scholarly journals MANAJEMEN KELAS ISLAMI KURIKULUM 2013 DALAM PEMBENTUKAN KARAKTER PESERTA DIDIK KELAS VI SD DI ERA 4.0

2020 ◽  
Vol 5 (2) ◽  
pp. 127-137
Author(s):  
Yufi Latmini Lasari ◽  
◽  
Afina Annisa ◽  

Islamic class management is important in shaping the character of students in the 4.0 era. But in reality, in this era of 4.0, it is often found that the character of students, especially those in Elementary Schools (SD), has started to diverge. Based on these facts, this research was conducted to describe the form of Islamic class management in the 2013 Curriculum in shaping the character of the VI-grade elementary school students in the era 4.0. The research method used is a descriptive qualitative method. In the research carried out it was found that 1) The character building of students in era 4.0 was carried out in three stages, namely planning, actuating and controlling, and 2) Integrating 18 values of character building and 5 values of strengthening character education. (PPK) into learning themes and sub-themes. Based on the results of the research, it was found that the character building of students in the 4.0 era could be done by implementing Islamic class management in learning activities.

2021 ◽  
Vol 6 (2) ◽  
pp. 391-400
Author(s):  
Umar M Sadjim ◽  
Ridwan Jusuf

This study aimed to assess local knowledge as one of the character formation values of Islamic elementary school students through Heutagogy and Cybergogy learning approach. The writers employed a qualitative method with a post-positivism interpretive phenomenology approach. The research subjects were the fourth, fifth, and sixth-grade teachers and students of SD (Elementary School) in Ternate. The writers collected the data through interviews, observation, and documentation and then analyzed the data using phenomenological data analysis. The results showed that the school applied Heutagogy and Cybergogy approaches in learning activities through online learning instructions combined with local wisdom. The values of local wisdom that supported the formation of student characters were tabea (respecting teachers and elders), dodara ngofa (a sense of love and affection with others), and fohaka biasa toma dodoto madaha (providing an example of habituation in education). These three dominant values formed the student characters.


2019 ◽  
Vol 2 (1) ◽  
pp. 184-191
Author(s):  
Retno Triningsih

This study describes the development of character education through scouting activities. The purpose of this study is to find out about how to realize character education in schools, forms of scouting activities that can realize character education, and form the results of character education through scouting activities. The research method used is a qualitative method by using thought analysis by reference to various journals and books that have appeared before. The results of writing indicate that character building through scouting activities is carried out through the role of scout coaches as partners or mentors, providing support and facilitating students with activities that are modern, interesting, and challenging. The methods include: applying the scout honor code on each activity; learning activities while doing, grouping, working together, and competing; outdoor activities such as camps; awards in the form of skill marks, as well as separate units for male and female shelter. The writing results show that scouting activities can develop students' character to be better and can be a role model in the community in daily life by practicing and carrying out Tri Satya and Dasa Dharma as a reference to the young generation of the Indonesian nation with the Pancasila foundation.


2021 ◽  
Vol 9 (1) ◽  
pp. 31
Author(s):  
Lilis Diah Kusumawati ◽  
NFn Sugito ◽  
Ali Mustadi

