scholarly journals PENINGKATAN HASIL BELAJAR PENDIDIKAN KEWARGANEGARAAN DENGAN METODE SOSIODRAMA DI KELAS V SEKOLAH DASAR

2019 ◽  
Vol 3 (4) ◽  
pp. 735
Author(s):  
Julinawati Julinawati

This research is motivated by the low level of student learning in citizenship education. This research was conducted at SDN 004 Teratak Buluh. The subjects of this study were all fifth-grade students of SDN 004 Teratak Buluh which numbered 34 students. This research is a classroom action research consisting of 2 cycles. Each cycle consists of planning, implementation, observation, and reflection. The purpose of this study was to improve the learning outcomes of citizenship education for fourth-grade students of SDN 004 Teratak Buluh. The results of the study prove, on the cycle of learning outcomes averaged 42.00 (not good); the first cycle increased to 61.10 (enough) in the second cycle to 76.30 or good. Learning completeness increases, students start learning completed 4 students or 21.10%; In the first cycle learning completeness was obtained by 8 students or 42.10% and learning completeness in the second cycle was obtained by 18 students (94.70%). Thus the use of the sociodrama method can improve PKn learning outcomes of fifth-grade students of SDN 004 Teratak Buluh.

2018 ◽  
Vol 7 (2) ◽  
pp. 296
Author(s):  
Lismarni Lismarni

This research is motivated by the low level of learning outcomes of science in fourth-grade students of SD Negeri 011 Desa Baru.For this reason, improvements to the learning process were carried out by applying the PROBEX learning model. This research isa classroom action research conducted in class IV SD Negeri 011 Baru Village with a total of 28 students. The data used in thisstudy are students' learning outcomes. Based on the results of the study obtained data that learning outcomes have increased afterapplying the PROBEX model. This can be seen from the average completeness of student learning outcomes in completeness precycle only 36% after the first cycle reached 64.28% and after the implementation of the second cycle reached 78.5%. Based on thisacquisition, it can be concluded that the PROBEX model can improve the science learning outcomes of fourth-grade students ofSD Negeri 011 Desa Baru.


2019 ◽  
Author(s):  
Desyandri Desyandri

This study aims to describe the application of the Quantum Teaching model to improve student learning outcomes in social studies learning. This research is a classroom action research that uses qualitative and quantitative approaches. The subjects of this study were 28 teachers and fourth grade students. The implementation of this research was carried out in two cycles with research procedures consisting of planning, implementation, observation and reflection. The results of research was improve a) RPP cycle I 83.9% and cycle II 92.8%. b) Implementation of teacher aspects and aspects of students cycle I 80.5% and cycle II 94.4%, c) Student learning outcomes cycle I 78.5 and cycle II 87. Thus, the application of the Quantum Teaching model can improve learning outcomes students in social studies learning in Grade IV SD Negeri 08 Pisang Kota Padang.


2019 ◽  
Vol 2 (1) ◽  
pp. 67-80
Author(s):  
Kamriani Kamriani

The main problem in this research is that students find it difficult to find ideas about the material they want to write and students also do not participate in learning activities. The things to be achieved in this study are to find out whether there is an increase in students' creative writing skills and to find out whether students can be more active in the learning process activities. This research is a classroom action research (CAR) which consists of two cycles, each cycle carried out in 3 meetings, with stages of Planning, Implementation, Observation, and Reflection. The subjects of this study were fifth-grade students of MI Datok Sulaiman Palopo, which numbered 35 students. The results showed that: with the implementation of the Group Investigation model can improve learning outcomes and activate students in the learning process, each cycle experienced an increase. Based on the test of learning outcomes of students in the fifth grade of MI Datok Sulaiman Palopo, two cycles showed that student learning outcomes from the first cycle were 53.71 while the second cycle was 81.57 and had fulfilled the KKM value of 70


