EFEKTIFITAS PENGGUNAAN MEDIA AUDIO VISUAL TERHADAP MOTIVASI DAN HASIL BELAJAR MENGIDENTIFIKASI UNSUR-UNSUR CERITA ANAK DI KELAS V SD NEGERI 018 KUBANG JAYA KECAMATAN SIAK HULU

2018 ◽  
Vol 2 (3) ◽  
pp. 387
Author(s):  
Yusmarwati Yusmarwati

This research is based on low student learning outcomes and motivation in learning. Research was conductedon grade V students of SD Negeri 018 Kubang Jaya, Siak Hulu, Kampar. This research aims to improve studentlearning outcomes and motivation through audio visual media. From data analysis result of observation ofactivity of teacher in learning using audio visual at meeting of petarma get percentage sebear 89,5%. at thesecond meeting of 95,83%. while the results of observations of student activities first meeting students get apercentage of 89,29%. while at the second meeting 96,43%. seen from the analysis of student motivation dataexperimental class high libih motivation in learning from the control class. Furthermore, in terms of studentlearning outcomes seen from the basic scores of students who are in class experiments get an average score of58.86, while the control class gets an average score of 60,68. After the students were given an experiment in theexperimental class, the average grade increased to 80,00, while the value in the control class that was not giventhe treatment received an average score of 69.55. From the analysis of the data, it can be concluded that theaudio visual media applied to the learning process is very effective, this is evidenced by the increasingmotivation and student learning outcomes in class V Elementary School 018 Kubang Jaya Kubang Jaya, SiakHulu, Kampar.

Author(s):  
Rudy Widyanarko

<p><em>This classroom</em><em> action research was used to measure the learning outcomes of science students on water cycle material and natural appearances consisting of pre-cycle, cycle 1, and cycle 2. the interaction of teachers with students is still monotone, so it is proven that the student learning outcomes of 23 students, who completed only 5 students or 21.73% and the average grade of 57.39. Improvements to cycle 1 were carried out by applying the experimental method with audio-visual media tools, with practicum activities and group discussions, only then there was a change in learning outcomes from 5 students who completed to 11 students who completed with a percentage of 47.82% and an average score class 64.56. Then the repair was carried out again with cycle 2, where researchers made improvements by further increasing motivation and guidance to students and further optimizing audio-visual media appropriately, finally student learning outcomes where all students were able to achieve complete scores with a 100% completeness percentage and an average score. the class reached 79.13</em><em>. </em><em>The conclusion is that the application of the experimental method (experimental) with audio-visual media aids succeeded in improving the learning outcomes of class V students in the second semester of SD Muhammadiyah Boja, Boja District, Kendal Regency for the 2019/2020 school year.</em></p>


2021 ◽  
Vol 2 (2) ◽  
pp. 55-60
Author(s):  
Pindawati Pindawati

The low student learning outcomes in Thematic Learning Theme 1, Sub Theme 2 are caused by several factors, including student activities that are lacking in media that does not exist and the lack of source books for students so that it affects the student's involvement in the learning carried out. In this case the researcher as a class conducted a research entitled "Improving Student Learning Outcomes by Using Visual Media in Thematic Learning (Theme 1 Sub Theme 2) in class I SD Negeri 04 Kaja Pariaman" with the formulation of the problem, namely "Can Visual Media Improve the results? Student Learning in Thematic Learning (Theme 1 Sub Theme 2) in Class I SD Negeri 04 Kaja "The purpose of this study is to improve student learning outcomes in learning theme 1 sub theme 2 in class I SD Negeri 04 Kaja." This research was conducted at SD Negeri 04 Kaja in grade I, and was implemented in two cycles. The first cycle consists of two meetings, the second cycle is also held twice. The problems that will be discussed when using this visual media are determined by the teacher as a researcher. After the first cycle using visual media, the results obtained were only at the beginning, namely active students only reached 60%. At the end of the second cycle, there was a significant increase, student learning activities on thematic (Theme 1 Sub Theme 2) and learning outcomes. This can be seen in the ongoing learning and the results of the initial and final tests whose average score is 63 to 88, increases. Thus the use of visual media is very supportive and good in improving student learning outcomes in Thematic learning (Theme 1 Sub Theme 2).


