EXPERIMENTATION: A LABYRINTH / A MAZE

Jurnal SCALE ◽  
2019 ◽  
Vol 5 (2) ◽  
pp. 9
Author(s):  
Phebe Valencia

In developing designs expertise we need collaboration in various fields of science, there is no design can exist in isolation. Design is always related, sometimes in very complex ways, to an entire constellation on influencing situations and attitudes. What we call a good design is one which achieves integrity – that is, unity or wholeness – in balanced relation to its environment. From collaboration we will know how to think differently, tackle matters from a new perspective and enhance knowledge. Therefore, to develop this design expertise, a collaborative project between fine arts and interior design is done, where the project aims to tell the meaning of a space by using illustration and installation. At the end, the expectations of this project can bring a deeper understanding of the meaningful space through a story

2021 ◽  
pp. 34-37
Author(s):  
O. Aristarhova ◽  
Yu. Dvoryankina ◽  
E. Osipova ◽  
V. Lebedincev

The article proposes to consider the initial stage of the transition to such a form of training organization as collective classes in different-age groups of younger schoolchildren according to the methodology developed by the talented teacher A.G. Rivin. They are held at the Moscow secondary school named after Ivan Yarygin of the Krasnoyarsk region on the integrated content of academic subjects “Literary Reading”, “Fine Arts”, “Technology”. The specificity of the texts compiled by teachers for use in the process of paragraph-by-paragraph elaboration of the text using the technology of A.G. Rivina. Particular attention is paid to the issues of including first-graders (some of whom do not yet know how to read and write) in classes where younger schoolchildren of an older age participate. In this regard, multilevel algorithms of educational interaction are described. It highlights the difficulties that may arise with this form of training, as well as ways to overcome them.


Author(s):  
Ervin Garip ◽  
Ceren Çelik

Design process has its own structure which is affected by many aspects. Moreover, there are many tools that contribute in this multidimensional process. Within the framework of this chapter, the tectonics is suggested as a directive tool through the design process. Istanbul Technical University Interior Design students' second year studio, where tectonics was used as a spatial perception tool, was examined. The main title of the studio was festival space design, where festivals were discussed as a performance scene for urban interiors. The main idea of suggested method is to consider environmental aspects in different scales and project those findings to tectonics. The main purpose of this project is to create a new perspective to interior design studio approach. The subject of the project was shaped within the framework of testing that interior architecture is not independent from architectural elements contextually and phenomenologically and that environmental decisions and architectural tectonics can be used as a data to put forth the new ideas for interior design methodology.


2020 ◽  
Vol 8 (1) ◽  
pp. 7-23
Author(s):  
Bozhong Li

Abstract The Silk Road ended in 1524 formally. To know how and why this significant event occurred, we should know more about the road itself and its evolution in history. In this essay, three issues will be discussed from the perspective of global history: (1) the Silk Road itself; (2) the trade along the Silk Road (or the Silk Road Trade, abbreviated as SRT in this paper); and (3) the termination of the Silk Road.


2003 ◽  
Vol 24 (8) ◽  
pp. 1309-1352 ◽  
Author(s):  
John Weeks ◽  
Charles Galunic

In this article, we propose a theory of the cultural evolution of the firm. We apply cultural and evolutionary thinking to the questions posed by theories of the firm: What are firms and why do they exist? We argue that firms are best thought of as cultures, as social distributions of modes of thought and forms of externalization. Using the term ‘meme’ to refer collectively to cultural modes of thought (ideas, beliefs, assumptions, values, interpretative schema, and know-how), we describe culture as a social phenomenon, patterns of symbolic communication and behavior that are produced as members of the group enact the memes they have acquired as part of the culture. Memes spread from mind to mind as they are enacted and the resulting cultural patterns are observed and interpreted by others. The uncertainties of interpretation and the possibilities of reinterpretation and recontextualization create variation in the memes as they spread. Over time, firms evolve as a process of the selection, variation, and retention of memes. Our claim is that understanding firms in this way provides a new perspective (what we call the ‘meme’s-eye view’) on the question of why we have the firms we have and, by allowing us to shed the functionalist assumptions shared by both economics and knowledge-based theories of the firm, makes possible a genuinely descriptive, as opposed to normative, theory of why we have the firms that we have.


2007 ◽  
Vol 17 (6) ◽  
pp. 675-686 ◽  
Author(s):  
REX PAGE

AbstractDesign and quality are fundamental themes in engineering education. Functional programming builds software from small components, a central element of good design, and facilitates reasoning about correctness, an important aspect of quality. Software engineering courses that employ functional programming provide a platform for educating students in the design of quality software. This pearl describes experiments in the use of ACL2, a purely functional subset of Common Lisp with an embedded mechanical logic, to focus on design and correctness in software engineering courses. Students find the courses challenging and interesting. A few acquire enough skill to use an automated theorem prover on the job without additional training. Many students, but not quite a majority, find enough success to suggest that additional experience would make them effective users of mechanized logic in commercial software development. Nearly all gain a new perspective on what it means for software to be correct and acquire a good understanding of functional programming.