2017 ◽  
Vol 5 (3) ◽  
pp. 88
Author(s):  
Siti Maryam

Classroom action research was motivated by the phenomena that show low student learningoutcomes, among which are 1) most of the students can not complete the task and Homework(PR), 2) some students can not answer the post test, 3) Average daily values pupils is low iebelow the minimum completeness criteria (KKM) is 70. Therefore, researchers appliedlearning model Think-Pair-Square (TPS), which aims to improve student learning outcomesIPS. The problems of this study is whether the learning model Think-Pair-Square (TPS) toimprove learning outcomes for Social Sciences in the material type and distribution of naturalresources in the fourth grade SDN 04 Bukit Harapan Kecamatan Kerinci Kanan KabupatenSiak?. The object of this study is the use of learning model Think-Pair-Square (TPS), whilethe subject of this study is all fourth grade students of SDN 04 Bukit Harapan KecamatanKerinci Kanan Kabupaten Siak, the academic year 2015/2016 the number of students as manyas 22 people. This research was conducted in two cycles, each cycle is done in three sessions,To study this class action work well without barriers obstructing the smooth running of thestudy, researchers compiled stages are passed in classroom action research, namely: 1)planning/ preparatory actions 2) Implementation of the action, 3) observation, and 4)reflection. Based on the results of preliminary observations, student learning outcomesobtained in classical completeness percentage is 41%, this figure has not reached the successthat has been established in this study. Then based on the results of tests on the first cycleshowed that the level of student learning outcomes achieve classical completeness percentageis 64%, this figure has not reached the success that has been established in this study is 75%,therefore the next cycle continued. While on the second cycle increased achieve learningoutcomes of students gaining the percentage of classical completeness is 100%, meaning thatthis figure has exceeded the success rate has been established in this study and theachievement of 100% value in the classical completeness, this research was successful.


2018 ◽  
Vol 2 (1) ◽  
pp. 1-11
Author(s):  
Ernayeti Ernayeti

The purpose of this study was to describe how can the design, implementation and learning outcomes in learning civics by using role playing.The research was conducted on half Odd.The research that the authors do is a classroom action research (PTK) using a qualitative and quantitative approach. The research was conducted based on observations in fifth grade of semester of Odd, SD Negeri No. 16 Sungai Putih kecamatan Bayang, when delivering materials still dominate Civics teachers teaching and students learning not active in other words, learning is still centered on the teacher. This resulted in low student learning outcomes and not as expected. To improve student learning achievement on the learning of Civics was held a classroom action research. Cycle I was held two meetings and cycle II was held one meeting with 4 stages of planning, implementation, observation and reflection. With the research subjects were fifth grade students of Elementary School No. 16 Sungai Putih Kecamatan Bayang. The results of data analysis showed that the use of Role Play method can improve learning outcomes of students in elementary school civics class. This can be seen from (1) Planning in cycle I 78, 57% and increased to 89,28% in cycle II, (2) Implementation from teacher aspect in cycle I 70,5% and increased to 90% in cycle II, then The students' aspect in cycle I 69% increased to 88% in cycle II, (3) Student learning outcomes in cycle I increased from 66 average value increased to 81,43 in cycle II. Thus Role Playing proved that the method can improve learning achievement of students in civics at fifth grade students’ in SD Negeri No. 16 Sungai Putih Kecamatan Bayang.


2018 ◽  
Vol 1 (2) ◽  
Author(s):  
Marda Novellia

This research is a Classroom Action Research (PTK) which aims to improve the ability of creative thinking and student learning outcomes fourth grade SD Negeri Mangunsari 03 Salatiga. Problems encountered in the learning process include students tend to be less active, monotonous learning, most students tend not to ask questions and some students' creative thinking ability is still not seen. To overcome these problems, the researcher conducted a class action research related to the application of Problem Based Learning (PBL) learning model to improve creative creativity and learning result of fourth grade students of SD Negeri Mangunsari 03 Salatiga on Theme 7 Subtema 2 and 3 semesters II. The study consists of two cycles, each cycle consisting of three meetings each consisting of action planning, action execution, observation, and reflection and evaluation. The data in this research is obtained from observation, document study, and test. Improvement of students 'creative thinking ability can be shown pre-cycle percentage of students' creative thinking ability 71,06% then increase in cycle I with percentage 86,84% again increase in cycle II with percentage 89,47%. While the result of student learning in pre cycle with percentage 55,26% increase in cycle I with percentage 78,94% and in cycle II again increase with percentage 86,84%. Thus, with the application of Problem Based Learning (PBL) model proved able to improve the ability of creative thinking and learning outcomes of fourth grade students of SD Negeri Mangunsari 03 Salatiga in Theme 7 Subtema 2 and 3.