2021 ◽  
Vol 2 (1) ◽  
pp. 65-74
Author(s):  
Dadang Suhardi

Abstract: Physics is one of the subjects that students consider difficult. This can be seen from the learning outcomes of students at SMAN 1 Pagaden Class X IPA 4, where the majority of students score below the KKM (minimum completeness criteria). Of the 36 students in class X IPA 4 in physics, only about 12 students got a complete score. Of course, this situation should get serious attention to improve student learning outcomes. One of the efforts made to improve learning outcomes is through authentic assessment. In this assessment, all student activities will be observed and rated according to their respective portions. This research is a descriptive qualitative study with a two-cycle model that is characteristic of Classroom Action Research. From the research results it was revealed that with authentic assessment of physics learning in Class X IPA 4 SMAN 1 Pagaden there was an increase in each cycle. In the first cycle, the students' average score on the skills aspect was around 71% and increased in the second cycle to 80%. So that the use of authentic assessment is one of the references as an effort to improve student learning outcomes. Abstrak: Fisika merupakan salah satu mata pelajaran yang dianggap sulit oleh siswa. Hal ini ini dapat terlihat dari hasil belajar siswa di SMAN 1 Pagaden Kelas X IPA 4 yang mayoritas siswa mendapatkan nilai di bawah KKM (kriteria ketuntasan minimum). Dari 36 siswa di kelas X IPA 4 dalam pelajaran fisika, hanya sekitar 12 siswa yang mendapatkan nilai tuntas. Tentu saja, keadaan ini harus mendapatkan perhatian serius untuk meningkatkan hasil belajar siswa. Salah satu upaya yang dilakukan untuk meningkatkan hasil belajar yaitu melalui penilaian autentik. Dalam penilaian ini, seluruh aktivitas siswa akan diamati dan diberi nilai sesuai dengan porsinya masing-masing. Penelitian ini bersifat kualitatif deskriptif dengan model dua siklus yang menjadi ciri khas dari Penelitian Tindakan Kelas. Dari hasil penelitian terungkap bahwa dengan penilaian autentik pada pembelajaran fisika di Kelas X IPA 4 SMAN 1 Pagaden terjadi peningkatan pada setiap siklusnya. Pada siklus pertama rata-rata siswa mendapatkan nilai pada aspek keterampilan sekitar 71% dan naik pada siklus kedua menjadi 80%. Sehingga penggunaan penilaian autentik merupakan salah satu rujukan sebagai upaya untuk meningkatkan hasil belajar siswa.


2020 ◽  
Vol 5 (1) ◽  
pp. 49-55
Author(s):  
Yoga Wahyu Pratama

            This study aims to describe the application of the quantum learning model in the material of the central angle, the circumference of the circumference and the area of circle circle in class VIII students in terms of the ability of the teacher to manage learning, student learning outcomes, student learning activities, and student responses. The design of this study uses the One-Shot Case Study. The subjects of this study were class VIII B SMPN 5 Jombang. Data collection techniques used the test, observation, and questionnaire methods using the instrument of student learning outcomes test sheets, observation sheets the ability of teachers to manage learning, observation sheets of student activities and student response questionnaires. Based on the results of data analysis shows that: (1) student learning outcomes complete and meet the KKM. Classically, student learning outcomes are 76.67%. While individually students completed 23  from 30 student . (2) the ability of the teacher to manage learning from the observed aspects as a whole obtain an average score of 4 including in the excellent category. (3) student activities during learning, from the results of the study showed the percentage of overall student activity of 77.78% included in the active category. (4) students' responses to all learning respond positively. Keywords: quantum learning, circles


Author(s):  
Kontan Ginting

This study aims to determine the use of image media in improving student learning outcomes, in addition to knowing the results of student learning subjects in social studies subjects IPS In Proclamation of Independence in Class V SD Negeri 101768 in the academic year 2015/2016. The subjects of the student study consisted of 14 male students and 11 female students. Data collected through interviews, field notes and documentation. Techniques of collecting data using Tests and Observations and data analysis techniques such as Data Reduction, Data Exposure, and Data Conclusion. The results showed that the use of image media on IPS learning material of the characters in the proclamation of independence can improve student learning outcomes. This increase is indicated by the changes, previously had an average value of 51.2 with 20% classical completeness. After applying the learning approach using the image media obtained the average score of student learning result test 67.6 with 56% classical completeness. In cycle II, the average score 81,2 with 84% classical completeness. It can be concluded that the application of the image media can improve student learning outcomes in the subjects Social Science Class V SD Negeri 101768 in the academic year 2015/2016. And also from the results of this study is enough to provide motivation to students, evidenced by the learning outcomes and spirit of student learning is increased and improved. 


Author(s):  
Norma Affiani

<em>The purpose of this research was to improve student learning outcomes in science grade V  elementary schools with a zoom meeting assisted audio-visual media. The research conducted was a Classroom Action Research (PTK) with three cycles. The stages of each cycle are planning, implementing, observing and reflecting. Each meeting was conducted with a post test to determine the development of students. The condition of student learning completeness before there is action is 32%. In the first cycle the students who completed after carrying out the post test were 52%. In the second cycle students who completed after carrying out the post test were 72%. In cycle III the students who completed after carrying out the post test were 100%. These results indicate that the use of audio-visual media can improve student learning outcomes, especially grade V science at SDN Kowangan.</em>


2021 ◽  
Vol 3 (2) ◽  
pp. 112-124
Author(s):  
Nurhikmah Amalia ◽  
Mukhlis Rohmadi ◽  
Hadma Yuliani

COVID-19 has temporarily suspended educational and learning activities that require students to study at home for safety and health. Efforts are being made to change conventional learning into online learning using modern technology by developing internet-based learning. This study aims to determine: (1) how the students' learning motivation online learning (2) how the student learning outcomes in online learning. The type of research that will be conducted is descriptive quantitative. Sampling was purposive sampling, the sample used was class X MA Hidayatul Insan Palangka Raya. The instruments used in this study were a learning motivation questionnaire and student learning outcomes tests. Based on the results of this study, students' learning motivation in online learning was obtained as many as 80% of students in the medium category and 20% had students' motivation in the low category. The analysis of the data above, it shows that the average student motivation is in the medium category with an average number of 68.2. And student learning outcomes show that there are 3 students who have not completed and 7 students have completed online learning. With a percentage of 70% completeness and the overall average score of students is 77.3.  


