research data was obtained as follows: students activity at experiment class is better than control class. This condition was shown with tarithmetic score (5,253) > ttable (1.994) with mean score in experiment class is 82,3200 higher than students social skills in control class 71,5600. So, there are effect of cooperative learning model of team game tournament with uno card to student activity. While for second hypothesis testing was showed that student learning outcomes in experiment class is higher than control class. This condition was shown with tarithmetic score (5.462) > ttable (1.994) with mean score in experiment class is 90,3400 higher than student learning outcomes in control class 62,9600. So, there are effect of cooperative learning model of team game tournament with uno card to student learning outcomes.Keywords: Team Game Tournament Learning Model, Uno Card, Student Learning Activity. ABSTRAK                                                                                          Penelitian ini bertujuan untuk mengetahui pengaruh model pembelajaran team game tournament dengan media kartu uno terhadap aktivitas siswa kelas IV Sekolah Dasar dan untuk mengetahui pengaruh model pembelajaran team game tournament dengan media kartu uno terhadap hasil belajar siswa pada mata pelajaran IPS kelas IV Sekolah Dasar. Penelitian ini dilakukan di SDN Sidokare IV, Sidoarjo dengan subjek penelitian adalah siswa kelas IV A sebagai kelas kontrol dan kelas IVB sebagai kelas eksperimen tahun pelajaran 2015/2016. Jenis penelitian yang dilakukan adalah penelitian eksperimen dengan bentuk desain penelitian pretest-posttest control group design. Data hasil penelitian yang diperoleh sebagai berikut: aktivitas siswa pada kelas eksperimen lebih baik dibandingkan dengan kelas kontrol. Hal ini ditunjukkan dengan nilai thitung (5,253) > ttabel (1.994) dengan nilai mean pada kelas eksperimen sebesar 82,3200 lebih tinggi dibandingkan dengan aktivitas siswa pada kelas kontrol yaitu sebesar 71,5600. Jadi, ada pengaruh model pembelajaran team game tournament dengan media kartu uno terhadap aktivitas siswa. Sedangkan untuk pengujian hipotesis kedua menunjukkan bahwa hasil belajar siswa pada kelas eksperimen lebih tinggi dibandingkan pada kelas kontrol. Hal ini ditunjukkan dengan nilai thitung (5.462) > ttabel (1.994) dengan nilai mean pada kelas eksperimen sebesar 90,3400 lebih tinggi dibandingkan dengan hasil belajar siswa pada kelas kontrol yaitu 62,9600. Jadi, ada pengaruh model pembelajaran team game tournament terhadap hasil belajar siswa.Kata Kunci: Model pembelajaran team game tournament dengan media kartu uno, aktivitas siswa, hasil belajar.


2017 ◽  
Vol 6 (1) ◽  
pp. 44
Author(s):  
Rajo Hasim Lubis

This study aims to determine: learning outcomes physics students with cooperative learning model GI and conventional learning, learning outcomes physics students who have Adversity Quotient (AQ) high and medium AQ and interaction cooperative learning model GI and AQ in affecting learning physics students.  This quasi-experimental study using pretest-posttest control group design. The sample in this research is class X IPA.4 as an experimental class and class X IPA.3 as the control class is selected by simple random sampling. The instrument used is the achievement test and which AQ questionnaire form. Data was analyzed using two ways  ANOVA. The results shows that: learning outcomes physics students with cooperative learning model GI better than conventional learning, learning outcomes physics students who have a high AQ better than students who have a medium AQ and there is interaction between cooperative learning model GI and AQ in influencing physics student learning outcomes.


Author(s):  
Lehawati Lehawati ◽  
Adi Sutopo ◽  
Sekar Winahyu

One of the lessons that make students more active is cooperative learning. Cooperative learning is a way of learning in which students of all abilities work together in small groups to achieve goals. This model prioritizes student-centred learning and students can interact with their friends in solving problems. The cooperative model has several types, including the cooperative model, Number Head Together. Concept Mapping was first developed by Tony Buzan, a mathematician, psychologist and researcher. Concept Mapping helps students to improve learning outcomes. Sampling using purposive sampling technique. while the sample in the study consisted of 2 classes, namely class 5 a as the experimental class 1 for Testing the Effect of the Cooperative Learning Model type Number Head Together and Concept Mapping on Student Learning Activities and Outcomes, and Class V b as the experimental class 2. The Cooperative Learning Model Type Number Head Together and the Concept Mapping Learning Model have a significant effect on Learning Activeness and Student Learning Outcomes in Class V Science Subjects at SD Negeri 11 Rantau Selatan. However, when analysed on the aspect of a stronger influence on Activities and Learning Outcomes, based on the results of the above calculations, it is obtained data that the Concept Mapping Learning Model has a stronger effect on student learning activeness compared to learning outcomes in science subjects. The Number Head Together Learning Model has a stronger influence on the results than the student learning activity in science learning materials.