2020 ◽  
Vol 1 (1) ◽  
Author(s):  
Monalisa Sifialen Karinda ◽  
Roos M. S Tuerah ◽  
Margareta O Sumilat

This study aims to improve learning outcomes through the application of the Discovery Learning Learning Model in science subjects for fourth grade students of GMIM I Woloan Elementary School. The research method used was the classroom action research method. This research was conducted in two cycles. Each cycle follows the stages of planning, implementing actions, observing and reflecting. Data collection techniques in this study used student worksheets to measure student learning outcomes and observation sheets to see student activity in the learning process. The data analysis technique was performed using an assessment sheet at the end of each action in each cycle. Learning outcomes data were analyzed by calculating the percentage of student learning outcomes. The results of the study prove that using the Discovery Learning model can improve student learning outcomes on material properties of objects, as indicated by the acquisition of individual learning outcomes on average in the first cycle of 44.09% up to 83.40% in the second cycle. The results of this class action research can be concluded that the application of the Discovery Learning learning model can improve the science learning outcomes of students in fourth grade students of GMIM I Woloan Elementary School


Author(s):  
Nurdiyah Sampurni

<p><em>The purpose of this </em><em>research</em><em> was to improve the science learning outcomes of Ruminant Digestive System material through Google Meet media for fifth grade students of SD Negeri 2 Kedunggede. The research conducted was a Classroom Action Research (CAR) in three cycles, with each cycle consisting of one meeting. The stages of each cycle are planning, implementing, observing and reflecting. Each meeting is evaluated at the end of the lesson to find out the progress of students. In the first cycle, students who completed after conducting an evaluation at the end of the lesson were 61.5%. In the second cycle, students who completed after evaluating at the end of the lesson were 76.9%. In cycle III students who completed after conducting an evaluation at the end of the lesson were 80.8%. These results indicate that the use of Google Meet media can improve student learning outcomes, especially the science muple of the Ruminant Digestive System material for Grade V students at SDN 2 Kedunggede</em>.</p>


2017 ◽  
Vol 5 (3) ◽  
pp. 113
Author(s):  
Asnimar '

This research was motivated by the activity and motivation of students to learn social sciencesis still low. This is shown in their behavior when the following study social sciences. Based onthe test scores of the first half of social sciences with KKM (minimum completeness criteria)was 65 known that 58% of students have graduated KKM while 42% of students did notcomplete. Under the conditions described, we can conclude that student learning outcomesare still low. Researchers also conducted interviews with several students. Some students saidthat the conditions were not conducive classes, friends who like crowded in the classroom, theway teachers deliver material is less clear, the reason for the lazy student learning so thatlearning is low. The objectives to be achieved in this research is to determine the applicationof cooperative learning think pair share (TPS) in improving learning outcomes for socialsciences at the fourth grade students of SD Negeri 001 Ukui Satu. lessons classroom actionresearch (PTK) planned two cycle. Each cycle in action research consists of four stages,namely: 1) planning (planning), 2) the implementation of the (acting), 3) of observation(observing), 4) reflection (reflecting). This study was conducted in SD Negeri 001 Ukui Satuin the fourth grade, while the timing of this research is in the second semester of the academicyear 2016. In this classroom action research that is the subject of research is the students ofclass IV consisting of 34 students with a composition of 11 male students-Eighteen and 23female students. Data collection techniques in this study is the observation, testing,documentation and interviews.


PHEDHERAL ◽  
2018 ◽  
Vol 15 (1) ◽  
pp. 25
Author(s):  
Ahsan Hakim Fariza ◽  
Rony Syaifullah

<p align="center"><strong><em>ABSTRACT</em></strong></p><p><em>The purpose of this research is to improve the learning outcomes of the tonnis game in fourth grade students in SD Negeri Banyuanyar II Surakarta in academic year 2017/2018.</em></p><p><em>This research is a Classroom Action Research (PTK). This research was conducted in two cycles, each cycle consisting of four stages: planning, implementation, observation and reflection. Subjects in Classroom Action Research are fourth grade students of SD Negeri Banyuanyar II Surakarta, amounting to 36 students consisting of 21 male students and 15 female students. Sources of data in this study were obtained from students, researchers and teachers as collaborators. Data collection techniques use tests and observations. Data validity using data triangulation technique. Data analysis using qualitative descriptive technique based on qualitative analysis percentage.</em></p><p><em>The results of the research on prasiklus stage are only 12 students who completed with the percentage 33.33% and 24 students not complete with the percentage of 66.67%. First cycle obtained the results of student learning that has been completed as many as 25 students (69.44%) and 11 students are not complete (30.56%). The acquisition of affective averages (72.22%), psychomotor (58.33%) and cognitive (77.78%). Second cycle obtained the results of student learning that has been completed as many as 28 students (77.78%) and 8 students is not complete (22.22%). The acquisition of affective averages (100%), psychomotor (86.11%) and cognitive (77.78%). Based on the analysis results from cycle I and cycle II showed a significant increase and according to achievement targets. </em></p><p><em>Based on the research results obtained the conclusion that: Modification of learning media can improve the learning outcomes of basic motion of the game tonnis on the fourth grade students of SD Negeri Banyuanyar II Surakarta academic year 2017/2018.</em></p><em><br /> <br /> </em>


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