Author(s):  
Liene Zarembo

Art Deco is an artistic term that stands for an elegant eclectic design style dating back to the 1920s. Style has affected virtually all industries, including architecture, fine arts, applied arts, interior design, industrial design, fashion and jewellery, as well as painting, graphics and cinema. Art Deco architecture and arts expanded on other movements - Constructivism, Cubism, Modernism, Bauhaus, and Futurism. Principles of Constructivism and Cubism are also used in contemporary textile patchwork and quilt. The aim of the paper: exploration of the features of Art Deco style in the textile works of 20th century designers - Sonia Delaunay and Paul Poiret. The methods of the research: exploration of theoretical literature and Internet resources, the experience of reflection.The research emphasizes Sonja Delaunay’s particular importance of textile works in the development of contemporary quilt in the 21st century.


2021 ◽  
pp. 71-81
Author(s):  
Zeynep Ceylanli ◽  
◽  
Elif Aktas Yanas ◽  

This paper presents a critical assessment of an interior design studio that was constructed face-to-face then online as an extended studio environment through spatial and technological means. In the Interior Design Studio III, students were expected to design an experiential retail store aiming at answering the contemporary customer and brand interactive experience. The concept of ‘interactive experience’ was central not only in terms of a project outcome but also of the studio process: an experiential learning environment is designed to enhance the understanding of the design studio. Within this scope, the collaboration with the maker lab of the university provided technological interfaces and analog model making methods while also expanding the limits of studio space. The interactive experience would not only result in the project outcome but also be integrated to the studio model. This studio model and the topic was conducted face-to-face in the campus three semesters consecutively, while the following two were held online. The study is based on exploratory research using qualitative techniques to analyze the design process of the students in the face-to-face and online experiential learning environment. The main objective is to overview and assess the interior design studio by providing a new perspective to the students about space and user relationship regarding interaction and atmosphere not only in terms of the given design problem but also the ‘environment’ they are experiencing the ways of design.


Communication ◽  
2021 ◽  
Author(s):  
Fabio Parasecoli

Food is much more than fuel for our bodies. It is an essential part of human cultures, and as such it carries meanings that shape and reflect individual and communal identities in terms of race, ethnicity, class, age, social class, and status, among others. It is both deeply physical and highly symbolic. Challenging the fundamental opposition between inside and outside, eating requires ingestion, bringing the outside inside, which is both exciting and terrifying. For this reason, food is both a source of pleasure and comfort and a cause for anxieties and concerns ranging from purity to propriety, heath, and wellness, just to mention a few. All food communicates meaning. We are implicitly trained to get cues from the world that surrounds us, and food is not excluded from these dynamics. We can obtain information from products and ingredients; from dishes and recipes; from the material objects that surround the act of eating, from tableware to furniture, interior design, built environments such as markets, stores, and supermarkets; from urban design and landscapes; from performative acts that include selling, cooking, serving, and eating food, as well as even disposing of leftovers; from every component of food systems, from agricultural production to manufacturing, packaging, transportation, distribution, trade, retail, and consumption; invisible infrastructures such as supply chains, cold chains, and more recently electronic traceability and blockchain. This bibliographical article focuses on the study of the intentional forms of communication that revolve around material, visual, and textual representations of food, and how they reflect, shape, or at times even problematize the explicit and implicit meanings food is able to generate. Research on these matters has grown in recent years with the emergence and growth of food studies as an interdisciplinary academic field. However, scholars from other disciplines, from literary studies to art history, media studies, gender studies, and politics, have engaged with the role of food in communication, often embracing multidisciplinary approaches in dialogue with food studies. The article is divided in two parts. The first part examines publications that look at food in different means of communication, from TV to fine arts and digital media, investigating the specificities of each means in its relationship with food discourse and practices. The second part instead explores research on food representations in the communication that involves different aspects of cultural and social life, from gender to politics. Some overlapping between the two sections is inevitable, but nevertheless the organization of the bibliographical entries in these two large sections can help the reader better navigate the content of the article and the rapidly expanding literature.


Author(s):  
Michael Johnson

Josef Hoffmann was an Austrian architect and designer who proved instrumental in formulating the aesthetics and theory of modernist design. Among the most progressive architects in turn-of-the-century Austria, he was a founder of the Vienna Secession and the Wiene Werkstätte. His early work was aligned with Jugendstil, the German and Austrian manifestation of Art Nouveau, but graduated towards an abstract, geometric simplicity that anticipated twentieth-century Modernism. Committed to the concept of the Gesamtkunstwerk (total work of art), Hoffmann applied his talents to architecture, interior design, furniture and metalwork. His greatest achievement is the Palais Stoclet in Brussels, a true Gesamtkunstwerk in which all elements are synthesized into symphonic unity. Born in Pirnitz, Moravia (now part of the Czech Republic), Hoffmann studied at the Higher State Crafts School in Brno and at Vienna’s Academy of Fine Arts. He worked in the office of proto-modernist architect Otto Wagner, where he met future collaborator Joseph Maria Olbrich. He won the Prix de Rome in 1895, which gave him the opportunity to study classical architecture, and Mycenaean influences proliferated in his early work. Hoffmann was among the group of artists, architects and designers who seceded from the Association of Austrian Artists in 1897, objecting to what they saw as the inherent conservatism of established academies.


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