2021 ◽  
Vol 3 (1) ◽  
pp. 68-76
Author(s):  
Taruddin Taruddin

This study aims to improve student learning outcomes by applying the make a match cooperative learning model on the theme of Energy and Change in class III-A UPT. at SD Negeri 01 Limo Kaum. This type of research is a classroom action research (PTK) which is carried out in two cycles. The subjects of this study were students of class III-A UPT. in SD Negeri 01 Limo Kaum, amounting to 20 students. Data collection techniques used were observation, interviews, tests and documentation. The data obtained are in the form of observations as primary data, and learning outcomes tests as supporting data. The data analysis technique used is descriptive quantitative and qualitative. The results of this study indicate that the application of the cooperative learning model type make a match in thematic learning in class III-A UPT. at SD Negeri 01 Limo Kaum. From the data, the average student learning evaluation results increased, namely from the pre-cycle of 67.5 in the very poor category, increasing to 76.5 in the sufficient category in the first cycle, and increasing again to 85 with the very good category in the second cycle. This cycle stage states that student learning outcomes can increase due to applying the cooperative learning model make a match type.


2018 ◽  
Vol 2 (1) ◽  
pp. 83
Author(s):  
Bejo Apriyanto ◽  
Fahrudi Ahwan Ikhsan ◽  
Elan Artono Nurdin ◽  
Fahmi Arif Kurnianto

Selection of the right learning model will increase the chances of achieving student learning success. The choice of learning model should pay attention to students' ability which is generally not the same among students one to another. The main factors are the various intelligence and student backgrounds. In addition, the absorptive capacity of the subject matter between students with one student is not the same so that affect learning outcomes achieved. Therefore, teachers need alternative learning model to overcome the diversity of student characteristics, one of them is with individual learning. However, the large number of students in the classroom and the various shortcomings in individual learning such as the effectiveness of learning, time, effort, and curriculum demands, as well as other obstacles, then individual learning is very unlikely to be implemented. An alternative that teachers can do is through the use of learning models that lead to programmed individual learning. The model of learning in accordance with the problem is Model Team Assisted Individualization (TAI). The TAI model is designed as a learning model that combines individual learning with cooperative learning. With the TAI model, the weaknesses that exist in individual learning and on cooperative learning can be minimized with the advantages that exist in both. This study aims to determine the effect of the use of TAI Model on the results of IPS geography learning. This research includes quasi experiment type, using Pretest-posttest Control Group Design design. The subjects consisted of one experimental class and one control class, grade VII student SMPN 4 Lumajang. The research instrument is a test consisting of prates and pascates. The data analysis technique uses t-test with SPSS 16.00 for Windows. The result of data analysis shows that the learning result of IPS geography of students using TAI model is better than students who do not use TAI Model. Thus it can be argued that the use of TAI model influences the learning outcomes Geography IPS Geography students proposed for teachers in the field of study Geography is to make the Model TAI as an alternative model of learning to improve student learning outcomes. Suggestions for further research are piloting the TAI Model on different materials and levels of higher classes or schools, as well as combining with more varied learning media so as to show a great influence on student learning outcomes and gain greater benefits from the TAI Model. Key Words: Model Team Assisted Individualization (TAI), Geography Learning Result


2018 ◽  
Vol 2 (6) ◽  
pp. 950
Author(s):  
Suparyono Suparyono

This research is motivated by students' learning outcomes of Social Sciences which are still low. This study was conducted onstudents of class V SD Negeri 016 Marsawa. This study aims to improve student learning outcomes through cooperativelearning numbered heads together (NHT) type. From the data analysis of student learning outcomes before and afterapplying the NHT type cooperative learning model, students who completed only 16 people or 44.71%, while students whohave not completed as many as 19 people or 54.28% with classical completeness of 44%. After applying the NHT type ofcooperative learning model in cycle I, the number of students who completed increased to 25 people or 71.42%, while theunfinished number was 10 people or 28.57% with classical completeness of 70%. In the second cycle, the number of studentswho completed was 33 people or 94.2%, while the unfinished were 2 people or 5.71% with classical completeness of 94%.With this it can be concluded that by applying the numbered heads together (NHT) cooperative learning model can improvelearning outcomes of social sciences of students in class V SD Negeri 016 Marsawa


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