Interactive multimedia is a technology that mediates the development of learning activities to make it more interesting and enjoyable so that it can motivate students to learn. This study aims to determine feasibility of interactive learning multimedia product in motivating student for fourth grade of elementary school to learn mathematics. The research method uses the concept of ADDIE models to develop products with five stages, 1) analyze; 2) design; 3) develop; 4) implement; and 5) evaluate. The result showed that the development of interactive learning multimedia is feasible used for motivating students in grade 4 to learn mathematics. The result of validation by material experts showed that the products developed reached a score of 43 so that it was included in the "very good" category, while the results of the validation by the media experts showed that the products developed reached a score of 59 so that it was included in the "very good" category. Teacher responses related to the practicality of product use reached a score of 113 so that it was included in the "very good" category, while student responses related to the practicality of using the product reached a score of 83 so that it was included in the "very good" category. In motivating students to learn mathematics, interactive learning multimedia can be applied to elementary school students in grade 4.AbstrakMultimedia interaktif adalah teknologi yang memediasi pengembangan kegiatan pembelajaran agar lebih menarik dan menyenangkan sehingga mampu memotivasi siswa dalam belajar. Penelitian ini bertujuan untuk mengetahui kelayakan produk multimedia pembelajaran interaktif dalam memotivasi siswa kelas IV sekolah dasar untuk belajar matematika. Metode penelitian menggunakan konsep model ADDIE untuk mengembangkan produk dengan lima tahap, 1) menganalisis; 2) desain; 3) berkembang; 4) mengimplementasikan; dan 5) mengevaluasi. Hasil penelitian menunjukkan bahwa pengembangan multimedia pembelajaran interaktif layak digunakan untuk memotivasi siswa kelas 4 dalam belajar matematika. Hasil validasi oleh ahli materi menunjukkan bahwa produk yang dikembangkan mencapai skor 43 sehingga masuk dalam kategori “sangat baik”, sedangkan hasil validasi oleh ahli media menunjukkan bahwa produk yang dikembangkan mencapai skor 59 sehingga masuk dalam kategori "sangat baik". Tanggapan guru terkait dengan kepraktisan penggunaan produk mencapai skor 113 sehingga masuk dalam kategori “sangat baik”, sedangkan respons siswa terkait dengan kepraktisan penggunaan produk mencapai skor 83 sehingga masuk dalam kategori “sangat baik”. Dalam memotivasi siswa untuk belajar matematika, multimedia pembelajaran interaktif dapat diterapkan untuk siswa sekolah dasar di kelas 4.


2021 ◽  
Vol 1 (2) ◽  
pp. 122-131
Author(s):  
Imam Kholis Sagita

English in elementary schools in the implementation of learning is still not effective until now. Actually, there are many problems related to the implementation of the development of English learning. In fact, the development of learning English itself is very beneficial for elementary school students, so they can improve their abilities. The research method used in this classroom action research is an experimental method with a Factorial Group Design (FGD) design with 2 categories. The data analysis technique in this study used two way ANOVA, with the help of computers, namely: SPSS for Windows version 24 program. The results of the study can be concluded that there are differences in English learning outcomes between learning by conversation methods and conventional methods for grade 4 students. Madrasah Ibtidaiyah Nu Sumber Agung. Then, there is no difference in English learning outcomes between grade 4 students of Madrasah Ibtidaiyah Nu Sumber Agung with high self-confidence and low self-confidence. And the last, there is no interaction of methods with self-confidence on learning achievement in English.


MaPan ◽  
2021 ◽  
Vol 9 (1) ◽  
pp. 167
Author(s):  
Ratni Purwasih ◽  
Indah Puspita Sari ◽  
Ratna Sariningsih

This study aims to describe the manufacture and use of Cuisenaire rod learning media for understanding the concepts of addition, subtraction, multiplication, and division of integers for elementary school students. The research method used is literature study, which is a series of activities related to the methods of collecting library data, reading and recording, and processing research materials. This research uses a qualitative approach. Data sources and research results in library research in the form of a description. Data sources are bibliographic or come from various literature, including books, journals, newspapers, personal documents, etc. The research results are that the utilization of Cuisenaire rod media is more optimized on learning in elementary schools, especially in addition, subtraction, multiplication, and division of integers because Cuisenaire rod media can help understand and can concrete the concept of numbers. In addition, it can be used as reference material for research on learning addition, subtraction, multiplication, and division of integers by utilizing different learning media.