2018 ◽  
Vol 2 (3) ◽  
pp. 487
Author(s):  
Syafridas Syafridas

This research is based on the learning result of Social Scienc Students of Grade V SD Negeri 018 Pulau KijangKecamatan Reteh which is still very low. This study aims to improve the learning outcomes of Social Sciences.From the data analysis of teacher activity at meeting 1 cycle I get the value of 65% (good) and at the secondmeeting increased to 75% (good). In the second cycle of the third meeting the value of teacher activity increasedagain to 85% (very good) and at the fourth meeting increased to 90% (very good). Judging from the activities ofstudents also experienced an increase from 70% (good) to 80% (very good). In the second cycle of the thirdmeeting to 85% (very good) and at the fourth meeting increased to 90% (very good). Judging from the results ofthe students also experienced preningkat, from the average score of students on the basic score of 61.35. afterthe first cycle the average student score increased to 73.90 with an increase of 12.55 points from the baselinescore. In the second cycle, student learning outcomes also experienced an increase of 13.85 points from cycle Iwith an average of 87.75 students. It can be concluded that the advancement of the discussion model, canimprove the learning outcomes of Social Sciences of students of class V SD Negeri 018 Pulau Kijang KecamatanReteh.


2021 ◽  
Vol 2 (2) ◽  
pp. 35-46
Author(s):  
Viyayanti ◽  
Dwikoranto PakGuru

The purpose of this study is to describe improving student learning outcomes, describe student activities, describe teacher performance after applying the make a match technique in cooperative learning. This learning improvement is carried out by classroom action research, with steps of planning, implementing, observing, revising. The research subjects were 34 students in the chemistry class of Vocational School 1 Cerme Gresik. Data were analyzed descriptively quantitatively. The results of the class average score before the action was 70. Students who scored above the Minimum Completeness Criteria (MCC) 76 were 16 students (47%) with the highest score of 92 and students who scored below the MCC were 18 students (53%) with the lowest score of 40. After taking action in cycle 1 the average grade of 79. Students who scored above or equal to the MCC were 26 students (76%) with the highest score of 100 and students who scored below the MCC were 8 students (24%) with the lowest score of 52. Cycle 2 the average grade of 84. Students who scored above the MCC were 31 students (91%) with the highest score of 100, while students who scored below the MCC as many as 3 students (9%) with the lowest score of 64. The students' attention, activity, and enthusiasm for learning increased. Teacher performance in learning has increased.


2020 ◽  
Vol 1 (1) ◽  
pp. 88-92
Author(s):  
Said Edy Wibowo

Penelitian ini bertujuan mendeskripsikan media pembelajaran Lemjatar dengan model simulasi untuk meningkatkan prestasi belajar siswa. Lemjatar merupakan sebuah  media simulasi akuntansi perusahaan jasa yang dibuat berdasarkan kartu transaksi, namun langkah dan cara kerja dengan aturan transaksi perusahaan jasa, sesuai kompetensi dasar yang harus dipahami siswa. Jenis penelitian ini PTK dengan metode deskriptif. Subjek penelitian adalah 7 siswa laki-laki dan  32 siswa perempuan. Pada siklus I tergolong dalam kategori baik dengan persentase 58,14%. Siklus II, aktifitas siswa secara individu naik menjadi kategori sangat baik dengan persentase 79,01%. Skor hasil belajar siswa masuk kategori cukup (53,49%) dengan skor rata-rata hanya 49,96 pada Siklus I, Dalam siklus II, skor hasil belajar siswa masuk kategori sangat baik (48,83) dengan rata-rata 86,74. This study aims to describe Lemjatar learning media with a simulation model to improve student learning achievement. Lemjatar is a service company accounting simulation media that is made based on transaction cards, but the steps and methods of working with service company transaction rules are according to the basic competencies that students must understand. This type of research is PTK with descriptive methods. The research subjects were 7 male students and 32 female students. In the first cycle it was in the good category with a percentage of 58.14%. Cycle II, individual student activities rose to the very good category with a percentage of 79.01%. The score of student learning outcomes was in the moderate category (53.49%) with an average score of only 49.96 in Cycle I, In cycle II, the score of student learning outcomes was in the very good category (48.83) with an average of 86.74.


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