Author(s):  
Siti Sholiha Nurfaidah

Rapid technological and information developments have impacted changes in various lines of life. The big impact that arises from the changes that occur is the decline in the values of the nation's character. The problem solving effort is by providing guidance in improving the ability of educators in shaping the values of the national character of elementary school students. The targets in this activity are the Teacher Working Group (KKG) in SD PBI and KKG in SDN 208 Luginasari. The method used in the form of organizing seminars and workshops on the role of teachers in building national character values to elementary school students. The activity was carried out quite well. Teachers are given debriefing and skills to carry out learning activities that contain character education through traditional game intermediaries. Suggestions for the achievement of the objectives of this activity is that assistance is still needed for the teacher so that the teachers can consistently transform their knowledge and skills in the path that we all expect.


2019 ◽  
Vol 2 (2) ◽  
pp. 87-90
Author(s):  
Hani Handayani ◽  
Rifahana Yoga Juanda

This study aims to determine the profile of mathematical representation ability of elementary school students in South Sumedang District. The research method used is the survey method. The population chosen is the elementary school in South Sumedang District. The sample was chosen randomly, namely six grade V elementary schools in South Sumedang District with a total of 130 students. Based on the results of research on the representation ability of elementary school students in South Sumedang Subdistrict, only 34.6% included the very low category. When viewed per aspect, the verbal representation aspect was 41.2% in the very low category, the symbol representation aspect was 28.1% in the very low category, and in the visual representation aspect it was 34.6% in the very low category. 


Author(s):  
Mela Fitania ◽  
Rahma Puspitarani

<em>This article aims to create new innovations in learning media so that learning in elementary schools can run effectively and improve the mastery of English vocabulary. The research method used is literature study. The research method used is a review study of books, literature, notes, and reports relating to the problem being solved. Literature sources in this study were obtained from books, journals, and research results. This research includes the process of identifying theories systematically, finding literature, and analyzing documents that contain information related to the research topic. The result of this study is learning media that can be applied by teachers to achieve learning objectives effectively and improve the mastery of English vocabulary.</em>


2020 ◽  
Vol 6 (1) ◽  
pp. 66-79
Author(s):  
Agus Gunawan ◽  
Nurjanah Puji Rosa

The purpose of this study is to know the character education in MAN Kota Serang, to know the implementation of character education in Curriculum 2013, and to know the strategy of headmaster of MAN in Serang City in the implementation of character education in the curriculum 2013. The research method used in this research is qualitative method, with descriptive analytic research design. Data collection techniques used are, in-depth interviews, documentation and observation. The results of this study states that the implementation of character education in MAN Kota Serang has been well realized. The 2013 curriculum that has been implemented in MAN Kota Serang becomes a reference that makes it easier for all stake holders in applying character education in School. The content of the character values embedded in the students themselves, both at the time of learning activities and during school activities, among others: such as responsibility, courtesy, discipline, and have a high spiritual spirit (religious), honesty, citizenship, confident has become a character that is formed in the students of Madrasah Aliyah in Serang City. Supporting activities or programs for the implementation of character education in schools are well implemented, with several supporting factors ranging from leadership to all stake holders in schools, as well as facilities and infrastructure that support the needs of students to apply life skills in accordance with their potential.


2019 ◽  
Vol 2 (1) ◽  
pp. 123
Author(s):  
Budi Febriyanto ◽  
Ari Yanto

At present the use of learning media is not optimal. Media that is widely used is only limited to visual print media so that learning still cannot bring out the curiosity of students during learning. Even though learning media is one of the most important elements to support the success of the learning process. In the process of Indonesian language learning in elementary school, students are required to be able to develop four language skills, listening, speaking, reading, and writing. The photo story media includes audio visual media that can help students master the four language skills. Photo story media is a picture of a story that has meaning, displayed through video shows using a computer or laptop device. The use of photo story media can stimulate the imagination of students and increase motivation in learning Indonesian. Thus, learning Indonesian in elementary schools by utilizing photo story media is able to accommodate learning to be more meaningful, stimulate the imagination of students, motivate learning activities and of course help students develop their language skills.


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